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- Usage tips: As tempting as it is to lead Slowbro every game, it's often not the best use of your time, both in terms of counterleading your opponent and in terms of screens' actual value in that game. In games with a suspected Simple Ghost on the other side, preserve Yveltal's HP in order to snipe it with Wicked Blow. Kartana's best used when Imposter is paralyzed or absent, as this leaves it with essentially zero counters besides repeated sacks to get V-create drops. Gunk Shot Arceus-Ghost allows it to snipe MAudino and Arceus-Fairy without any necessary team support.
- Weaknesses: Fur Coat Dondozo, despite being otherwise awful, puts a major dent in this team's progress-making ability, as Kartana lacks a Grass move. Rock move Diancie can put you in a dodgy position if you don't have any screens up. Yveltal's Imposter-proof is Diancie, which doesn't have recovery, so this will in most likelihood go down on the third time Imposter copies Yveltal. Fur Coat Miraidon can be inconvenient to get progress against if Diancie's not very healthy.
- Effectiveness: Went 28-4 on suspect ladder, has remained strong in private games.
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