Advertisement
Guest User

Untitled

a guest
Jun 3rd, 2017
334
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.65 KB | None | 0 0
  1. //
  2. // server.cfg
  3. //
  4. // comments are written with "//" in front of them.
  5.  
  6. // NOTE: More parameters and details are available at http://community.bistudio.com/wiki/server.cfg
  7.  
  8. // STEAM PORTS (not needed anymore, it's +1 +2 to gameport)
  9. // steamPort = 8766; // default 8766, needs to be unique if multiple serves on same box
  10. // steamQueryPort = 27016; // default 27016, needs to be unique if multiple servers on same box
  11.  
  12.  
  13. // GENERAL SETTINGS
  14. hostname = "Anarchy UK ARGO Server"; // Name of the server displayed in the public server list
  15. //password = "ServerPassword"; // Password required to join the server (remove // at start of line to enable)
  16. passwordAdmin = "******"; // Password to login as admin. Open the chat and type: #login password
  17. maxPlayers = 10; // Maximum amount of players, including headless clients. Anybody who joins the server is considered a player, regardless of their role or team.
  18. persistent = 1; // If set to 1, missions will continue to run after all players have disconnected; required if you want to use the -autoInit startup parameter
  19.  
  20. // VOICE CHAT
  21. disableVoN = 0; // If set to 1, voice chat will be disabled
  22. vonCodecQuality = 30; // Supports range 1-30; 1-10 is 8kHz (narrowband), 11-20 is 16kHz (wideband), 21-30 is 32kHz (ultrawideband); higher = better sound quality, more bandwidth consumption
  23.  
  24. autoSelectMission = true; // reports mission inside mission cycle even before first player join the server
  25.  
  26. // VOTING
  27. voteMissionPlayers = 1; // Minimum number of players required before displaying the mission selection screen, if you have not already selected a mission in this config
  28. voteThreshold = 0.33; // Percentage (0.00 to 1.00) of players needed to vote something into effect, for example an admin or a new mission. Set to 9999 to disable voting.
  29. allowedVoteCmds[] = // Voting commands allowed to players
  30. votingTimeOut = 30;
  31. roleTimeOut = 45;
  32. briefingTimeOut = 20;
  33. debriefingTimeOut = 30;
  34.  
  35. {
  36. // {command, preinit, postinit, threshold} - specifying a threshold value will override "voteThreshold" for that command
  37. {"admin", false, false}, // vote admin
  38. {"kick", false, true, 0.51}, // vote kick
  39. {"missions", false, false}, // mission change
  40. {"mission", false, false}, // mission selection
  41. {"restart", false, false}, // mission restart
  42. {"reassign", false, false} // mission restart with roles unassigned
  43. };
  44.  
  45. // WELCOME MESSAGE ("message of the day")
  46. // It can be several lines, separated by comma
  47. // Empty messages "" will not be displayed, but can be used to increase the delay before other messages
  48. motd[] =
  49. {
  50. "Welcome to My Arma 3 Server",
  51. "Teamspeak: ts.somewhere.com",
  52. "Website: www.example.com"
  53. };
  54. motdInterval = 5; // Number of seconds between each message
  55.  
  56. // MISSIONS CYCLE
  57. class Missions
  58. {
  59. class ProjectArgoMission01 {
  60. template = "MP_ARGO_Raid_Airfield.Abel"; //actual missions
  61. //template = "MP_ARGO_Raid_La_Trinite.Abel"; //previous missions
  62. //template = "MP_ARGO_Raid_MOUT.Abel"; //aprevious missions
  63. //template = "MP_ARGO_Raid_Radio_Station.Abel"; //previous missions
  64. //template = "MP_ARGO_Raid_Le_Port.Abel"; //previous missions
  65. //template = "MP_ARGO_Raid_AA_Site.Abel"; //previous missions
  66. };
  67.  
  68. class ProjectArgoMission02 {
  69. template = "MP_ARGO_Conf_Larche.Abel"; //actual missions
  70. //template = "MP_ARGO_Conf_La_Trinite.Abel"; //previous missions
  71. //template = "MP_ARGO_Conf_Cancon.Abel"; //previous missions
  72. //template = "MP_ARGO_Conf_Sainte_Marie.Abel"; //previous missions
  73. //template = "MP_ARGO_Conf_Le_Port.Abel"; //previous missions
  74. //template = "MP_ARGO_Conf_La_Riviere.Abel"; //previous missions
  75. };
  76.  
  77. class ProjectArgoMission03 {
  78. template = "MP_ARGO_Link_Le_Port.Abel"; //actual missions
  79. //template = "MP_ARGO_Link_Sainte_Marie.Abel"; //previous missions
  80. //template = "MP_ARGO_Link_Cancon.Abel"; //previous missions
  81. //template = "MP_ARGO_Link_Arudy"; //previous missions
  82. //template = "MP_ARGO_Link_Airfield.Abel"; //previous missions
  83. };
  84.  
  85. };
  86.  
  87. ARGOMissionVoteType = "MissionType"; //Either Clash or Raid depends on the gamemode you want to run
  88. ARGOMissionVote = true; // allows people to vote for next map after game ends
  89. For Raid And Clash both of these settings need to be present in server.cfg. For mixed you only need to use ARGOMissionVote = true;
  90.  
  91. // LOGGING
  92. timeStampFormat = "short"; // Timestamp format used in the server RPT logs. Possible values are "none" (default), "short", "full"
  93. logFile = "server_console.log"; // Server console output filename
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement