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skyrimprefs.ini

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Jul 1st, 2017
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=2
  11.  
  12. [Display]
  13. iBlurDeferredShadowMask=3
  14. fInteriorShadowDistance=3000.0000
  15. fShadowDistance=8000
  16. iShadowMapResolutionSecondary=4096
  17. iShadowMapResolutionPrimary=4096
  18. iShadowSplitCount=2
  19. iMaxAnisotropy=0
  20. fLeafAnimDampenDistEnd=4600.0000
  21. fLeafAnimDampenDistStart=3600.0000
  22. fTreesMidLODSwitchDist=8192
  23. fGamma=1.0000
  24. fDecalLOD2=1500.0000
  25. fDecalLOD1=1000.0000
  26. fSpecularLODStartFade=1500
  27. fShadowLODStartFade=200.0000
  28. fLightLODStartFade=3500
  29. iTexMipMapMinimum=0
  30. iTexMipMapSkip=0
  31. iWaterMultiSamples=0
  32. iMultiSample=0
  33. iShadowMode=3
  34. bTreesReceiveShadows=1
  35. bDrawLandShadows=1
  36. bShadowsOnGrass=1
  37. bFull Screen=1
  38. iSize H=1080
  39. iSize W=1920
  40. fMeshLODFadePercentDefault=1.2000
  41. fMeshLODFadeBoundDefault=256.0000
  42. fMeshLODLevel2FadeTreeDistance=4096.0000
  43. fMeshLODLevel1FadeTreeDistance=6144.0000
  44. fMeshLODLevel2FadeDist=1e+007
  45. fMeshLODLevel1FadeDist=1e+007
  46. iScreenShotIndex=2
  47. bShadowMaskZPrepass=0
  48. bMainZPrepass=0
  49. iMaxSkinDecalsPerFrame=25
  50. iMaxDecalsPerFrame=100
  51. bFloatPointRenderTarget=1
  52. sD3DDevice="NVIDIA GeForce GTX 1070"
  53. bFXAAEnabled=0
  54. iShadowMapResolution=4096
  55. fShadowBiasScale=0.15
  56. iShadowMaskQuarter=4
  57. iAdapter=0
  58. iPresentInterval=0
  59. bDeferredShadows=1
  60. iShadowFilter=3
  61. bTransparencyMultisampling=0
  62. bDrawShadows=1
  63.  
  64. [Grass]
  65. b30GrassVS=1
  66. fGrassStartFadeDistance=7000
  67. fGrassMaxStartFadeDistance=7000.0000
  68. fGrassMinStartFadeDistance=0.0000
  69.  
  70. [MAIN]
  71. bGamepadEnable=0
  72. bCrosshairEnabled=1
  73. fHUDOpacity=1.0000
  74. bSaveOnPause=0
  75. bSaveOnTravel=0
  76. bSaveOnWait=0
  77. bSaveOnRest=0
  78. fSkyCellRefFadeDistance=600000.0000
  79.  
  80. [GamePlay]
  81. bShowFloatingQuestMarkers=1
  82. bShowQuestMarkers=1
  83. iDifficulty=0
  84.  
  85. [Interface]
  86. bDialogueSubtitles=1
  87. bGeneralSubtitles=0
  88. fMouseCursorSpeed=1.0000
  89. bShowCompass=1
  90. [Controls]
  91. fGamepadHeadingSensitivity=1.0000
  92. fMouseHeadingSensitivity=0.0260
  93. bAlwaysRunByDefault=1
  94. bInvertYValues=0
  95. bGamePadRumble=0
  96. bMouseAcceleration=1
  97. bUseKinect=0
  98.  
  99. [Particles]
  100. iMaxDesired=750
  101.  
  102. [SaveGame]
  103. fAutosaveEveryXMins=60.0000
  104.  
  105. [AudioMenu]
  106. fAudioMasterVolume=0.9000
  107. fVal7=0.3000
  108. uID7=235296881
  109. fVal6=0.7000
  110. uID6=522251
  111. fVal5=1.0000
  112. uID5=410705
  113. fVal4=0.7000
  114. uID4=234883165
  115. fVal3=0.9500
  116. uID3=94881
  117. fVal2=0.4000
  118. uID2=466532
  119. fVal1=0.8500
  120. uID1=554685
  121. fVal0=0.8000
  122. uID0=1007612
  123.  
  124. [Clouds]
  125. fCloudLevel2Distance=262144.0000
  126. fCloudLevel1Distance=32768.0000
  127. fCloudLevel0Distance=16384.0000
  128. fCloudNearFadeDistance=9000.0000
  129.  
  130. [TerrainManager]
  131. fTreeLoadDistance=75000
  132. fBlockMaximumDistance=250000
  133. fBlockLevel1Distance=70000
  134. fBlockLevel0Distance=35000
  135. fSplitDistanceMult=1.5
  136. bShowLODInEditor=0
  137.  
  138. [NavMesh]
  139. fObstacleAlpha=0.5000
  140. fCoverSideHighAlpha=0.8000
  141. fCoverSideLowAlpha=0.6500
  142. fEdgeFullAlpha=1.0000
  143. fEdgeHighAlpha=0.7500
  144. fEdgeLowAlpha=0.5000
  145. fTriangleFullAlpha=0.7000
  146. fTriangleHighAlpha=0.3500
  147. fTriangleLowAlpha=0.2000
  148. fLedgeBoxHalfHeight=25.0000
  149. fEdgeDistFromVert=10.0000
  150. fEdgeThickness=10.0000
  151. fPointSize=2.5000
  152.  
  153. [Trees]
  154. bRenderSkinnedTrees=1
  155. uiMaxSkinnedTreesToRender=200
  156.  
  157. [Water]
  158. iWaterReflectionHeight=2048
  159. iWaterReflectionWidth=2048
  160. iWaterReflectHeight=512
  161. iWaterReflectWidth=512
  162. bUseWaterDisplacements=1
  163. bUseWaterRefractions=1
  164. bUseWaterReflections=1
  165. bUseWaterDepth=1
  166.  
  167. [Decals]
  168. uMaxDecals=1000
  169. bDecals=1
  170. bSkinnedDecals=1
  171. uMaxSkinDecals=100
  172. uMaxSkinDecalsPerActor=60
  173.  
  174. [LOD]
  175. fLODFadeOutMultObjects=15
  176. fLODFadeOutMultItems=15
  177. fLODFadeOutMultActors=15
  178. fLODFadeOutMultSkyCell=1.0000
  179.  
  180. [Launcher]
  181. bEnableFileSelection=1
  182. bShowAllResolutions=0
  183. uLastAspectRatio=3
  184.  
  185. [BlurShaderHDR]
  186. bDoHighDynamicRange=1
  187.  
  188. [BlurShader]
  189. bUseBlurShader=0
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