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May 21st, 2018
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  1. {
  2. ImGui::Checkbox(("Enabled"), &g_Options.Skinchanger.Enabled);
  3. ImGui::SameLine();
  4. ImGui::PushItemWidth(150);
  5. if (ImGui::Button(("Force Update")))
  6. {
  7. KnifeApplyCallbk();
  8. }
  9. {
  10.  
  11.  
  12.  
  13.  
  14. ImGui::BeginChild("##skinpage1", ImVec2(290, 545), true);
  15.  
  16. {
  17. {
  18. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  19. ImGui::Text("General");
  20. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  21. }
  22. ImGui::Spacing();
  23. {
  24.  
  25. ImGui::Combo(("Knife Model"), &g_Options.Skinchanger.Knife, knives, ARRAYSIZE(knives));
  26. ImGui::Combo(("Knife Skin"), &g_Options.Skinchanger.KnifeSkin, knifeskins, ARRAYSIZE(knifeskins));
  27. ImGui::Combo(("Gloves"), &g_Options.Skinchanger.gloves, gloves, _ARRAYSIZE(gloves));
  28.  
  29.  
  30. ImGui::Columns(1);
  31. ImGui::Separator();
  32. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  33. ImGui::Text("Rifles");
  34. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  35. ImGui::Columns(2, NULL, false);
  36. ImGui::Combo(("AK-47"), &g_Options.Skinchanger.AK47Skin, ak47, ARRAYSIZE(ak47));
  37. ImGui::Combo(("M4A1-S"), &g_Options.Skinchanger.M4A1SSkin, m4a1s, ARRAYSIZE(m4a1s));
  38. ImGui::Combo(("M4A4"), &g_Options.Skinchanger.M4A4Skin, m4a4, ARRAYSIZE(m4a4));
  39. ImGui::Combo(("Galil AR"), &g_Options.Skinchanger.GalilSkin, galil, ARRAYSIZE(galil));
  40. ImGui::NextColumn();
  41. ImGui::Combo(("AUG"), &g_Options.Skinchanger.AUGSkin, aug, ARRAYSIZE(aug));
  42. ImGui::Combo(("FAMAS"), &g_Options.Skinchanger.FAMASSkin, famas, ARRAYSIZE(famas));
  43. ImGui::Combo(("Sg553"), &g_Options.Skinchanger.Sg553Skin, sg553, ARRAYSIZE(sg553));
  44.  
  45. ImGui::Columns(1);
  46. ImGui::Separator();
  47. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  48. ImGui::Text("Snipers");
  49. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  50. ImGui::Columns(2, NULL, false);
  51. ImGui::Combo(("AWP"), &g_Options.Skinchanger.AWPSkin, awp, ARRAYSIZE(awp));
  52. ImGui::Combo(("SSG08"), &g_Options.Skinchanger.SSG08Skin, ssg08, ARRAYSIZE(ssg08));
  53. ImGui::NextColumn();
  54. ImGui::Combo(("SCAR20"), &g_Options.Skinchanger.SCAR20Skin, scar20, ARRAYSIZE(scar20));
  55. ImGui::Combo(("G3SG1"), &g_Options.Skinchanger.G3sg1Skin, g3sg1, ARRAYSIZE(g3sg1));
  56.  
  57. ImGui::Columns(1);
  58. ImGui::Separator();
  59. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  60. ImGui::Text("SMG's");
  61. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  62. ImGui::Columns(2, NULL, false);
  63. ImGui::Combo(("P90"), &g_Options.Skinchanger.P90Skin, p90, ARRAYSIZE(p90));
  64. ImGui::Combo(("MP7"), &g_Options.Skinchanger.Mp7Skin, mp7, ARRAYSIZE(mp7));
  65. ImGui::Combo(("MP9"), &g_Options.Skinchanger.Mp9Skin, mp9, ARRAYSIZE(mp9));
  66. ImGui::NextColumn();
  67. ImGui::Combo(("UMP45"), &g_Options.Skinchanger.UMP45Skin, ump45, ARRAYSIZE(ump45));
  68. ImGui::Combo(("MAC-10"), &g_Options.Skinchanger.Mac10Skin, mac10, ARRAYSIZE(mac10));
  69. ImGui::Combo(("PP-Bizon"), &g_Options.Skinchanger.BizonSkin, bizon, ARRAYSIZE(bizon));
  70.  
  71. }
  72. }ImGui::EndChild();
  73.  
  74.  
  75. ImGui::SameLine();
  76.  
  77. ImGui::BeginChild("##skinpage2", ImVec2(290, 545), true);
  78. {
  79. // btndefault();
  80. {
  81. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  82. ImGui::Text("Pistols");
  83. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  84. }
  85. ImGui::Spacing();
  86. {
  87. ImGui::Columns(1);
  88.  
  89. ImGui::Columns(2, NULL, false);
  90. ImGui::Combo(("Glock-18"), &g_Options.Skinchanger.GlockSkin, glock, ARRAYSIZE(glock));
  91. ImGui::Combo(("USP-S"), &g_Options.Skinchanger.USPSkin, usp, ARRAYSIZE(usp));
  92. ImGui::Combo(("Deagle"), &g_Options.Skinchanger.DeagleSkin, deagle, ARRAYSIZE(deagle));
  93. ImGui::Combo(("Five-Seven"), &g_Options.Skinchanger.FiveSkin, five, ARRAYSIZE(five));
  94. ImGui::Combo(("Revolver"), &g_Options.Skinchanger.RevolverSkin, revolver, ARRAYSIZE(revolver));
  95.  
  96. ImGui::NextColumn();
  97. ImGui::Combo(("TEC-9"), &g_Options.Skinchanger.tec9Skin, tec9, ARRAYSIZE(tec9));
  98. ImGui::Combo(("P2000"), &g_Options.Skinchanger.P2000Skin, p2000, ARRAYSIZE(p2000));
  99. ImGui::Combo(("P250"), &g_Options.Skinchanger.P250Skin, p250, ARRAYSIZE(p250));
  100. ImGui::Combo(("Dual-Barettas"), &g_Options.Skinchanger.DualSkin, dual, ARRAYSIZE(dual));
  101. ImGui::Combo(("Cz75-Auto"), &g_Options.Skinchanger.Cz75Skin, cz75, ARRAYSIZE(cz75));
  102.  
  103. ImGui::Columns(1);
  104. ImGui::Separator();
  105. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  106. ImGui::Text("Shotguns");
  107. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  108. ImGui::Columns(2, NULL, false);
  109. ImGui::Combo(("Nova"), &g_Options.Skinchanger.NovaSkin, nova, ARRAYSIZE(nova));
  110. ImGui::Combo(("Sawed-Off"), &g_Options.Skinchanger.SawedSkin, sawed, ARRAYSIZE(sawed));
  111.  
  112. ImGui::NextColumn();
  113. ImGui::Combo(("Mag-7"), &g_Options.Skinchanger.MagSkin, mag, ARRAYSIZE(mag));
  114. ImGui::Combo(("XM1014"), &g_Options.Skinchanger.XmSkin, xm, ARRAYSIZE(xm));
  115.  
  116. ImGui::Columns(1);
  117. ImGui::Separator();
  118. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(253, 246, 146, 255));
  119. ImGui::Text("Machine Guns");
  120. ImGui::PushStyleColor(ImGuiCol_Text, ImColor(255, 255, 255, 255));
  121. ImGui::Columns(2, NULL, false);
  122. ImGui::Combo(("Negev"), &g_Options.Skinchanger.NegevSkin, negev, ARRAYSIZE(negev));
  123.  
  124. ImGui::NextColumn();
  125. ImGui::Combo(("M249"), &g_Options.Skinchanger.M249Skin, m249, ARRAYSIZE(m249));
  126.  
  127. }
  128. }
  129. }ImGui::EndChild();
  130. }
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