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- Red Refugee
- 1st Boss
- - Normal Crab mechanics
- - Main Mechanics
- - Targeted by toxin that needs to be cleansed via lava pools (the big ones in the center of the map)
- Note: If you stand in a pool without debuff you will be sent airborne + damage/dot.
- - In then Out or Out then In mechanic (on screen text)
- - If there are orangish-red ring around the boss it's In then Out
- - If there's just a dust cloud with nothing else it's Out then In
- *When Enraged
- - Jump is followed by 360 spin that stuns/does damage.
- - Front/Back Spit is followed by conal cleave in whichever direct the attack was.
- -EX: Back spit followed by back cleave.
- NOTE: If people get hit by the initial back spit then the next primary move will be a charge (when enraged it forces the tank forward)
- 2nd Boss
- - Normal Teralith mechanics
- - 360 Swipe is a knockback (iframe/kaia's/holy burst)
- - Tornado spin where boss breaks apart is heavy damage aka just get out (Unblockable)
- - Main Mechanics
- - Boss Leash + Conal blast
- - Tornados that will knock you up/do damage (EX: guardian basalisk mission)
- - Secondary aggro shot that tracks (iframe at last moment)
- - Outer arena cannon shots towards groups
- - Mini mobs that explode (draw away from group and iframe)
- Note: Follows the person closes to it
- 50% and below
- - Green blob aoe [Slow + Silence] (iframe out and don't get tic'd)
- 30% and below
- - Ground barrel with indicators (just don't be in the line)
- 3rd Boss
- - Old model new boss
- Attack Patterns
- Right Hand Starts
- - Right, Left, Aoe Spin (melee range)
- Left Hand Starts
- - Left hand barrage, double claw spam (A few hits reach behind melee range so small/mid damage)
- - Left, Right, Both
- - Eye Flash Left, Right, Left
- Powerup (Sub 80)
- - Left, Right (Delay), Back (melee range heavy damage), 360 spin (heavy damage + Knockback)
- - Left, Right, Both In, Both Out (Unblockable, front cone)
- - Eye Flash Left, Right, Left (Half circle around boss just follow hand trajectory to see hitbox)
- Secondary Aggro
- - Dashes to target and attacks (frontal)
- - Dashes to target and attacks then conal
- Special Attacks
- Delayed Roar
- - Damage + Stun (5 seconds)
- Delayed Roar v2 Powerup (79.9%)
- - Heavy damage (80% HP) + Knockback (On-screen text) Boss powerup
- Powerup v2 (29.9%)
- - Enhanced version of above faster/stronger
- Backflip into frontal charge (unblockable)
- Quick Roar into invisiblility (On-screen text)
- - Wind pools will appear on the ground if you are nearby wait half a second and iframe the boss's spin aoe
- Quick Roar into invisibility v2 (Also on-screen text) (59.9%)
- - Screen will have aura around it if you are the "marked" person wait for him to appear near you and then iframe (very wide aoe)
- Powerup v2 (29.9%)
- - Enhanced version of above faster/stronger
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