ArenMook

Buffed heroic

Oct 29th, 2015
406
0
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  1. if (MyPlayer.ship == null)
  2. {
  3. for (int i = 0; i < GamePlayer.list.size; ++i)
  4. {
  5. GamePlayer p = GamePlayer.list[i];
  6. if (p.isObserver) continue;
  7.  
  8. if (p.ship != null)
  9. {
  10. p.ship.AddBuff("BuffHull", 1000000f, -1f);
  11. p.ship.AddBuff("BuffDamage", 40000f, -1f);
  12. p.ship.AddBuff("BuffSight", 1f, -1f);
  13. p.ship.AdjustHP(1f, 1f, null, 1f);
  14. }
  15. }
  16.  
  17. if (GameShip.list.size < 30)
  18. {
  19. MyPlayer.SummonShip(4, 0);
  20. MyPlayer.SummonShip(4, 0);
  21. MyPlayer.SummonShip(4, 0);
  22. MyPlayer.SummonShip(4, 0);
  23. }
  24. }
  25. else
  26. {
  27. MyPlayer.ship.AddBuff("BuffHull", 5000000f, -1f);
  28. MyPlayer.ship.AddBuff("BuffDamage", 1000000f, -1f);
  29. MyPlayer.ship.AddBuff("BuffSight", 1f, -1f);
  30. MyPlayer.ship.AdjustHP(1f, 1f, null, 1f);
  31. }
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