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  1. Mass Effect: Andromeda Patch 1.06 Notes (official Bioware blog link: http://blog.bioware.com/2017/05/09/mass-effect-andromeda-patch-1-06-notes/ )
  2.  
  3.  
  4. Single Player
  5.  
  6. - Fixed issue that caused singleplayer difficulty to impact multiplayer
  7.  
  8. - Improved performance and stability
  9.  
  10. - Various improvements to cinematic scenes
  11.  
  12. - Fixed issue where SAM would mistakenly tell Ryder they have new email
  13.  
  14. - Conversation options will no longer appear “greyed out” if new content is available
  15.  
  16. - Improved legibility of subtitles
  17.  
  18. - Maximum Nexus Level increased to 29
  19.  
  20. - Single player balance improvements at higher difficulties.
  21.  
  22. - Fixed issues with player animations getting stuck when jumping or changing direction repeatedly
  23.  
  24. - Increased the number of autosaves allowed
  25.  
  26. - Special items will not carry over into New Game+
  27.  
  28. - Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled
  29.  
  30. - Fixed issue that could cause AVP to reset to zero for all planets except Kadara
  31.  
  32. - Weapon and armor vendors now carry inventory once player reaches Level 61
  33.  
  34. - Chest armors now have level restrictions
  35.  
  36. - Bonus items—such as Pathfinder Armor—can now be deconstructed
  37.  
  38. - Fusion Mod of Resistance no longer continues to apply evade damage once unequipped
  39.  
  40. - Improved responsiveness of control sticks
  41.  
  42. - Fixed clipping issue on Sara Ryder’s casual jacket
  43.  
  44. - Added graphics options to toggle Motion Blur and Depth of Field
  45.  
  46. - Fixed issue where Remnant VI would stop attacking
  47.  
  48. - Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation
  49.  
  50. - Fixed interaction with datapad in the Search for the Remnant Drive Core mission.
  51.  
  52. - Fixed issue where squadmate could not be revived if killed by a fiend at Site 2
  53.  
  54. - Swapping a dead squadmate at a loadout will not cause them to die permanently
  55.  
  56. - Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue
  57.  
  58. - Fixed issue where player could romance both Cora and Peebee
  59.  
  60. - Fixed issue where player could romance both Vetra and Peebee
  61.  
  62. - Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission
  63.  
  64. - Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable
  65.  
  66. - Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission
  67.  
  68. - Fixed broken Nomad Shield Crafting mission
  69.  
  70. - Fixed health issues with Architect’s leg that prevented completion of the fight
  71.  
  72. - Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite.
  73.  
  74. - Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives
  75.  
  76. - Leaving the Nomad while falling out of bounds no longer results in infinite loading screen
  77.  
  78. - Fixed issue where Nomad jump control was not remapping
  79.  
  80. - Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy
  81.  
  82. - Improved performance on Eos when approaching or fast travelling to Prodromos
  83.  
  84. - Loading auto-save will not block progress after kett encounter near Site 1 power relay station
  85.  
  86. - Eliminated player fall through on Tempest after loading autosaves in space
  87.  
  88. - Reduced the cost of Strike Team equipment and improved its effectiveness
  89.  
  90. - A default Ryder name can now carry over to New Game+
  91.  
  92. - Fixed issue where dialogue choices would auto-select when using mouse and keyboard
  93.  
  94. - Improvements to display when running at different resolutions
  95.  
  96.  
  97. Multiplayer
  98.  
  99. - Fixed issue where player would crouch repeatedly while interacting with device
  100.  
  101. - Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker
  102.  
  103. - Improvements to reduce lag for players and hosts
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