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- BurnSycleFO4,19 November
- Fallout 4 Vulkan 2.5 Beta- In testing and user feedback mode. Will use Async version of DXVK going forward as this is a single player game. Post findings on Nexus page to help other users troubleshoot this program as main support has gone dormant for the time being.
- Posted Vulkan 1.3 capable beta version.
- Continue to use Fallout 4 Vulkan 2.0 for legacy purposes.
- please continue to refer to Xrayy for all questions as he will answer any questions and other bugs. Remember, sometimes other mods that can cause issues and not this program. A test with no mods installed first is recommended.
- ------------------------------------------------------------
- xrayy, 25 June 22
- this first update from my side (xrayy) as the new maintenance supporter of this site. as some of you know i also offer some dxvk information on my dxvk page. I recommend to study also this page and the user comments and experiences.
- DXVK lives because you use it in SSE and fo4 and you have your experiences with it. some are good, some are mediocre and some are even bad.
- my idea is to exchange dxvk experiences with your shared posts in one mod and one thread.
- for the time both sites can be used for both games as they both use mainly the same game engine.
- many thanks to BurnsycleFO4 for his work and providing this page and putting things together with so much valuable dxvk information!
- two infos for you i experienced during the time i used dxvk:
- 1. DXVK FO4 seems to provide a significant performance gain for some AMD users due to better dxvk multithreaded rendering support compared to standard DX11 AMD drivers.
- 2. Nvida drivers deliver better dx11 perfomance due better multithreading out of the box. performance gain is mostly mediocre or even zero.
- sse experience with dxvk seems comparable but it often depends on the individual pc, driver and hw setup
- ------------------------------------------------------------------------------------------------------------------------------------------
- -MINOR UPDATE JUNE 24TH
- Xrayy is now the main maintainer of this project. He has experience with DXVK Fallout and Skyim. Direct all future questions to him.
- A new vision is needed on the project and I will now focus on XBox console modding for the foreseeable future
- (add me on Xbox under username:BurnSycle)
- -MINOR UPDATE JANUARY 27TH
- -Safer automatic .MSI based uninstaller. DO NOT uninstall with older .exe version of program. Manual method ALWAYS safest.
- -MagPie Simple included in latest .MSI
- -6 month cycle continues
- -MAJOR UPDATE JANUARY 19TH
- -included English version of MagPie FSR for AMD Users
- -NvAPI entrypoints now implemented for future Nvidia DLSS support by querying from Vulkan and forwarding the relevant calls.
- -Older users backup dxvk.conf into zip file
- my idea is to exchange dxvk experiences with your shared posts in one mod and one thread.
- for the time both sites can be used for both games as they both use mainly the same game engine.
- many thanks to BurnsycleFO4 for his work and providing this page and putting things together with so much valuable dxvk information!
- two infos for you i experienced during the time i used dxvk:
- 1. DXVK FO4 seems to provide a significant performance gain for some AMD users due to better dxvk multithreaded rendering support compared to standard DX11 AMD drivers.
- 2. Nvida drivers deliver better dx11 perfomance due better multithreading out of the box. performance gain is mostly mediocre or even zero.
- sse experience with dxvk seems comparable but it often depends on the individual pc, driver and hw setup
- ------------------------------------------------------------------------------------------------------------------------------------------
- -MINOR UPDATE JUNE 24TH
- Xrayy is now the main maintainer of this project. He has experience with DXVK Fallout and Skyim. Direct all future questions to him.
- A new vision is needed on the project and I will now focus on XBox console modding for the foreseeable future
- (add me on Xbox under username:BurnSycle)
- -MINOR UPDATE JANUARY 27TH
- -Safer automatic .MSI based uninstaller. DO NOT uninstall with older .exe version of program. Manual method ALWAYS safest.
- -MagPie Simple included in latest .MSI
- -6 month cycle continues
- -MAJOR UPDATE JANUARY 19TH
- -included English version of MagPie FSR for AMD Users
- -NvAPI entrypoints now implemented for future Nvidia DLSS support by querying from Vulkan and forwarding the relevant calls.
- -Older users backup dxvk.conf into zip file
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