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- // __________
- // / bindings \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- unbindall
- unaliasall
- bind , "vote yes"
- bind . "vote no"
- bind / "messagemode"
- bind 1 "weapon 1"
- bind 2 "weapon 2"
- bind 3 "weapon 3"
- bind 4 "weapon 4"
- bind 5 "weapon 5"
- bind 6 "weapon 6"
- bind 7 "weapon 7"
- bind 8 "weapon 8"
- bind 9 "weapon 9"
- bind a "+moveleft"
- bind d "+moveright"
- bind s "+back"
- bind w "+forward"
- bind h "vstr acctoggle"
- bind i "readyup"
- bind l "messagemode2"
- bind f6 "team s"
- bind f7 "team r"
- bind f8 "team b"
- bind capslock "+chat"
- bind ctrl "+speed"
- bind mouse1 "+attack"
- bind mouse3 "dropweapon;+button2;wait 5;-button2"
- bind mouse4 "vstr f_rj"
- bind pgdn "vstr vdn"
- bind pgup "vstr vup"
- bind shift "+movedown"
- bind space "+moveup"
- bind tab "+scores"
- bind mouse5 "say ^0:)"
- bind rightarrow "say ^0:D"
- bind leftarrow "say ^0:/"
- bind downarrow "say ^0:["
- bind uparrow "say ^0:]"
- // _________
- // / weapons \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- bind x "weapon 1 ; cg_fov 102" //g
- bind c "weapon 3 ; cg_fov 102" //sg
- bind v "weapon 4 ; cg_fov 102" //gl
- bind q "vstr weap5" //rl
- bind e "vstr weap6" //lg
- bind r "vstr weap7" //rg
- bind f "weapon 8 ; cg_fov 102" //pg
- // ______
- // / main \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- // .------ Rival settings ----------------------------------------------------.
- // | m_cpi "400" // Steelseries Rival |
- // '----------------------------------------------------------------------------'
- cl_mousesenscap "0"
- com_maxfps "250"
- in_mouse "2"
- m_filter "0"
- m_pitch "0.022"
- m_yaw "0.022"
- // wheel mouse optical
- m_cpi 400
- sensitivity 3.7
- cg_hudfiles "ui/jEKKT.cfg"
- model "xaero/bright"
- headmodel "bitterman/red"
- cg_forceEnemyModel "keel/bright"
- cg_forceTeamModel "bitterman/red"
- cg_enemyHeadcolor "0x00ff00ff"
- cg_enemyLowercolor "0x00ff00ff"
- cg_enemyUppercolor "0x00ff00ff"
- cg_teamHeadcolor "0x0000ffff"
- cg_teamLowercolor "0x0000ffff"
- cg_teamUppercolor "0x0000ffff"
- bot_nochat "1"
- cg_forceEnemyWeaponColor "1"
- cg_forceTeamWeaponColor "1"
- cl_allowConsoleChat "0"
- com_idlesleep "0"
- con_background "0"
- con_height "0.7"
- con_noprint "0"
- con_opacity "0.9"
- con_scale "0.8"
- con_speed "1000"
- con_timestamps "1"
- winkey_disable "0"
- // ________
- // / visual \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- cg_allowTaunt "0"
- cg_autoAction "0"
- cg_autoswitch "0"
- cg_bob "0"
- cg_brasstime "0"
- cg_bubbleTrail "0"
- cg_buzzerSound "0"
- cg_chatBeep "1"
- cg_crosshairBrightness "1"
- cg_crosshairColor "5"
- cg_crosshairHitColor "1"
- cg_crosshairHitStyle "2"
- cg_crosshairHitTime "170"
- cg_crosshairPulse "0"
- cg_drawAmmoWarning "0"
- cg_drawCrosshairNames "1"
- cg_drawCrosshairNamesOpacity "0.9"
- cg_drawCrosshairTeamHealth "2"
- cg_drawCrosshairTeamHealthSize "0.15f"
- cg_drawfps "1"
- cg_drawFragMessages "1"
- cg_drawFriend "1"
- cg_drawFullWeaponBar "0"
- cg_drawgun "0"
- cg_drawPregameMessages "0"
- cg_drawrewards "0"
- cg_drawSpecMessages "0"
- cg_drawTeamOverlay "2"
- cg_drawTeamOverlayOpacity "0.33"
- cg_drawTeamOverlayX "0"
- cg_drawTeamOverlayY "-25"
- cg_filter_Angles "0"
- cg_fov "102"
- cg_gibs "0"
- cg_gunX "0"
- cg_gunY "2.7"
- cg_gunZ "0"
- cg_impactSparks "0"
- cg_impactSparksLifetime "250"
- cg_impactSparksSize "7"
- cg_impactSparksVelocity "64"
- cg_itemFx "2"
- cg_kickScale "0"
- cg_killBeep "7"
- cg_lagometer "0"
- cg_levelTimerDirection "0"
- cg_lightningImpact "0"
- cg_lightningImpactCap "200"
- cg_lightningStyle "5"
- cg_marks "0"
- cg_muzzleFlash "0"
- cg_playerLean "0.7"
- cg_playTeamVO "0"
- cg_predictItems "0"
- cg_predictLocalRailShots "0"
- cg_projectileNudge "0"
- cg_railStyle "1"
- cg_scoreplums "0"
- cg_screenDamage "0"
- cg_screenDamage_Self "0"
- cg_screenDamage_Team "0"
- cg_selfOnTeamOverlay "1"
- cg_shadows "0"
- cg_simpleItems "0"
- cg_simpleItemsRadius "15"
- cg_smokeRadius_dust "0"
- cg_smokeRadius_GL "0"
- cg_smokeRadius_NG "0"
- cg_smokeRadius_RL "0"
- cg_smoke_SG "0"
- cg_switchonempty "1"
- cg_switchToEmpty "1"
- cg_teamChatBeep "1"
- cg_trueLightning "0.8"
- cg_trueShotgun "1"
- cg_waterWarp "0"
- cg_WeaponBar "1"
- cg_weaponColor_grenade "0x0000ffff"
- cg_zoomScaling "0"
- cg_zoomSensitivity "0"
- cg_zoomToggle "0"
- cl_demoRecordMessage "0"
- cl_maxpackets "125"
- cl_timenudge "-20"
- rate "25000"
- r_bloomBrightThreshold "0.06"
- r_bloomIntensity "0.3"
- r_bloomPasses "2"
- r_bloomSaturation "1"
- r_bloomSceneIntensity "1"
- r_bloomSceneSaturation "1"
- r_contrast "1"
- r_displayrefresh "144"
- r_dynamiclight "0"
- r_enableBloom "0"
- r_enableColorCorrect "0"
- r_enablePostProcess "0"
- r_fastSky "0"
- r_fastSkyColor "0x000000"
- r_fullbright "0"
- r_gamma "0.95"
- r_ignorehwgamma "0"
- r_intensity "1"
- r_lightmap "0"
- r_lodbias "-2"
- r_lodscale "10"
- r_mapoverbrightbits "10"
- r_mapOverbrightCap "160"
- r_mode "-2"
- r_overbrightbits "1"
- r_picmip "5"
- r_simpleMipMaps "0"
- r_subdivisions "80"
- r_teleporterFlash "0"
- r_texturemode "gl_linear_mipmap_linear"
- r_vertexlight "1"
- // ______
- // / rail \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- cg_railtrailtime "450"
- color1 "20"
- color2 "17"
- r_railCoreWidth "4"
- r_railSegmentLength "2"
- r_railWidth "8"
- // _______
- // / sound \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- cg_HitBeep "2"
- s_ambient "0"
- s_mixahead "0.06"
- s_mixprestep "0.01"
- s_musicvolume "0"
- s_volume "0.5"
- // _______
- // / Stuff \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- seta weap5 "weapon 5 ; cg_drawcrosshair 13; cg_crosshairSize 32; cg_drawgun 0; cg_gunX 0; cg_gunZ 0 ; sensitivity 3.7 ; cl_mouseaccel 0.022 ; cg_fov 102" //rl
- seta weap6 "weapon 6 ; cg_drawcrosshair 2 ; cg_crosshairSize 38; cg_drawgun 2; cg_gunX -10; cg_gunZ -8; sensitivity 0.6; cl_mouseaccel 0.04 ; cg_fov 102" //lg
- seta weap7 "weapon 7 ; cg_drawcrosshair 1 ; cg_crosshairSize 58; cg_drawgun 0; cg_gunX 3; cg_gunZ -5; sensitivity 2.781 ; cl_mouseaccel 0.0165408380645 ; cg_fov 80" //rg
- // ________
- // / Volume \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- set vol00 "vstr s2; s_volume 0.0; set vdn vstr vol00; set vup vstr vol.5; set mutetoggle vstr muteon; print ^b* ^7volume ^1mute ^b*"
- set vol.5 "vstr s2; s_volume .05; set vdn vstr vol00; set vup vstr vol01; set mutetoggle vstr muteon; print ^b* ^7volume ^c0.05 ^b*"
- set vol01 "vstr s2; s_volume 0.1; set vdn vstr vol.5; set vup vstr vol02; set mutetoggle vstr muteon; print ^b* ^7volume ^30.1 ^b*"
- set vol02 "vstr s2; s_volume 0.2; set vdn vstr vol01; set vup vstr vol03; set mutetoggle vstr muteon; print ^b* ^7volume ^30.2 ^b*"
- set vol03 "vstr s2; s_volume 0.3; set vdn vstr vol02; set vup vstr vol04; set mutetoggle vstr muteon; print ^b* ^7volume ^30.3 ^b*"
- set vol04 "vstr s2; s_volume 0.4; set vdn vstr vol03; set vup vstr vol05; set mutetoggle vstr muteon; print ^b* ^7volume ^30.4 ^b*"
- set vol05 "vstr s2; s_volume 0.5; set vdn vstr vol04; set vup vstr vol06; set mutetoggle vstr muteon; print ^b* ^7volume ^30.5 ^b*"
- set vol06 "vstr s2; s_volume 0.6; set vdn vstr vol05; set vup vstr vol07; set mutetoggle vstr muteon; print ^b* ^7volume ^30.6 ^b*"
- set vol07 "vstr s2; s_volume 0.7; set vdn vstr vol06; set vup vstr vol08; set mutetoggle vstr muteon; print ^b* ^7volume ^30.7 ^b*"
- set vol08 "vstr s2; s_volume 0.8; set vdn vstr vol07; set vup vstr vol09; set mutetoggle vstr muteon; print ^b* ^7volume ^30.8 ^b*"
- set vol09 "vstr s2; s_volume 0.9; set vdn vstr vol08; set vup vstr vol10; set mutetoggle vstr muteon; print ^b* ^7volume ^30.9 ^b*"
- set vol10 "vstr s2; s_volume 1.0; set vdn vstr vol09; set vup vstr vol10; set mutetoggle vstr muteon; print ^b* ^7volume ^31.0 ^b*"
- set vdn "vstr vol04"
- set vup "vstr vol06"
- set muteon "s_volume 0;set mutetoggle vstr muteoff;print ^b* ^7mute ^b*"
- set muteoff "vstr vup;vstr vdn;set mutetoggle vstr muteon;print ^b* ^7volume restored ^b*"
- set mutetoggle "vstr muteon"
- // __________
- // / Accuracy \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- set accon "+acc;set acctoggle vstr accoff;vstr s1"
- set accoff "-acc;set acctoggle vstr accon ;vstr s1"
- set acctoggle "vstr accon"
- set s1 "play sound/weapons/proxmine/wstbtick"
- set s2 "play sound/misc/menu2"
- // ___________
- // / RJ script \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- set f_rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
- // __________
- // / Exec cfg \
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- play "sound/world/bell_01.wav"
- echo "^1--- ^7jEKKT ^7config ^7executed ^1---"
- print "^1--- ^7jEKKT ^7config ^7executed ^1---"
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