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SSR characters rebalances

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Jun 28th, 2017
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  1. SSR characters rebalances
  2.  
  3. (separate post for SR characters, because I'm guessing you're all dying to know these first...)
  4.  
  5. Agielba
  6. CA added effect: increased DEF for 1 turn.
  7. Fortitude added effect: Counter on damage (3 times)
  8. Kagutsuchi: CD reduced.
  9.  
  10. Zeta (Fire)
  11. CA added effect: increased Critical rate (self)
  12. Spear of Arvess reworked: Fire damage to one enemy; inflicts Arvess Felmare(sp?) debuff (works like Jamil's Hitmark).
  13. Rhapsody reworked: ATK boost changed from enemy in Break to enemy with Arvess Felmare debuff. Additional boost if enemy is in Break.
  14. Thousand Flame added effect: inflicts Break Boosted (Time).
  15.  
  16. Clarisse (Fire)
  17. CA added effect: inflicts Debuff Resist DOWN.
  18. Nano Analyze added effect: Fire Resist DOWN.
  19. Atomic Resolution: CD reduced.
  20.  
  21. Charlotta (Water)
  22. CA (5*): removed Break condition for bonus damage. Base damage and damage cap increased.
  23. Blue Moon: Debuff success improved.
  24. Sword of Lumiel @Level 100 reworked: 550% damage, reduce enemy Mode Gauge, 1-turn invulnerability (self).
  25. Captain of Holy Knights added effect: status boost (ATK and multiattack rate) every turn (max 5 turns). Ends if hit.
  26.  
  27. Chat Noir
  28. CA (with Forewarning): reduced turn count until damage.
  29. CA (with Riddle): Debuff success improved. Paralysis from Phantom Thief is now considered a separate source for tolerance.
  30. Spectacular Heist: CD reduced, charge bar cost removed.
  31. Don't Trust Your Eyes: more Dodges with Riddle status.
  32.  
  33. Societte (Water)
  34. CA added effect: next use of Kagura Dance is cast on all allies.
  35. Kagura Dance added effect: Water echo.
  36.  
  37. Cagliostro (Earth)
  38. Phantasmagoria reworked: remove 1 debuff from self, Critical rate UP, special effect (multiattack rate UP, ATK/DEF UP). CD reduced. (affects all allies at Level 100 with no penalty)
  39. Reinforce added effect: Refresh.
  40.  
  41. Eustace
  42. CA added effect: increase all allies Critical rate if 5 stacks of Loaded are consumed.
  43. Anti-Social added effect: increases ATK based on Loaded stacks.
  44.  
  45. Feena (SSR)
  46. CA added effect: damage cap increased based on Crushed stacks.
  47.  
  48. Melissabelle
  49. Right Hairsaber: increased damage.
  50. Left Hairsaber: increased damage.
  51. A.F.D.S reworked: increases Counter rate based on how low HP is; Ability damage cap UP.
  52. Golden Luster added effect: increased ability damage each time ability is used (max 10 stacks).
  53.  
  54. La Fille (Light)
  55. CA added effect: Mirror Image (1) on allies.
  56. Jewel Mirror reworked: Counter on Dodge (3), Light echo until damaged.
  57.  
  58. Io (Grand)
  59. CA reworked: Buffs allies based on Mystic Vortex stacks (Refresh, Stamina, damage cap UP).
  60. Flowery Seven: base damage increased; damage cap increased based on Vortex stacks.
  61. Mystic Vortex reworked: max 3 stacks, based on charge bar level (consumes existing bar instead of flat 25%?). Resets stacks on Charge Attack use, not ability use.
  62. Enchanted Light reworked: allies' Light damage increased based on Vortex stacks.
  63.  
  64. Cerberus
  65. CA: improved triple attack rate.
  66. Triad Deception: Debuff success improved.
  67. Infernal Heaven: improved triple attack rate. Inflicts Debuff resist DOWN (stackable) on triple attack.
  68.  
  69. Vaseraga
  70. 5* CA: Aubade Grynoth's effect increased.
  71. Forgotten Tales @Level 100: improved ATK boost.
  72. Feel No Pain added effect: increases DEF based on how low HP is.
  73.  
  74. Beatrix (original)
  75. CA added effect: gain Jammed.
  76. Embrasque Sword added effect: increased evasion based on how low HP is.
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