FLAUME

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Apr 12th, 2019
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  1.  
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  4. bind E "+use; -cl_show_team_equipment; +cl_show_team_equipment"
  5.  
  6. bind SHIFT "+speed; -cl_show_team_equipment; +cl_show_team_equipment"
  7.  
  8. +cl_show_team_equipment
  9. cl_teamid_overhead_always 1
  10.  
  11.  
  12. bind "n" "+jumpthrow"; alias "+jumpthrow" "+jump; -attack; -attack2"; alias "-jumpthrow" "-jump"
  13.  
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  17.  
  18. snd_mixahead "0.05"
  19. snd_headphone_pan_exponent "2"
  20. snd_musicvolume "0.03"
  21.  
  22. snd_tensecondwarning_volume "1.0"
  23.  
  24.  
  25.  
  26.  
  27. cl_cmdrate "128"
  28. cl_updaterate "128"
  29. rate "786432"
  30. cl_interp "1"
  31. cl_interp_ratio "2"
  32.  
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  34.  
  35.  
  36.  
  37. m_rawinput "1"
  38. m_mouseaccel1 "0"
  39. m_mouseaccel2 "0"
  40.  
  41.  
  42. cl_bobcycle "2"
  43.  
  44.  
  45.  
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  50.  
  51. r_drawtracers_firstperson "0"
  52. cl_autowepswitch "0"
  53. hud_showtargetid "1"
  54. hud_scaling "1"
  55. net_graph "0"
  56. fps_max "700"
  57. cl_autohelp "0"
  58. cl_showhelp "0"
  59.  
  60.  
  61. closeonbuy "1"
  62. cl_forcepreload "1"
  63. cl_showhelp 0
  64. cl_lagcompensation "1"
  65. cl_predictweapons "1"
  66. cl_resend "6"
  67. cl_timeout "9999999"
  68. r_dynamic "0"
  69. r_eyegloss "0"
  70. r_eyemove "0"
  71. r_eyeshift_x "0"
  72. r_eyeshift_y "0"
  73. r_eyeshift_z "0"
  74. r_eyesize "0"
  75. muzzleflash_light "0"
  76. sys_antialiasing "0"
  77. sys_aspectratio "-1"
  78. sys_refldetail "0"
  79. mat_queue_mode 2
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