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- ■Scope: Role Action
- ■Impact: Stun / Interject
- ■Details:
- Please consider removing the ability for players to "Stun" enemies, and make all actions that could be stunned by players instead be effected by Interjet/Silence instead. Remove the immunity building to silence/interject from all enemies. (IE: After three, do not become immune. Same for players.) Make tanks have a role trait that increases interject's debuff timer to 5 seconds.
- Removing stun altogether will help deal with the Japanese Community having qualms about "Holy spam." In addition, enemy actions that can only be stunned do not get the same cast bar effect as actions that can be interrupted by interject/silence, and thus defeats the purpose of the developers adding the cast bar effect in the first place.
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