Armell

RRHM (Need to put into video form)

May 17th, 2018
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  1. Red Refugee
  2.  
  3. 1st Boss
  4. - Normal Crab mechanics
  5. - Main Mechanics
  6. - Targeted by toxin that needs to be cleansed via lava pools (the big ones in the center of the map)
  7. Note: If you stand in a pool without debuff you will be sent airborne + damage/dot.
  8. - In then Out or Out then In mechanic (on screen text)
  9. - If there are orangish-red ring around the boss it's In then Out
  10. - If there's just a dust cloud with nothing else it's Out then In
  11.  
  12. *When Enraged
  13. - Jump is followed by 360 spin that stuns/does damage.
  14. - Front/Back Spit is followed by conal cleave in whichever direct the attack was.
  15. -EX: Back spit followed by back cleave.
  16. NOTE: If people get hit by the initial back spit then the next primary move will be a charge (when enraged it forces the tank forward)
  17.  
  18. 2nd Boss
  19. - Normal Teralith mechanics
  20. - 360 Swipe is a knockback (iframe/kaia's/holy burst)
  21. - Tornado spin where boss breaks apart is heavy damage aka just get out (Unblockable)
  22. - Main Mechanics
  23. - Boss Leash + Conal blast
  24. - Tornados that will knock you up/do damage (EX: guardian basalisk mission)
  25. - Secondary aggro shot that tracks (iframe at last moment)
  26. - Outer arena cannon shots towards groups
  27. - Mini mobs that explode (draw away from group and iframe)
  28. Note: Follows the person closes to it
  29.  
  30. 50% and below
  31. - Green blob aoe [Slow + Silence] (iframe out and don't get tic'd)
  32. 30% and below
  33. - Ground barrel with indicators (just don't be in the line)
  34.  
  35. 3rd Boss
  36. - Old model new boss
  37.  
  38. Attack Patterns
  39. Right Hand Starts
  40. - Right, Left, Aoe Spin (melee range)
  41.  
  42. Left Hand Starts
  43. - Left hand barrage, double claw spam (A few hits reach behind melee range so small/mid damage)
  44. - Left, Right, Both
  45. - Eye Flash Left, Right, Left
  46. Powerup (Sub 80)
  47. - Left, Right (Delay), Back (melee range heavy damage), 360 spin (heavy damage + Knockback)
  48. - Left, Right, Both In, Both Out (Unblockable, front cone)
  49. - Eye Flash Left, Right, Left (Half circle around boss just follow hand trajectory to see hitbox)
  50. Secondary Aggro
  51. - Dashes to target and attacks (frontal)
  52. - Dashes to target and attacks then conal
  53.  
  54. Special Attacks
  55. Delayed Roar
  56. - Damage + Stun (5 seconds)
  57. Delayed Roar v2 Powerup (79.9%)
  58. - Heavy damage (80% HP) + Knockback (On-screen text) Boss powerup
  59. Powerup v2 (29.9%)
  60. - Enhanced version of above faster/stronger
  61. Backflip into frontal charge (unblockable)
  62. Quick Roar into invisiblility (On-screen text)
  63. - Wind pools will appear on the ground if you are nearby wait half a second and iframe the boss's spin aoe
  64. Quick Roar into invisibility v2 (Also on-screen text) (59.9%)
  65. - Screen will have aura around it if you are the "marked" person wait for him to appear near you and then iframe (very wide aoe)
  66. Powerup v2 (29.9%)
  67. - Enhanced version of above faster/stronger
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