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- Side Story Mini #1: Our Differences
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- Scene 1; Setting: Cyber Guild
- -The guild wakes up to the usual morning of London City noises, going about their business as usual-
- ~Xavier walks into the guild, seeing if TGN has any wyrm liquid for an armor request he's taking. Usual setting till he turns on the news to show the guild something.
- News Reporter: Earlier today, workers of the Canadian forestry industry were attacked by an unknown foe while doing their usual job on cutting down trees for wood materials. As officials try to enter, they are thrown or running out, other forces have been called to investigate. They request any guild available to assist ASAP. We'll update this story as it furthers.
- ~As it doesn't seem like an ordinary problem, Xavier mentions how it's Annekova forest. Connecting this incident with Arc's sudden disappearance the dots are easily connected. So everyone gears up to head back to Canada again, who knew Canada had so many problems.
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- Scene 2; Setting: Annekova Forest(Outside)
- -The Guild arrives to the site as they see numerous forestry vehicles stationed as well as officials and a medical unit-
- ~You are greeted by the boss of this foresting operation and thanks you for coming this way. You ask for the situation and are pointed to the right direction. You decide if you should ask around for further info or just head straight in.
- -You head into the forest-
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- Scene 3; Setting Annekova Forest(Inside)
- -The Guild walks in the forest while being on the alert for anything about to be thrown their way-
- ~As you're all walking through you are able to detect(those who can) careful little watchers eyeing your movements, Bravewings by the looks of it. They don't reveal themselves or attack, they only but watch. As you walk further in, you can start to hear metal clanking. It seems to be up ahead, through the bushes. It sounds heavy and a possible threat. The group can either decide to engage it immediately or see what the mysterious figure is?
- :Option 1: If the group engages it immediately, they find out they're attack Aegis who's patrolling the parameter. He see's the guild as a possible threat in response to their attacks and barricades them from going any further. Though he will allow them passage if they can dent his armor.
- :Option 2: If the group decides to see what the clanking figure is, they see it's Aegis just on a patrol route. Since he knows the guild members already, not attacking him will not cause a battle. You talk to him and he decides to take you to where Arc is residing,he asks a favor that you show him the light. He then ventures back into the thicket.
- Goal of Fight 1; Objective: Dent Aegis' Armor
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- Scene 4; Setting Annekova Forest(Sacred Grounds)
- -The guild reaches the sacred grounds, empty and silent. No Bravewings in sight, only Arc stands leaning against the cliff-side wall waiting-
- ~Arc see's that you've come because of the complaints, though regardless he could care less for humanity on how it is. No matter how much convincing he ignores it arrogantly. He then takes a few steps forward, and says; "So what are you going to do with me, strip my world like the rest of this forsaken world". Depending if you fought Aegyou render Arcis earlier, he will challenge someone to a one-on-one dual if you didn't harm Ageis, or go on the offense and summon two Soul Guardians to make way with you.
- Goal of Fight 2, VS Arc(And Guardians); Best Arc in a battle.
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- Final Scene; Setting Annekova Forest(Sacred Grounds)
- -As you render Arc defenseless and beaten, he accepts the fact that everything will be taken away from him again as he's powerless-
- ~Arc: So what do you want, you've already broken through. You gonna let them break this land and throw me behind bars.
- you decide his fate here and now, what you do is up to you. You have the choice of helping Arc or bringing him down.
- ~You exit the forest with the Forestry boss coming towards you with officials asking what of the situation. You give your answer and Arc's fate here and now.
- :Option 1: If you decide to protect Arc, he will realize there is some hope in your race after all and rejoins your guild.
- :Option 2: If you decide to let them tear down the forest and cuff Arc. Arc breaks out of the grasp and makes a disappearing act. With these final words: "This is your world's fate, you just don't know it yet".
- ~You arrive back at the guild with/without Arc
- END.
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