Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- getgenv().AFKbe = false
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("Sandhurst Military Academy") -- Creates the window
- local a = w:CreateFolder("Some stuff") -- Creates the folder(U will put here your buttons,etc)
- local b = w:CreateFolder("Teleports") -- Creates the folder(U will put here your buttons,etc)
- b:Label("Gui By Saiky on v3rm",{
- TextSize = 23; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- a:Label("Favourite the game for Free Gun",{
- TextSize = 16; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- a:Label("Parachute only works if you are in paras or something",{
- TextSize = 13; -- Self Explaining
- TextColor = Color3.fromRGB(255,255,255); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
- a:Button("Give items",function()
- local args = {
- [1] = "NextGun"
- }
- game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
- for i,v in pairs(game:GetService("Workspace").RepairGiver:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- end
- wait()
- for i,v in pairs(game:GetService("Workspace").FuelGiver:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- end
- wait()
- for i,v in pairs(game:GetService("Workspace").RearmGiver:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- end
- end)
- b:Button("Uniform House",function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(116.00737, 38.9255676, 544.554199, 0.0125018796, 0, -0.999921858, 0, 1, 0, 0.999921858, 0, 0.0125018796)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- wait()
- pl.CFrame = location
- end)
- a:Button("Free Gun",function()
- local args = {
- [1] = "Verify"
- }
- game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
- local args = {
- [1] = "NextGun"
- }
- game:GetService("ReplicatedStorage").FreeGun:InvokeServer(unpack(args))
- end)
- a:Button("Full Bright",function()
- local Light = game:GetService("Lighting")
- function dofullbright()
- Light.Ambient = Color3.new(1, 1, 1)
- Light.ColorShift_Bottom = Color3.new(1, 1, 1)
- Light.ColorShift_Top = Color3.new(1, 1, 1)
- end
- dofullbright()
- Light.LightingChanged:Connect(dofullbright)
- end)
- b:Button("Parade deck",function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(144.872391, 36.2466125, 843.946838, -0.998738289, 2.45801228e-08, 0.0502183288, 2.43487044e-08, 1, -5.21998977e-09, -0.0502183288, -3.99065225e-09, -0.998738289)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- wait(0.1)
- pl.CFrame = location
- end)
- b:Button("Paras thing",function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-290.445007, 33.8258629, 780.267944, -0.573317468, -6.94219509e-08, 0.819333315, -5.09408338e-08, 1, 4.90846404e-08, -0.819333315, -1.35964395e-08, -0.573317468)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- wait()
- pl.CFrame = location
- end)
- a:Button("Get Parachute",function()
- game:GetService("Workspace")
- local playerhead = game.Players.LocalPlayer.Character.Head
- for i, v in pairs(game:GetService("Workspace")["vmena_paragivers"].Touch:GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent then
- firetouchinterest(playerhead, v.Parent, 0)
- wait()
- -- Script generated by SimpleSpy - credits to exx#9394
- end
- end
- end)
- a:Toggle("Pretend to be AFK",function(bool)
- getgenv().AFKbe = bool
- print(shared.toggle)
- if bool then
- spawn(function()
- local args = {
- [1] = true
- }
- game:GetService("ReplicatedStorage").AFKEvent:FireServer(unpack(args))
- wait(3)
- end)
- end
- end )
- a:Button("Hitbox expander",function()
- _G.HeadSize = 20
- _G.Disabled = true
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.7
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- end)
- a:DestroyGui()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement