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- options:
- Prefix: &cReward &7>&6> &e
- Percentage: 100
- #Add blocks you would like
- Block1: oak log
- #Block2: diamond ore
- #Block3: gold ore
- #Block4: emerald ore
- #Rewards
- Reward1: oak log named "&c原木"
- Reward2: apple named "&e新鮮なリンゴ"
- #Reward3: 10 diamonds
- #Reward4: 25 diamonds
- #Reward5: 25 emeralds
- #Reward6: 10 emeralds
- on break of {@Block1}:
- cancel event
- set block to air
- chance of {@Percentage}%:
- set {_MineRewards} to a random integer between 1 and 6
- if {_MineRewards} is 1:
- give {@Reward1} to player
- stop
- if {_MineRewards} is 2:
- give {@Reward2} to player
- stop
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