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- Mass Effect: Andromeda Patch 1.06 Notes (official Bioware blog link: http://blog.bioware.com/2017/05/09/mass-effect-andromeda-patch-1-06-notes/ )
- Single Player
- - Fixed issue that caused singleplayer difficulty to impact multiplayer
- - Improved performance and stability
- - Various improvements to cinematic scenes
- - Fixed issue where SAM would mistakenly tell Ryder they have new email
- - Conversation options will no longer appear “greyed out” if new content is available
- - Improved legibility of subtitles
- - Maximum Nexus Level increased to 29
- - Single player balance improvements at higher difficulties.
- - Fixed issues with player animations getting stuck when jumping or changing direction repeatedly
- - Increased the number of autosaves allowed
- - Special items will not carry over into New Game+
- - Fixed issue where subtitles would not appear while waiting at the dialogue wheel if subtitles were disabled
- - Fixed issue that could cause AVP to reset to zero for all planets except Kadara
- - Weapon and armor vendors now carry inventory once player reaches Level 61
- - Chest armors now have level restrictions
- - Bonus items—such as Pathfinder Armor—can now be deconstructed
- - Fusion Mod of Resistance no longer continues to apply evade damage once unequipped
- - Improved responsiveness of control sticks
- - Fixed clipping issue on Sara Ryder’s casual jacket
- - Added graphics options to toggle Motion Blur and Depth of Field
- - Fixed issue where Remnant VI would stop attacking
- - Turbocharge will not deplete spare ammo when used on a weapon with the Vintage Heat Sink augmentation
- - Fixed interaction with datapad in the Search for the Remnant Drive Core mission.
- - Fixed issue where squadmate could not be revived if killed by a fiend at Site 2
- - Swapping a dead squadmate at a loadout will not cause them to die permanently
- - Nexus tram now operates during Nexus Reunion mission even if player has not completed Prologue
- - Fixed issue where player could romance both Cora and Peebee
- - Fixed issue where player could romance both Vetra and Peebee
- - Taking the left path in the Havarl dungeon will not block progression on Remnant Scanner mission
- - Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable
- - Fixed issue where player couldn’t hide Ryder’s helmet after completing Ark Natanus mission
- - Fixed broken Nomad Shield Crafting mission
- - Fixed health issues with Architect’s leg that prevented completion of the fight
- - Frequency mission on Voeld is no longer blocked if player leaves the area after scanning the meteorite.
- - Missing Science Crew mission no longer blocked if Ryder kills the Architect before finishing objectives
- - Leaving the Nomad while falling out of bounds no longer results in infinite loading screen
- - Fixed issue where Nomad jump control was not remapping
- - Fixed issue where Cora slowly fell back to the ground after charging an airborne enemy
- - Improved performance on Eos when approaching or fast travelling to Prodromos
- - Loading auto-save will not block progress after kett encounter near Site 1 power relay station
- - Eliminated player fall through on Tempest after loading autosaves in space
- - Reduced the cost of Strike Team equipment and improved its effectiveness
- - A default Ryder name can now carry over to New Game+
- - Fixed issue where dialogue choices would auto-select when using mouse and keyboard
- - Improvements to display when running at different resolutions
- Multiplayer
- - Fixed issue where player would crouch repeatedly while interacting with device
- - Player’s deceased character no longer falls through the floor after an Ascendant attack in the extraction zone on Firebase Icebreaker
- - Improvements to reduce lag for players and hosts
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