Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package infectModding.mob.render;
- import infectModding.mob.Hunch;
- import infectModding.mob.entity.EntityHunch;
- import net.minecraft.client.model.ModelBase;
- import net.minecraft.client.renderer.entity.RenderLiving;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityLiving;
- import net.minecraft.util.ResourceLocation;
- public class RenderHunch extends RenderLiving {
- private static final ResourceLocation EntityTexture = new ResourceLocation("eternisles:textures/mobs/hunch.png");
- protected Hunch model;
- public RenderHunch(ModelBase par1ModelBase, float par2) {
- super(par1ModelBase, par2);
- model = ((Hunch)mainModel);
- }
- public void renderHunch(EntityHunch entity, double par2, double par4, double par6, float par8, float par9){
- super.doRender(entity, par2, par4, par6, par8, par9);
- }
- public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9){
- renderHunch((EntityHunch)par1EntityLiving, par2, par4, par6, par8, par9);
- }
- public void doRender(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9){
- renderHunch((EntityHunch)par1EntityLiving, par2, par4, par6, par8, par9);
- this.func_110827_b(par1EntityLiving, par2, par4, par6, par8, par9);
- }
- @Override
- protected ResourceLocation getEntityTexture(Entity entity) {
- return EntityTexture;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement