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- //
- // server.cfg
- //
- // comments are written with "//" in front of them.
- // NOTE: More parameters and details are available at http://community.bistudio.com/wiki/server.cfg
- // STEAM PORTS (not needed anymore, it's +1 +2 to gameport)
- // steamPort = 8766; // default 8766, needs to be unique if multiple serves on same box
- // steamQueryPort = 27016; // default 27016, needs to be unique if multiple servers on same box
- // GENERAL SETTINGS
- hostname = "Anarchy UK ARGO Server"; // Name of the server displayed in the public server list
- //password = "ServerPassword"; // Password required to join the server (remove // at start of line to enable)
- passwordAdmin = "******"; // Password to login as admin. Open the chat and type: #login password
- maxPlayers = 10; // Maximum amount of players, including headless clients. Anybody who joins the server is considered a player, regardless of their role or team.
- persistent = 1; // If set to 1, missions will continue to run after all players have disconnected; required if you want to use the -autoInit startup parameter
- // VOICE CHAT
- disableVoN = 0; // If set to 1, voice chat will be disabled
- vonCodecQuality = 30; // Supports range 1-30; 1-10 is 8kHz (narrowband), 11-20 is 16kHz (wideband), 21-30 is 32kHz (ultrawideband); higher = better sound quality, more bandwidth consumption
- autoSelectMission = true; // reports mission inside mission cycle even before first player join the server
- // VOTING
- voteMissionPlayers = 1; // Minimum number of players required before displaying the mission selection screen, if you have not already selected a mission in this config
- voteThreshold = 0.33; // Percentage (0.00 to 1.00) of players needed to vote something into effect, for example an admin or a new mission. Set to 9999 to disable voting.
- allowedVoteCmds[] = // Voting commands allowed to players
- votingTimeOut = 30;
- roleTimeOut = 45;
- briefingTimeOut = 20;
- debriefingTimeOut = 30;
- {
- // {command, preinit, postinit, threshold} - specifying a threshold value will override "voteThreshold" for that command
- {"admin", false, false}, // vote admin
- {"kick", false, true, 0.51}, // vote kick
- {"missions", false, false}, // mission change
- {"mission", false, false}, // mission selection
- {"restart", false, false}, // mission restart
- {"reassign", false, false} // mission restart with roles unassigned
- };
- // WELCOME MESSAGE ("message of the day")
- // It can be several lines, separated by comma
- // Empty messages "" will not be displayed, but can be used to increase the delay before other messages
- motd[] =
- {
- "Welcome to My Arma 3 Server",
- "Teamspeak: ts.somewhere.com",
- "Website: www.example.com"
- };
- motdInterval = 5; // Number of seconds between each message
- // MISSIONS CYCLE
- class Missions
- {
- class ProjectArgoMission01 {
- template = "MP_ARGO_Raid_Airfield.Abel"; //actual missions
- //template = "MP_ARGO_Raid_La_Trinite.Abel"; //previous missions
- //template = "MP_ARGO_Raid_MOUT.Abel"; //aprevious missions
- //template = "MP_ARGO_Raid_Radio_Station.Abel"; //previous missions
- //template = "MP_ARGO_Raid_Le_Port.Abel"; //previous missions
- //template = "MP_ARGO_Raid_AA_Site.Abel"; //previous missions
- };
- class ProjectArgoMission02 {
- template = "MP_ARGO_Conf_Larche.Abel"; //actual missions
- //template = "MP_ARGO_Conf_La_Trinite.Abel"; //previous missions
- //template = "MP_ARGO_Conf_Cancon.Abel"; //previous missions
- //template = "MP_ARGO_Conf_Sainte_Marie.Abel"; //previous missions
- //template = "MP_ARGO_Conf_Le_Port.Abel"; //previous missions
- //template = "MP_ARGO_Conf_La_Riviere.Abel"; //previous missions
- };
- class ProjectArgoMission03 {
- template = "MP_ARGO_Link_Le_Port.Abel"; //actual missions
- //template = "MP_ARGO_Link_Sainte_Marie.Abel"; //previous missions
- //template = "MP_ARGO_Link_Cancon.Abel"; //previous missions
- //template = "MP_ARGO_Link_Arudy"; //previous missions
- //template = "MP_ARGO_Link_Airfield.Abel"; //previous missions
- };
- };
- ARGOMissionVoteType = "MissionType"; //Either Clash or Raid depends on the gamemode you want to run
- ARGOMissionVote = true; // allows people to vote for next map after game ends
- For Raid And Clash both of these settings need to be present in server.cfg. For mixed you only need to use ARGOMissionVote = true;
- // LOGGING
- timeStampFormat = "short"; // Timestamp format used in the server RPT logs. Possible values are "none" (default), "short", "full"
- logFile = "server_console.log"; // Server console output filename
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