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- startGame(){
- //1-ый вариант
- this.matrix = this.model.createChangeMatrix(this.matrix, this.row, this.column, null, null);
- return this.matrix;
- //2-ой вариант
- this.flagGame = setInterval(function() {
- this.matrix = this.model.createChangeMatrix(this.matrix, this.row, this.column, null, null);
- return this.matrix;
- },1000);
- }
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