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- SSR characters rebalances
- (separate post for SR characters, because I'm guessing you're all dying to know these first...)
- Agielba
- CA added effect: increased DEF for 1 turn.
- Fortitude added effect: Counter on damage (3 times)
- Kagutsuchi: CD reduced.
- Zeta (Fire)
- CA added effect: increased Critical rate (self)
- Spear of Arvess reworked: Fire damage to one enemy; inflicts Arvess Felmare(sp?) debuff (works like Jamil's Hitmark).
- Rhapsody reworked: ATK boost changed from enemy in Break to enemy with Arvess Felmare debuff. Additional boost if enemy is in Break.
- Thousand Flame added effect: inflicts Break Boosted (Time).
- Clarisse (Fire)
- CA added effect: inflicts Debuff Resist DOWN.
- Nano Analyze added effect: Fire Resist DOWN.
- Atomic Resolution: CD reduced.
- Charlotta (Water)
- CA (5*): removed Break condition for bonus damage. Base damage and damage cap increased.
- Blue Moon: Debuff success improved.
- Sword of Lumiel @Level 100 reworked: 550% damage, reduce enemy Mode Gauge, 1-turn invulnerability (self).
- Captain of Holy Knights added effect: status boost (ATK and multiattack rate) every turn (max 5 turns). Ends if hit.
- Chat Noir
- CA (with Forewarning): reduced turn count until damage.
- CA (with Riddle): Debuff success improved. Paralysis from Phantom Thief is now considered a separate source for tolerance.
- Spectacular Heist: CD reduced, charge bar cost removed.
- Don't Trust Your Eyes: more Dodges with Riddle status.
- Societte (Water)
- CA added effect: next use of Kagura Dance is cast on all allies.
- Kagura Dance added effect: Water echo.
- Cagliostro (Earth)
- Phantasmagoria reworked: remove 1 debuff from self, Critical rate UP, special effect (multiattack rate UP, ATK/DEF UP). CD reduced. (affects all allies at Level 100 with no penalty)
- Reinforce added effect: Refresh.
- Eustace
- CA added effect: increase all allies Critical rate if 5 stacks of Loaded are consumed.
- Anti-Social added effect: increases ATK based on Loaded stacks.
- Feena (SSR)
- CA added effect: damage cap increased based on Crushed stacks.
- Melissabelle
- Right Hairsaber: increased damage.
- Left Hairsaber: increased damage.
- A.F.D.S reworked: increases Counter rate based on how low HP is; Ability damage cap UP.
- Golden Luster added effect: increased ability damage each time ability is used (max 10 stacks).
- La Fille (Light)
- CA added effect: Mirror Image (1) on allies.
- Jewel Mirror reworked: Counter on Dodge (3), Light echo until damaged.
- Io (Grand)
- CA reworked: Buffs allies based on Mystic Vortex stacks (Refresh, Stamina, damage cap UP).
- Flowery Seven: base damage increased; damage cap increased based on Vortex stacks.
- Mystic Vortex reworked: max 3 stacks, based on charge bar level (consumes existing bar instead of flat 25%?). Resets stacks on Charge Attack use, not ability use.
- Enchanted Light reworked: allies' Light damage increased based on Vortex stacks.
- Cerberus
- CA: improved triple attack rate.
- Triad Deception: Debuff success improved.
- Infernal Heaven: improved triple attack rate. Inflicts Debuff resist DOWN (stackable) on triple attack.
- Vaseraga
- 5* CA: Aubade Grynoth's effect increased.
- Forgotten Tales @Level 100: improved ATK boost.
- Feel No Pain added effect: increases DEF based on how low HP is.
- Beatrix (original)
- CA added effect: gain Jammed.
- Embrasque Sword added effect: increased evasion based on how low HP is.
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