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- python Tut-Shadow-Mapping-NoShader.py
- DirectStart: Starting the game.
- Known pipe types:
- glxGraphicsPipe
- (all display modules loaded.)
- :display:gsg:glgsg(error): GL texture creation failed for : invalid operation
- :display:gsg:glgsg(error): Could not load
- :display:gsg:glgsg(error): at 415 of panda/src/glstuff/glGraphicsBuffer_src.cxx : GL error 1286
- :display:gsg:glgsg(error): EXT_framebuffer_object reports non-framebuffer-completeness:
- :display:gsg:glgsg(error): FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT for offscreen buffer
- :display:gsg:glgsg(error): GL texture creation failed for : invalid operation
- :display:gsg:glgsg(error): Could not load
- :display:gsg:glgsg(error): GL texture creation failed for : invalid operation
- :display:gsg:glgsg(error): Could not load
- :display:gsg:glgsg(error): GL texture creation failed for : invalid operation
- :display:gsg:glgsg(error): Could not load
- Segmentation fault
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