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blessfrey skill phases - new

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Nov 27th, 2020
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  1. skill.gd (extends Node)
  2.  
  3. func functionality(user, action_target):
  4.     skill_penalties(user)
  5.     initial_effect(user, action_target)
  6.     _functionality(user, action_target)
  7.     end_effect(user, action_target)
  8.  
  9. func _functionality(user, action_target):
  10.     pass
  11.  
  12.  
  13. AloeDrop.gd (extends skill script)
  14.  
  15. func _functionality(user, action_target):
  16.     if action_target.status_effects.has(0):
  17.         action_target.health += heal
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