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Sandhurst Military Academy GUI NOVEMBER 2021

Nov 6th, 2021
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  1. getgenv().AFKbe = false
  2.  
  3. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
  4.  
  5.  
  6.  
  7.  
  8. local w = library:CreateWindow("Sandhurst Military Academy") -- Creates the window
  9.  
  10. local a = w:CreateFolder("Some stuff") -- Creates the folder(U will put here your buttons,etc)
  11. local b = w:CreateFolder("Teleports") -- Creates the folder(U will put here your buttons,etc)
  12.  
  13. b:Label("Gui By Saiky on v3rm",{
  14. TextSize = 23; -- Self Explaining
  15. TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
  16. BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
  17.  
  18. })
  19.  
  20. a:Label("Favourite the game for Free Gun",{
  21. TextSize = 16; -- Self Explaining
  22. TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
  23. BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
  24.  
  25. })
  26.  
  27. a:Label("Parachute only works if you are in paras or something",{
  28. TextSize = 13; -- Self Explaining
  29. TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
  30. BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
  31.  
  32. })
  33.  
  34. a:Button("Give items",function()
  35.  
  36.  
  37. local args = {
  38. [1] = "NextGun"
  39. }
  40.  
  41. game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
  42.  
  43. for i,v in pairs(game:GetService("Workspace").RepairGiver:GetDescendants()) do
  44. if v:IsA("ClickDetector") then
  45. fireclickdetector(v)
  46. end
  47. end
  48. wait()
  49. for i,v in pairs(game:GetService("Workspace").FuelGiver:GetDescendants()) do
  50. if v:IsA("ClickDetector") then
  51. fireclickdetector(v)
  52. end
  53. end
  54. wait()
  55. for i,v in pairs(game:GetService("Workspace").RearmGiver:GetDescendants()) do
  56. if v:IsA("ClickDetector") then
  57. fireclickdetector(v)
  58. end
  59. end
  60. end)
  61.  
  62.  
  63. b:Button("Uniform House",function()
  64. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  65. local location = CFrame.new(116.00737, 38.9255676, 544.554199, 0.0125018796, 0, -0.999921858, 0, 1, 0, 0.999921858, 0, 0.0125018796)
  66. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  67. wait()
  68. pl.CFrame = location
  69. end)
  70.  
  71.  
  72.  
  73.  
  74. a:Button("Free Gun",function()
  75. local args = {
  76. [1] = "Verify"
  77. }
  78.  
  79. game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
  80.  
  81. local args = {
  82. [1] = "NextGun"
  83. }
  84.  
  85. game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
  86. end)
  87.  
  88.  
  89. a:Button("Full Bright",function()
  90. local Light = game:GetService("Lighting")
  91.  
  92. function dofullbright()
  93. Light.Ambient = Color3.new(1, 1, 1)
  94. Light.ColorShift_Bottom = Color3.new(1, 1, 1)
  95. Light.ColorShift_Top = Color3.new(1, 1, 1)
  96. end
  97.  
  98. dofullbright()
  99.  
  100. Light.LightingChanged:Connect(dofullbright)
  101. end)
  102.  
  103.  
  104. b:Button("Parade deck",function()
  105. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  106. local location = CFrame.new(144.872391, 36.2466125, 843.946838, -0.998738289, 2.45801228e-08, 0.0502183288, 2.43487044e-08, 1, -5.21998977e-09, -0.0502183288, -3.99065225e-09, -0.998738289)
  107. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  108. wait(0.1)
  109. pl.CFrame = location
  110. end)
  111.  
  112. b:Button("Paras thing",function()
  113. local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
  114. local location = CFrame.new(-290.445007, 33.8258629, 780.267944, -0.573317468, -6.94219509e-08, 0.819333315, -5.09408338e-08, 1, 4.90846404e-08, -0.819333315, -1.35964395e-08, -0.573317468)
  115. local humanoid = game.Players.LocalPlayer.Character.Humanoid
  116. wait()
  117. pl.CFrame = location
  118. end)
  119.  
  120.  
  121.  
  122. a:Button("Get Parachute",function()
  123. game:GetService("Workspace")
  124.  
  125. local playerhead = game.Players.LocalPlayer.Character.Head
  126.  
  127. for i, v in pairs(game:GetService("Workspace")["vmena_paragivers"].Touch:GetDescendants()) do
  128. if v.Name == "TouchInterest" and v.Parent then
  129.  
  130. firetouchinterest(playerhead, v.Parent, 0)
  131. wait()
  132. -- Script generated by SimpleSpy - credits to exx#9394
  133.  
  134. end
  135. end
  136. end)
  137.  
  138.  
  139.  
  140.  
  141.  
  142. a:Toggle("Pretend to be AFK",function(bool)
  143. getgenv().AFKbe = bool
  144. print(shared.toggle)
  145. if bool then
  146.  
  147. spawn(function()
  148. local args = {
  149. [1] = true
  150. }
  151.  
  152. game:GetService("ReplicatedStorage").AFKEvent:FireServer(unpack(args))
  153. wait(3)
  154. end)
  155. end
  156. end )
  157.  
  158. a:Button("Hitbox expander",function()
  159. _G.HeadSize = 20
  160. _G.Disabled = true
  161.  
  162. game:GetService('RunService').RenderStepped:connect(function()
  163. if _G.Disabled then
  164. for i,v in next, game:GetService('Players'):GetPlayers() do
  165. if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  166. pcall(function()
  167. v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
  168. v.Character.HumanoidRootPart.Transparency = 0.7
  169. v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
  170. v.Character.HumanoidRootPart.Material = "Neon"
  171. v.Character.HumanoidRootPart.CanCollide = false
  172. end)
  173. end
  174. end
  175. end
  176. end)
  177. end)
  178.  
  179.  
  180.  
  181. a:DestroyGui()
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