Lorfa

jekkt3

Jun 22nd, 2014
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  1. // __________
  2. // / bindings \
  3. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  4.  
  5. unbindall
  6. unaliasall
  7.  
  8. bind , "vote yes"
  9. bind . "vote no"
  10. bind / "messagemode"
  11. bind 1 "weapon 1"
  12. bind 2 "weapon 2"
  13. bind 3 "weapon 3"
  14. bind 4 "weapon 4"
  15. bind 5 "weapon 5"
  16. bind 6 "weapon 6"
  17. bind 7 "weapon 7"
  18. bind 8 "weapon 8"
  19. bind 9 "weapon 9"
  20. bind a "+moveleft"
  21. bind d "+moveright"
  22. bind s "+back"
  23. bind w "+forward"
  24. bind h "vstr acctoggle"
  25. bind i "readyup"
  26. bind l "messagemode2"
  27. bind f6 "team s"
  28. bind f7 "team r"
  29. bind f8 "team b"
  30. bind capslock "+chat"
  31. bind ctrl "+speed"
  32. bind mouse1 "+attack"
  33. bind mouse3 "dropweapon;+button2;wait 5;-button2"
  34. bind mouse4 "vstr f_rj"
  35. bind pgdn "vstr vdn"
  36. bind pgup "vstr vup"
  37. bind shift "+movedown"
  38. bind space "+moveup"
  39. bind tab "+scores"
  40. bind mouse5 "say ^0:)"
  41. bind rightarrow "say ^0:D"
  42. bind leftarrow "say ^0:/"
  43. bind downarrow "say ^0:["
  44. bind uparrow "say ^0:]"
  45.  
  46. // _________
  47. // / weapons \
  48. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  49.  
  50. bind x "weapon 1 ; cg_fov 102" //g
  51. bind c "weapon 3 ; cg_fov 102" //sg
  52. bind v "weapon 4 ; cg_fov 102" //gl
  53. bind q "vstr weap5" //rl
  54. bind e "vstr weap6" //lg
  55. bind r "vstr weap7" //rg
  56. bind f "weapon 8 ; cg_fov 102" //pg
  57.  
  58. // ______
  59. // / main \
  60. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  61.  
  62. // .------ Rival settings ----------------------------------------------------.
  63. // | m_cpi "400" // Steelseries Rival |
  64. // '----------------------------------------------------------------------------'
  65.  
  66. cl_mousesenscap "0"
  67. com_maxfps "250"
  68. in_mouse "2"
  69. m_filter "0"
  70. m_pitch "0.022"
  71. m_yaw "0.022"
  72.  
  73. // wheel mouse optical
  74. m_cpi 400
  75. sensitivity 3.7
  76.  
  77. cg_hudfiles "ui/jEKKT.cfg"
  78. model "xaero/bright"
  79. headmodel "bitterman/red"
  80. cg_forceEnemyModel "keel/bright"
  81. cg_forceTeamModel "bitterman/red"
  82. cg_enemyHeadcolor "0x00ff00ff"
  83. cg_enemyLowercolor "0x00ff00ff"
  84. cg_enemyUppercolor "0x00ff00ff"
  85. cg_teamHeadcolor "0x0000ffff"
  86. cg_teamLowercolor "0x0000ffff"
  87. cg_teamUppercolor "0x0000ffff"
  88. bot_nochat "1"
  89. cg_forceEnemyWeaponColor "1"
  90. cg_forceTeamWeaponColor "1"
  91. cl_allowConsoleChat "0"
  92. com_idlesleep "0"
  93. con_background "0"
  94. con_height "0.7"
  95. con_noprint "0"
  96. con_opacity "0.9"
  97. con_scale "0.8"
  98. con_speed "1000"
  99. con_timestamps "1"
  100. winkey_disable "0"
  101.  
  102.  
  103. // ________
  104. // / visual \
  105. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  106.  
  107. cg_allowTaunt "0"
  108. cg_autoAction "0"
  109. cg_autoswitch "0"
  110. cg_bob "0"
  111. cg_brasstime "0"
  112. cg_bubbleTrail "0"
  113. cg_buzzerSound "0"
  114. cg_chatBeep "1"
  115. cg_crosshairBrightness "1"
  116. cg_crosshairColor "5"
  117. cg_crosshairHitColor "1"
  118. cg_crosshairHitStyle "2"
  119. cg_crosshairHitTime "170"
  120. cg_crosshairPulse "0"
  121. cg_drawAmmoWarning "0"
  122. cg_drawCrosshairNames "1"
  123. cg_drawCrosshairNamesOpacity "0.9"
  124. cg_drawCrosshairTeamHealth "2"
  125. cg_drawCrosshairTeamHealthSize "0.15f"
  126. cg_drawfps "1"
  127. cg_drawFragMessages "1"
  128. cg_drawFriend "1"
  129. cg_drawFullWeaponBar "0"
  130. cg_drawgun "0"
  131. cg_drawPregameMessages "0"
  132. cg_drawrewards "0"
  133. cg_drawSpecMessages "0"
  134. cg_drawTeamOverlay "2"
  135. cg_drawTeamOverlayOpacity "0.33"
  136. cg_drawTeamOverlayX "0"
  137. cg_drawTeamOverlayY "-25"
  138. cg_filter_Angles "0"
  139. cg_fov "102"
  140. cg_gibs "0"
  141. cg_gunX "0"
  142. cg_gunY "2.7"
  143. cg_gunZ "0"
  144. cg_impactSparks "0"
  145. cg_impactSparksLifetime "250"
  146. cg_impactSparksSize "7"
  147. cg_impactSparksVelocity "64"
  148. cg_itemFx "2"
  149. cg_kickScale "0"
  150. cg_killBeep "7"
  151. cg_lagometer "0"
  152. cg_levelTimerDirection "0"
  153. cg_lightningImpact "0"
  154. cg_lightningImpactCap "200"
  155. cg_lightningStyle "5"
  156. cg_marks "0"
  157. cg_muzzleFlash "0"
  158. cg_playerLean "0.7"
  159. cg_playTeamVO "0"
  160. cg_predictItems "0"
  161. cg_predictLocalRailShots "0"
  162. cg_projectileNudge "0"
  163. cg_railStyle "1"
  164. cg_scoreplums "0"
  165. cg_screenDamage "0"
  166. cg_screenDamage_Self "0"
  167. cg_screenDamage_Team "0"
  168. cg_selfOnTeamOverlay "1"
  169. cg_shadows "0"
  170. cg_simpleItems "0"
  171. cg_simpleItemsRadius "15"
  172. cg_smokeRadius_dust "0"
  173. cg_smokeRadius_GL "0"
  174. cg_smokeRadius_NG "0"
  175. cg_smokeRadius_RL "0"
  176. cg_smoke_SG "0"
  177. cg_switchonempty "1"
  178. cg_switchToEmpty "1"
  179. cg_teamChatBeep "1"
  180. cg_trueLightning "0.8"
  181. cg_trueShotgun "1"
  182. cg_waterWarp "0"
  183. cg_WeaponBar "1"
  184. cg_weaponColor_grenade "0x0000ffff"
  185. cg_zoomScaling "0"
  186. cg_zoomSensitivity "0"
  187. cg_zoomToggle "0"
  188.  
  189. cl_demoRecordMessage "0"
  190. cl_maxpackets "125"
  191. cl_timenudge "-20"
  192.  
  193. rate "25000"
  194.  
  195. r_bloomBrightThreshold "0.06"
  196. r_bloomIntensity "0.3"
  197. r_bloomPasses "2"
  198. r_bloomSaturation "1"
  199. r_bloomSceneIntensity "1"
  200. r_bloomSceneSaturation "1"
  201. r_contrast "1"
  202. r_displayrefresh "144"
  203. r_dynamiclight "0"
  204. r_enableBloom "0"
  205. r_enableColorCorrect "0"
  206. r_enablePostProcess "0"
  207. r_fastSky "0"
  208. r_fastSkyColor "0x000000"
  209. r_fullbright "0"
  210. r_gamma "0.95"
  211. r_ignorehwgamma "0"
  212. r_intensity "1"
  213. r_lightmap "0"
  214. r_lodbias "-2"
  215. r_lodscale "10"
  216. r_mapoverbrightbits "10"
  217. r_mapOverbrightCap "160"
  218. r_mode "-2"
  219. r_overbrightbits "1"
  220. r_picmip "5"
  221. r_simpleMipMaps "0"
  222. r_subdivisions "80"
  223. r_teleporterFlash "0"
  224. r_texturemode "gl_linear_mipmap_linear"
  225. r_vertexlight "1"
  226.  
  227. // ______
  228. // / rail \
  229. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  230.  
  231. cg_railtrailtime "450"
  232. color1 "20"
  233. color2 "17"
  234. r_railCoreWidth "4"
  235. r_railSegmentLength "2"
  236. r_railWidth "8"
  237.  
  238. // _______
  239. // / sound \
  240. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  241.  
  242. cg_HitBeep "2"
  243. s_ambient "0"
  244. s_mixahead "0.06"
  245. s_mixprestep "0.01"
  246. s_musicvolume "0"
  247. s_volume "0.5"
  248.  
  249. // _______
  250. // / Stuff \
  251. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  252.  
  253. seta weap5 "weapon 5 ; cg_drawcrosshair 13; cg_crosshairSize 32; cg_drawgun 0; cg_gunX 0; cg_gunZ 0 ; sensitivity 3.7 ; cl_mouseaccel 0.022 ; cg_fov 102" //rl
  254.  
  255. seta weap6 "weapon 6 ; cg_drawcrosshair 2 ; cg_crosshairSize 38; cg_drawgun 2; cg_gunX -10; cg_gunZ -8; sensitivity 0.6; cl_mouseaccel 0.04 ; cg_fov 102" //lg
  256.  
  257. seta weap7 "weapon 7 ; cg_drawcrosshair 1 ; cg_crosshairSize 58; cg_drawgun 0; cg_gunX 3; cg_gunZ -5; sensitivity 2.781 ; cl_mouseaccel 0.0165408380645 ; cg_fov 80" //rg
  258.  
  259. // ________
  260. // / Volume \
  261. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  262.  
  263. set vol00 "vstr s2; s_volume 0.0; set vdn vstr vol00; set vup vstr vol.5; set mutetoggle vstr muteon; print ^b* ^7volume ^1mute ^b*"
  264. set vol.5 "vstr s2; s_volume .05; set vdn vstr vol00; set vup vstr vol01; set mutetoggle vstr muteon; print ^b* ^7volume ^c0.05 ^b*"
  265. set vol01 "vstr s2; s_volume 0.1; set vdn vstr vol.5; set vup vstr vol02; set mutetoggle vstr muteon; print ^b* ^7volume ^30.1 ^b*"
  266. set vol02 "vstr s2; s_volume 0.2; set vdn vstr vol01; set vup vstr vol03; set mutetoggle vstr muteon; print ^b* ^7volume ^30.2 ^b*"
  267. set vol03 "vstr s2; s_volume 0.3; set vdn vstr vol02; set vup vstr vol04; set mutetoggle vstr muteon; print ^b* ^7volume ^30.3 ^b*"
  268. set vol04 "vstr s2; s_volume 0.4; set vdn vstr vol03; set vup vstr vol05; set mutetoggle vstr muteon; print ^b* ^7volume ^30.4 ^b*"
  269. set vol05 "vstr s2; s_volume 0.5; set vdn vstr vol04; set vup vstr vol06; set mutetoggle vstr muteon; print ^b* ^7volume ^30.5 ^b*"
  270. set vol06 "vstr s2; s_volume 0.6; set vdn vstr vol05; set vup vstr vol07; set mutetoggle vstr muteon; print ^b* ^7volume ^30.6 ^b*"
  271. set vol07 "vstr s2; s_volume 0.7; set vdn vstr vol06; set vup vstr vol08; set mutetoggle vstr muteon; print ^b* ^7volume ^30.7 ^b*"
  272. set vol08 "vstr s2; s_volume 0.8; set vdn vstr vol07; set vup vstr vol09; set mutetoggle vstr muteon; print ^b* ^7volume ^30.8 ^b*"
  273. set vol09 "vstr s2; s_volume 0.9; set vdn vstr vol08; set vup vstr vol10; set mutetoggle vstr muteon; print ^b* ^7volume ^30.9 ^b*"
  274. set vol10 "vstr s2; s_volume 1.0; set vdn vstr vol09; set vup vstr vol10; set mutetoggle vstr muteon; print ^b* ^7volume ^31.0 ^b*"
  275. set vdn "vstr vol04"
  276. set vup "vstr vol06"
  277. set muteon "s_volume 0;set mutetoggle vstr muteoff;print ^b* ^7mute ^b*"
  278. set muteoff "vstr vup;vstr vdn;set mutetoggle vstr muteon;print ^b* ^7volume restored ^b*"
  279. set mutetoggle "vstr muteon"
  280.  
  281. // __________
  282. // / Accuracy \
  283. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  284.  
  285. set accon "+acc;set acctoggle vstr accoff;vstr s1"
  286. set accoff "-acc;set acctoggle vstr accon ;vstr s1"
  287. set acctoggle "vstr accon"
  288.  
  289. set s1 "play sound/weapons/proxmine/wstbtick"
  290. set s2 "play sound/misc/menu2"
  291.  
  292. // ___________
  293. // / RJ script \
  294. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  295.  
  296. set f_rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
  297.  
  298. // __________
  299. // / Exec cfg \
  300. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  301.  
  302. play "sound/world/bell_01.wav"
  303. echo "^1--- ^7jEKKT ^7config ^7executed ^1---"
  304. print "^1--- ^7jEKKT ^7config ^7executed ^1---"
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