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- Tp items once: ( Execute this first even if you will use loop, or else u get kicked. )
- check = function(x)
- for _,v in next, x:GetChildren() do
- if v:IsA("Tool") then
- if not v.Parent:FindFirstChild("Humanoid") then
- v.TextureId = "";
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- check(v)
- end
- end
- check(workspace)
- Tp Items(Loop):
- while wait(3) do
- for _,v in pairs(workspace:GetChildren()) do
- if v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- print("Teleported Item!")
- end
- end
- end
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