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- InitiateDialogueSequence();
- SetPortraitNumber(1,1);
- SetNewPlayerPort(dirportrait~"Mokou_Normal.png",0);
- SetSpeaker(0);
- SetDialogueTextA1("So, nice day we're having.",[255,128,128]);
- SetNewEnemyPort(dirportrait~"Mystia_Normal.png",0);
- SetSpeaker(1);
- DisplayEnemyTitle("Mystia Lorelai","Terror that Chirps in the Night",dirimg~"butterflies.png",150);
- SetDialogueTextA1("It's night, dumbass.",[128,128,255]);
- SetSpeaker(0);
- SetPlayerPort(dirportrait~"Mokou_Smile.png",0);
- SetDialogueTextA1("AWW SHIT, it is!",[255,128,128]);
- SetSpeaker(1);
- SetEnemyPort(dirportrait~"Mystia_Vein.png",0);
- SetDialogueTextA1("That's right jackass, whatcha gonna do[r]about it?",[255,128,255]);
- SetBGM("Deaf to All But the Song",70.7, 141.38);
- SetSpeaker(0);
- SetPlayerPort(dirportrait~"Mokou_Smug.png",0);
- SetEnemyPort(dirportrait~"Mystia_Pout.png",0);
- DisplayPlayerTitle("Fujiwara no Mokou","Figure of the Person of Hourai",dirimg~"butterflies.png",90);
- SetDialogueTextA2("I'm gonna beat you the fuck up!",[255,128,128],90);
- SetSpeaker(1);
- SetDialogueTextA2("Shit!",[255,128,255], 60);
- EndDialogueSequence();
- ObjEnemy_SetLife(boss,0);
- Obj_Delete(boss);
- CloseScript(GetOwnScriptID);
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