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- 2018-02-23 11:15:05.864> Log Started
- 2018-02-23 11:15:05.864> Timezone (local - UTC): -6h
- 2018-02-23 11:15:05.864> App Version: 0.6.2.8A6C
- 2018-02-23 11:15:05.864> Steam build: Always true
- 2018-02-23 11:15:05.864> Is official: True [NO][IS][NAMP]
- 2018-02-23 11:15:05.864> Environment.ProcessorCount: 8
- 2018-02-23 11:15:05.879> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-02-23 11:15:05.879> Environment.CommandLine: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2018-02-23 11:15:05.879> Environment.Version: 4.6.1 or later (394271)
- 2018-02-23 11:15:05.879> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2018-02-23 11:15:05.879> Default Culture: en-US
- 2018-02-23 11:15:05.879> Default UI Culture: en-US
- 2018-02-23 11:15:05.879> IsAdmin: False
- 2018-02-23 11:15:05.895|Main thread> MyConfig.Load() - START
- 2018-02-23 11:15:05.895|Main thread> Path: C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-23 11:15:05.957|Main thread> RotationHints: False
- 2018-02-23 11:15:05.957|Main thread> GraphicsRenderer:
- 2018-02-23 11:15:05.957|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-23 11:15:05.957|Main thread> Language: 0
- 2018-02-23 11:15:05.957|Main thread> ControlsJoystickName: Disabled
- 2018-02-23 11:15:05.957|Main thread> GameVersion: 0.6.2.4303772
- 2018-02-23 11:15:05.957|Main thread> FirstTimeRun: False
- 2018-02-23 11:15:05.957|Main thread> VideoAdapter: 0
- 2018-02-23 11:15:05.957|Main thread> ScreenWidth: 1680
- 2018-02-23 11:15:05.957|Main thread> ScreenHeight: 1050
- 2018-02-23 11:15:05.957|Main thread> RefreshRate: 59883
- 2018-02-23 11:15:05.957|Main thread> WindowMode: 1
- 2018-02-23 11:15:05.957|Main thread> VerticalSync: False
- 2018-02-23 11:15:05.957|Main thread> FieldOfView: 51
- 2018-02-23 11:15:05.957|Main thread> VegetationViewDistance: 0
- 2018-02-23 11:15:05.957|Main thread> GrassDensity: 0.3
- 2018-02-23 11:15:05.957|Main thread> GrassDistance: 45
- 2018-02-23 11:15:05.957|Main thread> AntialiasingMode: 0
- 2018-02-23 11:15:05.957|Main thread> ShadowMapResolution: 3
- 2018-02-23 11:15:05.957|Main thread> AmbientOcclusion: 0
- 2018-02-23 11:15:05.957|Main thread> TextureQuality: 0
- 2018-02-23 11:15:05.957|Main thread> AnisotropicFiltering: 0
- 2018-02-23 11:15:05.957|Main thread> TerrainLodQuality: 0
- 2018-02-23 11:15:05.957|Main thread> ShadingQuality: 0
- 2018-02-23 11:15:05.957|Main thread> ModelQuality: 0
- 2018-02-23 11:15:05.957|Main thread> LowMemSwitchToLow: 0
- 2018-02-23 11:15:05.957|Main thread> MyConfig.Load() - END
- 2018-02-23 11:15:06.768|Main thread> AdapterInfo = {
- 2018-02-23 11:15:06.768|Main thread> Name = NVIDIA GeForce GTX 960 + DISPLAY1
- 2018-02-23 11:15:06.768|Main thread> Description = dev id: 5121, mem: 2065367040, shared mem: 3996618752, Luid: 42132, rev: 161, subsys id: 694696002, vendor id: 4318
- 2018-02-23 11:15:06.768|Main thread> Driver version = 23.21.13.8800
- 2018-02-23 11:15:06.768|Main thread> Driver date = 20171012000000.000000-000
- 2018-02-23 11:15:06.768|Main thread> DriverUpdateNecessary = False
- 2018-02-23 11:15:06.768|Main thread> Adapter id = 0
- 2018-02-23 11:15:06.768|Main thread> Supported = True
- 2018-02-23 11:15:06.768|Main thread> RAM = 2065367040
- 2018-02-23 11:15:06.768|Main thread> Priority = 2
- 2018-02-23 11:15:06.768|Main thread> Multithreaded rendering supported = True
- 2018-02-23 11:15:06.768|Main thread> Output is attached = True
- 2018-02-23 11:15:06.768|Main thread> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050}
- 2018-02-23 11:15:06.768|Main thread> Display modes = {
- 2018-02-23 11:15:06.768|Main thread> DXGIOutput id = 0
- 2018-02-23 11:15:06.768|Main thread> 640x480@60Hz
- 2018-02-23 11:15:06.768|Main thread> 640x480@75Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@75Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@75Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@56.25Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@56.25Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@60.317Hz
- 2018-02-23 11:15:06.768|Main thread> 720x480@60.317Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@75Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@75Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@56.25Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@56.25Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@60.317Hz
- 2018-02-23 11:15:06.768|Main thread> 720x576@60.317Hz
- 2018-02-23 11:15:06.768|Main thread> 800x600@75Hz
- 2018-02-23 11:15:06.768|Main thread> 800x600@56.25Hz
- 2018-02-23 11:15:06.768|Main thread> 800x600@60.317Hz
- 2018-02-23 11:15:06.768|Main thread> 1024x768@60.004Hz
- 2018-02-23 11:15:06.768|Main thread> 1024x768@75.029Hz
- 2018-02-23 11:15:06.768|Main thread> 1152x864@75Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x720@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x720@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x800@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x800@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x960@60Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x1024@60.02Hz
- 2018-02-23 11:15:06.768|Main thread> 1280x1024@75.025Hz
- 2018-02-23 11:15:06.768|Main thread> 1360x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1360x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1366x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1366x768@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1440x900@59.887Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x900@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x900@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x900@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x900@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x1024@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x1024@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x1024@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 1600x1024@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 1680x1050@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 1680x1050@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 2376x1485@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 2376x1485@59.883Hz
- 2018-02-23 11:15:06.768|Main thread> 2376x1485@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> 2376x1485@59.954Hz
- 2018-02-23 11:15:06.768|Main thread> }
- 2018-02-23 11:15:06.768|Main thread> }
- 2018-02-23 11:15:06.847|Main thread> Steam.IsActive: True
- 2018-02-23 11:15:06.847|Main thread> Steam.IsOnline: True
- 2018-02-23 11:15:06.847|Main thread> Steam.OwnsGame: False
- 2018-02-23 11:15:06.847|Main thread> Steam.UserId: 76561198143571852
- 2018-02-23 11:15:06.847|Main thread> Steam.UserName: Bloodline8308
- 2018-02-23 11:15:06.847|Main thread> Steam.Branch: default
- 2018-02-23 11:15:06.847|Main thread> Build date: 2018-02-20 11:45
- 2018-02-23 11:15:06.847|Main thread> Build version: 0.1.6625.21178
- 2018-02-23 11:15:06.925|Main thread> MySandboxGame.Constructor() - START
- 2018-02-23 11:15:08.236|Main thread> Game dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2018-02-23 11:15:08.236|Main thread> Content dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content
- 2018-02-23 11:15:08.236|Main thread> Found processor count: 8
- 2018-02-23 11:15:08.236|Main thread> Using processor count: 8
- 2018-02-23 11:15:14.149|Main thread> Info: Type metadata loaded in 5.5954713s.
- 2018-02-23 11:15:14.149|Main thread> Preallocate - START
- 2018-02-23 11:15:14.149|Main thread> MyEntities - START
- 2018-02-23 11:15:14.165|Main thread> MyEntities - END
- 2018-02-23 11:15:14.165|Main thread> MyObjectBuilder_Base - START
- 2018-02-23 11:15:14.165|Main thread> MyObjectBuilder_Base - END
- 2018-02-23 11:15:14.165|Main thread> MyTransparentGeometry - START
- 2018-02-23 11:15:14.227|Main thread> MyTransparentGeometry - END
- 2018-02-23 11:15:14.227|Main thread> MyCubeGridDeformationTables - START
- 2018-02-23 11:15:14.243|Main thread> MyCubeGridDeformationTables - END
- 2018-02-23 11:15:14.243|Main thread> MyMath - START
- 2018-02-23 11:15:14.243|Main thread> MyMath - END
- 2018-02-23 11:15:14.243|Main thread> MySimpleObjectDraw - START
- 2018-02-23 11:15:14.243|Main thread> MySimpleObjectDraw - END
- 2018-02-23 11:15:14.243|Main thread> Preallocate - END
- 2018-02-23 11:15:14.336|Main thread> Info: Worker Configuration {
- Total: 6,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 4 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-02-23 11:15:14.352|Main thread> MySandboxGame.Constructor() - END
- 2018-02-23 11:15:15.163|Main thread> Performing start-up memory test...
- 2018-02-23 11:15:15.163|Main thread> Physical memory is 8,530,108,416 bytes.
- 2018-02-23 11:15:15.163|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-02-23 11:15:15.163|Main thread> System meets minimum memory requirements.
- 2018-02-23 11:15:15.179|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-02-23 11:15:15.179|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-23 11:15:15.179|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-23 11:15:15.179|Main thread> Assembly.Location: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-02-23 11:15:15.179|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-02-23 11:15:15.179|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-02-23 11:15:15.179|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-02-23 11:15:15.413|Main thread> Win32_ComputerSystem.Manufacturer: MSI
- 2018-02-23 11:15:15.413|Main thread> Win32_ComputerSystem.Model: MS-7992
- 2018-02-23 11:15:15.413|Main thread> Virtualized: False
- 2018-02-23 11:15:15.428|Main thread> Environment.ProcessorName: AMD FX(tm)-8350 Eight-Core Processor
- 2018-02-23 11:15:15.428|Main thread> ComputerInfo.TotalPhysicalMemory: 8,530,108,416 bytes
- 2018-02-23 11:15:15.428|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-02-23 11:15:15.428|Main thread> ComputerInfo.AvailablePhysicalMemory: 5,777,027,072 bytes
- 2018-02-23 11:15:15.428|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,113,377,792 bytes
- 2018-02-23 11:15:15.428|Main thread> Drive C: | Capacity: 120,031,539,200 bytes | Free space: 9,624,875,008 bytes
- 2018-02-23 11:15:15.428|Main thread> Drive D: | Capacity: 1,000,097,181,696 bytes | Free space: 144,373,293,056 bytes
- 2018-02-23 11:15:15.428|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-02-23 11:15:15.428|Main thread> MySandboxGame.Initialize() - START
- 2018-02-23 11:15:15.757|Main thread> Havok: Physics.Init
- 2018-02-23 11:15:15.757|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-02-23 11:15:15.773|Main thread> HkGameName: MedievalEngineers Release
- 2018-02-23 11:15:15.804|Main thread> MySandboxGame.LoadData() - START
- 2018-02-23 11:15:15.819|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-02-23 11:15:15.819|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-02-23 11:15:18.503|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-23 11:15:29.264|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-02-23 11:15:29.372|Main thread> Loading scenarios
- 2018-02-23 11:15:29.388|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-23 11:15:29.388|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-02-23 11:15:29.396|Main thread> MyAudio.LoadData - START
- 2018-02-23 11:15:29.465|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2
- 2018-02-23 11:15:29.579|Main thread> MyAudio.LoadData - END
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'None'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-02-23 11:15:29.589|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-02-23 11:15:29.592|Main thread> MyGuiManager()
- 2018-02-23 11:15:29.674|Main thread> MyScreenManager()
- 2018-02-23 11:15:29.774|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-23 11:15:30.016|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-23 11:15:30.018|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-23 11:15:30.018|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-23 11:15:30.323|Main thread> MySandboxGame.LoadData() - END
- 2018-02-23 11:15:31.405|Main thread> Analytics helper process start reported
- 2018-02-23 11:15:31.408|Main thread> MySandboxGame.Initialize() - END
- 2018-02-23 11:15:31.411|Main thread> Timer Frequency: 3906425
- 2018-02-23 11:15:31.411|Main thread> Ticks per frame: 65379
- 2018-02-23 11:15:31.470|Worker Logic 0> Loading available saves - START
- 2018-02-23 11:15:31.473|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852'
- 2018-02-23 11:15:31.508|Worker Logic 0> Loading available saves - END
- 2018-02-23 11:15:31.548|Worker Logic 0> Loading available saves - START
- 2018-02-23 11:15:31.552|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852'
- 2018-02-23 11:15:31.554|Worker Logic 0> Loading available saves - END
- 2018-02-23 11:16:25.579|Main thread>
- 2018-02-23 11:16:25.579|Main thread> LoadSession() - Start
- 2018-02-23 11:16:25.579|Main thread> C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852\Safe Area Start 2018-02-04 1051
- 2018-02-23 11:16:25.661|Main thread> LoadSession() - End
- 2018-02-23 11:16:25.901|Main thread> Loading session: C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852\Safe Area Start 2018-02-04 1051
- 2018-02-23 11:16:26.073|Main thread> Process information Session Start:
- 2018-02-23 11:16:26.075|Main thread> Managed Memory: 304,219,392 B
- 2018-02-23 11:16:26.078|Main thread> Private Memory: 1,144,029,184 B
- 2018-02-23 11:16:26.078|Main thread> Nr of Threads: 48
- 2018-02-23 11:16:26.078|Main thread> Simulation Speed: 0.01
- 2018-02-23 11:16:26.078|Main thread> Current:
- 2018-02-23 11:16:26.080|Main thread> Paged Memory: 1,144,029,184 B
- 2018-02-23 11:16:26.080|Main thread> Working Set: 746,557,440 B
- 2018-02-23 11:16:26.080|Main thread> Virtual Memory: 1,942,388,736 B
- 2018-02-23 11:16:26.080|Main thread> Peak:
- 2018-02-23 11:16:26.081|Main thread> Paged Memory: 1,180,004,352 B
- 2018-02-23 11:16:26.081|Main thread> Working Set: 785,747,968 B
- 2018-02-23 11:16:26.081|Main thread> Virtual Memory: 2,036,281,344 B
- 2018-02-23 11:16:26.086|Main thread> MyModManager.LoadData() - START
- 2018-02-23 11:16:26.101|Main thread> Finished loading mods.
- 2018-02-23 11:16:26.101|Main thread> MyModManager.LoadData() - END
- 2018-02-23 11:16:26.328|Main thread> Finished loading stage Initializing session, elapsed time: 0.2430139 seconds
- 2018-02-23 11:16:27.095|Main thread> MyDefinitionManager.LoadData() - START
- 2018-02-23 11:16:27.106|Main thread> List of used mods (0) - START
- 2018-02-23 11:16:27.107|Main thread> List of used mods - END
- 2018-02-23 11:16:28.332|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.333|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.333|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.333|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.333|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.333|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.334|Main thread> Warning: Cannot find sound cue named
- 2018-02-23 11:16:28.617|Main thread> MyAudio.UnloadData - START
- 2018-02-23 11:16:28.654|Main thread> MyAudio.UnloadData - END
- 2018-02-23 11:16:28.654|Main thread> MyAudio.LoadData - START
- 2018-02-23 11:16:28.691|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset)Definition Audio) - Channel #: 2
- 2018-02-23 11:16:34.578|Main thread> MyAudio.LoadData - END
- 2018-02-23 11:16:34.578|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-23 11:16:34.603|Main thread> Loading scenarios
- 2018-02-23 11:16:34.603|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-23 11:16:34.603|Main thread> MyDefinitionManager.LoadData() - END
- 2018-02-23 11:16:34.607|Main thread> Finished loading stage Loading definitions, elapsed time: 7.5154298 seconds
- 2018-02-23 11:16:34.608|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-02-23 11:16:34.778|Main thread> MyTransparentGeometry.LoadData - START
- 2018-02-23 11:16:34.805|External Debugging Listener> External debugger: listening...
- 2018-02-23 11:16:38.127|Main thread> MyLights.LoadData() - START
- 2018-02-23 11:16:38.131|Main thread> MyLights.LoadData() - END
- 2018-02-23 11:16:38.211|Main thread> Finished loading stage Loading session components, elapsed time: 3.6042062 seconds
- 2018-02-23 11:16:43.796|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-02-23 11:16:55.295|Main thread> Finished loading stage Loading models, elapsed time: 17.0809769 seconds
- 2018-02-23 11:16:55.295|Main thread> Finished loading stage Loading data, elapsed time: 28.9666568 seconds
- 2018-02-23 11:16:55.322|Main thread> Finished loading stage Loading character data, elapsed time: 0.0190011 seconds
- 2018-02-23 11:16:55.405|Main thread> Loading voxel storage from file 'C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852\Safe Area Start 2018-02-04 1051\EarthSecond-1251102759r5000.vx2'
- 2018-02-23 11:16:58.800|Worker Logic 2> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-02-23 11:16:59.110|Worker Logic 1> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-02-23 11:16:59.965|Worker Logic 0> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2018-02-23 11:17:01.179|Main thread> Finished loading stage Loading 80 objects, elapsed time: 2.7841593 seconds
- 2018-02-23 11:17:10.843|Main thread> Checkpoint.CameraAttach success: entity id111654634647339820, camera subtype DefaultFirstPerson
- 2018-02-23 11:17:10.844|Main thread> Finished loading stage Loading final details, elapsed time: 9.6645528 seconds
- 2018-02-23 11:17:10.846|Main thread> MySession.Static.LogSettings - START
- 2018-02-23 11:17:10.847|Main thread> Name = Safe Area Start 2018-02-04 10:51
- 2018-02-23 11:17:10.847|Main thread> Description =
- 2018-02-23 11:17:10.847|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-02-23 11:17:10.847|Main thread> Password =
- 2018-02-23 11:17:10.847|Main thread> CurrentPath = C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852\Safe Area Start 2018-02-04 1051
- 2018-02-23 11:17:10.847|Main thread> WorkshopId =
- 2018-02-23 11:17:10.848|Main thread> CameraController = 18CAD4C73AE432C:Camera 1st - DefaultFirstPerson
- 2018-02-23 11:17:10.848|Main thread> ThumbPath = C:\Users\Jaysin\AppData\Roaming\MedievalEngineers\Saves\76561198143571852\Safe Area Start 2018-02-04 1051\thumb.jpg
- 2018-02-23 11:17:10.850|Main thread> Settings:
- 2018-02-23 11:17:11.207|Main thread> Auto-Save Time (Minutes) = 5
- 2018-02-23 11:17:11.207|Main thread> Cut, Copy and Paste = True
- 2018-02-23 11:17:11.207|Main thread> Days per season = 4
- 2018-02-23 11:17:11.207|Main thread> Game Mode = Creative
- 2018-02-23 11:17:11.207|Main thread> Inventory size multiplier = 1
- 2018-02-23 11:17:11.207|Main thread> Maximum Backup Saves = 5
- 2018-02-23 11:17:11.207|Main thread> Maximum Floating Objects = 64
- 2018-02-23 11:17:11.207|Main thread> Maximum Fracture Pieces = 50
- 2018-02-23 11:17:11.207|Main thread> Maximum Players = 4
- 2018-02-23 11:17:11.207|Main thread> Maximum Solar Altitude = 0.41
- 2018-02-23 11:17:11.207|Main thread> Online Mode = PRIVATE
- 2018-02-23 11:17:11.207|Main thread> Show player names on HUD = True
- 2018-02-23 11:17:11.207|Main thread> Spectator = False
- 2018-02-23 11:17:11.207|Main thread> Structural Integrity = True
- 2018-02-23 11:17:11.207|Main thread> Sun rotation interval = 120
- 2018-02-23 11:17:11.207|Main thread> View distance = 2600
- 2018-02-23 11:17:11.207|Main thread> MySession.Static.LogSettings - END
- 2018-02-23 11:17:11.208|Main thread> Finished loading stage Loading planet, elapsed time: 15.9129102 seconds
- 2018-02-23 11:17:11.210|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-02-23 11:17:11.211|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-02-23 11:17:11.214|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-02-23 11:17:11.214|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-02-23 11:17:11.214|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-02-23 11:17:11.214|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-02-23 11:17:11.487|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-02-23 11:17:11.488|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-02-23 11:17:11.488|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-02-23 11:17:11.491|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-02-23 11:17:11.493|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyLights to NoUpdate
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyPhysics to Simulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-02-23 11:17:11.494|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-02-23 11:17:11.497|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-02-23 11:17:11.498|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-02-23 11:17:11.498|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-02-23 11:17:11.498|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-02-23 11:17:11.498|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-02-23 11:17:11.498|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-02-23 11:17:11.501|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-02-23 11:17:11.503|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-02-23 11:17:11.503|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-02-23 11:17:11.506|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-02-23 11:17:11.510|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-02-23 11:17:11.510|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-02-23 11:17:11.510|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-02-23 11:17:11.511|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-02-23 11:17:11.511|Main thread> Finished loading stage Starting Components, elapsed time: 0.3020173 seconds
- 2018-02-23 11:17:11.517|Main thread>
- 2018-02-23 11:17:11.517|Main thread> Session loaded
- 2018-02-23 11:17:11.517|Main thread> Finished loading stage Finished loading, elapsed time: 45.4345987 seconds
- 2018-02-23 11:17:11.592|Main thread> Process information Periodic Check:
- 2018-02-23 11:17:11.593|Main thread> Managed Memory: 1,538,558,640 B
- 2018-02-23 11:17:11.594|Main thread> Private Memory: 2,667,769,856 B
- 2018-02-23 11:17:11.594|Main thread> Nr of Threads: 55
- 2018-02-23 11:17:11.594|Main thread> Simulation Speed: 0.01
- 2018-02-23 11:17:11.594|Main thread> Current:
- 2018-02-23 11:17:11.595|Main thread> Paged Memory: 2,667,769,856 B
- 2018-02-23 11:17:11.595|Main thread> Working Set: 2,251,644,928 B
- 2018-02-23 11:17:11.595|Main thread> Virtual Memory: 3,402,969,088 B
- 2018-02-23 11:17:11.595|Main thread> Peak:
- 2018-02-23 11:17:11.597|Main thread> Paged Memory: 3,358,887,936 B
- 2018-02-23 11:17:11.597|Main thread> Working Set: 2,942,291,968 B
- 2018-02-23 11:17:11.597|Main thread> Virtual Memory: 4,209,950,720 B
- 2018-02-23 11:17:11.598|Main thread> Number of Worlds: 1
- 2018-02-23 11:17:11.599|Main thread> 0) RigidBodies: 103, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2018-02-23 11:17:11.601|Main thread> 0) Constraints: 0
- 2018-02-23 11:17:12.565|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:12.565|Main thread> MySessionLoading status:
- 2018-02-23 11:17:12.567|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:13.619|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:13.619|Main thread> MySessionLoading status:
- 2018-02-23 11:17:13.620|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:14.871|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:14.871|Main thread> MySessionLoading status:
- 2018-02-23 11:17:14.872|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:15.925|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:15.925|Main thread> MySessionLoading status:
- 2018-02-23 11:17:15.926|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:16.980|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:16.980|Main thread> MySessionLoading status:
- 2018-02-23 11:17:16.981|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:18.034|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:18.034|Main thread> MySessionLoading status:
- 2018-02-23 11:17:18.035|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:19.088|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:19.088|Main thread> MySessionLoading status:
- 2018-02-23 11:17:19.090|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:20.143|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:20.143|Main thread> MySessionLoading status:
- 2018-02-23 11:17:20.144|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:21.197|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:21.197|Main thread> MySessionLoading status:
- 2018-02-23 11:17:21.198|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:22.251|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-23 11:17:22.251|Main thread> MySessionLoading status:
- 2018-02-23 11:17:22.253|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-23 11:17:22.306|Main thread> All voxels loaded, cleaning up hooks.
- 2018-02-23 11:17:22.640|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-02-23 11:17:22.804|Main thread> Loading completed, starting session.
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