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- while wait() do
- player = game.Players.LocalPlayer
- list = game.Workspace.Folder:GetChildren()
- for i = 1, #list do
- if list[i]:FindFirstChild("isdodge") ~= nil then
- if list[i].Humanoid.Health > 10 then
- if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then
- wait()
- local A_1 = game.Workspace:FindFirstChild("Part")
- local A_2 = 90000000
- local A_3 = game.Players.LocalPlayer.Character.Torso.voiceline
- local A_4 = list[i].Humanoid
- local A_6 = false
- local A_7 = false
- local Event = game:GetService("ReplicatedStorage").Specials.explosionevent
- Event:FireServer(A_1, A_2, A_3, A_4, A_6, A_7)
- end
- end
- end
- end
- end
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