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- [Engine.PlayerInput]
- MoveForwardSpeed=1200.000000
- MoveStrafeSpeed=1200.000000
- LookRightScale=300.000000
- LookUpScale=-250.000000
- MouseSensitivity=5.000000
- DoubleClickTime=0.250000
- bEnableMouseSmoothing=false
- bEnableFOVScaling=true
- bUseToggleZoom=false
- Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_Jump",Command="Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- FlyingPitchSensitivity=100.000000
- FlyingYawSensitivity=100.000000
- bInvertMouse=false
- bInvertAirVehicles=False
- FOVSetting=120
- Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Use",Command="use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Reload",Command="ReloadWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_FeignDeath",Command="FeignDeath",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_LastWeaponUsed",Command="LastWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon1",Command="EquipWeapon 0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon2",Command="EquipWeapon 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon3",Command="EquipWeapon 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon4",Command="EquipWeapon 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_BugIt",Command="BugIt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleMelee",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_WeaponPicker",Command="PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleJumpJetpack",Command="ToggleJetpack 1 1| onrelease ToggleJetpack 0 | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleJetpack",Command="ToggleJetpack 1 0| onrelease ToggleJetpack 0 | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_FlyUp",Command="Axis aUp Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_FlyDown",Command="Axis aUp Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DoSki",Command="PressedSki 0| OnRelease ReleasedSki",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DoSkiJump",Command="PressedSki 1| OnRelease ReleasedSki",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DoJump",Command="DoJump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ActivateMelee",Command="PressedMelee",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ActivateLaser",Command="PressedLaser",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ActivateBelt",Command="PressedBelt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ActivatePack",Command="PressedPack",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ActivateDeployable",Command="PressedDeployable",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleSki",Command="ToggleSki",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DelaySki",Command="PressedSki | OnRelease DelayReleasedSki | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ConsoleJets",Command="ToggleJetpack 1 | onrelease ToggleJetpack 0 | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DoZoom",Command="ToggleZoom 1 | onrelease ToggleZoom 0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowEquip",Command="SetShowEquip true | Onrelease SetShowEquip false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_UseReload",Command="PressedConsoleUse",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_WeaponSwitch",Command="PressedWeaponSwitch 0 +1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_WeaponSwitchPrevWithFilter",Command="PressedWeaponSwitch 1 -1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_WeaponSwitchNextWithFilter",Command="PressedWeaponSwitch 1 +1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DropFlag",Command="DropFlag",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="DoZoom",Command="PressedZoom | OnRelease ReleasedZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ShowObjectMarkers",Command="ToggleShowObjectMarkers",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DeployableMenu",Command="| onrelease ToggleDeployableMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat1",Command="SwitchToSeat 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat2",Command="SwitchToSeat 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat3",Command="SwitchToSeat 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat4",Command="SwitchToSeat 4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat5",Command="SwitchToSeat 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SwitchToSeat6",Command="SwitchToSeat 6",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn1",Command="SwitchToCallIn 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn2",Command="SwitchToCallIn 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn3",Command="SwitchToCallIn 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn4",Command="SwitchToCallIn 4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn5",Command="SwitchToCallIn 5",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_CallIn6",Command="SwitchToCallIn 6",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_SpotTarget",Command="SpotTarget",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_OpenClasses",Command="| onrelease OpenClasses",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_MagnifyZoom",Command="MagnifyZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_DemagnifyZoom",Command="DemagnifyZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectPTH",Command="ClassHotkeyPTH",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectSEN",Command="ClassHotkeySEN",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectINF",Command="ClassHotkeyINF",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectSLD",Command="ClassHotkeySLD",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectRDR",Command="ClassHotkeyRDR",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectTCN",Command="ClassHotkeyTCN",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectJUG",Command="ClassHotkeyJUG",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectDMB",Command="ClassHotkeyDMB",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ClassSelectBRT",Command="ClassHotkeyBRT",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Friends",Command="| onrelease ToggleFriends",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_Settings",Command="| onrelease ToggleSettings",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_MainMenu",Command="| onrelease ToggleMainMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ReplyTalk",Command="| onrelease replytalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GBA_ToggleChat",Command="| onrelease ToggleChat",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftThumbStick",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_ActivateBelt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_DelaySki",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_ConsoleJets",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_RightThumbStick",Command="DoZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_LeftThumbStick",Command="| onrelease ToggleLoadoutMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_A",Command="GBA_ActivatePack",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_B",Command="GBA_ActivateMelee",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_Y",Command="GBA_WeaponSwitch",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_X",Command="GBA_UseReload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_DPad_Up",Command="| onrelease ToggleClassMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_DropFlag",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ShowObjectMarkers",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_DropFlag",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="SpaceBar",Command="GBA_DoSki",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LeftControl",Command="DoZoom",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Q",Command="GBA_LastWeaponUsed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="G",Command="GBA_Use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="R",Command="GBA_Reload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="E",Command="GBA_ActivateMelee",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="L",Command="GBA_ActivateLaser",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="C",Command="GBA_ActivatePack",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F",Command="GBA_DoJump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="X",Command="BehindView",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Z",Command="GBA_DropFlag",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="RightMouseButton",Command="GBA_ToggleJumpJetpack",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MiddleMouseButton",Command="ActivateFreeCam | OnRelease DeactivateFreeCam",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Escape",Command="OpenMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="I",Command="GBA_OpenClasses",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="U",Command="| onrelease ToggleDeployableMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="H",Command="GBA_Horn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F12",Command="GBA_BugIt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MouseScrollUp",Command="GBA_WeaponSwitchNextWithFilter",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="MouseScrollDown",Command="GBA_WeaponSwitchPrevWithFilter",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="P",Command="| onrelease ToggleTeamSelectionMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Tab",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F10",Command="stat net",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="V",Command="BeginVGS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Up",Command="Axis aLookup Speed=0.8 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Down",Command="Axis aLookup Speed=-0.8 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LeftShift",Command=" ",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="O",Command="GBA_ShowObjectMarkers",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F1",Command="GBA_SwitchToSeat1 | scale toggle dynamiclights | reconnect",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F2",Command="GBA_SwitchToSeat2 | scale toggle depthoffield",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F3",Command="GBA_SwitchToSeat3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F4",Command="GBA_SwitchToSeat4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F5",Command="VoteNo",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="F6",Command="VoteYes",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Backslash",Command="GBA_Friends",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Enter",Command="QuickClasses",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LeftAlt",Command=" ",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="K",Command="Suicide",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Tilde",Command="GBA_ToggleChat",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="One",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Three",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Four",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Five",Command="GBA_CallIn1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Six",Command="GBA_CallIn2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Seven",Command=" ",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="LeftBracket",Command="TypeKeyPressed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadOne",Command="GBA_ClassSelectPTH",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadTwo",Command="GBA_ClassSelectSEN",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadThree",Command="GBA_ClassSelectINF",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadFour",Command="GBA_ClassSelectSLD",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadFive",Command="GBA_ClassSelectRDR",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadSix",Command="GBA_ClassSelectTCN",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadSeven",Command="GBA_ClassSelectJUG",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadEight",Command="GBA_ClassSelectDMB",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="NumPadNine",Command="GBA_ClassSelectBRT",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="J",Command=" ",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="N",Command="GBA_Settings",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="M",Command="GBA_MainMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Slash",Command="GBA_ReplyTalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="[",Command="TestSteamPurchase",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- bInvertTurn=False
- Bindings=(Name="ThumbMouseButton2",Command="GBA_ActivateBelt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="ThumbMouseButton",Command="GBA_SpotTarget",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GammaH",Command="Gamma 2.0 | SetBind h Gamma19 | SetBind j Gamma21 | SetBind CapsLock GammaL",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="GammaL",Command="Gamma 0.7 | SetBind h Gamma06 | SetBind j Gamma08 | Setbind CapsLock GammaH",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="H",Command="Gamma19 | GBA_Horn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="J",Command="Gamma21",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="CapsLock",Command="GammaL",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma01",Command="Gamma 0.1 | SetBind h Gamma01 | SetBind j Gamma02",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma02",Command="Gamma 0.2 | SetBind h Gamma01 | SetBind j Gamma03",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma03",Command="Gamma 0.3 | SetBind h Gamma02 | SetBind j Gamma04",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma04",Command="Gamma 0.4 | SetBind h Gamma03 | SetBind j Gamma05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma05",Command="Gamma 0.5 | SetBind h Gamma05 | SetBind j Gamma06",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma06",Command="Gamma 0.6 | SetBind h Gamma05 | SetBind j Gamma07",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma07",Command="Gamma 0.7 | SetBind h Gamma06 | SetBind j Gamma08",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma08",Command="Gamma 0.8 | SetBind h Gamma07 | SetBind j Gamma09",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma09",Command="Gamma 0.9 | SetBind h Gamma08 | SetBind j Gamma10",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma10",Command="Gamma 1.0 | SetBind h Gamma09 | SetBind j Gamma11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma11",Command="Gamma 1.1 | SetBind h Gamma10 | SetBind j Gamma12",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma12",Command="Gamma 1.2 | SetBind h Gamma11 | SetBind j Gamma13",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma13",Command="Gamma 1.3 | SetBind h Gamma12 | SetBind j Gamma14",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma14",Command="Gamma 1.4 | SetBind h Gamma13 | SetBind j Gamma15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma15",Command="Gamma 1.5 | SetBind h Gamma14 | SetBind j Gamma16",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma16",Command="Gamma 1.6 | SetBind h Gamma15 | SetBind j Gamma17",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma17",Command="Gamma 1.7 | SetBind h Gamma16 | SetBind j Gamma18",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma18",Command="Gamma 1.8 | SetBind h Gamma17 | SetBind j Gamma19",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma19",Command="Gamma 1.9 | SetBind h Gamma18 | SetBind j Gamma20",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma20",Command="Gamma 2.0 | SetBind h Gamma19 | SetBind j Gamma21",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma21",Command="Gamma 2.1 | SetBind h Gamma20 | SetBind j Gamma22",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma22",Command="Gamma 2.2 | SetBind h Gamma21 | SetBind j Gamma23",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma23",Command="Gamma 2.3 | SetBind h Gamma22 | SetBind j Gamma24",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma24",Command="Gamma 2.4 | SetBind h Gamma23 | SetBind j Gamma25",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma25",Command="Gamma 2.5 | SetBind h Gamma24 | SetBind j Gamma26",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma26",Command="Gamma 2.6 | SetBind h Gamma25 | SetBind j Gamma27",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma27",Command="Gamma 2.7 | SetBind h Gamma26 | SetBind j Gamma29",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma28",Command="Gamma 2.8 | SetBind h Gamma27 | SetBind j Gamma29",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma29",Command="Gamma 2.9 | SetBind h Gamma28 | SetBind j Gamma30",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Gamma30",Command="Gamma 3.0 | SetBind h Gamma29 | SetBind j Gamma30",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- [Engine.DebugCameraInput]
- Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
- Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
- Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
- Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
- Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
- Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
- Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
- Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
- Bindings=(Name="Q",Command="MoveDown")
- Bindings=(Name="E",Command="MoveUp")
- Bindings=(Name="W",Command="MoveForward")
- Bindings=(Name="S",Command="MoveBackward")
- Bindings=(Name="A",Command="StrafeLeft")
- Bindings=(Name="D",Command="StrafeRight")
- Bindings=(Name="F",Command="FreezeRendering")
- Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
- Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
- Bindings=(Name="Left",Command="TurnLeft")
- Bindings=(Name="Right",Command="TurnRight")
- Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
- Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
- Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
- Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
- Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
- Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
- Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
- Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
- Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
- Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
- Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
- [UnrealEd.EditorViewportInput]
- Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
- Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
- Bindings=(Command="DELETE",Name=Delete)
- Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
- Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
- Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
- Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
- Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
- Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
- Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
- Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
- Bindings=(Command="DUPLICATE",Name=D,Shift=True)
- Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
- Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
- Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
- Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
- Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
- Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
- Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
- Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
- Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
- Bindings=(Command="SELECT NONE",Name=N,Shift=True)
- Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
- Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
- Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
- Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
- Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
- Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
- Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
- Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
- Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
- Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
- Bindings=(Command="EDIT COPY",Name=C,Control=True)
- Bindings=(Command="EDIT PASTE",Name=V,Control=True)
- Bindings=(Command="DUPLICATE",Name=W,Control=True)
- Bindings=(Command="EDIT CUT",Name=X,Control=True)
- Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
- Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
- Bindings=(Command="BRUSH ADD",Name=A,Control=True)
- Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
- Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
- Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
- Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
- Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
- Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
- Bindings=(Command="CAMERA ALIGN",Name=Home)
- Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
- Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
- Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
- Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
- Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
- Bindings=(Command="ACTOR DESELECT",Name=Escape)
- Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
- Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
- Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
- Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
- Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
- Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
- Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
- Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
- Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
- Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
- [UnrealEd.ObjectEditorViewportInput]
- Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
- Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
- Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
- [Engine.Console]
- ConsoleKey=Tilde
- MaxScrollbackSize=1024
- HistoryBot=-1
- ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
- ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
- ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
- ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
- ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
- ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
- ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of classname)")
- ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState <ClassName> (Log state names for all instances of classname)")
- ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
- ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>")
- ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
- ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
- ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <Class=ClassName> or <Name=ObjectName> or TRACE")
- ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault <Class=ClassName>")
- ManualAutoCompleteList=(Command="EditObject",Desc="EditObject <Class=ClassName> or <Name=ObjectName> or <ObjectName>")
- ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <Class/ObjectName> (Reloads config variables for the specified object/class)")
- ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <Class/ObjectName> (Reloads localized variables for the specified object/class)")
- ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <PropertyName> <Value> (Sets property to value on objectname)")
- ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
- ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
- ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
- ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
- ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
- ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
- ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
- ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
- ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
- ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
- ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
- ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
- ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
- ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
- ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
- ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
- ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
- ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
- ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
- ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
- ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
- ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
- ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
- ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
- ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
- ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
- ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
- ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
- ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
- ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
- ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
- ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
- ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
- ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
- ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
- ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
- ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
- ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
- ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
- ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode <ModeName>")
- ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
- ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
- ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
- ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
- ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
- ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass <SoundClassName> Vol=<new volume>")
- ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
- ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
- ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
- ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
- ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
- ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
- ManualAutoCompleteList=(Command="memleakcheck",Desc="")
- [Engine.DebugCameraController]
- PrimaryKey=LeftMouseButton
- SecondaryKey=RightMouseButton
- UnselectKey=Escape
- bShowSelectedInfo=true
- [Engine.UIDataStore_InputAlias]
- InputAliases=(AliasName="Generic_A",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
- InputAliases=(AliasName="Generic_B",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
- InputAliases=(AliasName="Generic_X",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Square>"))
- InputAliases=(AliasName="Generic_Y",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Triangle>"))
- InputAliases=(AliasName="Generic_LT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L2>"))
- InputAliases=(AliasName="Generic_RT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R2>"))
- InputAliases=(AliasName="Generic_LB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L1>"))
- InputAliases=(AliasName="Generic_RB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R1>"))
- InputAliases=(AliasName="Generic_Start",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Start>"))
- InputAliases=(AliasName="Generic_Back",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Select>"))
- InputAliases=(AliasName="Generic_DPad_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadUp>"))
- InputAliases=(AliasName="Generic_DPad_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadDown>"))
- InputAliases=(AliasName="Generic_DPad_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadLeft>"))
- InputAliases=(AliasName="Generic_DPad_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadRight>"))
- InputAliases=(AliasName="Gamepad_LeftStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
- InputAliases=(AliasName="Gamepad_LeftStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
- InputAliases=(AliasName="Gamepad_LeftStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
- InputAliases=(AliasName="Gamepad_LeftStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
- InputAliases=(AliasName="Gamepad_RightStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
- InputAliases=(AliasName="Gamepad_RightStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
- InputAliases=(AliasName="Gamepad_RightStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
- InputAliases=(AliasName="Gamepad_RightStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
- InputAliases=(AliasName="Generic_LeftStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStickButton>"))
- InputAliases=(AliasName="Generic_RightStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStickButton>"))
- InputAliases=(AliasName="CycleLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"))
- InputAliases=(AliasName="CycleRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"))
- InputAliases=(AliasName="AnyKey",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="<Strings:UDKGameUI.Generic.Fire>"))
- InputAliases=(AliasName="Accept",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
- InputAliases=(AliasName="Cancel",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
- InputAliases=(AliasName="SpecialLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"))
- InputAliases=(AliasName="SpecialTop",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Color:R=1,G=1,B=1,A=1><Fonts:UI_Fonts.Fonts.UI_Fonts_Xbox18>Y<Fonts:/><Color:/>"))
- InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"))
- InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"))
- InputAliases=(AliasName="ShiftUp",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"))
- InputAliases=(AliasName="ShiftDown",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"))
- InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
- InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
- InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger+XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
- InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
- InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
- InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
- InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"))
- InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"))
- [GFxUI.KeyMap]
- FullKeyboard=1
- XboxTypeS_DPad_Left=Left
- XboxTypeS_DPad_Right=Right
- XboxTypeS_DPad_Up=Up
- XboxTypeS_DPad_Down=Down
- Gamepad_RightStick_Left=GAMEPAD_RS_Left
- Gamepad_RightStick_Right=GAMEPAD_RS_Right
- Gamepad_RightStick_Up=GAMEPAD_RS_Up
- Gamepad_RightStick_Down=GAMEPAD_RS_Down
- Gamepad_LeftStick_Left=Left
- Gamepad_LeftStick_Right=Right
- Gamepad_LeftStick_Up=Up
- Gamepad_LeftStick_Down=Down
- XboxTypeS_A=GAMEPAD_A
- XboxTypeS_B=GAMEPAD_B
- XboxTypeS_X=GAMEPAD_X
- XboxTypeS_Y=GAMEPAD_Y
- XboxTypeS_LeftShoulder=GAMEPAD_L1
- XboxTypeS_LeftTrigger=GAMEPAD_L2
- XboxTypeS_LeftThumbStick=GAMEPAD_L3
- XboxTypeS_RightShoulder=GAMEPAD_R1
- XboxTypeS_RightTrigger=GAMEPAD_R2
- XboxTypeS_RightThumbStick=GAMEPAD_R3
- XboxTypeS_Start=START
- XboxTypeS_Back=BACK
- [GFxUI.GamepadMouse]
- X=None
- Y=None
- [Configuration]
- [TribesGame.TrConsolePlayerInput]
- bAutoCenterPitch=FALSE
- bAutoCenterVehiclePitch=FALSE
- AutoVehicleCenterSpeed=12000
- Dodge_Threshold=0.8
- SlowTurnScaling=0.1
- AutoCenterDelay=2.0
- bViewAccelerationEnabled=FALSE
- bDebugViewAcceleration=FALSE
- bTargetFrictionEnabled=TRUE
- bDebugTargetFriction=FALSE
- ViewAccel_YawThreshold=0.99f
- ViewAccel_DiagonalThreshold=.99f
- ViewAccel_BaseMultiplier=1.1f
- ViewAccel_TimeToHoldBeforeFastAcceleration=0.125f
- ViewAccel_RampSpeed=0.100f
- ViewAccel_MaxTurnSpeed=3.0f
- ViewAccel_Twitchy=0.98f
- MagicScaleForSensitivityMiddle=2.4f
- MagicScaleForSensitivityEdge=1.5f
- ViewAccel_PitchThreshold=0.66f
- ViewAccel_LookingUpOrDownBoundary=12000.0f
- ViewAccel_BackToCenterBoundary=3000.0f
- ViewAccel_BackToCenterSpeed=2.8f
- AutoPitchCenterSpeed=0.20f
- AutoPitchStopAdjustingValue=5.0f
- HoverBoardPitchMultiplier=0.5f
- [TribesGame.TrVehicleInput_Flying]
- Bindings=(Name="G",Command="Axis aUp Speed=+1.0 AbsoluteAxis=100")
- Bindings=(Name="N",Command="Axis aUp Speed=+1.0 AbsoluteAxis=100")
- Bindings=(Name="A",Command="GBA_TurnLeft_Gamepad")
- Bindings=(Name="F4",Command="Playersonly")
- Bindings=(Name="F5",Command="set D3DRenderDevice UsePostProcessEffects False",Control=False,Shift=False,Alt=False)
- Bindings=(Name="F6",Command="set D3DRenderDevice UsePostProcessEffects True",Control=False,Shift=False,Alt=False)")
- Bindings=(Name="F7",Command="NextViewMode")
- Bindings=(Name="F8",Command="PrevViewMode")
- Bindings=(Name="M",Command="BasePath 0")
- Bindings=(Name="N",Command="BasePath 1")
- [TribesGame.TrPlayerInput_Spectator]
- Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0 | ViewSelf")
- Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0 | ViewSelf")
- Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0 | ViewSelf")
- Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0 | ViewSelf")
- Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
- Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
- Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0 | ViewSelf")
- Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0 | ViewSelf")
- Bindings=(Name="Q",Command="MoveDown")
- Bindings=(Name="E",Command="MoveUp")
- Bindings=(Name="W",Command="MoveForward")
- Bindings=(Name="S",Command="MoveBackward")
- Bindings=(Name="A",Command="StrafeLeft")
- Bindings=(Name="D",Command="StrafeRight")
- Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
- Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
- Bindings=(Name="Left",Command="TurnLeft")
- Bindings=(Name="Right",Command="TurnRight")
- Bindings=(Name="MouseScrollUp",Command="IncreaseSpeed 250 | DecreaseCamDistance 100")
- Bindings=(Name="MouseScrollDown",Command="DecreaseSpeed 250 | IncreaseCamDistance 100")
- Bindings=(Name="LeftMouseButton",Command="ViewNextPlayer")
- Bindings=(Name="RightMouseButton",Command="ViewPreviousPlayer")
- Bindings=(Name="MiddleMouseButton",Command="ViewSelf")
- Bindings=(Name="C",Command="ViewBookmarks true | OnRelease ViewBookmarks false")
- Bindings=(Name="G",Command="ViewGenerators true | OnRelease ViewGenerators false")
- Bindings=(Name="B",Command="ViewFlagStands true | OnRelease ViewFlagStands false")
- Bindings=(Name="F",Command="ViewFlags true | OnRelease ViewFlags false")
- Bindings=(Name="V",Command="ViewVehicles true | OnRelease ViewVehicles false")
- Bindings=(Name="R",Command="ViewFastestPlayer true | OnRelease ViewFastestPlayer false")
- Bindings=(Name="Z",Command="ShowSpectatorControls")
- Bindings=(Name="X",Command="ShowSpectatorHUD")
- Bindings=(Name="Tab",Command="SetShowScores true | Onrelease SetShowScores false")
- Bindings=(Name="Escape",Command="OpenMenu")
- Bindings=(Name="LeftBracket",Command="TypeKeyPressed")
- Bindings=(Name="P",Command="| onrelease ToggleTeamSelectionMenu")
- Bindings=(Name="O",Command="ToggleShowObjectMarkers")
- Bindings=(Name="L",Command="ToggleLockViewToPlayer")
- Bindings=(Name="SpectatorKeybindOneSetBind",Command="BindSpectatorViewTarget SpectatorKeybindOne")
- Bindings=(Name="SpectatorKeybindOneGoto",Command="GotoViewTarget SpectatorKeybindOne")
- Bindings=(Name="SpectatorKeybindTwoSetBind",Command="BindSpectatorViewTarget SpectatorKeybindTwo")
- Bindings=(Name="SpectatorKeybindTwoGoto",Command="GotoViewTarget SpectatorKeybindTwo")
- Bindings=(Name="SpectatorKeybindThreeSetBind",Command="BindSpectatorViewTarget SpectatorKeybindThree")
- Bindings=(Name="SpectatorKeybindThreeGoto",Command="GotoViewTarget SpectatorKeybindThree")
- Bindings=(Name="SpectatorKeybindFourSetBind",Command="BindSpectatorViewTarget SpectatorKeybindFour")
- Bindings=(Name="SpectatorKeybindFourGoto",Command="GotoViewTarget SpectatorKeybindFour")
- Bindings=(Name="SpectatorKeybindFiveSetBind",Command="BindSpectatorViewTarget SpectatorKeybindFive")
- Bindings=(Name="SpectatorKeybindFiveGoto",Command="GotoViewTarget SpectatorKeybindFive")
- Bindings=(Name="SpectatorKeybindSixSetBind",Command="BindSpectatorViewTarget SpectatorKeybindSix")
- Bindings=(Name="SpectatorKeybindSixGoto",Command="GotoViewTarget SpectatorKeybindSix")
- Bindings=(Name="SpectatorKeybindSevenSetBind",Command="BindSpectatorViewTarget SpectatorKeybindSeven")
- Bindings=(Name="SpectatorKeybindSevenGoto",Command="GotoViewTarget SpectatorKeybindSeven")
- Bindings=(Name="SpectatorKeybindEightSetBind",Command="BindSpectatorViewTarget SpectatorKeybindEight")
- Bindings=(Name="SpectatorKeybindEightGoto",Command="GotoViewTarget SpectatorKeybindEight")
- Bindings=(Name="SpectatorKeybindNineSetBind",Command="BindSpectatorViewTarget SpectatorKeybindNine")
- Bindings=(Name="SpectatorKeybindNineGoto",Command="GotoViewTarget SpectatorKeybindNine")
- Bindings=(Name="SpectatorKeybindZeroSetBind",Command="BindSpectatorViewTarget SpectatorKeybindZero")
- Bindings=(Name="SpectatorKeybindZeroGoto",Command="GotoViewTarget SpectatorKeybindZero")
- Bindings=(Name="NumPadOne",Command="BindSpectatorViewTarget SpectatorKeybindOne",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadOne",Command="GotoViewTarget SpectatorKeybindOne",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadTwo",Command="BindSpectatorViewTarget SpectatorKeybindTwo",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadTwo",Command="GotoViewTarget SpectatorKeybindTwo",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadThree",Command="BindSpectatorViewTarget SpectatorKeybindThree",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadThree",Command="GotoViewTarget SpectatorKeybindThree",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadFour",Command="BindSpectatorViewTarget SpectatorKeybindFour",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadFour",Command="GotoViewTarget SpectatorKeybindFour",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadFive",Command="BindSpectatorViewTarget SpectatorKeybindFive",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadFive",Command="GotoViewTarget SpectatorKeybindFive",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadSix",Command="BindSpectatorViewTarget SpectatorKeybindSix",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadSix",Command="GotoViewTarget SpectatorKeybindSix",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadSeven",Command="BindSpectatorViewTarget SpectatorKeybindSeven",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadSeven",Command="GotoViewTarget SpectatorKeybindSeven",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadEight",Command="BindSpectatorViewTarget SpectatorKeybindEight",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadEight",Command="GotoViewTarget SpectatorKeybindEight",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadNine",Command="BindSpectatorViewTarget SpectatorKeybindNine",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadNine",Command="GotoViewTarget SpectatorKeybindNine",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="NumPadZero",Command="BindSpectatorViewTarget SpectatorKeybindZero",Control=False,Shift=False,Alt=True)
- Bindings=(Name="NumPadZero",Command="GotoViewTarget SpectatorKeybindZero",Control=False,Shift=False,Alt=False,bIgnoreAlt=True)
- Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
- Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
- Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
- Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
- Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
- Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
- Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
- Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
- Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
- [TribesGame.TrChatConsole]
- TribesAutoCompleteList=(Command="/stat fps",Desc="/stat fps (Display your FPS)")
- TribesAutoCompleteList=(Command="/report",Desc="/report <Player> <Reason For Reporting> (Send a confidential report to Hi-Rez)")
- TribesAutoCompleteList=(Command="/mute",Desc="/mute <Player> (Stop displaying chat from a player)")
- TribesAutoCompleteList=(Command="/unmute",Desc="/unmute <Player> (Remove a player from your muted list)")
- TribesAutoCompleteList=(Command="/votekick",Desc="/votekick <Player> (Call an in-game vote to remove a player from the match)")
- TribesAutoCompleteList=(Command="/quit",Desc="/quit (Exit the program)")
- [IniVersion]
- 0=1318970075.000000
- 1=1449873129.000000
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