TATATATRATATATA

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Oct 19th, 2024
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  1. enum PlayerTrait1 {
  2. PlayerTrait1_finesse_shot = 1 << 0, // 1
  3. PlayerTrait1_chip_shot = 1 << 1, // 2
  4. PlayerTrait1_power_shot = 1 << 2, // 4
  5. PlayerTrait1_dead_ball = 1 << 3, // 8
  6. PlayerTrait1_power_header = 1 << 4, // 16
  7. PlayerTrait1_incisive_pass = 1 << 5, // 32
  8. PlayerTrait1_pinged_pass = 1 << 6, // 64
  9. PlayerTrait1_long_ball_pass = 1 << 7, // 128
  10. PlayerTrait1_tiki_taka = 1 << 8, // 256
  11. PlayerTrait1_whipped_pass = 1 << 9, // 512
  12. PlayerTrait1_jockey = 1 << 10, // 1024
  13. PlayerTrait1_block = 1 << 11, // 2048
  14. PlayerTrait1_intercept = 1 << 12, // 4096
  15. PlayerTrait1_anticipate = 1 << 13, // 8192
  16. PlayerTrait1_slide_tackle = 1 << 14, // 16384
  17. PlayerTrait1_bruiser = 1 << 15, // 32768
  18. PlayerTrait1_technical = 1 << 16, // 65536
  19. PlayerTrait1_rapid = 1 << 17, // 131072
  20. PlayerTrait1_flair = 1 << 18, // 262144
  21. PlayerTrait1_first_touch = 1 << 19, // 524288
  22. PlayerTrait1_trickster = 1 << 20, // 1048576
  23. PlayerTrait1_press_proven = 1 << 21, // 2097152
  24. PlayerTrait1_quick_step = 1 << 22, // 4194304
  25. PlayerTrait1_relentless = 1 << 23, // 8388608
  26. PlayerTrait1_trivela = 1 << 24, // 16777216
  27. PlayerTrait1_acrobatic = 1 << 25, // 33554432
  28. PlayerTrait1_long_throw = 1 << 26, // 67108864
  29. PlayerTrait1_aerial = 1 << 27, // 134217728
  30. PlayerTrait1_gk_far_throw = 1 << 28, // 268435456
  31. PlayerTrait1_gk_footwork = 1 << 29 // 536870912
  32. };
  33.  
  34. enum PlayerTrait2 {
  35. PlayerTrait2_gk_cross_claimer = 1 << 0, // 1
  36. PlayerTrait2_gk_rush_out = 1 << 1, // 2
  37. PlayerTrait2_gk_far_reach = 1 << 2, // 4
  38. PlayerTrait2_gk_quick_reflexes = 1 << 3, // 8
  39.  
  40. // Possible hidden traits provided by tokke001
  41. PlayerTrait2_cpuai_long_shot_taker = 1 << 4, //16
  42. PlayerTrait2_cpuai_early_crosser = 1 << 5, //32
  43. PlayerTrait2_career_solid_player = 1 << 6, //64
  44. PlayerTrait2_career_team_player = 1 << 7, //128
  45. PlayerTrait2_career_one_club_player = 1 << 8, //256
  46. PlayerTrait2_career_injury_prone = 1 << 9, //512
  47. PlayerTrait2_career_leadership = 1 << 10 //1024
  48. };
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