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ME World "Loc Muinne" Log

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Dec 22nd, 2016
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  1. 2016-12-22 14:02:36.943 - Thread: 1 -> Log Started
  2. 2016-12-22 14:02:36.945 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2016-12-22 14:02:36.945 - Thread: 1 -> App Version: 0.4.1.91560
  4. 2016-12-22 14:02:36.945 - Thread: 1 -> Steam build: Always true
  5. 2016-12-22 14:02:36.945 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
  8. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
  12. 2016-12-22 14:02:36.945 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  13. 2016-12-22 14:02:36.945 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-12-22 14:02:36.945 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-12-22 14:02:36.945 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-12-22 14:02:36.945 - Thread: 1 -> Default Culture: de-DE
  17. 2016-12-22 14:02:36.945 - Thread: 1 -> Default UI Culture: de-DE
  18. 2016-12-22 14:02:36.945 - Thread: 1 -> IsAdmin: False
  19. 2016-12-22 14:02:36.950 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-12-22 14:02:36.952 - Thread: 1 -> Path: C:\Users\Marc\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  21. 2016-12-22 14:02:36.974 - Thread: 1 -> RotationHints: False
  22. 2016-12-22 14:02:36.974 - Thread: 1 -> GraphicsRenderer: DirectX 11
  23. 2016-12-22 14:02:36.974 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2016-12-22 14:02:36.974 - Thread: 1 -> Language: 3
  25. 2016-12-22 14:02:36.974 - Thread: 1 -> Skin: Default
  26. 2016-12-22 14:02:36.974 - Thread: 1 -> GameVersion: 0.4.1.91560
  27. 2016-12-22 14:02:36.974 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-12-22 14:02:36.974 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-12-22 14:02:36.974 - Thread: 1 -> FirstTimeRun: False
  30. 2016-12-22 14:02:36.974 - Thread: 1 -> GameVolume: 0.5317382
  31. 2016-12-22 14:02:36.974 - Thread: 1 -> MusicVolume: 0.4300131
  32. 2016-12-22 14:02:36.974 - Thread: 1 -> VoiceChatVolume: 0
  33. 2016-12-22 14:02:36.974 - Thread: 1 -> HudWarnings: True
  34. 2016-12-22 14:02:36.974 - Thread: 1 -> VoiceChat: False
  35. 2016-12-22 14:02:36.974 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  36. 2016-12-22 14:02:36.974 - Thread: 1 -> EnableDynamicMusic: True
  37. 2016-12-22 14:02:36.974 - Thread: 1 -> VideoAdapter: 0
  38. 2016-12-22 14:02:36.974 - Thread: 1 -> ScreenWidth: 2560
  39. 2016-12-22 14:02:36.974 - Thread: 1 -> ScreenHeight: 1440
  40. 2016-12-22 14:02:36.974 - Thread: 1 -> RefreshRate: 143964
  41. 2016-12-22 14:02:36.974 - Thread: 1 -> WindowMode: 2
  42. 2016-12-22 14:02:36.974 - Thread: 1 -> VerticalSync: False
  43. 2016-12-22 14:02:36.974 - Thread: 1 -> HardwareCursor: True
  44. 2016-12-22 14:02:36.974 - Thread: 1 -> RenderQuality: 0
  45. 2016-12-22 14:02:36.974 - Thread: 1 -> FieldOfView: 75
  46. 2016-12-22 14:02:36.974 - Thread: 1 -> VegetationViewDistance: 200
  47. 2016-12-22 14:02:36.974 - Thread: 1 -> RenderInterpolation: True
  48. 2016-12-22 14:02:36.974 - Thread: 1 -> GrassDensity: 0.1
  49. 2016-12-22 14:02:36.974 - Thread: 1 -> LowMemSwitchToLow: 0
  50. 2016-12-22 14:02:36.974 - Thread: 1 -> CaptureMouse: False
  51. 2016-12-22 14:02:36.974 - Thread: 1 -> FoliageDetails: 1
  52. 2016-12-22 14:02:36.974 - Thread: 1 -> VoxelQuality: 0
  53. 2016-12-22 14:02:36.974 - Thread: 1 -> CubeBuilderBuildingMode: 1
  54. 2016-12-22 14:02:36.974 - Thread: 1 -> ControlsHints: False
  55. 2016-12-22 14:02:36.974 - Thread: 1 -> AnimatedRotation: True
  56. 2016-12-22 14:02:36.974 - Thread: 1 -> BuildingSizeHint: True
  57. 2016-12-22 14:02:36.974 - Thread: 1 -> ShowCrosshair: True
  58. 2016-12-22 14:02:36.974 - Thread: 1 -> InteractionHints: True
  59. 2016-12-22 14:02:36.974 - Thread: 1 -> CompressSaveGames: False
  60. 2016-12-22 14:02:36.974 - Thread: 1 -> ShowPlayerNamesOnHud: True
  61. 2016-12-22 14:02:36.974 - Thread: 1 -> ReleasingAltResetsCamera: True
  62. 2016-12-22 14:02:36.974 - Thread: 1 -> UiTransparency: 1
  63. 2016-12-22 14:02:36.974 - Thread: 1 -> UiBkTransparency: 1
  64. 2016-12-22 14:02:36.974 - Thread: 1 -> NeedShowTutorialQuestion: False
  65. 2016-12-22 14:02:36.974 - Thread: 1 -> MinimalHud: False
  66. 2016-12-22 14:02:36.974 - Thread: 1 -> ShadowMapResolution: 0
  67. 2016-12-22 14:02:36.974 - Thread: 1 -> AntialiasingMode: 0
  68. 2016-12-22 14:02:36.974 - Thread: 1 -> TextureQuality: 0
  69. 2016-12-22 14:02:36.975 - Thread: 1 -> MyConfig.Load() - END
  70. 2016-12-22 14:02:36.976 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  71. 2016-12-22 14:02:37.405 - Thread: 1 -> Steam.IsActive: True
  72. 2016-12-22 14:02:37.406 - Thread: 1 -> Steam.IsOnline: True
  73. 2016-12-22 14:02:37.406 - Thread: 1 -> Steam.OwnsGame: True
  74. 2016-12-22 14:02:37.406 - Thread: 1 -> Steam.UserId: 76561198039023779
  75. 2016-12-22 14:02:37.406 - Thread: 1 -> Steam.UserName: Fitzcarraldi
  76. 2016-12-22 14:02:37.406 - Thread: 1 -> Steam.Branch:
  77. 2016-12-22 14:02:37.406 - Thread: 1 -> Build date: 2016-12-21 05:16
  78. 2016-12-22 14:02:37.406 - Thread: 1 -> Build version: 0.1.6199.31092
  79. 2016-12-22 14:02:37.440 - Thread: 1 -> MySandboxGame.Constructor() - START
  80. 2016-12-22 14:02:37.441 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  81. 2016-12-22 14:02:37.441 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  82. 2016-12-22 14:02:37.441 - Thread: 1 -> Found processor count: 8
  83. 2016-12-22 14:02:37.441 - Thread: 1 -> Using processor count: 8
  84. 2016-12-22 14:02:38.583 - Thread: 1 -> Info: Type metadata loaded in 1.105716s.
  85. 2016-12-22 14:02:38.597 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  86. 2016-12-22 14:02:38.600 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  87. 2016-12-22 14:02:38.789 - Thread: 1 -> Loading scenarios
  88. 2016-12-22 14:02:38.815 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  89. 2016-12-22 14:02:38.817 - Thread: 1 -> Preallocate - START
  90. 2016-12-22 14:02:38.819 - Thread: 1 -> MyMedievalBuildComponent - START
  91. 2016-12-22 14:02:38.819 - Thread: 1 -> MyMedievalBuildComponent - END
  92. 2016-12-22 14:02:38.819 - Thread: 1 -> MyContextMenu - START
  93. 2016-12-22 14:02:38.819 - Thread: 1 -> MyContextMenu - END
  94. 2016-12-22 14:02:38.819 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
  95. 2016-12-22 14:02:38.819 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
  96. 2016-12-22 14:02:38.819 - Thread: 1 -> MySyncFlora - START
  97. 2016-12-22 14:02:38.821 - Thread: 1 -> MySyncFlora - END
  98. 2016-12-22 14:02:38.821 - Thread: 1 -> MySyncUseObject - START
  99. 2016-12-22 14:02:38.822 - Thread: 1 -> MySyncUseObject - END
  100. 2016-12-22 14:02:38.822 - Thread: 1 -> MySyncWeather - START
  101. 2016-12-22 14:02:38.824 - Thread: 1 -> MySyncWeather - END
  102. 2016-12-22 14:02:38.824 - Thread: 1 -> MyEntities - START
  103. 2016-12-22 14:02:38.832 - Thread: 1 -> MyEntities - END
  104. 2016-12-22 14:02:38.832 - Thread: 1 -> MyObjectBuilder_Base - START
  105. 2016-12-22 14:02:38.832 - Thread: 1 -> MyObjectBuilder_Base - END
  106. 2016-12-22 14:02:38.832 - Thread: 1 -> MyTransparentGeometry - START
  107. 2016-12-22 14:02:38.868 - Thread: 1 -> MyTransparentGeometry - END
  108. 2016-12-22 14:02:38.868 - Thread: 1 -> MyCubeGridDeformationTables - START
  109. 2016-12-22 14:02:38.875 - Thread: 1 -> MyCubeGridDeformationTables - END
  110. 2016-12-22 14:02:38.875 - Thread: 1 -> MyMath - START
  111. 2016-12-22 14:02:38.875 - Thread: 1 -> MyMath - END
  112. 2016-12-22 14:02:38.875 - Thread: 1 -> MySimpleObjectDraw - START
  113. 2016-12-22 14:02:38.876 - Thread: 1 -> MySimpleObjectDraw - END
  114. 2016-12-22 14:02:38.881 - Thread: 1 -> MyDefinitionManager - START
  115. 2016-12-22 14:02:38.881 - Thread: 1 -> MyDefinitionManager - END
  116. 2016-12-22 14:02:38.881 - Thread: 1 -> MyCubeGridDefinitions - START
  117. 2016-12-22 14:02:38.915 - Thread: 1 -> MyCubeGridDefinitions - END
  118. 2016-12-22 14:02:38.915 - Thread: 1 -> MyAIActionsParser - START
  119. 2016-12-22 14:02:38.915 - Thread: 1 -> MyAIActionsParser - END
  120. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerBase - START
  121. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerBase - END
  122. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerServerBase - START
  123. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerServerBase - END
  124. 2016-12-22 14:02:38.915 - Thread: 1 -> MyDedicatedServerBase - START
  125. 2016-12-22 14:02:38.915 - Thread: 1 -> MyDedicatedServerBase - END
  126. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerLobbyClient - START
  127. 2016-12-22 14:02:38.915 - Thread: 1 -> MyMultiplayerLobbyClient - END
  128. 2016-12-22 14:02:38.915 - Thread: 1 -> MyServerDebugCommands - START
  129. 2016-12-22 14:02:38.919 - Thread: 1 -> MyServerDebugCommands - END
  130. 2016-12-22 14:02:38.919 - Thread: 1 -> MyMultiplayerClient - START
  131. 2016-12-22 14:02:38.919 - Thread: 1 -> MyMultiplayerClient - END
  132. 2016-12-22 14:02:38.919 - Thread: 1 -> MyMultiplayerLobby - START
  133. 2016-12-22 14:02:38.919 - Thread: 1 -> MyMultiplayerLobby - END
  134. 2016-12-22 14:02:38.919 - Thread: 1 -> MyDedicatedServer - START
  135. 2016-12-22 14:02:38.919 - Thread: 1 -> MyDedicatedServer - END
  136. 2016-12-22 14:02:38.919 - Thread: 1 -> MyAiTargetManager - START
  137. 2016-12-22 14:02:38.919 - Thread: 1 -> MyAiTargetManager - END
  138. 2016-12-22 14:02:38.919 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  139. 2016-12-22 14:02:38.919 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  140. 2016-12-22 14:02:38.919 - Thread: 1 -> MyChatHistory - START
  141. 2016-12-22 14:02:38.919 - Thread: 1 -> MyChatHistory - END
  142. 2016-12-22 14:02:38.919 - Thread: 1 -> MySyncDestructions - START
  143. 2016-12-22 14:02:38.919 - Thread: 1 -> MySyncDestructions - END
  144. 2016-12-22 14:02:38.919 - Thread: 1 -> MyGuiIngameScriptsPage - START
  145. 2016-12-22 14:02:38.927 - Thread: 1 -> MyGuiIngameScriptsPage - END
  146. 2016-12-22 14:02:38.927 - Thread: 1 -> MyGuiScreenAdminMenu - START
  147. 2016-12-22 14:02:38.927 - Thread: 1 -> MyGuiScreenAdminMenu - END
  148. 2016-12-22 14:02:38.927 - Thread: 1 -> MyCommandCharacter - START
  149. 2016-12-22 14:02:38.929 - Thread: 1 -> MyCommandCharacter - END
  150. 2016-12-22 14:02:38.929 - Thread: 1 -> MyCommandConsole - START
  151. 2016-12-22 14:02:38.929 - Thread: 1 -> MyCommandConsole - END
  152. 2016-12-22 14:02:38.929 - Thread: 1 -> MyCommandEntity - START
  153. 2016-12-22 14:02:38.930 - Thread: 1 -> MyCommandEntity - END
  154. 2016-12-22 14:02:38.930 - Thread: 1 -> MySyncScenario - START
  155. 2016-12-22 14:02:38.930 - Thread: 1 -> MySyncScenario - END
  156. 2016-12-22 14:02:38.930 - Thread: 1 -> MySyncEntity - START
  157. 2016-12-22 14:02:38.930 - Thread: 1 -> MySyncEntity - END
  158. 2016-12-22 14:02:38.930 - Thread: 1 -> Preallocate - END
  159. 2016-12-22 14:02:38.938 - Thread: 1 -> MySandboxGame.Constructor() - END
  160. 2016-12-22 14:02:38.938 - Thread: 1 -> Performing start-up memory test...
  161. 2016-12-22 14:02:38.939 - Thread: 1 -> Physical memory is 17,128,419,328 bytes.
  162. 2016-12-22 14:02:38.939 - Thread: 1 -> Minimum requirement is 8,000,000,000 bytes.
  163. 2016-12-22 14:02:38.939 - Thread: 1 -> System meets minimum memory requirements.
  164. 2016-12-22 14:02:38.941 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  165. 2016-12-22 14:02:38.941 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6199.31092, Culture=neutral, PublicKeyToken=null
  166. 2016-12-22 14:02:38.941 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6199.31092, Culture=neutral, PublicKeyToken=null
  167. 2016-12-22 14:02:38.941 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  168. 2016-12-22 14:02:38.941 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  169. 2016-12-22 14:02:38.941 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  170. 2016-12-22 14:02:38.944 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  171. 2016-12-22 14:02:38.968 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
  172. 2016-12-22 14:02:38.968 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
  173. 2016-12-22 14:02:38.968 - Thread: 1 -> Virtualized: False
  174. 2016-12-22 14:02:38.971 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  175. 2016-12-22 14:02:38.971 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,419,328 bytes
  176. 2016-12-22 14:02:38.971 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  177. 2016-12-22 14:02:38.971 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,821,539,840 bytes
  178. 2016-12-22 14:02:38.971 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,579,149,824 bytes
  179. 2016-12-22 14:02:38.973 - Thread: 1 -> Drive C: | Capacity: 999,625,322,496 bytes | Free space: 523,304,579,072 bytes
  180. 2016-12-22 14:02:38.973 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  181. 2016-12-22 14:02:38.973 - Thread: 1 -> MySandboxGame.Initialize() - START
  182. 2016-12-22 14:02:39.084 - Thread: 1 -> MyGuiGameControlsHelpers()
  183. 2016-12-22 14:02:39.151 - Thread: 23 -> WMI {
  184. 2016-12-22 14:02:39.164 - Thread: 1 -> HkGameName: MedievalEngineers Release
  185. 2016-12-22 14:02:39.169 - Thread: 1 -> MySandboxGame.LoadData() - START
  186. 2016-12-22 14:02:39.179 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  187. 2016-12-22 14:02:39.204 - Thread: 23 -> {
  188. 2016-12-22 14:02:39.204 - Thread: 23 -> Caption = NVIDIA GeForce GTX 970
  189. 2016-12-22 14:02:39.204 - Thread: 23 -> AdapterRam = 4293918720
  190. 2016-12-22 14:02:39.204 - Thread: 23 -> DriverVersion = 21.21.13.7609
  191. 2016-12-22 14:02:39.204 - Thread: 23 -> DriverDate = 20161124000000.000000-000
  192. 2016-12-22 14:02:39.204 - Thread: 23 -> Description = NVIDIA GeForce GTX 970
  193. 2016-12-22 14:02:39.204 - Thread: 23 -> DeviceID = VideoController1
  194. 2016-12-22 14:02:39.204 - Thread: 23 -> Name = NVIDIA GeForce GTX 970
  195. 2016-12-22 14:02:39.204 - Thread: 23 -> VideoProcessor = GeForce GTX 970
  196. 2016-12-22 14:02:39.204 - Thread: 23 -> VideoArchitecture = 5
  197. 2016-12-22 14:02:39.204 - Thread: 23 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_113110DE&REV_A1\4&63638AD&0&0008
  198. 2016-12-22 14:02:39.204 - Thread: 23 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_8a39478e5245af3f\nvwgf2um
  199. 2016-12-22 14:02:39.204 - Thread: 23 -> }
  200. 2016-12-22 14:02:39.205 - Thread: 23 -> }
  201. 2016-12-22 14:02:39.252 - Thread: 1 -> File hash: 7718eb78509c4e001e467e7bbb61440f7136e0de: BaseGame\Data\Audio.sbc
  202. 2016-12-22 14:02:39.303 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  203. 2016-12-22 14:02:39.310 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  204. 2016-12-22 14:02:39.365 - Thread: 1 -> Loading sound definitions
  205. 2016-12-22 14:02:39.368 - Thread: 1 -> Loading shadow textures definitions
  206. 2016-12-22 14:02:39.368 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  207. 2016-12-22 14:02:39.402 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  208. 2016-12-22 14:02:39.408 - Thread: 1 -> MyAudio.LoadData - START
  209. 2016-12-22 14:02:39.444 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6
  210. 2016-12-22 14:02:39.648 - Thread: 1 -> MyAudio.LoadData - END
  211. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
  212. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
  213. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
  214. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
  215. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
  216. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'None'
  217. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
  218. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
  219. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
  220. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
  221. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
  222. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
  223. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
  224. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
  225. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
  226. 2016-12-22 14:02:39.658 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
  227. 2016-12-22 14:02:39.661 - Thread: 1 -> MyGuiManager()
  228. 2016-12-22 14:02:39.746 - Thread: 1 -> MyScreenManager()
  229. 2016-12-22 14:02:39.798 - Thread: 1 -> MyGuiManager.LoadContent() - START
  230. 2016-12-22 14:02:40.956 - Thread: 1 -> MyGuiManager.LoadContent() - START
  231. 2016-12-22 14:02:40.956 - Thread: 1 -> MyGuiManager.LoadContent() - END
  232. 2016-12-22 14:02:40.956 - Thread: 1 -> MyGuiManager.LoadContent() - END
  233. 2016-12-22 14:02:41.105 - Thread: 1 -> MySandboxGame.LoadData() - END
  234. 2016-12-22 14:02:41.176 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  235. 2016-12-22 14:02:41.180 - Thread: 7 -> File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
  236. 2016-12-22 14:02:41.184 - Thread: 7 -> File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
  237. 2016-12-22 14:02:41.193 - Thread: 7 -> File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
  238. 2016-12-22 14:02:41.199 - Thread: 7 -> File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
  239. 2016-12-22 14:02:41.204 - Thread: 7 -> File hash: 7718eb78509c4e001e467e7bbb61440f7136e0de: BaseGame\Data\Audio.sbc
  240. 2016-12-22 14:02:41.237 - Thread: 7 -> File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
  241. 2016-12-22 14:02:41.245 - Thread: 7 -> File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
  242. 2016-12-22 14:02:41.250 - Thread: 7 -> File hash: 0d382f21711597769e377a9aa26a21a108e70bc5: BaseGame\Data\BlockCategories.sbc
  243. 2016-12-22 14:02:41.256 - Thread: 7 -> File hash: 6915a1209ce0be2c273adedfe23ba057170199e0: BaseGame\Data\BlockPositions.sbc
  244. 2016-12-22 14:02:41.259 - Thread: 7 -> File hash: 41d0de0118caa8623f7a18d93ff478ca4951b02e: BaseGame\Data\BlueprintClasses.sbc
  245. 2016-12-22 14:02:41.264 - Thread: 7 -> File hash: ed6f22a80472b136c3b025d3939edada278b2316: BaseGame\Data\Blueprints.sbc
  246. 2016-12-22 14:02:41.306 - Thread: 7 -> File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
  247. 2016-12-22 14:02:41.313 - Thread: 7 -> File hash: e6da9afea3a7a7733ea71d7dfdea811e1db6b20d: BaseGame\Data\Components.sbc
  248. 2016-12-22 14:02:41.332 - Thread: 7 -> File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
  249. 2016-12-22 14:02:41.340 - Thread: 7 -> File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
  250. 2016-12-22 14:02:41.346 - Thread: 7 -> File hash: 6a81f54c3a700ef6b1c1076a2230e9ad93f42604: BaseGame\Data\Consumables.sbc
  251. 2016-12-22 14:02:41.363 - Thread: 7 -> File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
  252. 2016-12-22 14:02:41.370 - Thread: 7 -> File hash: 1d069f7edae15567a6accbae5dda1b977ae8f4c0: BaseGame\Data\CubeBlocks_Battlements.sbc
  253. 2016-12-22 14:02:41.405 - Thread: 7 -> File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
  254. 2016-12-22 14:02:41.421 - Thread: 7 -> File hash: d8f303b1b63df409f9ee49c7870fd3ad5d5d513a: BaseGame\Data\CubeBlocks_Experimental.sbc
  255. 2016-12-22 14:02:41.689 - Thread: 7 -> File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
  256. 2016-12-22 14:02:41.709 - Thread: 7 -> File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
  257. 2016-12-22 14:02:41.722 - Thread: 7 -> File hash: de087492b15bd62f8557dcdac51dc8e0d264ffa8: BaseGame\Data\CubeBlocks_Interactable.sbc
  258. 2016-12-22 14:02:41.785 - Thread: 7 -> File hash: 7d83fe3eb8c582ad3624a4ed16f63adc0e5a7e31: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
  259. 2016-12-22 14:02:41.790 - Thread: 7 -> File hash: f2168bfca840d18c773b48c3171a946bf0b23a37: BaseGame\Data\CubeBlocks_Platforms.sbc
  260. 2016-12-22 14:02:41.796 - Thread: 7 -> File hash: 591d5404d71e1874b1808e8ac13fb7a8b0629308: BaseGame\Data\CubeBlocks_Props.sbc
  261. 2016-12-22 14:02:41.807 - Thread: 7 -> File hash: 7b0db36e961f925fd2f7b024d9e42e48a5e78929: BaseGame\Data\CubeBlocks_Roofs.sbc
  262. 2016-12-22 14:02:41.816 - Thread: 1 -> MySandboxGame.Initialize() - END
  263. 2016-12-22 14:02:41.819 - Thread: 1 -> Timer Frequency: 3906248
  264. 2016-12-22 14:02:41.819 - Thread: 1 -> Ticks per frame: 65377
  265. 2016-12-22 14:02:41.823 - Thread: 7 -> File hash: 264fe260dfffff835afcb91c71a3a369f835e640: BaseGame\Data\CubeBlocks_Small.sbc
  266. 2016-12-22 14:02:41.853 - Thread: 7 -> File hash: 5dac98146ecbff307ff6bc24fd89be4578b2bdcf: BaseGame\Data\CubeBlocks_Special.sbc
  267. 2016-12-22 14:02:41.854 - Thread: 7 -> File hash: 1239c1d9260a0efb96b6c87db79f2660e397213b: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
  268. 2016-12-22 14:02:41.865 - Thread: 7 -> File hash: 74ed2057cfd0f3a90fb68f07ad3acf9860e4b300: BaseGame\Data\CubeBlocks_StoneWalls.sbc
  269. 2016-12-22 14:02:41.883 - Thread: 7 -> File hash: fbec9e290ec358ce33981c776f74f04e111171a4: BaseGame\Data\CubeBlocks_WoodenFloors.sbc
  270. 2016-12-22 14:02:41.888 - Thread: 7 -> File hash: f63a3a023f052d24e4952c820ac3619f60cdc671: BaseGame\Data\CubeBlocks_WoodenWalls.sbc
  271. 2016-12-22 14:02:41.890 - Thread: 7 -> File hash: 8c3c002aabf6ece004761f343429039283f371e7: BaseGame\Data\Curves.sbc
  272. 2016-12-22 14:02:41.895 - Thread: 7 -> File hash: ed11f05e649725a463a00505ba1c762aa51341ff: BaseGame\Data\Cutting.sbc
  273. 2016-12-22 14:02:41.902 - Thread: 5 -> Loading available saves - START
  274. 2016-12-22 14:02:41.904 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779'
  275. 2016-12-22 14:02:41.910 - Thread: 7 -> File hash: c6193674694a113feaa6af2315fd448e24c97b1c: BaseGame\Data\DebrisModels.sbc
  276. 2016-12-22 14:02:41.915 - Thread: 7 -> File hash: d77c724fd5501f53eb30c0e4dfdf60cc0043aa8b: BaseGame\Data\Decals.sbc
  277. 2016-12-22 14:02:41.920 - Thread: 7 -> File hash: f6d122889e5a8169c681e77164a00f5b747c562f: BaseGame\Data\Decay.sbc
  278. 2016-12-22 14:02:41.924 - Thread: 7 -> File hash: b55e2995cc5f8a4fd45cf85df22bac438058722a: BaseGame\Data\Destruction.sbc
  279. 2016-12-22 14:02:41.934 - Thread: 7 -> File hash: 29fdd1a0dd449f879ca5ce7b4513a2d598f7bba1: BaseGame\Data\Edges.sbc
  280. 2016-12-22 14:02:41.940 - Thread: 7 -> File hash: 5d6aff70695268199cb93210e0d9ff8edc62c5a6: BaseGame\Data\EntityComponents.sbc
  281. 2016-12-22 14:02:42.033 - Thread: 7 -> File hash: 966c678509f6b81f8ba7b51c31d5d0a20100571b: BaseGame\Data\EntityContainers.sbc
  282. 2016-12-22 14:02:42.049 - Thread: 7 -> File hash: bb6daf02d46fca7c84c1ef06a91062197bab6343: BaseGame\Data\Environment.sbc
  283. 2016-12-22 14:02:42.095 - Thread: 7 -> File hash: eadc02e58c86c79c71ef75d973399c2e9e708702: BaseGame\Data\EnvironmentItemClasses.sbc
  284. 2016-12-22 14:02:42.104 - Thread: 7 -> File hash: 246d8cb74ed3caeb0151554a027f7e9905584d50: BaseGame\Data\Equivalency.sbc
  285. 2016-12-22 14:02:42.109 - Thread: 7 -> File hash: 04a68155e8127b986a24a2b112f6c77f2638e014: BaseGame\Data\Factions.sbc
  286. 2016-12-22 14:02:42.114 - Thread: 7 -> File hash: eba505215315139021b3ea7e8c1b73c4e2e0f0d6: BaseGame\Data\Flora.sbc
  287. 2016-12-22 14:02:42.124 - Thread: 7 -> File hash: f4b61f5023221ef455ab1c9ff561a19cc5237ed8: BaseGame\Data\GlobalEvents.sbc
  288. 2016-12-22 14:02:42.133 - Thread: 7 -> File hash: c4f29f2f645e0ef272fd80b8b28897be967fe1f9: BaseGame\Data\HandItems.sbc
  289. 2016-12-22 14:02:42.150 - Thread: 7 -> File hash: 7a879fb0602aafed47a246cfd2c569557f5a6ce3: BaseGame\Data\MaterialProperties.sbc
  290. 2016-12-22 14:02:42.166 - Thread: 7 -> File hash: 4da8e891a5abc09319017968c7a2dd97a2e96171: BaseGame\Data\ModelComponents.sbc
  291. 2016-12-22 14:02:42.168 - Thread: 7 -> File hash: 94edad68824088bfae8ec45ae4e3cb2dc8cf5938: BaseGame\Data\MultiBlocks.sbc
  292. 2016-12-22 14:02:42.183 - Thread: 7 -> File hash: b43e1afd4fc038a27436e9361dfc0bc35e3195cb: BaseGame\Data\Names.sbc
  293. 2016-12-22 14:02:42.184 - Thread: 7 -> File hash: fa361e05b82640394fa701f23e76f09452d983c0: BaseGame\Data\Navigation.sbc
  294. 2016-12-22 14:02:42.221 - Thread: 7 -> File hash: 31b1e14e19d048b2e883c1f4b6772077b09d8903: BaseGame\Data\Particles.sbc
  295. 2016-12-22 14:02:42.232 - Thread: 5 -> Loading available saves - END
  296. 2016-12-22 14:02:42.359 - Thread: 7 -> File hash: 88d89982d059b05c638b5135d956077b40b944db: BaseGame\Data\Permissions.sbc
  297. 2016-12-22 14:02:42.365 - Thread: 7 -> File hash: 1fc1ccddc22747085e364e86bb25bb34a1310682: BaseGame\Data\PhysicalItems.sbc
  298. 2016-12-22 14:02:42.391 - Thread: 7 -> File hash: 4f31027dfb5fc018077ea9fb9f922e8c45fb20e6: BaseGame\Data\PhysicalMaterials.sbc
  299. 2016-12-22 14:02:42.398 - Thread: 7 -> File hash: a2761fc55d571155a34f5bb2a477ab959016399f: BaseGame\Data\Placables.sbc
  300. 2016-12-22 14:02:42.402 - Thread: 7 -> File hash: e755709ddf4c26e4f35ad06c7dab7ecb46aa6b2b: BaseGame\Data\PlanetGeneratorDefinitions.sbc
  301. 2016-12-22 14:02:42.426 - Thread: 7 -> File hash: b899ae6328f51f0e29d87d40e7446b73ceadeed4: BaseGame\Data\PrefabThrower.sbc
  302. 2016-12-22 14:02:42.430 - Thread: 7 -> File hash: 30cceb07d2c05366b15e36257cf72229f9bb2484: BaseGame\Data\Research.sbc
  303. 2016-12-22 14:02:42.436 - Thread: 7 -> File hash: 975d138a041ad3939b24411a1ea128f484b4a8cd: BaseGame\Data\ResourceDistributionGroups.sbc
  304. 2016-12-22 14:02:42.438 - Thread: 7 -> File hash: 26b6adcaea5baf97c1b6f4400ce94480670b9010: BaseGame\Data\RespawnShips.sbc
  305. 2016-12-22 14:02:42.441 - Thread: 7 -> File hash: 1275187fc0d44f3eda226b04d31ff9563dd1c830: BaseGame\Data\RopeTypes.sbc
  306. 2016-12-22 14:02:42.444 - Thread: 7 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  307. 2016-12-22 14:02:42.445 - Thread: 7 -> File hash: 17fdc84593fac3b1480eb2f204c57ca98038192a: BaseGame\Data\Stats.sbc
  308. 2016-12-22 14:02:42.449 - Thread: 7 -> File hash: 0992ac5b0ed5d0372f96ba43419d5c5bd2a44dde: BaseGame\Data\Tools.sbc
  309. 2016-12-22 14:02:42.493 - Thread: 7 -> File hash: 738ff553978506766debdb796e457542dcbda99d: BaseGame\Data\TransparentMaterials.sbc
  310. 2016-12-22 14:02:42.527 - Thread: 7 -> File hash: c8f160148d2e168e7032100d983ab86680fc33c9: BaseGame\Data\Trees.sbc
  311. 2016-12-22 14:02:42.534 - Thread: 7 -> File hash: f173530ae4d9b676711e84ad46c5464c14f7756e: BaseGame\Data\TreesMedium.sbc
  312. 2016-12-22 14:02:42.535 - Thread: 7 -> File hash: 060e7f63ba26285d304349e590d863e82518a36f: BaseGame\Data\VoxelHands.sbc
  313. 2016-12-22 14:02:42.539 - Thread: 7 -> File hash: bd02ef7092aa1283050d1d7f2f2b8c331dc6d998: BaseGame\Data\VoxelMapStorages.sbc
  314. 2016-12-22 14:02:42.541 - Thread: 7 -> File hash: 15a6da45c8dd8fd0bad357c9f3547ecf46a19233: BaseGame\Data\VoxelMaterials.sbc
  315. 2016-12-22 14:02:42.555 - Thread: 7 -> File hash: 639e2e3aed6a3998e2527a3d03f17f5a33d28d60: BaseGame\Data\Weapons.sbc
  316. 2016-12-22 14:02:42.561 - Thread: 7 -> File hash: c8e7f915fbc2c5c0d7262c8350b8f2c33448a131: BaseGame\Data\Blueprints\OfficialCSCargoCartSpawn\bp.sbc
  317. 2016-12-22 14:02:42.645 - Thread: 7 -> File hash: 4581e629949a1a2a04ff30801740c07882e8e742: BaseGame\Data\Blueprints\OfficialCSCargoSmallSpawn\bp.sbc
  318. 2016-12-22 14:02:42.661 - Thread: 7 -> File hash: 6bfcdcb273e2c8d649410465883b611415e08072: BaseGame\Data\Blueprints\OfficialCSCatapult\bp.sbc
  319. 2016-12-22 14:02:42.721 - Thread: 7 -> File hash: 04fec9a865a82164a4920ca072c46465ba443e97: BaseGame\Data\Blueprints\OfficialCSClimbPlank\bp.sbc
  320. 2016-12-22 14:02:42.722 - Thread: 7 -> File hash: 864c72d658c96031698e8118c1a76144601454de: BaseGame\Data\Blueprints\OfficialCSMangonel\bp.sbc
  321. 2016-12-22 14:02:42.751 - Thread: 7 -> File hash: 67910ed5f7343b3942dfae2472af74afc94c532f: BaseGame\Data\Blueprints\OfficialCSTrebuchet\bp.sbc
  322. 2016-12-22 14:02:42.779 - Thread: 7 -> File hash: f01d9c5803588e5804b9ac85285d95efe901bb8e: BaseGame\Data\Blueprints\OfficialCSWall\bp.sbc
  323. 2016-12-22 14:02:42.790 - Thread: 7 -> File hash: a280c275c097b37b58abeb1ead8fcde3c6809487: BaseGame\Data\Blueprints\OfficialCSWheelLadder\bp.sbc
  324. 2016-12-22 14:02:42.819 - Thread: 7 -> File hash: a3fb426a3a59724d8abfd70bbd40d16d1dfd988f: BaseGame\Data\Characters\AI_Barbarian\AIBehavior.sbc
  325. 2016-12-22 14:02:42.834 - Thread: 7 -> File hash: 1165b63cc1bf78f63ddb4872fe3e3ff1e344d3eb: BaseGame\Data\Characters\AI_Barbarian\AnimationController.sbc
  326. 2016-12-22 14:02:42.852 - Thread: 7 -> File hash: 50953441724fc585f1895bc74c9652a734ed096a: BaseGame\Data\Characters\AI_Barbarian\BotDefinition.sbc
  327. 2016-12-22 14:02:42.860 - Thread: 7 -> File hash: 413888f34b42977f47c53579a8dbeb423ac7364c: BaseGame\Data\Characters\AI_Barbarian\CharacterDefinition.sbc
  328. 2016-12-22 14:02:42.880 - Thread: 7 -> File hash: 0ca5b0ec2576f330a3ba9350658f845a5fb90680: BaseGame\Data\Characters\AI_Barbarian\EntityComponents.sbc
  329. 2016-12-22 14:02:42.887 - Thread: 7 -> File hash: 687f2eb8ccaedc141676ee0b0c11c425e61201ff: BaseGame\Data\Characters\AI_Barbarian\EntityContainers.sbc
  330. 2016-12-22 14:02:42.887 - Thread: 7 -> File hash: 796cf65c6e501f1635360031eae582eff12baac7: BaseGame\Data\Characters\AI_Deer\AIBehavior.sbc
  331. 2016-12-22 14:02:42.889 - Thread: 7 -> File hash: 2699d6da271d663c3a3d995783179d68c4ca3925: BaseGame\Data\Characters\AI_Deer\AnimationController.sbc
  332. 2016-12-22 14:02:42.890 - Thread: 7 -> File hash: e78905865010364f914a1bf55b39ce1ba074de13: BaseGame\Data\Characters\AI_Deer\Animations.sbc
  333. 2016-12-22 14:02:42.894 - Thread: 7 -> File hash: 6208e383cb7be6ff6cf048291f62e227bb7572d9: BaseGame\Data\Characters\AI_Deer\BotDefinition.sbc
  334. 2016-12-22 14:02:42.898 - Thread: 7 -> File hash: 5f4aa37b680cfbf4bca86c7b80b3b0ee195e3d7d: BaseGame\Data\Characters\AI_Deer\CharacterDefinition.sbc
  335. 2016-12-22 14:02:42.899 - Thread: 7 -> File hash: 2f0cd3e5d37fba10d59c597b5c8b10c2d2076d84: BaseGame\Data\Characters\AI_Deer\EntityComponents.sbc
  336. 2016-12-22 14:02:42.899 - Thread: 7 -> File hash: 5cd5dcf3dce40bc164363aaafb2ed60da02b7213: BaseGame\Data\Characters\AI_Deer\EntityContainers.sbc
  337. 2016-12-22 14:02:42.900 - Thread: 7 -> File hash: c4a177901a45ac2561bfe2e49ee3a5c66ef001f4: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\AIBehavior.sbc
  338. 2016-12-22 14:02:42.901 - Thread: 7 -> File hash: 636e37954eb283cd1323ae63604f337dc69591ed: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\Animations.sbc
  339. 2016-12-22 14:02:42.919 - Thread: 7 -> File hash: 7a4000afee1048b99dfaace61dcc558ca6c31e6f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\BotDefinition.sbc
  340. 2016-12-22 14:02:42.920 - Thread: 7 -> File hash: 63d8f547a423968f7bdb7cfec14f99a7c2bb9fe8: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\CharacterDefinition.sbc
  341. 2016-12-22 14:02:42.940 - Thread: 7 -> File hash: 72f837408ca1b036294ee15d7a8277788dcd75c2: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityComponents.sbc
  342. 2016-12-22 14:02:42.941 - Thread: 7 -> File hash: e9fd99102545c036580c758c37d00a3ac6ebab4f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityContainers.sbc
  343. 2016-12-22 14:02:42.942 - Thread: 7 -> File hash: 2d4b2ce1b7fa26a8175cc8ba05e7170dc7086db3: BaseGame\Data\Characters\AI_Villagers\AI_Miner\AIBehavior.sbc
  344. 2016-12-22 14:02:42.943 - Thread: 7 -> File hash: 7a2691c03f0c45202b0e74293e8069c210d52f81: BaseGame\Data\Characters\AI_Villagers\AI_Miner\BotDefinition.sbc
  345. 2016-12-22 14:02:42.943 - Thread: 7 -> File hash: f2ec3052907713caf1260b5dc56229bfd3546154: BaseGame\Data\Characters\AI_Villagers\AI_Porter\AIBehavior.sbc
  346. 2016-12-22 14:02:42.945 - Thread: 7 -> File hash: 3ec0018f1307dd88ea261087a1d68b684b0c28b7: BaseGame\Data\Characters\AI_Villagers\AI_Porter\BotDefinition.sbc
  347. 2016-12-22 14:02:42.945 - Thread: 7 -> File hash: aee334ea9ac6693fe84bcabbc46baf05a2d85c00: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\AIBehavior.sbc
  348. 2016-12-22 14:02:42.947 - Thread: 7 -> File hash: 56b0d9d26438bda994d2073338b10557910fd4ec: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\BotDefinition.sbc
  349. 2016-12-22 14:02:42.947 - Thread: 7 -> File hash: 1b9b70f14298bd08f7746f76215a3b21083afea9: BaseGame\Data\Characters\AI_Wolf\AnimationController.sbc
  350. 2016-12-22 14:02:42.948 - Thread: 7 -> File hash: 7588ec1b23834eb731a70b1444ef025cecb42812: BaseGame\Data\Characters\AI_Wolf\Animations.sbc
  351. 2016-12-22 14:02:42.950 - Thread: 7 -> File hash: 8f5dffd4f804a9b2028a2d382a0174e18db2e5b1: BaseGame\Data\Characters\AI_Wolf\BotDefinition.sbc
  352. 2016-12-22 14:02:42.950 - Thread: 7 -> File hash: 70cd6b8723a769bf8edcccc7b006ad1458ae20ff: BaseGame\Data\Characters\AI_Wolf\CharacterDefinition.sbc
  353. 2016-12-22 14:02:42.951 - Thread: 7 -> File hash: a0470b5c663b3fe5df84190be2b929429e9d5eb3: BaseGame\Data\Characters\AI_Wolf\EntityComponents.sbc
  354. 2016-12-22 14:02:42.952 - Thread: 7 -> File hash: e1e25ba4dceda969fdbcba4ae8ac8a3baa4ec39e: BaseGame\Data\Characters\AI_Wolf\EntityContainers.sbc
  355. 2016-12-22 14:02:42.955 - Thread: 7 -> File hash: 519890bacd1dfe75b82e836a88f575c1cab3e61c: BaseGame\Data\Characters\Engineer_Female\AnimationController.sbc
  356. 2016-12-22 14:02:42.966 - Thread: 7 -> File hash: 79e62c6600fcbd8a5743252840356329b07da8c9: BaseGame\Data\Characters\Engineer_Female\CharacterDefinition.sbc
  357. 2016-12-22 14:02:42.967 - Thread: 7 -> File hash: 4badd6d7d370d259d2d2ac284c5c3a2b2c63e618: BaseGame\Data\Characters\Engineer_Female\EntityComponents.sbc
  358. 2016-12-22 14:02:42.968 - Thread: 7 -> File hash: 7c3c768947e783931ac27a82bdab764511534af1: BaseGame\Data\Characters\Engineer_Female\EntityContainers.sbc
  359. 2016-12-22 14:02:42.970 - Thread: 7 -> File hash: 88f50397837c0a6a72f6a44e1bd2d73a6d44e650: BaseGame\Data\Characters\Engineer_Male\AnimationController.sbc
  360. 2016-12-22 14:02:42.977 - Thread: 7 -> File hash: 306aab1ba3127ea242a66d97d4f7d3059c93f8d0: BaseGame\Data\Characters\Engineer_Male\CharacterDefinition.sbc
  361. 2016-12-22 14:02:42.978 - Thread: 7 -> File hash: 5b7ebba73e8db53e30eb3c44861c7be73eea908d: BaseGame\Data\Characters\Engineer_Male\EntityComponents.sbc
  362. 2016-12-22 14:02:42.981 - Thread: 7 -> File hash: d05c515e44cd114cdcfa0fd6e2c9e7e6d59504cb: BaseGame\Data\Characters\Engineer_Male\EntityContainers.sbc
  363. 2016-12-22 14:02:42.982 - Thread: 7 -> File hash: c9e16feddfc369a0b65fcdf443ff6718e0f9a948: BaseGame\Data\CubeBlocks\Support.sbc
  364. 2016-12-22 14:02:42.984 - Thread: 7 -> File hash: 1b593c64b95c42659bcbe8dfb85b06f8e8831d5e: BaseGame\Data\CubeBlocks\Doors\DrawBridge.sbc
  365. 2016-12-22 14:02:43.025 - Thread: 7 -> File hash: 19df8556d52c4f46f9fda701f65aa5cbf35fe83b: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftDoor.sbc
  366. 2016-12-22 14:02:43.026 - Thread: 7 -> File hash: 786893a62d52d2783a998fe41c2a480c35d44880: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftOffsetDoor.sbc
  367. 2016-12-22 14:02:43.028 - Thread: 7 -> File hash: fb142e76875ceb4edd14b89a063b04ff489a3075: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftShutter.sbc
  368. 2016-12-22 14:02:43.030 - Thread: 7 -> File hash: b7f4a0ca74328a1c9be2b80fe266cea19befc4a8: BaseGame\Data\CubeBlocks\Doors\LargeWallRightDoor.sbc
  369. 2016-12-22 14:02:43.032 - Thread: 7 -> File hash: 70b793feabb9bfd6609fe550be82fda4d9275c78: BaseGame\Data\CubeBlocks\Doors\LargeWallRightOffsetDoor.sbc
  370. 2016-12-22 14:02:43.034 - Thread: 7 -> File hash: 104e50f450138b6c3e0c4cbb8d9acddf21402478: BaseGame\Data\CubeBlocks\Doors\LargeWallRightShutter.sbc
  371. 2016-12-22 14:02:43.036 - Thread: 7 -> File hash: 74c8e6917cf1f4cafcbd3ffdfabb5325e9e8b04d: BaseGame\Data\CubeBlocks\Doors\ObsoleteDoors.sbc
  372. 2016-12-22 14:02:43.065 - Thread: 7 -> File hash: cebde49e2e707095f4345bf837e055c6e60d3a5d: BaseGame\Data\CubeBlocks\Doors\Portcullis.sbc
  373. 2016-12-22 14:02:43.068 - Thread: 7 -> File hash: 31bfbe4ad8e15e51fa90abc638c17462e38710e7: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockLeftDoor.sbc
  374. 2016-12-22 14:02:43.070 - Thread: 7 -> File hash: a426ec045f3e1cd22dd25f19d7491331672be853: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockRightDoor.sbc
  375. 2016-12-22 14:02:43.073 - Thread: 7 -> File hash: 66f1150fbf095faa8264ba23c808ace8ad10ed2f: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundLeftDoor.sbc
  376. 2016-12-22 14:02:43.075 - Thread: 7 -> File hash: 858229e3f698eb5c935cd99ddc50c689dde60e1a: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundRightDoor.sbc
  377. 2016-12-22 14:02:43.077 - Thread: 7 -> File hash: b8f1e7e354cae59364a71fb58b3e74af561e0870: BaseGame\Data\CubeBlocks\Doors\SmallWallShutters.sbc
  378. 2016-12-22 14:02:43.081 - Thread: 7 -> File hash: 5b8730937b5ad6f44bf3a9c98f56887a1729825c: BaseGame\Data\CubeBlocks\Doors\SmallWallStraightDoor.sbc
  379. 2016-12-22 14:02:43.083 - Thread: 7 -> File hash: b185da8fde352057d14721df9f66b052464a549f: BaseGame\Data\CubeBlocks\Doors\WoodenFlatDoor.sbc
  380. 2016-12-22 14:02:43.084 - Thread: 7 -> File hash: 9bf0f93efd294a8d9f46c0a7cda6280dd4b98309: BaseGame\Data\CubeBlocks\Doors\WoodenGate.sbc
  381. 2016-12-22 14:02:43.086 - Thread: 7 -> File hash: a8af4b2db45e8f6d4293d6fc4ef93faa563927e6: BaseGame\Data\CubeBlocks\Farming\HarvesterBlock.sbc
  382. 2016-12-22 14:02:43.092 - Thread: 7 -> File hash: ac72d75a080e3780125252a07fd8f0cb65e2b9c6: BaseGame\Data\CubeBlocks\Farming\PlowBlock.sbc
  383. 2016-12-22 14:02:43.099 - Thread: 7 -> File hash: 8fe9f53176e7588d17526f16b6ff6ce6c835d0a4: BaseGame\Data\CubeBlocks\Farming\SeedingBlock.sbc
  384. 2016-12-22 14:02:43.107 - Thread: 7 -> File hash: 8f73b0148169e1b224b428f11eb97f5e55710fb6: BaseGame\Data\CubeBlocks\Production\SpinningWheel.sbc
  385. 2016-12-22 14:02:43.108 - Thread: 7 -> File hash: 32a43ddf4863f6948ae47e05aa1fe93180f76b9f: BaseGame\Data\Environment\BotCollections.sbc
  386. 2016-12-22 14:02:43.113 - Thread: 7 -> File hash: 325b05bcde468c54074a8207821cae9b016ebb51: BaseGame\Data\Environment\EnvironmentModules.sbc
  387. 2016-12-22 14:02:43.120 - Thread: 7 -> File hash: aff0a608c3cc365c4680ddb317fd321e1ebba64c: BaseGame\Data\Environment\FarmableEnvironmentItems.sbc
  388. 2016-12-22 14:02:43.128 - Thread: 7 -> File hash: 2d0131b218fa931063528600b99e178431ea713b: BaseGame\Data\Environment\GrowableEnvironmentItems.sbc
  389. 2016-12-22 14:02:43.136 - Thread: 7 -> File hash: d2a2c5bc1697974f1abc6034692f441a19ff0895: BaseGame\Data\Environment\PhysicalModelCollections.sbc
  390. 2016-12-22 14:02:43.144 - Thread: 7 -> File hash: 16aee55784ef5a972b1fc1a178a8644cb1101ee8: BaseGame\Data\Environment\PhysicalModels.sbc
  391. 2016-12-22 14:02:43.154 - Thread: 7 -> File hash: 4bdaac97efba7253635012cfaf74e87a97f83643: BaseGame\Data\Environment\PhysicalModels_Trees.sbc
  392. 2016-12-22 14:02:43.159 - Thread: 7 -> File hash: 1c42967933e415c55c392b0e3bbae83e507c7c5f: BaseGame\Data\Environment\ProceduralEnvironments.sbc
  393. 2016-12-22 14:02:43.174 - Thread: 7 -> File hash: b5885ecabc4dfbfccf3eb469d42fd775ed0f539a: BaseGame\Data\Environment\TreeEnvironmentItems.sbc
  394. 2016-12-22 14:02:43.175 - Thread: 7 -> File hash: 466a8b2eb8b0c93d9ed184bce6fc8b774df1ab3a: BaseGame\Data\Environment\VoxelMapCollections.sbc
  395. 2016-12-22 14:02:43.180 - Thread: 7 -> File hash: 70601fcc28f1d8688e05eb2ae490534891ca4e15: BaseGame\Data\Game\CubeBuilderDefinition.sbc
  396. 2016-12-22 14:02:43.185 - Thread: 7 -> File hash: c7c3c5a28a5f524b6c5c11be4bac53b0c1e14e04: BaseGame\Data\Game\Game.sbc
  397. 2016-12-22 14:02:43.194 - Thread: 7 -> File hash: c404aa620c2a02ed6ab5ded5c9d1fa62178b5333: BaseGame\Data\Game\SessionComponents.sbc
  398. 2016-12-22 14:02:43.237 - Thread: 7 -> File hash: 2e4f899154103e464ce5e37334b78b9d6c70f877: BaseGame\Data\GUI\BannerEditorDefinition.sbc
  399. 2016-12-22 14:02:43.243 - Thread: 7 -> File hash: 018c6bff982afc68ea31478526ca9e89d9109403: BaseGame\Data\GUI\CompassDefinition.sbc
  400. 2016-12-22 14:02:43.259 - Thread: 7 -> File hash: 7544cc8a3fd029b6b41027d8091eda9d5369d256: BaseGame\Data\GUI\ContextMenuDefinitions.sbc
  401. 2016-12-22 14:02:43.265 - Thread: 7 -> File hash: 13f7627f9978cbd393be4fadf235cc94c07deaa6: BaseGame\Data\GUI\ControllerDefinitions.sbc
  402. 2016-12-22 14:02:43.356 - Thread: 7 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  403. 2016-12-22 14:02:43.358 - Thread: 7 -> File hash: e20825d3625fe010a77571321e309fc4d7a08852: BaseGame\Data\Planets\AreaHighlight.sbc
  404. 2016-12-22 14:02:43.365 - Thread: 7 -> File hash: d2c75144210dddc22a140969cb23dc164d991bfa: BaseGame\Data\Planets\FastTravel.sbc
  405. 2016-12-22 14:02:43.381 - Thread: 7 -> File hash: fbe29d1261101c2782c247992715f211ef20bc9c: BaseGame\Data\Planets\Terra.sbc
  406. 2016-12-22 14:02:43.393 - Thread: 7 -> File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
  407. 2016-12-22 14:02:43.394 - Thread: 7 -> File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
  408. 2016-12-22 14:02:43.394 - Thread: 7 -> File hash: 559bc9dad2382202dbf4868ae3c3c5f8981a55c4: BaseGame\Data\Prefabs\MediumProjectilePrefab.sbc
  409. 2016-12-22 14:02:43.394 - Thread: 7 -> File hash: 3fa9cedcd25c604f5ff1ae555afbb8c7b98ff4a3: BaseGame\Data\Prefabs\MinedStone.sbc
  410. 2016-12-22 14:02:43.394 - Thread: 7 -> File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
  411. 2016-12-22 14:02:43.394 - Thread: 7 -> File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
  412. 2016-12-22 14:02:43.395 - Thread: 7 -> File hash: 5e2b1e0fc18e4f6ba2f327c79d10cdf5d609fde3: BaseGame\Data\Prefabs\NewSmallDynamicPrefab.sbc
  413. 2016-12-22 14:02:43.395 - Thread: 7 -> File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
  414. 2016-12-22 14:02:43.395 - Thread: 7 -> File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
  415. 2016-12-22 14:02:43.395 - Thread: 7 -> File hash: f980af028f1d29f6cb99b308f437d0e57bf837fc: BaseGame\Data\Prefabs\Statue.sbc
  416. 2016-12-22 14:02:43.396 - Thread: 7 -> File hash: 9e95ddd22d3016249fabc27e678d259034a127ff: BaseGame\Data\Screens\MapDefinition.sbc
  417. 2016-12-22 14:02:43.440 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  418. 2016-12-22 14:02:45.950 - Thread: 8 -> Loading available saves - START
  419. 2016-12-22 14:02:45.950 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779'
  420. 2016-12-22 14:02:45.955 - Thread: 8 -> Loading available saves - END
  421. 2016-12-22 14:02:46.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  422. 2016-12-22 14:02:46.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  423. 2016-12-22 14:02:57.046 - Thread: 1 -> LoadSandbox() - Start
  424. 2016-12-22 14:02:57.047 - Thread: 1 -> LoadSession() - Start
  425. 2016-12-22 14:02:57.047 - Thread: 1 -> C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\new
  426. 2016-12-22 14:02:57.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  427. 2016-12-22 14:02:57.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  428. 2016-12-22 14:02:57.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  429. 2016-12-22 14:02:57.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  430. 2016-12-22 14:02:57.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  431. 2016-12-22 14:02:57.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  432. 2016-12-22 14:02:57.404 - Thread: 1 -> LoadSession() - End
  433. 2016-12-22 14:02:57.404 - Thread: 1 -> LoadSandbox() - End
  434. 2016-12-22 14:02:57.405 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  435. 2016-12-22 14:02:57.405 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  436. 2016-12-22 14:02:57.623 - Thread: 1 -> RunLoadingAction - START
  437. 2016-12-22 14:02:57.631 - Thread: 1 -> Loading session: C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\new
  438. 2016-12-22 14:03:04.709 - Thread: 1 -> GC Memory: 368,068,656 B
  439. 2016-12-22 14:03:04.713 - Thread: 1 -> Process Memory: 1,164,349,440 B
  440. 2016-12-22 14:03:05.235 - Thread: 1 -> MyScriptManager.LoadData() - START
  441. 2016-12-22 14:03:07.124 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  442. 2016-12-22 14:03:07.124 - Thread: 1 -> MyScriptManager.LoadData() - END
  443. 2016-12-22 14:03:07.127 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  444. 2016-12-22 14:03:07.129 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  445. 2016-12-22 14:03:07.129 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  446. 2016-12-22 14:03:07.152 - Thread: 1 -> Loading scenarios
  447. 2016-12-22 14:03:07.152 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  448. 2016-12-22 14:03:07.153 - Thread: 1 -> Loading bot commands
  449. 2016-12-22 14:03:07.154 - Thread: 1 -> Loading ammo magazines
  450. 2016-12-22 14:03:07.156 - Thread: 1 -> Loading ammo definitions
  451. 2016-12-22 14:03:07.157 - Thread: 1 -> Loading area definitions
  452. 2016-12-22 14:03:07.158 - Thread: 1 -> Loading sound definitions
  453. 2016-12-22 14:03:07.159 - Thread: 1 -> Loading category classes
  454. 2016-12-22 14:03:07.159 - Thread: 1 -> Loading block positions
  455. 2016-12-22 14:03:07.162 - Thread: 1 -> Loading blueprint classes
  456. 2016-12-22 14:03:07.163 - Thread: 1 -> Loading blueprint class entries
  457. 2016-12-22 14:03:07.164 - Thread: 1 -> Loading blueprints
  458. 2016-12-22 14:03:07.171 - Thread: 1 -> Loading components
  459. 2016-12-22 14:03:07.173 - Thread: 1 -> Loading component group definitions
  460. 2016-12-22 14:03:07.174 - Thread: 1 -> Loading component substitution definitions
  461. 2016-12-22 14:03:07.174 - Thread: 1 -> Loading component block definitions
  462. 2016-12-22 14:03:07.175 - Thread: 1 -> Loading compound block template definitions
  463. 2016-12-22 14:03:07.177 - Thread: 1 -> Loading configuration
  464. 2016-12-22 14:03:07.178 - Thread: 1 -> Loading physical items
  465. 2016-12-22 14:03:07.182 - Thread: 1 -> Loading container types
  466. 2016-12-22 14:03:07.183 - Thread: 1 -> Loading curve definitions
  467. 2016-12-22 14:03:07.186 - Thread: 1 -> Loading cutting definitions
  468. 2016-12-22 14:03:07.187 - Thread: 1 -> Loading debris
  469. 2016-12-22 14:03:07.188 - Thread: 1 -> Loading decal global definitions
  470. 2016-12-22 14:03:07.188 - Thread: 1 -> Loading decal definitions
  471. 2016-12-22 14:03:07.190 - Thread: 1 -> Loading scripted groups
  472. 2016-12-22 14:03:07.192 - Thread: 1 -> Loading destruction definition
  473. 2016-12-22 14:03:07.192 - Thread: 1 -> Loading edges
  474. 2016-12-22 14:03:07.193 - Thread: 1 -> Loading environment items entries
  475. 2016-12-22 14:03:07.194 - Thread: 1 -> Loading environment groups
  476. 2016-12-22 14:03:07.194 - Thread: 1 -> Loading factions
  477. 2016-12-22 14:03:07.194 - Thread: 1 -> Loading event definitions
  478. 2016-12-22 14:03:07.202 - Thread: 1 -> Loading multi cube block definitions
  479. 2016-12-22 14:03:07.203 - Thread: 1 -> Loading character names
  480. 2016-12-22 14:03:07.203 - Thread: 1 -> Loading navigation definitions
  481. 2016-12-22 14:03:07.235 - Thread: 1 -> Loading physical items
  482. 2016-12-22 14:03:07.238 - Thread: 1 -> Loading physical material properties
  483. 2016-12-22 14:03:07.243 - Thread: 1 -> Loading resource distribution groups
  484. 2016-12-22 14:03:07.243 - Thread: 1 -> Loading Rope type definitions
  485. 2016-12-22 14:03:07.244 - Thread: 1 -> Loading shadow textures definitions
  486. 2016-12-22 14:03:07.244 - Thread: 1 -> Loading stat definitions
  487. 2016-12-22 14:03:07.244 - Thread: 1 -> Loading physical items
  488. 2016-12-22 14:03:07.248 - Thread: 1 -> Loading transparent material properties
  489. 2016-12-22 14:03:07.249 - Thread: 1 -> Loading voxel map storage definitions
  490. 2016-12-22 14:03:07.250 - Thread: 1 -> Loading behaviors
  491. 2016-12-22 14:03:07.251 - Thread: 1 -> Loading agent definitions
  492. 2016-12-22 14:03:07.253 - Thread: 1 -> Loading character definitions
  493. 2016-12-22 14:03:07.264 - Thread: 1 -> Loading behaviors
  494. 2016-12-22 14:03:07.264 - Thread: 1 -> Loading animations
  495. 2016-12-22 14:03:07.266 - Thread: 1 -> Loading agent definitions
  496. 2016-12-22 14:03:07.266 - Thread: 1 -> Loading character definitions
  497. 2016-12-22 14:03:07.266 - Thread: 1 -> Loading behaviors
  498. 2016-12-22 14:03:07.266 - Thread: 1 -> Loading animations
  499. 2016-12-22 14:03:07.268 - Thread: 1 -> Loading agent definitions
  500. 2016-12-22 14:03:07.268 - Thread: 1 -> Loading character definitions
  501. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading behaviors
  502. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading agent definitions
  503. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading behaviors
  504. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading agent definitions
  505. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading behaviors
  506. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading agent definitions
  507. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading animations
  508. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading agent definitions
  509. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading character definitions
  510. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading character definitions
  511. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading character definitions
  512. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading sound definitions
  513. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading sound definitions
  514. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading sound definitions
  515. 2016-12-22 14:03:07.270 - Thread: 1 -> Loading sound definitions
  516. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  517. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  518. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  519. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  520. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  521. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  522. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  523. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  524. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  525. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  526. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading sound definitions
  527. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprint class entries
  528. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprints
  529. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprint class entries
  530. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprints
  531. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprint class entries
  532. 2016-12-22 14:03:07.271 - Thread: 1 -> Loading blueprints
  533. 2016-12-22 14:03:07.271 - Thread: 1 -> Audio effects definitions
  534. 2016-12-22 14:03:07.274 - Thread: 1 -> Loading environment item definitions
  535. 2016-12-22 14:03:07.277 - Thread: 1 -> Loading scripted groups map
  536. 2016-12-22 14:03:07.279 - Thread: 1 -> Loading environment items definitions
  537. 2016-12-22 14:03:07.280 - Thread: 1 -> Loading flora elements definitions
  538. 2016-12-22 14:03:07.283 - Thread: 1 -> Loading physical material properties
  539. 2016-12-22 14:03:07.286 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
  540. 2016-12-22 14:03:07.286 - Thread: 1 -> Loading particle effect definitions
  541. 2016-12-22 14:03:07.358 - Thread: 1 -> Loading environment item definitions
  542. 2016-12-22 14:03:07.358 - Thread: 1 -> Loading environment item definitions
  543. 2016-12-22 14:03:07.358 - Thread: 1 -> Loading weapon definitions
  544. 2016-12-22 14:03:07.363 - Thread: 1 -> Loading cube blocks
  545. 2016-12-22 14:03:07.386 - Thread: 1 -> Created block definitions
  546. 2016-12-22 14:03:07.407 - Thread: 1 -> Loading cube blocks
  547. 2016-12-22 14:03:07.411 - Thread: 1 -> Created block definitions
  548. 2016-12-22 14:03:07.412 - Thread: 1 -> Loading cube blocks
  549. 2016-12-22 14:03:07.443 - Thread: 1 -> Created block definitions
  550. 2016-12-22 14:03:07.444 - Thread: 1 -> Loading cube blocks
  551. 2016-12-22 14:03:07.448 - Thread: 1 -> Created block definitions
  552. 2016-12-22 14:03:07.449 - Thread: 1 -> Loading cube blocks
  553. 2016-12-22 14:03:07.451 - Thread: 1 -> Created block definitions
  554. 2016-12-22 14:03:07.452 - Thread: 1 -> Loading cube blocks
  555. 2016-12-22 14:03:07.455 - Thread: 1 -> Created block definitions
  556. 2016-12-22 14:03:07.456 - Thread: 1 -> Loading cube blocks
  557. 2016-12-22 14:03:07.459 - Thread: 1 -> Created block definitions
  558. 2016-12-22 14:03:07.460 - Thread: 1 -> Loading cube blocks
  559. 2016-12-22 14:03:07.462 - Thread: 1 -> Created block definitions
  560. 2016-12-22 14:03:07.464 - Thread: 1 -> Loading cube blocks
  561. 2016-12-22 14:03:07.466 - Thread: 1 -> Created block definitions
  562. 2016-12-22 14:03:07.484 - Thread: 1 -> Loading cube blocks
  563. 2016-12-22 14:03:07.487 - Thread: 1 -> Created block definitions
  564. 2016-12-22 14:03:07.490 - Thread: 1 -> Loading cube blocks
  565. 2016-12-22 14:03:07.494 - Thread: 1 -> Created block definitions
  566. 2016-12-22 14:03:07.498 - Thread: 1 -> Loading cube blocks
  567. 2016-12-22 14:03:07.498 - Thread: 1 -> Created block definitions
  568. 2016-12-22 14:03:07.502 - Thread: 1 -> Loading cube blocks
  569. 2016-12-22 14:03:07.505 - Thread: 1 -> Created block definitions
  570. 2016-12-22 14:03:07.510 - Thread: 1 -> Loading cube blocks
  571. 2016-12-22 14:03:07.514 - Thread: 1 -> Created block definitions
  572. 2016-12-22 14:03:07.520 - Thread: 1 -> Loading cube blocks
  573. 2016-12-22 14:03:07.521 - Thread: 1 -> Created block definitions
  574. 2016-12-22 14:03:07.528 - Thread: 1 -> Loading cube blocks
  575. 2016-12-22 14:03:07.529 - Thread: 1 -> Created block definitions
  576. 2016-12-22 14:03:07.535 - Thread: 1 -> Loading cube blocks
  577. 2016-12-22 14:03:07.535 - Thread: 1 -> Created block definitions
  578. 2016-12-22 14:03:07.543 - Thread: 1 -> Loading cube blocks
  579. 2016-12-22 14:03:07.543 - Thread: 1 -> Created block definitions
  580. 2016-12-22 14:03:07.550 - Thread: 1 -> Loading cube blocks
  581. 2016-12-22 14:03:07.550 - Thread: 1 -> Created block definitions
  582. 2016-12-22 14:03:07.557 - Thread: 1 -> Loading cube blocks
  583. 2016-12-22 14:03:07.557 - Thread: 1 -> Created block definitions
  584. 2016-12-22 14:03:07.566 - Thread: 1 -> Loading cube blocks
  585. 2016-12-22 14:03:07.566 - Thread: 1 -> Created block definitions
  586. 2016-12-22 14:03:07.573 - Thread: 1 -> Loading cube blocks
  587. 2016-12-22 14:03:07.573 - Thread: 1 -> Created block definitions
  588. 2016-12-22 14:03:07.579 - Thread: 1 -> Loading cube blocks
  589. 2016-12-22 14:03:07.580 - Thread: 1 -> Created block definitions
  590. 2016-12-22 14:03:07.586 - Thread: 1 -> Loading cube blocks
  591. 2016-12-22 14:03:07.587 - Thread: 1 -> Created block definitions
  592. 2016-12-22 14:03:07.594 - Thread: 1 -> Loading cube blocks
  593. 2016-12-22 14:03:07.595 - Thread: 1 -> Created block definitions
  594. 2016-12-22 14:03:07.602 - Thread: 1 -> Loading cube blocks
  595. 2016-12-22 14:03:07.602 - Thread: 1 -> Created block definitions
  596. 2016-12-22 14:03:07.609 - Thread: 1 -> Loading cube blocks
  597. 2016-12-22 14:03:07.609 - Thread: 1 -> Created block definitions
  598. 2016-12-22 14:03:07.615 - Thread: 1 -> Loading cube blocks
  599. 2016-12-22 14:03:07.615 - Thread: 1 -> Created block definitions
  600. 2016-12-22 14:03:07.622 - Thread: 1 -> Loading cube blocks
  601. 2016-12-22 14:03:07.622 - Thread: 1 -> Created block definitions
  602. 2016-12-22 14:03:07.629 - Thread: 1 -> Loading cube blocks
  603. 2016-12-22 14:03:07.630 - Thread: 1 -> Created block definitions
  604. 2016-12-22 14:03:07.637 - Thread: 1 -> Loading cube blocks
  605. 2016-12-22 14:03:07.637 - Thread: 1 -> Created block definitions
  606. 2016-12-22 14:03:07.644 - Thread: 1 -> Loading cube blocks
  607. 2016-12-22 14:03:07.644 - Thread: 1 -> Created block definitions
  608. 2016-12-22 14:03:07.651 - Thread: 1 -> Loading cube blocks
  609. 2016-12-22 14:03:07.651 - Thread: 1 -> Created block definitions
  610. 2016-12-22 14:03:07.658 - Thread: 1 -> Loading cube blocks
  611. 2016-12-22 14:03:07.658 - Thread: 1 -> Created block definitions
  612. 2016-12-22 14:03:07.666 - Thread: 1 -> Loading cube blocks
  613. 2016-12-22 14:03:07.666 - Thread: 1 -> Created block definitions
  614. 2016-12-22 14:03:07.673 - Thread: 1 -> Loading cube blocks
  615. 2016-12-22 14:03:07.673 - Thread: 1 -> Created block definitions
  616. 2016-12-22 14:03:07.680 - Thread: 1 -> Loading cube blocks
  617. 2016-12-22 14:03:07.680 - Thread: 1 -> Created block definitions
  618. 2016-12-22 14:03:07.695 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
  619. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
  620. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
  621. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
  622. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
  623. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
  624. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
  625. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
  626. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
  627. 2016-12-22 14:03:07.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
  628. 2016-12-22 14:03:07.697 - Thread: 1 -> Loading respawn ships
  629. 2016-12-22 14:03:07.698 - Thread: 1 -> List of used mods (0) - START
  630. 2016-12-22 14:03:07.698 - Thread: 1 -> List of used mods - END
  631. 2016-12-22 14:03:07.724 - Thread: 1 -> MyAudio.UnloadData - START
  632. 2016-12-22 14:03:07.736 - Thread: 1 -> MyAudio.UnloadData - END
  633. 2016-12-22 14:03:07.736 - Thread: 1 -> MyAudio.LoadData - START
  634. 2016-12-22 14:03:07.755 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6
  635. 2016-12-22 14:03:07.860 - Thread: 1 -> MyAudio.LoadData - END
  636. 2016-12-22 14:03:08.013 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  637. 2016-12-22 14:03:08.013 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
  638. 2016-12-22 14:03:08.016 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  639. 2016-12-22 14:03:08.022 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6199.31082, Culture=neutral, PublicKeyToken=null
  640. 2016-12-22 14:03:08.023 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  641. 2016-12-22 14:03:08.023 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  642. 2016-12-22 14:03:08.023 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  643. 2016-12-22 14:03:08.057 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6199.31092, Culture=neutral, PublicKeyToken=null
  644. 2016-12-22 14:03:08.141 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  645. 2016-12-22 14:03:08.173 - Thread: 36 -> External debugger: listening...
  646. 2016-12-22 14:03:08.787 - Thread: 1 -> MyLights.LoadData() - START
  647. 2016-12-22 14:03:08.796 - Thread: 1 -> MyLights.LoadData() - END
  648. 2016-12-22 14:03:08.928 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\new\EarthLike-1768763828r5000.vx2'
  649. 2016-12-22 14:03:10.132 - Thread: 15 -> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  650. 2016-12-22 14:03:10.187 - Thread: 12 -> Models\Cubes\small\LockGearBoxSmallCogWheel2_1.mwm does not have destruction data
  651. 2016-12-22 14:03:14.199 - Thread: 14 -> Models\Cubes\large\BattlementRoofTriangle.mwm does not have destruction data
  652. 2016-12-22 14:03:35.557 - Thread: 1 -> Checkpoint.CameraAttachedTo: 76646300929366481
  653. 2016-12-22 14:03:35.704 - Thread: 1 -> MySession.Static.LogSettings - START
  654. 2016-12-22 14:03:35.704 - Thread: 1 -> Name = Loc Muinne
  655. 2016-12-22 14:03:35.704 - Thread: 1 -> Description =
  656. 2016-12-22 14:03:35.704 - Thread: 1 -> GameDateTime = 01/02/2081 17:54:01
  657. 2016-12-22 14:03:35.704 - Thread: 1 -> Password =
  658. 2016-12-22 14:03:35.704 - Thread: 1 -> CurrentPath = C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\new
  659. 2016-12-22 14:03:35.704 - Thread: 1 -> WorkshopId =
  660. 2016-12-22 14:03:35.704 - Thread: 1 -> CameraController = Medieval_male
  661. 2016-12-22 14:03:35.704 - Thread: 1 -> ThumbPath = C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\new\thumb.jpg
  662. 2016-12-22 14:03:35.706 - Thread: 1 -> Settings:
  663. 2016-12-22 14:03:35.706 - Thread: 1 -> GameMode = Creative
  664. 2016-12-22 14:03:35.706 - Thread: 1 -> MaxPlayers = 4
  665. 2016-12-22 14:03:35.706 - Thread: 1 -> OnlineMode = PRIVATE
  666. 2016-12-22 14:03:35.706 - Thread: 1 -> AutoHealing = True
  667. 2016-12-22 14:03:35.706 - Thread: 1 -> WeaponsEnabled = True
  668. 2016-12-22 14:03:35.706 - Thread: 1 -> ThrusterDamage = True
  669. 2016-12-22 14:03:35.706 - Thread: 1 -> EnableSpectator = True
  670. 2016-12-22 14:03:35.706 - Thread: 1 -> EnableCopyPaste = True
  671. 2016-12-22 14:03:35.706 - Thread: 1 -> MaxFloatingObjects = 64
  672. 2016-12-22 14:03:35.706 - Thread: 1 -> CargoShipsEnabled = True
  673. 2016-12-22 14:03:35.706 - Thread: 1 -> EnvironmentHostility = NORMAL
  674. 2016-12-22 14:03:35.706 - Thread: 1 -> ShowPlayerNamesOnHud = True
  675. 2016-12-22 14:03:35.706 - Thread: 1 -> InventorySizeMultiplier = 1
  676. 2016-12-22 14:03:35.706 - Thread: 1 -> RefinerySpeedMultiplier = 3
  677. 2016-12-22 14:03:35.706 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  678. 2016-12-22 14:03:35.706 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  679. 2016-12-22 14:03:35.706 - Thread: 1 -> WelderSpeedMultiplier = 2
  680. 2016-12-22 14:03:35.706 - Thread: 1 -> GrinderSpeedMultiplier = 2
  681. 2016-12-22 14:03:35.706 - Thread: 1 -> ClientCanSave = False
  682. 2016-12-22 14:03:35.706 - Thread: 1 -> HackSpeedMultiplier = 0.33
  683. 2016-12-22 14:03:35.706 - Thread: 1 -> PermanentDeath = False
  684. 2016-12-22 14:03:35.706 - Thread: 1 -> DestructibleBlocks = True
  685. 2016-12-22 14:03:35.706 - Thread: 1 -> EnableScripts = True
  686. 2016-12-22 14:03:35.706 - Thread: 1 -> AutoSaveInMinutes = 5
  687. 2016-12-22 14:03:35.706 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  688. 2016-12-22 14:03:35.706 - Thread: 1 -> ProceduralDensity = 0
  689. 2016-12-22 14:03:35.706 - Thread: 1 -> ProceduralSeed = 0
  690. 2016-12-22 14:03:35.706 - Thread: 1 -> DestructibleBlocks = True
  691. 2016-12-22 14:03:35.706 - Thread: 1 -> EnableIngameScripts = True
  692. 2016-12-22 14:03:35.706 - Thread: 1 -> ViewDistance = 2600
  693. 2016-12-22 14:03:35.706 - Thread: 1 -> Voxel destruction = True
  694. 2016-12-22 14:03:35.706 - Thread: 1 -> EnableStructuralSimulation = False
  695. 2016-12-22 14:03:35.706 - Thread: 1 -> MySession.Static.LogSettings - END
  696. 2016-12-22 14:03:35.769 - Thread: 1 -> ERROR: Loading screen failed
  697. 2016-12-22 14:03:35.771 - Thread: 1 -> Exception occured: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  698. Parameter name: index
  699. at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
  700. at Medieval.WorldEnvironment.Modules.MyGrowableEnvironmentStorageModule.Init(MyEnvironmentStorage sector, MyObjectBuilder_Base ob, MyDefinitionId definition)
  701. at Sandbox.Game.WorldEnvironment.MyEnvironmentStorage.GetModuleWithSeparators(MyItemTypeDefinition typeDef)
  702. at Sandbox.Game.WorldEnvironment.MyEnvironmentStorage.RegisterRangeForModules(Int32 start, Int32 end)
  703. at Sandbox.Game.WorldEnvironment.MyEnvironmentStorage..ctor(Int64 id, Vector3D relativePos, MyObjectBuilder_EnvironmentSector builder, MyProceduralEnvironmentProvider environment, IMyProceduralItemGenerator generator, IMyEnvironmentOwner owner)
  704. at Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.GetOrCreateLogicalSector(Int32 x, Int32 y, Int32 localLod)
  705. at Sandbox.Game.WorldEnvironment.MyProceduralEnvironmentProvider.GetItemView(Int32 lod, Vector2I& start, Vector2I& end, Vector3D& localOrigin)
  706. at Sandbox.Game.WorldEnvironment.MyEnvironmentSector.FetchData(Int32 lodToSwitch)
  707. at Sandbox.Game.WorldEnvironment.MyEnvironmentSector.BuildShape()
  708. at Sandbox.Game.WorldEnvironment.MyEnvironmentSector.DoParallelWork()
  709. at Sandbox.Game.Entities.Planet.MyPlanetEnvironmentComponent.Update(Boolean doLazyUpdates, Boolean forceUpdate)
  710. at Sandbox.Game.Entities.Planet.MyPlanetEnvironmentSessionComponent.BeforeStart()
  711. at Sandbox.Game.World.MySession.BeforeStartComponents()
  712. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes)
  713. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  714. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  715. 2016-12-22 14:03:35.771 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  716. 2016-12-22 14:03:35.771 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  717. 2016-12-22 14:03:35.772 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  718. 2016-12-22 14:03:35.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  719. 2016-12-22 14:03:35.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  720. 2016-12-22 14:03:36.010 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  721. 2016-12-22 14:03:36.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  722. 2016-12-22 14:03:36.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  723. 2016-12-22 14:03:36.016 - Thread: 1 -> MySession::Unload START
  724. 2016-12-22 14:03:36.017 - Thread: 1 -> AutoSaveInMinutes: 5
  725. 2016-12-22 14:03:36.017 - Thread: 1 -> MySandboxGame.IsDedicated: False
  726. 2016-12-22 14:03:36.017 - Thread: 1 -> IsServer: True
  727. 2016-12-22 14:03:36.026 - Thread: 1 -> MyConfig.Save() - START
  728. 2016-12-22 14:03:36.026 - Thread: 1 -> Path: C:\Users\Marc\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  729. 2016-12-22 14:03:36.026 - Thread: 1 -> RotationHints: False
  730. 2016-12-22 14:03:36.026 - Thread: 1 -> GraphicsRenderer: DirectX 11
  731. 2016-12-22 14:03:36.026 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  732. 2016-12-22 14:03:36.026 - Thread: 1 -> Language: 3
  733. 2016-12-22 14:03:36.026 - Thread: 1 -> Skin: Default
  734. 2016-12-22 14:03:36.026 - Thread: 1 -> GameVersion: 0.4.1.91560
  735. 2016-12-22 14:03:36.026 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  736. 2016-12-22 14:03:36.026 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  737. 2016-12-22 14:03:36.026 - Thread: 1 -> FirstTimeRun: False
  738. 2016-12-22 14:03:36.026 - Thread: 1 -> GameVolume: 0.5317382
  739. 2016-12-22 14:03:36.026 - Thread: 1 -> MusicVolume: 0.4300131
  740. 2016-12-22 14:03:36.026 - Thread: 1 -> VoiceChatVolume: 0
  741. 2016-12-22 14:03:36.026 - Thread: 1 -> HudWarnings: True
  742. 2016-12-22 14:03:36.026 - Thread: 1 -> VoiceChat: False
  743. 2016-12-22 14:03:36.026 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  744. 2016-12-22 14:03:36.026 - Thread: 1 -> EnableDynamicMusic: True
  745. 2016-12-22 14:03:36.026 - Thread: 1 -> VideoAdapter: 0
  746. 2016-12-22 14:03:36.026 - Thread: 1 -> ScreenWidth: 2560
  747. 2016-12-22 14:03:36.026 - Thread: 1 -> ScreenHeight: 1440
  748. 2016-12-22 14:03:36.026 - Thread: 1 -> RefreshRate: 143964
  749. 2016-12-22 14:03:36.026 - Thread: 1 -> WindowMode: 2
  750. 2016-12-22 14:03:36.026 - Thread: 1 -> VerticalSync: False
  751. 2016-12-22 14:03:36.026 - Thread: 1 -> HardwareCursor: True
  752. 2016-12-22 14:03:36.026 - Thread: 1 -> RenderQuality: 0
  753. 2016-12-22 14:03:36.026 - Thread: 1 -> FieldOfView: 75
  754. 2016-12-22 14:03:36.026 - Thread: 1 -> VegetationViewDistance: 200
  755. 2016-12-22 14:03:36.026 - Thread: 1 -> RenderInterpolation: True
  756. 2016-12-22 14:03:36.026 - Thread: 1 -> GrassDensity: 0.1
  757. 2016-12-22 14:03:36.026 - Thread: 1 -> LowMemSwitchToLow: 0
  758. 2016-12-22 14:03:36.026 - Thread: 1 -> CaptureMouse: False
  759. 2016-12-22 14:03:36.026 - Thread: 1 -> FoliageDetails: 1
  760. 2016-12-22 14:03:36.026 - Thread: 1 -> VoxelQuality: 0
  761. 2016-12-22 14:03:36.026 - Thread: 1 -> CubeBuilderBuildingMode: 1
  762. 2016-12-22 14:03:36.026 - Thread: 1 -> ControlsHints: False
  763. 2016-12-22 14:03:36.026 - Thread: 1 -> AnimatedRotation: True
  764. 2016-12-22 14:03:36.026 - Thread: 1 -> BuildingSizeHint: True
  765. 2016-12-22 14:03:36.026 - Thread: 1 -> ShowCrosshair: True
  766. 2016-12-22 14:03:36.026 - Thread: 1 -> InteractionHints: True
  767. 2016-12-22 14:03:36.026 - Thread: 1 -> CompressSaveGames: False
  768. 2016-12-22 14:03:36.026 - Thread: 1 -> ShowPlayerNamesOnHud: True
  769. 2016-12-22 14:03:36.026 - Thread: 1 -> ReleasingAltResetsCamera: True
  770. 2016-12-22 14:03:36.026 - Thread: 1 -> UiTransparency: 1
  771. 2016-12-22 14:03:36.026 - Thread: 1 -> UiBkTransparency: 1
  772. 2016-12-22 14:03:36.026 - Thread: 1 -> NeedShowTutorialQuestion: False
  773. 2016-12-22 14:03:36.026 - Thread: 1 -> MinimalHud: False
  774. 2016-12-22 14:03:36.026 - Thread: 1 -> ShadowMapResolution: 0
  775. 2016-12-22 14:03:36.026 - Thread: 1 -> AntialiasingMode: 0
  776. 2016-12-22 14:03:36.026 - Thread: 1 -> TextureQuality: 0
  777. 2016-12-22 14:03:36.046 - Thread: 1 -> MyConfig.Save() - END
  778. 2016-12-22 14:03:36.361 - Thread: 1 -> Network readers disposed
  779. 2016-12-22 14:03:36.363 - Thread: 1 -> Network readers disposed
  780. 2016-12-22 14:03:36.365 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  781. 2016-12-22 14:03:36.370 - Thread: 1 -> File hash: 7718eb78509c4e001e467e7bbb61440f7136e0de: BaseGame\Data\Audio.sbc
  782. 2016-12-22 14:03:36.412 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  783. 2016-12-22 14:03:36.412 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  784. 2016-12-22 14:03:36.414 - Thread: 1 -> Loading sound definitions
  785. 2016-12-22 14:03:36.414 - Thread: 1 -> Loading shadow textures definitions
  786. 2016-12-22 14:03:36.414 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  787. 2016-12-22 14:03:36.415 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  788. 2016-12-22 14:03:36.415 - Thread: 1 -> MyAudio.UnloadData - START
  789. 2016-12-22 14:03:36.425 - Thread: 1 -> MyAudio.UnloadData - END
  790. 2016-12-22 14:03:36.425 - Thread: 1 -> MyAudio.LoadData - START
  791. 2016-12-22 14:03:36.445 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6
  792. 2016-12-22 14:03:36.535 - Thread: 1 -> MyAudio.LoadData - END
  793. 2016-12-22 14:03:36.730 - Thread: 1 -> MySession::Unload END
  794. 2016-12-22 14:03:36.737 - Thread: 1 -> RunLoadingAction - END
  795. 2016-12-22 14:03:36.737 - Thread: 16 -> Loading available saves - START
  796. 2016-12-22 14:03:36.738 - Thread: 16 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779'
  797. 2016-12-22 14:03:36.743 - Thread: 16 -> Loading available saves - END
  798. 2016-12-22 14:03:39.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  799. 2016-12-22 14:03:39.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  800. 2016-12-22 14:03:40.880 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  801. 2016-12-22 14:03:40.881 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  802. 2016-12-22 14:03:40.893 - Thread: 1 -> Loading scenarios
  803. 2016-12-22 14:03:40.894 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  804. 2016-12-22 14:03:40.913 - Thread: 16 -> Loading available saves - START
  805. 2016-12-22 14:03:40.914 - Thread: 16 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779'
  806. 2016-12-22 14:03:40.920 - Thread: 16 -> Loading available saves - END
  807. 2016-12-22 14:03:41.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  808. 2016-12-22 14:03:41.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  809. 2016-12-22 14:03:49.751 - Thread: 1 -> LoadSandbox() - Start
  810. 2016-12-22 14:03:49.751 - Thread: 1 -> LoadSession() - Start
  811. 2016-12-22 14:03:49.751 - Thread: 1 -> C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\Empty planet 2016-12-07 1844
  812. 2016-12-22 14:03:49.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  813. 2016-12-22 14:03:49.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  814. 2016-12-22 14:03:49.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  815. 2016-12-22 14:03:49.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  816. 2016-12-22 14:03:49.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  817. 2016-12-22 14:03:49.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  818. 2016-12-22 14:03:49.779 - Thread: 1 -> LoadSession() - End
  819. 2016-12-22 14:03:49.779 - Thread: 1 -> LoadSandbox() - End
  820. 2016-12-22 14:03:49.779 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  821. 2016-12-22 14:03:49.779 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  822. 2016-12-22 14:03:50.068 - Thread: 1 -> RunLoadingAction - START
  823. 2016-12-22 14:03:50.068 - Thread: 1 -> Loading session: C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\Empty planet 2016-12-07 1844
  824. 2016-12-22 14:03:54.361 - Thread: 1 -> GC Memory: 807,793,408 B
  825. 2016-12-22 14:03:54.363 - Thread: 1 -> Process Memory: 2,309,947,392 B
  826. 2016-12-22 14:03:54.841 - Thread: 1 -> MyScriptManager.LoadData() - START
  827. 2016-12-22 14:03:54.873 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  828. 2016-12-22 14:03:54.873 - Thread: 1 -> MyScriptManager.LoadData() - END
  829. 2016-12-22 14:03:54.873 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  830. 2016-12-22 14:03:54.874 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  831. 2016-12-22 14:03:54.874 - Thread: 1 -> File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  832. 2016-12-22 14:03:54.886 - Thread: 1 -> Loading scenarios
  833. 2016-12-22 14:03:54.886 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  834. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading bot commands
  835. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading ammo magazines
  836. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading ammo definitions
  837. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading area definitions
  838. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading sound definitions
  839. 2016-12-22 14:03:54.887 - Thread: 1 -> Loading category classes
  840. 2016-12-22 14:03:54.888 - Thread: 1 -> Loading block positions
  841. 2016-12-22 14:03:54.888 - Thread: 1 -> Loading blueprint classes
  842. 2016-12-22 14:03:54.888 - Thread: 1 -> Loading blueprint class entries
  843. 2016-12-22 14:03:54.888 - Thread: 1 -> Loading blueprints
  844. 2016-12-22 14:03:54.893 - Thread: 1 -> Loading components
  845. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading component group definitions
  846. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading component substitution definitions
  847. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading component block definitions
  848. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading compound block template definitions
  849. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading configuration
  850. 2016-12-22 14:03:54.894 - Thread: 1 -> Loading physical items
  851. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading container types
  852. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading curve definitions
  853. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading cutting definitions
  854. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading debris
  855. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading decal global definitions
  856. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading decal definitions
  857. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading scripted groups
  858. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading destruction definition
  859. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading edges
  860. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading environment items entries
  861. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading environment groups
  862. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading factions
  863. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading event definitions
  864. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading multi cube block definitions
  865. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading character names
  866. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading navigation definitions
  867. 2016-12-22 14:03:54.895 - Thread: 1 -> Loading physical items
  868. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading physical material properties
  869. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading resource distribution groups
  870. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading Rope type definitions
  871. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading shadow textures definitions
  872. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading stat definitions
  873. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading physical items
  874. 2016-12-22 14:03:54.899 - Thread: 1 -> Loading transparent material properties
  875. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading voxel map storage definitions
  876. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading behaviors
  877. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading agent definitions
  878. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading character definitions
  879. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading behaviors
  880. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading animations
  881. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading agent definitions
  882. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading character definitions
  883. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading behaviors
  884. 2016-12-22 14:03:54.900 - Thread: 1 -> Loading animations
  885. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading agent definitions
  886. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading character definitions
  887. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading behaviors
  888. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading agent definitions
  889. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading behaviors
  890. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading agent definitions
  891. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading behaviors
  892. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading agent definitions
  893. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading animations
  894. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading agent definitions
  895. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading character definitions
  896. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading character definitions
  897. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading character definitions
  898. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  899. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  900. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  901. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  902. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  903. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  904. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  905. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  906. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  907. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  908. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  909. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  910. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  911. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  912. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading sound definitions
  913. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprint class entries
  914. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprints
  915. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprint class entries
  916. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprints
  917. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprint class entries
  918. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading blueprints
  919. 2016-12-22 14:03:54.902 - Thread: 1 -> Audio effects definitions
  920. 2016-12-22 14:03:54.902 - Thread: 1 -> Loading environment item definitions
  921. 2016-12-22 14:03:54.903 - Thread: 1 -> Loading scripted groups map
  922. 2016-12-22 14:03:54.903 - Thread: 1 -> Loading environment items definitions
  923. 2016-12-22 14:03:54.903 - Thread: 1 -> Loading flora elements definitions
  924. 2016-12-22 14:03:54.903 - Thread: 1 -> Loading physical material properties
  925. 2016-12-22 14:03:54.903 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
  926. 2016-12-22 14:03:54.903 - Thread: 1 -> Loading particle effect definitions
  927. 2016-12-22 14:03:54.920 - Thread: 1 -> Loading environment item definitions
  928. 2016-12-22 14:03:54.920 - Thread: 1 -> Loading environment item definitions
  929. 2016-12-22 14:03:54.920 - Thread: 1 -> Loading weapon definitions
  930. 2016-12-22 14:03:54.920 - Thread: 1 -> Loading cube blocks
  931. 2016-12-22 14:03:54.922 - Thread: 1 -> Created block definitions
  932. 2016-12-22 14:03:54.923 - Thread: 1 -> Loading cube blocks
  933. 2016-12-22 14:03:54.927 - Thread: 1 -> Created block definitions
  934. 2016-12-22 14:03:54.928 - Thread: 1 -> Loading cube blocks
  935. 2016-12-22 14:03:54.948 - Thread: 1 -> Created block definitions
  936. 2016-12-22 14:03:54.949 - Thread: 1 -> Loading cube blocks
  937. 2016-12-22 14:03:54.953 - Thread: 1 -> Created block definitions
  938. 2016-12-22 14:03:54.958 - Thread: 1 -> Loading cube blocks
  939. 2016-12-22 14:03:54.961 - Thread: 1 -> Created block definitions
  940. 2016-12-22 14:03:54.961 - Thread: 1 -> Loading cube blocks
  941. 2016-12-22 14:03:54.964 - Thread: 1 -> Created block definitions
  942. 2016-12-22 14:03:54.965 - Thread: 1 -> Loading cube blocks
  943. 2016-12-22 14:03:54.967 - Thread: 1 -> Created block definitions
  944. 2016-12-22 14:03:54.969 - Thread: 1 -> Loading cube blocks
  945. 2016-12-22 14:03:54.970 - Thread: 1 -> Created block definitions
  946. 2016-12-22 14:03:54.972 - Thread: 1 -> Loading cube blocks
  947. 2016-12-22 14:03:54.974 - Thread: 1 -> Created block definitions
  948. 2016-12-22 14:03:54.977 - Thread: 1 -> Loading cube blocks
  949. 2016-12-22 14:03:54.979 - Thread: 1 -> Created block definitions
  950. 2016-12-22 14:03:54.982 - Thread: 1 -> Loading cube blocks
  951. 2016-12-22 14:03:54.985 - Thread: 1 -> Created block definitions
  952. 2016-12-22 14:03:54.990 - Thread: 1 -> Loading cube blocks
  953. 2016-12-22 14:03:54.990 - Thread: 1 -> Created block definitions
  954. 2016-12-22 14:03:54.994 - Thread: 1 -> Loading cube blocks
  955. 2016-12-22 14:03:54.997 - Thread: 1 -> Created block definitions
  956. 2016-12-22 14:03:55.002 - Thread: 1 -> Loading cube blocks
  957. 2016-12-22 14:03:55.006 - Thread: 1 -> Created block definitions
  958. 2016-12-22 14:03:55.012 - Thread: 1 -> Loading cube blocks
  959. 2016-12-22 14:03:55.013 - Thread: 1 -> Created block definitions
  960. 2016-12-22 14:03:55.036 - Thread: 1 -> Loading cube blocks
  961. 2016-12-22 14:03:55.037 - Thread: 1 -> Created block definitions
  962. 2016-12-22 14:03:55.043 - Thread: 1 -> Loading cube blocks
  963. 2016-12-22 14:03:55.043 - Thread: 1 -> Created block definitions
  964. 2016-12-22 14:03:55.050 - Thread: 1 -> Loading cube blocks
  965. 2016-12-22 14:03:55.050 - Thread: 1 -> Created block definitions
  966. 2016-12-22 14:03:55.056 - Thread: 1 -> Loading cube blocks
  967. 2016-12-22 14:03:55.056 - Thread: 1 -> Created block definitions
  968. 2016-12-22 14:03:55.063 - Thread: 1 -> Loading cube blocks
  969. 2016-12-22 14:03:55.063 - Thread: 1 -> Created block definitions
  970. 2016-12-22 14:03:55.070 - Thread: 1 -> Loading cube blocks
  971. 2016-12-22 14:03:55.070 - Thread: 1 -> Created block definitions
  972. 2016-12-22 14:03:55.077 - Thread: 1 -> Loading cube blocks
  973. 2016-12-22 14:03:55.077 - Thread: 1 -> Created block definitions
  974. 2016-12-22 14:03:55.083 - Thread: 1 -> Loading cube blocks
  975. 2016-12-22 14:03:55.083 - Thread: 1 -> Created block definitions
  976. 2016-12-22 14:03:55.089 - Thread: 1 -> Loading cube blocks
  977. 2016-12-22 14:03:55.090 - Thread: 1 -> Created block definitions
  978. 2016-12-22 14:03:55.096 - Thread: 1 -> Loading cube blocks
  979. 2016-12-22 14:03:55.097 - Thread: 1 -> Created block definitions
  980. 2016-12-22 14:03:55.103 - Thread: 1 -> Loading cube blocks
  981. 2016-12-22 14:03:55.103 - Thread: 1 -> Created block definitions
  982. 2016-12-22 14:03:55.111 - Thread: 1 -> Loading cube blocks
  983. 2016-12-22 14:03:55.111 - Thread: 1 -> Created block definitions
  984. 2016-12-22 14:03:55.117 - Thread: 1 -> Loading cube blocks
  985. 2016-12-22 14:03:55.118 - Thread: 1 -> Created block definitions
  986. 2016-12-22 14:03:55.124 - Thread: 1 -> Loading cube blocks
  987. 2016-12-22 14:03:55.124 - Thread: 1 -> Created block definitions
  988. 2016-12-22 14:03:55.131 - Thread: 1 -> Loading cube blocks
  989. 2016-12-22 14:03:55.131 - Thread: 1 -> Created block definitions
  990. 2016-12-22 14:03:55.138 - Thread: 1 -> Loading cube blocks
  991. 2016-12-22 14:03:55.138 - Thread: 1 -> Created block definitions
  992. 2016-12-22 14:03:55.145 - Thread: 1 -> Loading cube blocks
  993. 2016-12-22 14:03:55.145 - Thread: 1 -> Created block definitions
  994. 2016-12-22 14:03:55.152 - Thread: 1 -> Loading cube blocks
  995. 2016-12-22 14:03:55.152 - Thread: 1 -> Created block definitions
  996. 2016-12-22 14:03:55.159 - Thread: 1 -> Loading cube blocks
  997. 2016-12-22 14:03:55.160 - Thread: 1 -> Created block definitions
  998. 2016-12-22 14:03:55.166 - Thread: 1 -> Loading cube blocks
  999. 2016-12-22 14:03:55.166 - Thread: 1 -> Created block definitions
  1000. 2016-12-22 14:03:55.173 - Thread: 1 -> Loading cube blocks
  1001. 2016-12-22 14:03:55.173 - Thread: 1 -> Created block definitions
  1002. 2016-12-22 14:03:55.180 - Thread: 1 -> Loading cube blocks
  1003. 2016-12-22 14:03:55.180 - Thread: 1 -> Created block definitions
  1004. 2016-12-22 14:03:55.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
  1005. 2016-12-22 14:03:55.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
  1006. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
  1007. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
  1008. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
  1009. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
  1010. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
  1011. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
  1012. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
  1013. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
  1014. 2016-12-22 14:03:55.196 - Thread: 1 -> Loading respawn ships
  1015. 2016-12-22 14:03:55.197 - Thread: 1 -> List of used mods (0) - START
  1016. 2016-12-22 14:03:55.197 - Thread: 1 -> List of used mods - END
  1017. 2016-12-22 14:03:55.198 - Thread: 1 -> MyAudio.UnloadData - START
  1018. 2016-12-22 14:03:55.207 - Thread: 1 -> MyAudio.UnloadData - END
  1019. 2016-12-22 14:03:55.207 - Thread: 1 -> MyAudio.LoadData - START
  1020. 2016-12-22 14:03:55.227 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6
  1021. 2016-12-22 14:03:55.307 - Thread: 1 -> MyAudio.LoadData - END
  1022. 2016-12-22 14:03:55.318 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  1023. 2016-12-22 14:03:55.318 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
  1024. 2016-12-22 14:03:55.318 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1025. 2016-12-22 14:03:55.321 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6199.31082, Culture=neutral, PublicKeyToken=null
  1026. 2016-12-22 14:03:55.321 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1027. 2016-12-22 14:03:55.321 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  1028. 2016-12-22 14:03:55.321 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1029. 2016-12-22 14:03:55.324 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6199.31092, Culture=neutral, PublicKeyToken=null
  1030. 2016-12-22 14:03:55.331 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  1031. 2016-12-22 14:03:55.795 - Thread: 1 -> MyLights.LoadData() - START
  1032. 2016-12-22 14:03:55.796 - Thread: 1 -> MyLights.LoadData() - END
  1033. 2016-12-22 14:03:55.807 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779\Empty planet 2016-12-07 1844\EarthLike-1768763828r5000.vx2'
  1034. 2016-12-22 14:03:56.660 - Thread: 11 -> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  1035. 2016-12-22 14:03:56.987 - Thread: 1 -> Models\Cubes\small\LockGearBoxSmallCogWheel2_1.mwm does not have destruction data
  1036. 2016-12-22 14:04:16.307 - Thread: 1 -> ERROR: Loading screen failed
  1037. 2016-12-22 14:04:16.308 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
  1038. at Sandbox.Game.Components.MyUseObjectsComponent.LoadDetectorsFromModel()
  1039. at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source)
  1040. at Sandbox.Game.Entities.MyCubeBlock.OnAddedToScene(Object source)
  1041. at Sandbox.Game.Entities.MyCompoundCubeBlock.OnAddedToScene(Object source)
  1042. at VRage.Game.Entity.MyEntity.OnAddedToScene(Object source)
  1043. at Sandbox.Game.Entities.MyCubeGrid.OnAddedToScene(Object source)
  1044. at Sandbox.Game.Entities.MyEntities.Add(MyEntity entity, Boolean insertIntoScene)
  1045. at Sandbox.Game.Entities.MyEntities.InitEntityData.OnEntityInitialized()
  1046. at Sandbox.Game.Entities.MyEntities.OnEntityInitialized(WorkData workData)
  1047. at ParallelTasks.Parallel.RunCallbacks()
  1048. at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
  1049. at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes)
  1050. at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
  1051. at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
  1052. 2016-12-22 14:04:16.308 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  1053. 2016-12-22 14:04:16.308 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  1054. 2016-12-22 14:04:16.308 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  1055. 2016-12-22 14:04:16.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1056. 2016-12-22 14:04:16.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1057. 2016-12-22 14:04:16.595 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  1058. 2016-12-22 14:04:16.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1059. 2016-12-22 14:04:16.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1060. 2016-12-22 14:04:16.596 - Thread: 1 -> MySession::Unload START
  1061. 2016-12-22 14:04:16.596 - Thread: 1 -> AutoSaveInMinutes: 5
  1062. 2016-12-22 14:04:16.596 - Thread: 1 -> MySandboxGame.IsDedicated: False
  1063. 2016-12-22 14:04:16.596 - Thread: 1 -> IsServer: True
  1064. 2016-12-22 14:04:16.597 - Thread: 1 -> MyConfig.Save() - START
  1065. 2016-12-22 14:04:16.598 - Thread: 1 -> Path: C:\Users\Marc\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  1066. 2016-12-22 14:04:16.598 - Thread: 1 -> RotationHints: False
  1067. 2016-12-22 14:04:16.598 - Thread: 1 -> GraphicsRenderer: DirectX 11
  1068. 2016-12-22 14:04:16.598 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  1069. 2016-12-22 14:04:16.598 - Thread: 1 -> Language: 3
  1070. 2016-12-22 14:04:16.598 - Thread: 1 -> Skin: Default
  1071. 2016-12-22 14:04:16.598 - Thread: 1 -> GameVersion: 0.4.1.91560
  1072. 2016-12-22 14:04:16.598 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  1073. 2016-12-22 14:04:16.598 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  1074. 2016-12-22 14:04:16.598 - Thread: 1 -> FirstTimeRun: False
  1075. 2016-12-22 14:04:16.598 - Thread: 1 -> GameVolume: 0.5317382
  1076. 2016-12-22 14:04:16.598 - Thread: 1 -> MusicVolume: 0.4300131
  1077. 2016-12-22 14:04:16.598 - Thread: 1 -> VoiceChatVolume: 0
  1078. 2016-12-22 14:04:16.598 - Thread: 1 -> HudWarnings: True
  1079. 2016-12-22 14:04:16.598 - Thread: 1 -> VoiceChat: False
  1080. 2016-12-22 14:04:16.598 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  1081. 2016-12-22 14:04:16.598 - Thread: 1 -> EnableDynamicMusic: True
  1082. 2016-12-22 14:04:16.598 - Thread: 1 -> VideoAdapter: 0
  1083. 2016-12-22 14:04:16.598 - Thread: 1 -> ScreenWidth: 2560
  1084. 2016-12-22 14:04:16.598 - Thread: 1 -> ScreenHeight: 1440
  1085. 2016-12-22 14:04:16.598 - Thread: 1 -> RefreshRate: 143964
  1086. 2016-12-22 14:04:16.598 - Thread: 1 -> WindowMode: 2
  1087. 2016-12-22 14:04:16.598 - Thread: 1 -> VerticalSync: False
  1088. 2016-12-22 14:04:16.598 - Thread: 1 -> HardwareCursor: True
  1089. 2016-12-22 14:04:16.598 - Thread: 1 -> RenderQuality: 0
  1090. 2016-12-22 14:04:16.598 - Thread: 1 -> FieldOfView: 75
  1091. 2016-12-22 14:04:16.598 - Thread: 1 -> VegetationViewDistance: 200
  1092. 2016-12-22 14:04:16.598 - Thread: 1 -> RenderInterpolation: True
  1093. 2016-12-22 14:04:16.598 - Thread: 1 -> GrassDensity: 0.1
  1094. 2016-12-22 14:04:16.598 - Thread: 1 -> LowMemSwitchToLow: 0
  1095. 2016-12-22 14:04:16.598 - Thread: 1 -> CaptureMouse: False
  1096. 2016-12-22 14:04:16.598 - Thread: 1 -> FoliageDetails: 1
  1097. 2016-12-22 14:04:16.598 - Thread: 1 -> VoxelQuality: 0
  1098. 2016-12-22 14:04:16.598 - Thread: 1 -> CubeBuilderBuildingMode: 1
  1099. 2016-12-22 14:04:16.598 - Thread: 1 -> ControlsHints: False
  1100. 2016-12-22 14:04:16.598 - Thread: 1 -> AnimatedRotation: True
  1101. 2016-12-22 14:04:16.598 - Thread: 1 -> BuildingSizeHint: True
  1102. 2016-12-22 14:04:16.598 - Thread: 1 -> ShowCrosshair: True
  1103. 2016-12-22 14:04:16.598 - Thread: 1 -> InteractionHints: True
  1104. 2016-12-22 14:04:16.598 - Thread: 1 -> CompressSaveGames: False
  1105. 2016-12-22 14:04:16.598 - Thread: 1 -> ShowPlayerNamesOnHud: True
  1106. 2016-12-22 14:04:16.598 - Thread: 1 -> ReleasingAltResetsCamera: True
  1107. 2016-12-22 14:04:16.598 - Thread: 1 -> UiTransparency: 1
  1108. 2016-12-22 14:04:16.598 - Thread: 1 -> UiBkTransparency: 1
  1109. 2016-12-22 14:04:16.598 - Thread: 1 -> NeedShowTutorialQuestion: False
  1110. 2016-12-22 14:04:16.598 - Thread: 1 -> MinimalHud: False
  1111. 2016-12-22 14:04:16.598 - Thread: 1 -> ShadowMapResolution: 0
  1112. 2016-12-22 14:04:16.598 - Thread: 1 -> AntialiasingMode: 0
  1113. 2016-12-22 14:04:16.598 - Thread: 1 -> TextureQuality: 0
  1114. 2016-12-22 14:04:16.614 - Thread: 1 -> MyConfig.Save() - END
  1115. 2016-12-22 14:04:16.641 - Thread: 1 -> Network readers disposed
  1116. 2016-12-22 14:04:16.641 - Thread: 1 -> Network readers disposed
  1117. 2016-12-22 14:04:16.642 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  1118. 2016-12-22 14:04:16.648 - Thread: 1 -> File hash: 7718eb78509c4e001e467e7bbb61440f7136e0de: BaseGame\Data\Audio.sbc
  1119. 2016-12-22 14:04:16.677 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  1120. 2016-12-22 14:04:16.680 - Thread: 1 -> File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  1121. 2016-12-22 14:04:16.682 - Thread: 1 -> Loading sound definitions
  1122. 2016-12-22 14:04:16.682 - Thread: 1 -> Loading shadow textures definitions
  1123. 2016-12-22 14:04:16.682 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  1124. 2016-12-22 14:04:16.683 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  1125. 2016-12-22 14:04:16.683 - Thread: 1 -> MyAudio.UnloadData - START
  1126. 2016-12-22 14:04:16.691 - Thread: 1 -> MyAudio.UnloadData - END
  1127. 2016-12-22 14:04:16.691 - Thread: 1 -> MyAudio.LoadData - START
  1128. 2016-12-22 14:04:16.711 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 6
  1129. 2016-12-22 14:04:16.787 - Thread: 1 -> MyAudio.LoadData - END
  1130. 2016-12-22 14:04:17.052 - Thread: 1 -> MySession::Unload END
  1131. 2016-12-22 14:04:17.053 - Thread: 1 -> RunLoadingAction - END
  1132. 2016-12-22 14:04:17.053 - Thread: 14 -> Loading available saves - START
  1133. 2016-12-22 14:04:17.054 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marc\AppData\Roaming\MedievalEngineers\Saves\76561198039023779'
  1134. 2016-12-22 14:04:17.058 - Thread: 14 -> Loading available saves - END
  1135. 2016-12-22 14:04:18.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1136. 2016-12-22 14:04:18.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1137. 2016-12-22 14:04:20.468 - Thread: 1 -> Application closed by user
  1138. 2016-12-22 14:04:20.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1139. 2016-12-22 14:04:20.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1140. 2016-12-22 14:04:20.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1141. 2016-12-22 14:04:20.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1142. 2016-12-22 14:04:20.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1143. 2016-12-22 14:04:20.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1144. 2016-12-22 14:04:20.485 - Thread: 1 -> Exiting..
  1145. 2016-12-22 14:04:20.486 - Thread: 1 -> MySandboxGame.UnloadData() - START
  1146. 2016-12-22 14:04:20.690 - Thread: 1 -> MyAudio.UnloadData - START
  1147. 2016-12-22 14:04:20.713 - Thread: 1 -> MyAudio.UnloadData - END
  1148. 2016-12-22 14:04:20.713 - Thread: 1 -> MySandboxGame.UnloadData() - END
  1149. 2016-12-22 14:04:23.345 - Thread: 36 -> External debugger: interrupted.
  1150. 2016-12-22 14:04:23.347 - Thread: 1 -> Steam service closed
  1151. 2016-12-22 14:04:23.353 - Thread: 1 -> Log Closed
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