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Aug 22nd, 2019
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  1. Senior Unity Engineer (Contract, Remote)
  2.  
  3. William Chyr Studio is seeking an experienced Unity engineer to join us in polishing and finishing Manifold Garden (https://manifold.garden/).
  4. The role of the Senior Unity Engineer is a remote contract position. The duration is 2-3 months with possibility of extension. You should be comfortable working with a small core team to develop, test, and refine parts of a large codebase to resolve physics, gameplay, and audio bugs.
  5.  
  6. Duties and Responsibilities
  7. • Using Unity and C#, debug and resolve technical and gameplay bugs in an existing codebase.
  8. • Work with C# and a small audio team to implement and iterate FMOD events to create a consistent and atmospheric soundscape.
  9. • Examine Trello bug reports from QA team to identify the root causes of issues.
  10. • Work with producer and QA unit to track progress using Trello & Google Sheets.
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  12. Requirements
  13. • Experience on at least one shipped commercial game as a Unity engineer.
  14. • Experience implementing audio events in-game using FMOD.
  15. • Experience working with PC, console, and mobile frameworks.
  16. • An ability to quickly adapt to and understand a complex codebase with custom tools.
  17. • Excellent Slack/remote communication skills are a must.
  18. • Strong teamwork and cooperation skills.
  19. • Adaptability to fast-paced, changing situations.
  20. • An appreciation of puzzle, adventure, art- or experimental games.
  21.  
  22. If you’re interested, please send an email to chyr@williamchyr.com with the subject line “Manifold Garden Programmer”. Please include your CV or a link to your portfolio.
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