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CHARA-SCRIPTER Jan 18th, 2018 117 Never
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21.     if v:IsA("Hat") then
  22.         v:Destroy()
  23.     end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26.         if v:IsA("Sound") then
  27.                 v:Destroy()
  28.         end
  29. end
  30.  
  31.  
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44.  
  45. ----------------------------------------------------
  46. function lerp(a, b, t) -- Linear interpolation
  47.         return a + (b - a)*t
  48. end
  49.  
  50. function slerp(a, b, t) --Spherical interpolation
  51.         dot = a:Dot(b)
  52.         if dot > 0.99999 or dot < -0.99999 then
  53.                 return t <= 0.5 and a or b
  54.         else
  55.                 r = math.acos(dot)
  56.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  57.         end
  58. end
  59.  
  60. function matrixInterpolate(a, b, t)
  61.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  62.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  63.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  64.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  65.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  66.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  67.         local t = v1:Dot(v2)
  68.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  69.                 return CFrame.new()
  70.         end
  71.         return CFrame.new(
  72.         v0.x, v0.y, v0.z,
  73.         v1.x, v1.y, v1.z,
  74.         v2.x, v2.y, v2.z,
  75.         v3.x, v3.y, v3.z)
  76. end
  77. ----------------------------------------------------
  78. function genWeld(a,b)
  79.     local w = Instance.new("Weld",a)
  80.     w.Part0 = a
  81.     w.Part1 = b
  82.     return w
  83. end
  84. function weld(a, b)
  85.     local weld = Instance.new("Weld")
  86.     weld.Name = "W"
  87.     weld.Part0 = a
  88.     weld.Part1 = b
  89.     weld.C0 = a.CFrame:inverse() * b.CFrame
  90.     weld.Parent = a
  91.     return weld;
  92. end
  93. ----------------------------------------------------
  94. function Lerp(c1,c2,al)
  95. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  96. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  97. for i,v in pairs(com1) do
  98. com1[i] = v+(com2[i]-v)*al
  99. end
  100. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  101. end
  102. ----------------------------------------------------
  103. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  104. local wld = Instance.new("Weld", wp1)
  105. wld.Part0 = wp0
  106. wld.Part1 = wp1
  107. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  108. end
  109. ----------------------------------------------------
  110. function weld5(part0, part1, c0, c1)
  111.     weeld=Instance.new("Weld", part0)
  112.     weeld.Part0=part0
  113.     weeld.Part1=part1
  114.     weeld.C0=c0
  115.     weeld.C1=c1
  116.     return weeld
  117. end
  118. ----------------------------------------------------
  119. function HasntTouched(plrname)
  120. local ret = true
  121. for _, v in pairs(Touche) do
  122. if v == plrname then
  123. ret = false
  124. end
  125. end
  126. return ret
  127. end
  128. ----------------------------------------------------
  129. newWeld(torso, larm, -1.5, 0.5, 0)
  130. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  131. newWeld(torso, rarm, 1.5, 0.5, 0)
  132. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  133. newWeld(torso, hed, 0, 1.5, 0)
  134. newWeld(torso, lleg, -0.5, -1, 0)
  135. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  136. newWeld(torso, rleg, 0.5, -1, 0)
  137. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  138. newWeld(root, torso, 0, -1, 0)
  139. torso.Weld.C1 = CFrame.new(0, -1, 0)
  140. ----------------------------------------------------
  141. z = Instance.new("Sound", char)
  142. z.SoundId = "rbxassetid://167689675"--282572614 -- 157060424 -- 303570180
  143. z.Looped = true
  144. z.Pitch = 1
  145. z.Volume = 1
  146. wait(.1)
  147. z:Play()
  148. ----------------------------------------------------
  149. local Transforming = true
  150. hum.WalkSpeed = 0
  151. local fx = Instance.new("Part",torso)
  152. fx.Anchored = true
  153. fx.Material = "Neon"
  154. fx.CanCollide = false
  155. fx.Locked = true
  156. fx.Transparency = 1
  157. fx.Material = "Brick"
  158. fx.Size = Vector3.new(1,1,1)
  159. fx.TopSurface = "SmoothNoOutlines"
  160. fx.BottomSurface = "SmoothNoOutlines"
  161. fx.BrickColor = BrickColor.new("Navy blue")
  162. fxm = Instance.new("SpecialMesh",fx)
  163. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  164. fxm.Scale = Vector3.new(1,1,1)
  165. for i = 1, 20 do rs:wait()
  166.         fx.Transparency = fx.Transparency - (1/20)
  167.         fx.CFrame = torso.CFrame
  168.         fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  169.         rs:wait()
  170. end
  171. ------
  172. ----------------------------------------------------
  173. lleg.Transparency = 0.5
  174. rleg.Transparency = 0.5
  175. larm.Transparency = 0.5
  176. rarm.Transparency = 0.5
  177. torso.Transparency = 0.5
  178. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  179. larm1 = Instance.new("Part", char)
  180. larm1.Name = "Middle"
  181. larm1.BrickColor = BrickColor.new("Navy blue")
  182. larm1.Size = Vector3.new(1, 2, 1)
  183. larm1.CanCollide = false
  184. larm1.BottomSurface = "Smooth"
  185. larm1.TopSurface = "Smooth"
  186. larm1.Material = "Neon"
  187. Weld = Instance.new("Weld",larm)
  188. Weld.Part0 = larm
  189. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  190. Weld.Part1 = larm1
  191. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  192.  
  193. larm2 = Instance.new("Part", char)
  194. larm2.BrickColor = BrickColor.new("Cyan")
  195. larm2.Material = "DiamondPlate"
  196. larm2.Size = Vector3.new(1, 0.4, 1)
  197. larm2.CanCollide = false
  198. larm2.BottomSurface = "Smooth"
  199. larm2.TopSurface = "Smooth"
  200. Weld = Instance.new("Weld",larm)
  201. Weld.Part0 = larm
  202. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  203. Weld.Part1 = larm2
  204. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  205.  
  206. larm3 = Instance.new("Part", char)
  207. larm3.BrickColor = BrickColor.new("Cyan")
  208. larm3.Material = "DiamondPlate"
  209. larm3.Size = Vector3.new(1, 0.4, 1)
  210. larm3.CanCollide = false
  211. larm3.BottomSurface = "Smooth"
  212. larm3.TopSurface = "Smooth"
  213. Weld = Instance.new("Weld",larm)
  214. Weld.Part0 = larm
  215. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  216. Weld.Part1 = larm3
  217. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  218.  
  219. larm4 = Instance.new("Part", char)
  220. larm4.BrickColor = BrickColor.new("Cyan")
  221. larm4.Material = "DiamondPlate"
  222. larm4.Size = Vector3.new(1, 0.4, 1)
  223. larm4.CanCollide = false
  224. larm4.BottomSurface = "Smooth"
  225. larm4.TopSurface = "Smooth"
  226. Weld = Instance.new("Weld",larm)
  227. Weld.Part0 = larm
  228. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  229. Weld.Part1 = larm4
  230. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  231.  
  232. larm5 = Instance.new("Part", char)
  233. larm5.BrickColor = BrickColor.new("Cyan")
  234. larm5.Material = "DiamondPlate"
  235. larm5.Size = Vector3.new(1, 0.4, 1)
  236. larm5.CanCollide = false
  237. larm5.BottomSurface = "Smooth"
  238. larm5.TopSurface = "Smooth"
  239. Weld = Instance.new("Weld",larm)
  240. Weld.Part0 = larm
  241. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  242. Weld.Part1 = larm5
  243. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  244.  
  245. larm6 = Instance.new("Part", char)
  246. larm6.BrickColor = BrickColor.new("Cyan")
  247. larm6.Material = "DiamondPlate"
  248. larm6.Size = Vector3.new(1, 0.4, 1)
  249. larm6.CanCollide = false
  250. larm6.BottomSurface = "Smooth"
  251. larm6.TopSurface = "Smooth"
  252. Mesh = Instance.new("SpecialMesh", larm6)
  253. Mesh.MeshType = "Brick"
  254. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  255. Weld = Instance.new("Weld",larm)
  256. Weld.Part0 = larm
  257. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  258. Weld.Part1 = larm6
  259. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  260.  
  261. larm7 = Instance.new("Part", char)
  262. larm7.BrickColor = BrickColor.new("Navy blue")
  263. larm7.Size = Vector3.new(0.5, 0.3, 2)
  264. larm7.CanCollide = false
  265. larm7.BottomSurface = "Smooth"
  266. larm7.TopSurface = "Smooth"
  267. larm7.Material = "Neon"
  268. Weld = Instance.new("Weld",larm)
  269. Weld.Part0 = larm
  270. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  271. Weld.Part1 = larm7
  272. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  273.  
  274. larm8 = Instance.new("Part", char)
  275. larm8.BrickColor = BrickColor.new("Cyan")
  276. larm8.Material = "DiamondPlate"
  277. larm8.Size = Vector3.new(1, 0.4, 1)
  278. larm8.CanCollide = false
  279. larm8.BottomSurface = "Smooth"
  280. larm8.TopSurface = "Smooth"
  281. Weld = Instance.new("Weld",larm)
  282. Weld.Part0 = larm
  283. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  284. Weld.Part1 = larm8
  285. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)   
  286. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  287. rarm1 = Instance.new("Part", char)
  288. rarm1.Name = "Middle"
  289. rarm1.BrickColor = BrickColor.new("Navy blue")
  290. rarm1.Size = Vector3.new(1, 2, 1)
  291. rarm1.CanCollide = false
  292. rarm1.BottomSurface = "Smooth"
  293. rarm1.TopSurface = "Smooth"
  294. rarm1.Material = "Neon"
  295. Weld = Instance.new("Weld",rarm)
  296. Weld.Part0 = rarm
  297. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  298. Weld.Part1 = rarm1
  299. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  300.  
  301. rarm2 = Instance.new("Part", char)
  302. rarm2.BrickColor = BrickColor.new("Cyan")
  303. rarm2.Material = "DiamondPlate"
  304. rarm2.Size = Vector3.new(1, 0.4, 1)
  305. rarm2.CanCollide = false
  306. rarm2.BottomSurface = "Smooth"
  307. rarm2.TopSurface = "Smooth"
  308. Weld = Instance.new("Weld",rarm)
  309. Weld.Part0 = rarm
  310. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  311. Weld.Part1 = rarm2
  312. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  313.  
  314. rarm3 = Instance.new("Part", char)
  315. rarm3.BrickColor = BrickColor.new("Cyan")
  316. rarm3.Material = "DiamondPlate"
  317. rarm3.Size = Vector3.new(1, 0.4, 1)
  318. rarm3.CanCollide = false
  319. rarm3.BottomSurface = "Smooth"
  320. rarm3.TopSurface = "Smooth"
  321. Weld = Instance.new("Weld",rarm)
  322. Weld.Part0 = rarm
  323. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  324. Weld.Part1 = rarm3
  325. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  326.  
  327. rarm4 = Instance.new("Part", char)
  328. rarm4.BrickColor = BrickColor.new("Cyan")
  329. rarm4.Material = "DiamondPlate"
  330. rarm4.Size = Vector3.new(1, 0.4, 1)
  331. rarm4.CanCollide = false
  332. rarm4.BottomSurface = "Smooth"
  333. rarm4.TopSurface = "Smooth"
  334. Weld = Instance.new("Weld",rarm)
  335. Weld.Part0 = rarm
  336. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  337. Weld.Part1 = rarm4
  338. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  339.  
  340. rarm5 = Instance.new("Part", char)
  341. rarm5.BrickColor = BrickColor.new("Cyan")
  342. rarm5.Material = "DiamondPlate"
  343. rarm5.Size = Vector3.new(1, 0.4, 1)
  344. rarm5.CanCollide = false
  345. rarm5.BottomSurface = "Smooth"
  346. rarm5.TopSurface = "Smooth"
  347. Mesh = Instance.new("SpecialMesh", rarm5)
  348. Mesh.MeshType = "Brick"
  349. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  350. Weld = Instance.new("Weld",rarm)
  351. Weld.Part0 = rarm
  352. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  353. Weld.Part1 = rarm5
  354. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  355.  
  356. rarm6 = Instance.new("Part", char)
  357. rarm6.BrickColor = BrickColor.new("Cyan")
  358. rarm6.Material = "DiamondPlate"
  359. rarm6.Size = Vector3.new(1, 0.4, 1)
  360. rarm6.CanCollide = false
  361. rarm6.BottomSurface = "Smooth"
  362. rarm6.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rarm)
  364. Weld.Part0 = rarm
  365. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  366. Weld.Part1 = rarm6
  367. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  368.  
  369. rarm7 = Instance.new("Part", char)
  370. rarm7.BrickColor = BrickColor.new("Navy blue")
  371. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  372. rarm7.CanCollide = false
  373. rarm7.BottomSurface = "Smooth"
  374. rarm7.TopSurface = "Smooth"
  375. rarm7.Material = "Neon"
  376. Weld = Instance.new("Weld",rarm)
  377. Weld.Part0 = rarm
  378. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  379. Weld.Part1 = rarm7
  380. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  381.  
  382. rarm8 = Instance.new("Part", char)
  383. rarm8.BrickColor = BrickColor.new("Cyan")
  384. rarm8.Material = "DiamondPlate"
  385. rarm8.Size = Vector3.new(1, 0.4, 1)
  386. rarm8.CanCollide = false
  387. rarm8.BottomSurface = "Smooth"
  388. rarm8.TopSurface = "Smooth"
  389. Weld = Instance.new("Weld",rarm)
  390. Weld.Part0 = rarm
  391. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  392. Weld.Part1 = rarm8
  393. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  394. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  395. lleg1 = Instance.new("Part", char)
  396. lleg1.Name = "Middle"
  397. lleg1.BrickColor = BrickColor.new("Navy blue")
  398. lleg1.Size = Vector3.new(1, 2, 1)
  399. lleg1.CanCollide = false
  400. lleg1.BottomSurface = "Smooth"
  401. lleg1.TopSurface = "Smooth"
  402. lleg1.Material = "Neon"
  403. Weld = Instance.new("Weld",lleg)
  404. Weld.Part0 = lleg
  405. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  406. Weld.Part1 = lleg1
  407. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  408.  
  409. lleg2 = Instance.new("Part", char)
  410. lleg2.BrickColor = BrickColor.new("Cyan")
  411. lleg2.Material = "DiamondPlate"
  412. lleg2.Size = Vector3.new(1, 0.4, 1)
  413. lleg2.CanCollide = false
  414. lleg2.BottomSurface = "Smooth"
  415. lleg2.TopSurface = "Smooth"
  416. Weld = Instance.new("Weld",lleg)
  417. Weld.Part0 = lleg
  418. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  419. Weld.Part1 = lleg2
  420. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  421.  
  422. lleg3 = Instance.new("Part", char)
  423. lleg3.BrickColor = BrickColor.new("Cyan")
  424. lleg3.Material = "DiamondPlate"
  425. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  426. lleg3.CanCollide = false
  427. lleg3.BottomSurface = "Smooth"
  428. lleg3.TopSurface = "Smooth"
  429. Weld = Instance.new("Weld",lleg)
  430. Weld.Part0 = lleg
  431. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  432. Weld.Part1 = lleg3
  433. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  434.  
  435. lleg4 = Instance.new("Part", char)
  436. lleg4.BrickColor = BrickColor.new("Cyan")
  437. lleg4.Material = "DiamondPlate"
  438. lleg4.Size = Vector3.new(1, 0.4, 1)
  439. lleg4.CanCollide = false
  440. lleg4.BottomSurface = "Smooth"
  441. lleg4.TopSurface = "Smooth"
  442. Weld = Instance.new("Weld",lleg)
  443. Weld.Part0 = lleg
  444. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  445. Weld.Part1 = lleg4
  446. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  447.  
  448. lleg5 = Instance.new("Part", char)
  449. lleg5.BrickColor = BrickColor.new("Cyan")
  450. lleg5.Material = "DiamondPlate"
  451. lleg5.Size = Vector3.new(1, 0.4, 1)
  452. lleg5.CanCollide = false
  453. lleg5.BottomSurface = "Smooth"
  454. lleg5.TopSurface = "Smooth"
  455. Weld = Instance.new("Weld",lleg)
  456. Weld.Part0 = lleg
  457. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  458. Weld.Part1 = lleg5
  459. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  460.  
  461. lleg6 = Instance.new("Part", char)
  462. lleg6.BrickColor = BrickColor.new("Cyan")
  463. lleg6.Material = "DiamondPlate"
  464. lleg6.Size = Vector3.new(1, 0.4, 1)
  465. lleg6.CanCollide = false
  466. lleg6.BottomSurface = "Smooth"
  467. lleg6.TopSurface = "Smooth"
  468. Weld = Instance.new("Weld",lleg)
  469. Weld.Part0 = lleg
  470. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  471. Weld.Part1 = lleg6
  472. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  473.  
  474. lleg7 = Instance.new("Part", char)
  475. lleg7.BrickColor = BrickColor.new("Cyan")
  476. lleg7.Material = "DiamondPlate"
  477. lleg7.Size = Vector3.new(1, 0.4, 1)
  478. lleg7.CanCollide = false
  479. lleg7.BottomSurface = "Smooth"
  480. lleg7.TopSurface = "Smooth"
  481. Weld = Instance.new("Weld",lleg)
  482. Weld.Part0 = lleg
  483. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  484. Weld.Part1 = lleg7
  485. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  486. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  487. rleg1 = Instance.new("Part", char)
  488. rleg1.Name = "Middle"
  489. rleg1.BrickColor = BrickColor.new("Navy blue")
  490. rleg1.Size = Vector3.new(1, 2, 1)
  491. rleg1.CanCollide = false
  492. rleg1.BottomSurface = "Smooth"
  493. rleg1.TopSurface = "Smooth"
  494. rleg1.Material = "Neon"
  495. Weld = Instance.new("Weld",rleg)
  496. Weld.Part0 = rleg
  497. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  498. Weld.Part1 = rleg1
  499. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  500.  
  501. rleg2 = Instance.new("Part", char)
  502. rleg2.BrickColor = BrickColor.new("Cyan")
  503. rleg2.Material = "DiamondPlate"
  504. rleg2.Size = Vector3.new(1, 0.4, 1)
  505. rleg2.CanCollide = false
  506. rleg2.BottomSurface = "Smooth"
  507. rleg2.TopSurface = "Smooth"
  508. Weld = Instance.new("Weld",rleg)
  509. Weld.Part0 = rleg
  510. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  511. Weld.Part1 = rleg2
  512. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  513.  
  514. rleg3 = Instance.new("Part", char)
  515. rleg3.BrickColor = BrickColor.new("Cyan")
  516. rleg3.Material = "DiamondPlate"
  517. rleg3.Size = Vector3.new(1, 0.4, 1)
  518. rleg3.CanCollide = false
  519. rleg3.BottomSurface = "Smooth"
  520. rleg3.TopSurface = "Smooth"
  521. Weld = Instance.new("Weld",rleg)
  522. Weld.Part0 = rleg
  523. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  524. Weld.Part1 = rleg3
  525. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  526.  
  527. rleg4 = Instance.new("Part", char)
  528. rleg4.BrickColor = BrickColor.new("Cyan")
  529. rleg4.Material = "DiamondPlate"
  530. rleg4.Size = Vector3.new(1, 0.4, 1)
  531. rleg4.CanCollide = false
  532. rleg4.BottomSurface = "Smooth"
  533. rleg4.TopSurface = "Smooth"
  534. Weld = Instance.new("Weld",rleg)
  535. Weld.Part0 = rleg
  536. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  537. Weld.Part1 = rleg4
  538. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  539.  
  540. rleg5 = Instance.new("Part", char)
  541. rleg5.BrickColor = BrickColor.new("Cyan")
  542. rleg5.Material = "DiamondPlate"
  543. rleg5.Size = Vector3.new(1, 0.4, 1)
  544. rleg5.CanCollide = false
  545. rleg5.BottomSurface = "Smooth"
  546. rleg5.TopSurface = "Smooth"
  547. Weld = Instance.new("Weld",rleg)
  548. Weld.Part0 = rleg
  549. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  550. Weld.Part1 = rleg5
  551. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  552.  
  553. rleg6 = Instance.new("Part", char)
  554. rleg6.BrickColor = BrickColor.new("Cyan")
  555. rleg6.Material = "DiamondPlate"
  556. rleg6.Size = Vector3.new(1, 0.4, 1)
  557. rleg6.CanCollide = false
  558. rleg6.BottomSurface = "Smooth"
  559. rleg6.TopSurface = "Smooth"
  560. Weld = Instance.new("Weld",rleg)
  561. Weld.Part0 = rleg
  562. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) 
  563. Weld.Part1 = rleg6
  564. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  565.  
  566. rleg7 = Instance.new("Part", char)
  567. rleg7.BrickColor = BrickColor.new("Cyan")
  568. rleg7.Material = "DiamondPlate"
  569. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  570. rleg7.CanCollide = false
  571. rleg7.BottomSurface = "Smooth"
  572. rleg7.TopSurface = "Smooth"
  573. Weld = Instance.new("Weld",rleg)
  574. Weld.Part0 = rleg
  575. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  576. Weld.Part1 = rleg7
  577. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  578. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  579. Chest1 = Instance.new("Part", char)
  580. Chest1.Name = "Ball"
  581. Chest1.BrickColor = BrickColor.new("Navy blue")
  582. Chest1.Size = Vector3.new(1, 0.4, 1)
  583. Chest1.CanCollide = false
  584. Chest1.BottomSurface = "Smooth"
  585. Chest1.TopSurface = "Smooth"
  586. Chest1.Material = "Neon"
  587. Mesh = Instance.new("SpecialMesh", Chest1)
  588. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  589. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  590. Weld = Instance.new("Weld",torso)
  591. Weld.Part0 = torso
  592. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  593. Weld.Part1 = Chest1
  594. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  595.  
  596. Chest2 = Instance.new("Part", char)
  597. Chest2.BrickColor = BrickColor.new("Navy blue")
  598. Chest2.Name = "Middle"
  599. Chest2.Size = Vector3.new(2, 2, 1)
  600. Chest2.CanCollide = false
  601. Chest2.BottomSurface = "Smooth"
  602. Chest2.TopSurface = "Smooth"
  603. Chest2.Material = "Neon"
  604. Weld = Instance.new("Weld",torso)
  605. Weld.Part0 = torso
  606. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  607. Weld.Part1 = Chest2
  608. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  609.  
  610. Chest3 = Instance.new("Part", char)
  611. Chest3.BrickColor = BrickColor.new("Cyan")
  612. Chest3.Material = "DiamondPlate"
  613. Chest3.Size = Vector3.new(1, 0.4, 1)
  614. Chest3.CanCollide = false
  615. Chest3.BottomSurface = "Smooth"
  616. Chest3.TopSurface = "Smooth"
  617. Weld = Instance.new("Weld",torso)
  618. Weld.Part0 = torso
  619. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  620. Weld.Part1 = Chest3
  621. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  622.  
  623. Chest4 = Instance.new("Part", char)
  624. Chest4.BrickColor = BrickColor.new("Cyan")
  625. Chest4.Material = "DiamondPlate"
  626. Chest4.Size = Vector3.new(1, 0.4, 1)
  627. Chest4.CanCollide = false
  628. Chest4.BottomSurface = "Smooth"
  629. Chest4.TopSurface = "Smooth"
  630. Weld = Instance.new("Weld",torso)
  631. Weld.Part0 = torso
  632. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  633. Weld.Part1 = Chest4
  634. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  635.  
  636. Chest5 = Instance.new("Part", char)
  637. Chest5.BrickColor = BrickColor.new("Cyan")
  638. Chest5.Material = "DiamondPlate"
  639. Chest5.Size = Vector3.new(1, 0.4, 1)
  640. Chest5.CanCollide = false
  641. Chest5.BottomSurface = "Smooth"
  642. Chest5.TopSurface = "Smooth"
  643. Weld = Instance.new("Weld",torso)
  644. Weld.Part0 = torso
  645. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  646. Weld.Part1 = Chest5
  647. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  648.  
  649. Chest6 = Instance.new("Part", char)
  650. Chest6.BrickColor = BrickColor.new("Cyan")
  651. Chest6.Material = "DiamondPlate"
  652. Chest6.Size = Vector3.new(1, 0.4, 1)
  653. Chest6.CanCollide = false
  654. Chest6.BottomSurface = "Smooth"
  655. Chest6.TopSurface = "Smooth"
  656. Weld = Instance.new("Weld",torso)
  657. Weld.Part0 = torso
  658. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  659. Weld.Part1 = Chest6
  660. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  661.  
  662. Chest7 = Instance.new("Part", char)
  663. Chest7.BrickColor = BrickColor.new("Cyan")
  664. Chest7.Material = "DiamondPlate"
  665. Chest7.Size = Vector3.new(1, 0.4, 1)
  666. Chest7.CanCollide = false
  667. Chest7.BottomSurface = "Smooth"
  668. Chest7.TopSurface = "Smooth"
  669. Weld = Instance.new("Weld",torso)
  670. Weld.Part0 = torso
  671. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  672. Weld.Part1 = Chest7
  673. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  674.  
  675. Chest8 = Instance.new("Part", char)
  676. Chest8.BrickColor = BrickColor.new("Cyan")
  677. Chest8.Material = "DiamondPlate"
  678. Chest8.Size = Vector3.new(1, 0.4, 1)
  679. Chest8.CanCollide = false
  680. Chest8.BottomSurface = "Smooth"
  681. Chest8.TopSurface = "Smooth"
  682. Weld = Instance.new("Weld",torso)
  683. Weld.Part0 = torso
  684. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  685. Weld.Part1 = Chest8
  686. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  687.  
  688. Chest9 = Instance.new("Part", char)
  689. Chest9.BrickColor = BrickColor.new("Cyan")
  690. Chest9.Material = "DiamondPlate"
  691. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  692. Chest9.CanCollide = false
  693. Chest9.BottomSurface = "Smooth"
  694. Chest9.TopSurface = "Smooth"
  695. Weld = Instance.new("Weld",torso)
  696. Weld.Part0 = torso
  697. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  698. Weld.Part1 = Chest9
  699. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  700.  
  701. Chest10 = Instance.new("Part", char)
  702. Chest10.BrickColor = BrickColor.new("Cyan")
  703. Chest10.Material = "DiamondPlate"
  704. Chest10.Size = Vector3.new(1, 0.4, 1)
  705. Chest10.CanCollide = false
  706. Chest10.BottomSurface = "Smooth"
  707. Chest10.TopSurface = "Smooth"
  708. Mesh = Instance.new("SpecialMesh", Chest10)
  709. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  710. Weld = Instance.new("Weld",torso)
  711. Weld.Part0 = torso
  712. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713. Weld.Part1 = Chest10
  714. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  715.  
  716. Chest11 = Instance.new("Part", char)
  717. Chest11.BrickColor = BrickColor.new("Cyan")
  718. Chest11.Material = "DiamondPlate"
  719. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  720. Chest11.CanCollide = false
  721. Chest11.BottomSurface = "Smooth"
  722. Chest11.TopSurface = "Smooth"
  723. Weld = Instance.new("Weld",torso)
  724. Weld.Part0 = torso
  725. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  726. Weld.Part1 = Chest11
  727. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  728.  
  729. Chest12 = Instance.new("Part", char)
  730. Chest12.BrickColor = BrickColor.new("Cyan")
  731. Chest12.Material = "DiamondPlate"
  732. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  733. Chest12.CanCollide = false
  734. Chest12.BottomSurface = "Smooth"
  735. Chest12.TopSurface = "Smooth"
  736. Weld = Instance.new("Weld",torso)
  737. Weld.Part0 = torso
  738. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  739. Weld.Part1 = Chest12
  740. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  741.  
  742. Chest13 = Instance.new("Part", char)
  743. Chest13.BrickColor = BrickColor.new("Cyan")
  744. Chest13.Material = "DiamondPlate"
  745. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  746. Chest13.CanCollide = false
  747. Chest13.BottomSurface = "Smooth"
  748. Chest13.TopSurface = "Smooth"
  749. Weld = Instance.new("Weld",torso)
  750. Weld.Part0 = torso
  751. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  752. Weld.Part1 = Chest13
  753. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  754.  
  755. Chest14 = Instance.new("Part", char)
  756. Chest14.BrickColor = BrickColor.new("Cyan")
  757. Chest14.Material = "DiamondPlate"
  758. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  759. Chest14.CanCollide = false
  760. Chest14.BottomSurface = "Smooth"
  761. Chest14.TopSurface = "Smooth"
  762. Weld = Instance.new("Weld",torso)
  763. Weld.Part0 = torso
  764. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  765. Weld.Part1 = Chest14
  766. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  767.  
  768. Chest15 = Instance.new("Part", char)
  769. Chest15.BrickColor = BrickColor.new("Cyan")
  770. Chest15.Material = "DiamondPlate"
  771. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  772. Chest15.CanCollide = false
  773. Chest15.BottomSurface = "Smooth"
  774. Chest15.TopSurface = "Smooth"
  775. Weld = Instance.new("Weld",torso)
  776. Weld.Part0 = torso
  777. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  778. Weld.Part1 = Chest15
  779. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  780.  
  781. Chest16 = Instance.new("Part", char)
  782. Chest16.BrickColor = BrickColor.new("Cyan")
  783. Chest16.Material = "DiamondPlate"
  784. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  785. Chest16.CanCollide = false
  786. Chest16.BottomSurface = "Smooth"
  787. Chest16.TopSurface = "Smooth"
  788. Weld = Instance.new("Weld",torso)
  789. Weld.Part0 = torso
  790. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  791. Weld.Part1 = Chest16
  792. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  793.  
  794. Chest17 = Instance.new("Part", char)
  795. Chest17.BrickColor = BrickColor.new("Cyan")
  796. Chest17.Material = "DiamondPlate"
  797. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  798. Chest17.CanCollide = false
  799. Chest17.BottomSurface = "Smooth"
  800. Chest17.TopSurface = "Smooth"
  801. Weld = Instance.new("Weld",torso)
  802. Weld.Part0 = torso
  803. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  804. Weld.Part1 = Chest17
  805. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  806.  
  807. Chest18 = Instance.new("Part", char)
  808. Chest18.BrickColor = BrickColor.new("Cyan")
  809. Chest18.Material = "DiamondPlate"
  810. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  811. Chest18.CanCollide = false
  812. Chest18.BottomSurface = "Smooth"
  813. Chest18.TopSurface = "Smooth"
  814. Weld = Instance.new("Weld",torso)
  815. Weld.Part0 = torso
  816. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  817. Weld.Part1 = Chest18
  818. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  819.  
  820. Chest19 = Instance.new("Part", char)
  821. Chest19.BrickColor = BrickColor.new("Cyan")
  822. Chest19.Material = "DiamondPlate"
  823. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  824. Chest19.CanCollide = false
  825. Chest19.BottomSurface = "Smooth"
  826. Chest19.TopSurface = "Smooth"
  827. Weld = Instance.new("Weld",torso)
  828. Weld.Part0 = torso
  829. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  830. Weld.Part1 = Chest19
  831. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  832.  
  833. Chest20 = Instance.new("Part", char)
  834. Chest20.BrickColor = BrickColor.new("Cyan")
  835. Chest20.Material = "DiamondPlate"
  836. Chest20.Size = Vector3.new(1, 0.4, 1)
  837. Chest20.CanCollide = false
  838. Chest20.BottomSurface = "Smooth"
  839. Chest20.TopSurface = "Smooth"
  840. Mesh = Instance.new("SpecialMesh",Chest20)
  841. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  842. Weld = Instance.new("Weld",torso)
  843. Weld.Part0 = torso
  844. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  845. Weld.Part1 = Chest20
  846. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  847.  
  848. Chest21 = Instance.new("Part", char)
  849. Chest21.BrickColor = BrickColor.new("Cyan")
  850. Chest21.Material = "DiamondPlate"
  851. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  852. Chest21.CanCollide = false
  853. Chest21.BottomSurface = "Smooth"
  854. Chest21.TopSurface = "Smooth"
  855. Weld = Instance.new("Weld",torso)
  856. Weld.Part0 = torso
  857. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  858. Weld.Part1 = Chest21
  859. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  860.  
  861. Chest22 = Instance.new("Part", char)
  862. Chest22.BrickColor = BrickColor.new("Cyan")
  863. Chest22.Material = "DiamondPlate"
  864. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  865. Chest22.CanCollide = false
  866. Chest22.BottomSurface = "Smooth"
  867. Chest22.TopSurface = "Smooth"
  868. Weld = Instance.new("Weld",torso)
  869. Weld.Part0 = torso
  870. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  871. Weld.Part1 = Chest22
  872. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  873.  
  874. Chest23 = Instance.new("Part", char)
  875. Chest23.BrickColor = BrickColor.new("Cyan")
  876. Chest23.Material = "DiamondPlate"
  877. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  878. Chest23.CanCollide = false
  879. Chest23.BottomSurface = "Smooth"
  880. Chest23.TopSurface = "Smooth"
  881. Weld = Instance.new("Weld",torso)
  882. Weld.Part0 = torso
  883. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  884. Weld.Part1 = Chest23
  885. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  886.  
  887. Chest24 = Instance.new("Part", char)
  888. Chest24.BrickColor = BrickColor.new("Cyan")
  889. Chest24.Material = "DiamondPlate"
  890. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  891. Chest24.CanCollide = false
  892. Chest24.BottomSurface = "Smooth"
  893. Chest24.TopSurface = "Smooth"
  894. Weld = Instance.new("Weld",torso)
  895. Weld.Part0 = torso
  896. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  897. Weld.Part1 = Chest24
  898. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  899. ----------------------------------------------------
  900. GroundWave1 = function()
  901.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  902.     local Colors = {"Navy blue", "Navy blue"}
  903.         local wave = Instance.new("Part", torso)
  904.         wave.BrickColor = BrickColor.new('Navy blue')
  905.         wave.Anchored = true
  906.         wave.CanCollide = false
  907.         wave.Locked = true
  908.         wave.Size = Vector3.new(1, 1, 1)
  909.         wave.TopSurface = "Smooth"
  910.         wave.BottomSurface = "Smooth"
  911.         wave.Transparency = 0.35
  912.         wave.CFrame = HandCF
  913.         wm = Instance.new("SpecialMesh", wave)
  914.         wm.MeshId = "rbxassetid://3270017"
  915.         coroutine.wrap(function()
  916.         for i = 1, 30, 1 do
  917.         wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  918.         wave.Size = wm.Scale
  919.         wave.CFrame = HandCF
  920.         wave.Transparency = i/10
  921.         wait()
  922.         end
  923.         wait()
  924.         wave:Destroy()
  925.     end)()
  926. end
  927. ----------------------------------------------------
  928. GroundWave = function()
  929.         if Transforming == true then
  930.                 local wave = Instance.new("Part", torso)
  931.                 wave.BrickColor = BrickColor.new("Navy blue")
  932.                 wave.Anchored = true
  933.                 wave.CanCollide = false
  934.                 wave.Locked = true
  935.                 wave.Size = Vector3.new(1, 1, 1)
  936.                 wave.TopSurface = "Smooth"
  937.                 wave.BottomSurface = "Smooth"
  938.                 wave.Transparency = 0.35
  939.                 wave.CFrame = fx.CFrame
  940.                 wm = Instance.new("SpecialMesh", wave)
  941.                 wm.MeshType = "Sphere"
  942.                 wm.Scale = Vector3.new(1,1,1)
  943.                 coroutine.wrap(function()
  944.                 for i = 1, 18, 1 do
  945.                 wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  946.                 --wave.Size = wm.Scale
  947.                 wave.CFrame = fx.CFrame
  948.                 wave.Transparency = i/14
  949.         wait()
  950.                 end
  951.                 wait()
  952.                 wave:Destroy()
  953.         end)()
  954.         elseif Transforming == false then
  955.         wait()
  956.         end
  957. end
  958.  
  959. for i = 1, 100 do rs:wait()
  960.         fx.CFrame = torso.CFrame
  961. end
  962.  
  963. Spawn(function()
  964.     while wait(1) do
  965.         GroundWave()
  966.     end
  967. end)
  968.  
  969. wait(4)
  970.  
  971. Transforming = false
  972.  
  973. for i = 1, 20 do rs:wait()
  974.         fx.Transparency = fx.Transparency + (1/20)
  975.         fx.CFrame = torso.CFrame
  976.         fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  977.         rs:wait()
  978. end
  979.  
  980. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  981.         local wave = Instance.new("Part", torso)
  982.         wave.BrickColor = BrickColor.new("Navy blue")
  983.         wave.Anchored = true
  984.         wave.CanCollide = false
  985.         wave.Locked = true
  986.         wave.Size = Vector3.new(1, 1, 1)
  987.         wave.TopSurface = "Smooth"
  988.         wave.BottomSurface = "Smooth"
  989.         wave.Transparency = 0.35
  990.         wave.CFrame = HandCF
  991.         wm = Instance.new("SpecialMesh", wave)
  992.         wm.MeshId = "rbxassetid://3270017"
  993.         coroutine.wrap(function()
  994.         for i = 1, 14, 1 do
  995.         wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  996.         wave.Size = wm.Scale
  997.         wave.CFrame = HandCF
  998.         wave.Transparency = i/14
  999.         wait()
  1000.         end
  1001.         wait()
  1002.         wave:Destroy()
  1003. end)()
  1004. hum.WalkSpeed = 50
  1005. ----------------------------------------------------
  1006. Blast = function()
  1007.     local Colors = {"Navy blue", "Navy blue"}
  1008.         local wave = Instance.new("Part", torso)
  1009.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1010.         wave.Anchored = true
  1011.         wave.CanCollide = false
  1012.         wave.Locked = true
  1013.         wave.Size = Vector3.new(1, 1, 1)
  1014.         wave.TopSurface = "Smooth"
  1015.         wave.BottomSurface = "Smooth"
  1016.         wave.Transparency = 0.35
  1017.         wave.CFrame = rarm.CFrame
  1018.         wm = Instance.new("SpecialMesh", wave)
  1019.         wm.MeshType = "Sphere"
  1020.         wm.Scale = Vector3.new(1,1,1)
  1021.         z = Instance.new("Sound",wave)
  1022.         z.SoundId = "rbxassetid://237035051"
  1023.         z.Volume = 1
  1024.         z.Pitch = .9
  1025.         z:Play()
  1026.         coroutine.wrap(function()
  1027.         for i = 1, 30, 1 do
  1028.         wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1029.         --wave.Size = wm.Scale
  1030.         wave.CFrame = rarm.CFrame
  1031.         wave.Transparency = (1/14)
  1032.         rs:wait()
  1033.         end
  1034.         rs:wait()
  1035.         wave:Destroy()
  1036.         z:Destroy()
  1037.     end)()
  1038. end
  1039. ----------------------------------------------------
  1040. rarm.Touched:connect(function(ht)
  1041.     hit = ht.Parent
  1042.     if ht and hit:IsA("Model") then
  1043.             if hit:FindFirstChild("Humanoid") then
  1044.                 if hit.Name ~= p.Name then
  1045.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  1046.                             Debounces.RPunched = true
  1047.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1048.                                     if Debounces.ks==true then
  1049.                                     z = Instance.new("Sound",hed)
  1050.                                     z.SoundId = "rbxassetid://169380525"
  1051.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1052.                                     z.Volume = 1
  1053.                                     z:Play()
  1054.                                     end
  1055.                             wait(.2)
  1056.                             Debounces.RPunched = false
  1057.                     end
  1058.                 end
  1059.             end
  1060.     elseif ht and hit:IsA("Hat") then
  1061.         if hit.Parent.Name ~= p.Name then
  1062.             if hit.Parent:FindFirstChild("Humanoid") then
  1063.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  1064.                             Debounces.RPunched = true
  1065.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1066.                                     if Debounces.ks==true then
  1067.                                     z = Instance.new("Sound",hed)
  1068.                                     z.SoundId = "rbxassetid://169380525"
  1069.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1070.                                     z.Volume = 1
  1071.                                     z:Play()
  1072.                                     end
  1073.                             wait(.2)
  1074.                 Debounces.RPunched = false
  1075.                                 end
  1076.             end
  1077.         end
  1078.     end
  1079. end)
  1080. larm.Touched:connect(function(ht)
  1081.     hit = ht.Parent
  1082.     if ht and hit:IsA("Model") then
  1083.             if hit:FindFirstChild("Humanoid") then
  1084.                 if hit.Name ~= p.Name then
  1085.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  1086.                             Debounces.LPunched = true
  1087.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1088.                                     if Debounces.ks2==true then
  1089.                                     z = Instance.new("Sound",hed)
  1090.                                     z.SoundId = "rbxassetid://169380525"
  1091.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1092.                                     z.Volume = 1
  1093.                                     z:Play()
  1094.                                     end
  1095.                             wait(.2)
  1096.                         Debounces.LPunched = false
  1097.                     end
  1098.                 end
  1099.             end
  1100.     elseif ht and hit:IsA("Hat") then
  1101.         if hit.Parent.Name ~= p.Name then
  1102.             if hit.Parent:FindFirstChild("Humanoid") then
  1103.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  1104.                             Debounces.LPunched = true
  1105.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1106.                                     if Debounces.ks2==true then
  1107.                                     z = Instance.new("Sound",hed)
  1108.                                     z.SoundId = "rbxassetid://169380525"
  1109.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1110.                                     z.Volume = 1
  1111.                                     z:Play()
  1112.                                     end
  1113.                             wait(.2)
  1114.                 Debounces.LPunched = false
  1115.                                 end
  1116.             end
  1117.         end
  1118.     end
  1119. end)
  1120. ----------------------------------------------------
  1121. mod4 = Instance.new("Model",char)
  1122.  
  1123. ptez = {0.7, 0.8, 0.9, 1}
  1124.  
  1125. function FindNearestTorso(Position,Distance,SinglePlayer)
  1126.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1127.         local List = {}
  1128.         for i,v in pairs(workspace:GetChildren())do
  1129.             if v:IsA("Model")then
  1130.                 if v:findFirstChild("Torso")then
  1131.                     if v ~= char then
  1132.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1133.                             table.insert(List,v)
  1134.                         end
  1135.                     end
  1136.                 end
  1137.             end
  1138.         end
  1139.     return List
  1140. end
  1141.  
  1142. function Punch()
  1143.     part=Instance.new('Part',mod4)
  1144.     part.Anchored=true
  1145.     part.CanCollide=false
  1146.     part.FormFactor='Custom'
  1147.     part.Size=Vector3.new(.2,.2,.2)
  1148.     part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1149.     part.Transparency=.7
  1150.     part.BrickColor=BrickColor.new('Navy blue')
  1151.     mesh=Instance.new('SpecialMesh',part)
  1152.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1153.     mesh.Scale=Vector3.new(3,3,3)
  1154.     part2=Instance.new('Part',mod4)
  1155.     part2.Anchored=true
  1156.     part2.CanCollide=false
  1157.     part2.FormFactor='Custom'
  1158.     part2.Size=Vector3.new(.2,.2,.2)
  1159.     part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1160.     part2.Transparency=.7
  1161.     part2.BrickColor=BrickColor.new('Navy blue')
  1162.     mesh2=Instance.new('SpecialMesh',part2)
  1163.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1164.     mesh2.Scale=Vector3.new(3,1.5,3)
  1165.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1166.         if v:FindFirstChild('Humanoid') then
  1167.             v.Humanoid:TakeDamage(math.huge)
  1168.         end
  1169.     end
  1170.     coroutine.resume(coroutine.create(function()
  1171.         for i=0,0.62,0.4 do
  1172.             wait()
  1173.             part.CFrame=part.CFrame
  1174.             part.Transparency=i
  1175.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1176.             part2.CFrame=part2.CFrame
  1177.             part2.Transparency=i
  1178.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1179.             end
  1180.         part.Parent=nil
  1181.         part2.Parent=nil
  1182.     end))
  1183. end
  1184. ----------------------------------------------------
  1185. rarm.Touched:connect(function(ht)
  1186.     hit = ht.Parent
  1187.     if ht and hit:IsA("Model") then
  1188.             if hit:FindFirstChild("Humanoid") then
  1189.                 if hit.Name ~= p.Name then
  1190.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  1191.                             Debounces.RPunched = true
  1192.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1193.                                     if Debounces.ks==true then
  1194.                                     z = Instance.new("Sound",hed)
  1195.                                     z.SoundId = "rbxassetid://169380525"
  1196.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1197.                                     z.Volume = 1
  1198.                                     z:Play()
  1199.                                     end
  1200.                             wait(.2)
  1201.                             Debounces.RPunched = false
  1202.                     end
  1203.                 end
  1204.             end
  1205.     elseif ht and hit:IsA("Hat") then
  1206.         if hit.Parent.Name ~= p.Name then
  1207.             if hit.Parent:FindFirstChild("Humanoid") then
  1208.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  1209.                             Debounces.RPunched = true
  1210.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1211.                                     if Debounces.ks==true then
  1212.                                     z = Instance.new("Sound",hed)
  1213.                                     z.SoundId = "rbxassetid://169380525"
  1214.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1215.                                     z.Volume = 1
  1216.                                     z:Play()
  1217.                                     end
  1218.                             wait(.2)
  1219.                 Debounces.RPunched = false
  1220.                 end
  1221.             end
  1222.         end
  1223.     end
  1224. end)
  1225. larm.Touched:connect(function(ht)
  1226.     hit = ht.Parent
  1227.     if ht and hit:IsA("Model") then
  1228.             if hit:FindFirstChild("Humanoid") then
  1229.                 if hit.Name ~= p.Name then
  1230.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  1231.                             Debounces.LPunched = true
  1232.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1233.                                     if Debounces.ks2==true then
  1234.                                     z = Instance.new("Sound",hed)
  1235.                                     z.SoundId = "rbxassetid://169380525"
  1236.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1237.                                     z.Volume = 1
  1238.                                     z:Play()
  1239.                                     end
  1240.                             wait(.2)
  1241.                             Debounces.LPunched = false
  1242.                     end
  1243.                 end
  1244.             end
  1245.     elseif ht and hit:IsA("Hat") then
  1246.         if hit.Parent.Name ~= p.Name then
  1247.             if hit.Parent:FindFirstChild("Humanoid") then
  1248.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  1249.                             Debounces.LPunched = true
  1250.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1251.                                     if Debounces.ks2==true then
  1252.                                     z = Instance.new("Sound",hed)
  1253.                                     z.SoundId = "rbxassetid://169380525"
  1254.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1255.                                     z.Volume = 1
  1256.                                     z:Play()
  1257.                                     end
  1258.                             wait(.2)
  1259.                 Debounces.LPunched = false
  1260.                 end
  1261.             end
  1262.         end
  1263.     end
  1264. end)
  1265. ----------------------------------------------------
  1266. local player = game.Players.LocalPlayer
  1267. local pchar = player.Character
  1268. local mouse = player:GetMouse()
  1269. local cam = workspace.CurrentCamera
  1270.  
  1271. local rad = math.rad
  1272.  
  1273. local keysDown = {}
  1274. local flySpeed = 0
  1275. local MAX_FLY_SPEED = 150
  1276.  
  1277. local canFly = false
  1278. local flyToggled = false
  1279.  
  1280. local forward, side = 0, 0
  1281. local lastForward, lastSide = 0, 0
  1282.  
  1283. local floatBP = Instance.new("BodyPosition")
  1284. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1285. local flyBV = Instance.new("BodyVelocity")
  1286. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1287. local turnBG = Instance.new("BodyGyro")
  1288. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1289.  
  1290. mouse.KeyDown:connect(function(key)
  1291.         keysDown[key] = true
  1292.  
  1293.         if key == "f" then
  1294.                 flyToggled = not flyToggled
  1295.  
  1296.         if not flyToggled then
  1297.                 stanceToggle = "Normal"
  1298.                 floatBP.Parent = nil
  1299.                 flyBV.Parent = nil
  1300.                 turnBG.Parent = nil
  1301.                 root.Velocity = Vector3.new()
  1302.                 pchar.Humanoid.PlatformStand = false
  1303.         end
  1304. end
  1305.  
  1306. end)
  1307. mouse.KeyUp:connect(function(key)
  1308.         keysDown[key] = nil
  1309. end)
  1310.  
  1311. local function updateFly()
  1312.  
  1313.         if not flyToggled then return end
  1314.  
  1315.         lastForward = forward
  1316.         lastSide = side
  1317.  
  1318.         forward = 0
  1319.         side = 0
  1320.  
  1321.         if keysDown.w then
  1322.                 forward = forward + 1
  1323.         end
  1324.         if keysDown.s then
  1325.                 forward = forward - 1
  1326.         end
  1327.         if keysDown.a then
  1328.                 side = side - 1
  1329.         end
  1330.         if keysDown.d then
  1331.                 side = side + 1
  1332.         end
  1333.  
  1334.         canFly = (forward ~= 0 or side ~= 0)
  1335.  
  1336.         if canFly then
  1337.                 stanceToggle = "Floating"
  1338.                 turnBG.Parent = root
  1339.                 floatBP.Parent = nil
  1340.                 flyBV.Parent = root
  1341.  
  1342.                 flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1343.                 if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1344.         else
  1345.                 floatBP.position = root.Position
  1346.                 floatBP.Parent = root
  1347.  
  1348.                 flySpeed = flySpeed - 1
  1349.                 if flySpeed < 0 then flySpeed = 0 end
  1350.         end
  1351.  
  1352.         local camCF = cam.CoordinateFrame
  1353.         local in_forward = canFly and forward or lastForward
  1354.         local in_side = canFly and side or lastSide
  1355.  
  1356.         flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1357. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1358.  
  1359.         turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1360. 0)
  1361. end
  1362.  
  1363. game:service'RunService'.RenderStepped:connect(function()
  1364.         if flyToggled then
  1365.                 pchar.Humanoid.PlatformStand = true
  1366.         end
  1367.         updateFly()
  1368. end)
  1369. -------------------------------
  1370. mouse.KeyDown:connect(function(key)
  1371.     if key == "q" then
  1372.         if Debounces.CanAttack == true then
  1373.             Debounces.CanAttack = false
  1374.             Debounces.NoIdl = true
  1375.             Debounces.on = true
  1376.             function FindNearestTorso(Position,Distance,SinglePlayer)
  1377.                 if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1378.                     local List = {}
  1379.                     for i,v in pairs(workspace:GetChildren())do
  1380.                         if v:IsA("Model")then
  1381.                             if v:findFirstChild("Torso")then
  1382.                                 if v ~= char then
  1383.                                     if(v.Torso.Position -Position).magnitude <= Distance then
  1384.                                         table.insert(List,v)
  1385.                                     end
  1386.                                 end
  1387.                             end
  1388.                         end
  1389.                     end
  1390.                 return List
  1391.             end
  1392.     z = Instance.new("Sound",hed)
  1393.     z.SoundId = "rbxassetid://232213955"
  1394.     z.Pitch = 1
  1395.     z.Volume = 1
  1396.     wait(0.2)
  1397.     z:Play()
  1398.     sp = Instance.new("Part",rarm)
  1399.     sp.Anchored = true
  1400.     sp.CanCollide = false
  1401.     sp.Locked = true
  1402.     sp.Transparency = 0
  1403.     sp.Material = "Neon"
  1404.     sp.Size = Vector3.new(1,1,1)
  1405.     sp.TopSurface = "SmoothNoOutlines"
  1406.     sp.BottomSurface = "SmoothNoOutlines"
  1407.     sp.BrickColor = BrickColor.new("Navy blue")
  1408.     spm = Instance.new("SpecialMesh",sp)
  1409.     spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1410.     spm.Scale = Vector3.new(21,21,21)
  1411.     sp2 = Instance.new("Part", rarm)
  1412.     sp2.Name = "Energy"
  1413.     sp2.BrickColor = BrickColor.new("Navy blue")
  1414.     sp2.Size = Vector3.new(1, 1, 1)
  1415.     sp2.Shape = "Ball"
  1416.     sp2.CanCollide = false
  1417.     sp2.Anchored = true
  1418.     sp2.Locked = true
  1419.     sp2.TopSurface = 0
  1420.     sp2.BottomSurface = 0
  1421.     sp2.Transparency = 1
  1422.     spm2 = Instance.new("SpecialMesh",sp2)
  1423.     spm2.MeshId = "rbxassetid://9982590"
  1424.     spm2.Scale = Vector3.new(2,2,2)
  1425.     for i = 1, 20 do
  1426.         spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1427.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1428.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1429.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1430.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1431.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1432.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1433.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1434.         if Debounces.on == false then break end
  1435.         rs:wait()
  1436.     end
  1437.     for i = 1, 100, 20 do rs:wait()
  1438.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1439.     end
  1440.     for i = 1, 20 do
  1441.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1442.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1443.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1444.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1445.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1446.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1447.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1448.         if Debounces.on == false then break end
  1449.         rs:wait()
  1450.     end
  1451.     sp.Transparency = 1
  1452.     for i = 1, 20 do
  1453.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1454.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1455.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1456.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1457.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1458.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1459.         if Debounces.on == false then break end
  1460.         rs:wait()
  1461.     end
  1462.     wait(1)
  1463.     sp.Transparency = 0
  1464.     sp2.Transparency = 0.84
  1465.     for i = 1, 20 do
  1466.         --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1467.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1468.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1469.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1470.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1471.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1472.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1473.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1474.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1475.         if Debounces.on == false then break end
  1476.         rs:wait()
  1477.     end
  1478.     for i = 1, 2880, 50 do
  1479.         rs:wait()
  1480.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1481.         sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1482.         rs:wait()
  1483.     end
  1484.     sp:Destroy()
  1485.     sp2:Destroy()
  1486.     local X = Instance.new("Part",char)
  1487.     local O = Instance.new("ObjectValue",X)
  1488.     O.Name = "creator"
  1489.     X.Locked = true
  1490.     X.Name = "Shell"
  1491.     X.Anchored = false
  1492.     X.CanCollide = false
  1493.     X.Transparency = 0
  1494.     X.Reflectance = 0
  1495.     X.BottomSurface = 0
  1496.     X.TopSurface = 0
  1497.     X.Shape = 0
  1498.     local V = Instance.new("ObjectValue",X)
  1499.     V.Value = char
  1500.     V.Name = "creator"
  1501.     X.BrickColor = BrickColor.new("Navy blue")
  1502.     X.Size = Vector3.new(2,2,2)
  1503.     X.Material = "Neon"
  1504.     local Z = Instance.new("SpecialMesh",X)
  1505.     Z.MeshType = "Sphere"
  1506.     Z.Scale = Vector3.new(0.5,0.5,1)
  1507.     X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1508.     local bv = Instance.new("BodyVelocity",X)
  1509.     bv.maxForce = Vector3.new(99999,99999,99999)
  1510.     X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1511.     bv.velocity = X.CFrame.lookVector*65
  1512.  
  1513.     Explode = X.Touched:connect(function(hit)
  1514.         if hit ~= char and hit.Name ~= "Shell" then
  1515.             local cf = X.CFrame
  1516.             bv:Destroy()
  1517.             X.Anchored = true
  1518.             Z:Remove()
  1519.             Explode:disconnect()
  1520.             X.Size = Vector3.new(3,3,3)
  1521.             X.Touched:connect(function(hit) end)
  1522.             X.CanCollide = false
  1523.             local part3 = Instance.new("Part", rarm)
  1524.             part3.Anchored=true
  1525.             part3.CanCollide=false
  1526.             part3.Locked = true
  1527.             part3.TopSurface = "SmoothNoOutlines"
  1528.             part3.BottomSurface = "SmoothNoOutlines"
  1529.             part3.FormFactor='Custom'
  1530.             part3.Size=Vector3.new(1,1, 1)
  1531.             part3.CFrame=X.CFrame
  1532.             part3.Transparency=0
  1533.             part3.BrickColor=BrickColor.new("Navy blue")
  1534.             local mesh3 = Instance.new("SpecialMesh",part3)
  1535.             mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1536.             mesh3.Scale = Vector3.new(1,1,1)
  1537.             --debris:AddItem(X,8)
  1538.             local part4 = Instance.new("Part", rarm)
  1539.             part4.Material = "Neon"
  1540.             part4.Anchored=true
  1541.             part4.CanCollide=false
  1542.             part4.Locked = true
  1543.             part4.TopSurface = "SmoothNoOutlines"
  1544.             part4.BottomSurface = "SmoothNoOutlines"
  1545.             part4.FormFactor='Custom'
  1546.             part4.Size=Vector3.new(1,1, 1)
  1547.             part4.CFrame=X.CFrame
  1548.             part4.Transparency=0
  1549.             part4.BrickColor=BrickColor.new("Navy blue")
  1550.             local mesh4 = Instance.new("SpecialMesh",part4)
  1551.             mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1552.             mesh4.Scale = Vector3.new(.5,.5,.5)
  1553.             local part7 = Instance.new("Part", rarm)
  1554.             part7.Material = "Neon"
  1555.             part7.Anchored=true
  1556.             part7.CanCollide=false
  1557.             part7.Locked = true
  1558.             part7.TopSurface = "SmoothNoOutlines"
  1559.             part7.BottomSurface = "SmoothNoOutlines"
  1560.             part7.FormFactor='Custom'
  1561.             part7.Size=Vector3.new(1,1, 1)
  1562.             part7.CFrame=X.CFrame
  1563.             part7.Transparency=0
  1564.             part7.BrickColor=BrickColor.new("Navy blue")
  1565.             local mesh7 = Instance.new("SpecialMesh",part7)
  1566.             mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1567.             mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1568.         --[[X.Touched:connect(function(ht)
  1569.                 hit = ht.Parent
  1570.             if ht and hit:IsA("Model") then
  1571.                     if hit:FindFirstChild("Humanoid") then
  1572.                         if hit.Name ~= p.Name then
  1573.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1574.                             wait(.3)
  1575.                         end
  1576.                     end
  1577.             elseif ht and hit:IsA("Hat") then
  1578.                 if hit.Parent.Name ~= p.Name then
  1579.                     if hit.Parent:FindFirstChild("Humanoid") then
  1580.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1581.                         wait(.3)
  1582.                     end
  1583.                 end
  1584.             end
  1585.         end)
  1586.         part3.Touched:connect(function(ht)
  1587.                 hit = ht.Parent
  1588.             if ht and hit:IsA("Model") then
  1589.                     if hit:FindFirstChild("Humanoid") then
  1590.                         if hit.Name ~= p.Name then
  1591.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1592.                             wait(.3)
  1593.                         end
  1594.                     end
  1595.             elseif ht and hit:IsA("Hat") then
  1596.                 if hit.Parent.Name ~= p.Name then
  1597.                     if hit.Parent:FindFirstChild("Humanoid") then
  1598.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1599.                         wait(.3)
  1600.                     end
  1601.                 end
  1602.             end
  1603.         end)]]--
  1604.         for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1605.             if v:FindFirstChild('Humanoid') then
  1606.                 v.Humanoid:TakeDamage(math.huge)
  1607.                 v.Humanoid.PlatformStand = true
  1608.                 v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1609.             end
  1610.         end
  1611.  
  1612.         local acos = math.acos
  1613.         local sqrt = math.sqrt
  1614.         local Vec3 = Vector3.new
  1615.         local fromAxisAngle = CFrame.fromAxisAngle
  1616.  
  1617.         local function toAxisAngle(CFr)
  1618.             local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1619.             local Angle = math.acos((R00+R11+R22-1)/2)
  1620.             local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1621.             A = A == 0 and 0.00001 or A
  1622.             local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1623.             B = B == 0 and 0.00001 or B
  1624.             local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1625.             C = C == 0 and 0.00001 or C
  1626.             local x = (R21-R12)/sqrt(A)
  1627.             local y = (R02-R20)/sqrt(B)
  1628.             local z = (R10-R01)/sqrt(C)
  1629.             return Vec3(x,y,z),Angle
  1630.         end
  1631.  
  1632.         function ApplyTrig(Num,Func)
  1633.             local Min,Max = Func(0),Func(1)
  1634.             local i = Func(Num)
  1635.             return (i-Min)/(Max-Min)
  1636.         end
  1637.  
  1638.         function LerpCFrame(CFrame1,CFrame2,Num)
  1639.             local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1640.             return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1641.         end
  1642.  
  1643.         function Crater(Torso,Radius)
  1644.             Spawn(function()
  1645.                 local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1646.                 local Ignore = {}
  1647.                 for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1648.                     if v.Character ~= nil then
  1649.                         Ignore[#Ignore+1] = v.Character
  1650.                     end
  1651.                 end
  1652.                 local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1653.                 if Hit == nil then return end
  1654.                     local Parts = {}
  1655.                     for i = 1,360,10 do
  1656.                         local P = Instance.new("Part",Torso.Parent)
  1657.                         P.Anchored = true
  1658.                         P.FormFactor = "Custom"
  1659.                         P.BrickColor = Hit.BrickColor
  1660.                         P.Material = Hit.Material
  1661.                         P.TopSurface = "Smooth"
  1662.                         P.BottomSurface = "Smooth"
  1663.                         P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1664.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1665.                         Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1666.                         if math.random(0,5) == 0 then -- rubble
  1667.                             local P = Instance.new("Part",Torso.Parent)
  1668.                             P.Anchored = true
  1669.                             P.FormFactor = "Custom"
  1670.                             P.BrickColor = Hit.BrickColor
  1671.                             P.Material = Hit.Material
  1672.                             P.TopSurface = "Smooth"
  1673.                             P.BottomSurface = "Smooth"
  1674.                             P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1675.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1676.                             Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1677.                             end
  1678.                         end
  1679.                         for i = 0,1,0.05 do
  1680.                             for i2,v in pairs(Parts) do
  1681.                                 v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1682.                             end
  1683.                             wait(0.02)
  1684.                         end
  1685.                         for i,v in pairs(Parts) do
  1686.                             if v[1].Size.X > 2.1 then
  1687.                                 v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1688.                             end
  1689.                             v[1].Anchored = false
  1690.                         end
  1691.                         for i = 0,1,0.05 do
  1692.                             for i2,v in pairs(Parts) do
  1693.                                 v[1].Transparency = i
  1694.                                 if i == 1 then
  1695.                                     v[1]:Destroy()
  1696.                                 elseif i >= 0.25 then
  1697.                                     v[1].CanCollide = false
  1698.                                 end
  1699.                             end
  1700.                         wait(0.02)
  1701.                         end
  1702.                     Parts = nil
  1703.                     end)
  1704.                 end
  1705.  
  1706.                 ROW = function(out, trans, s, wt, t, ang, plus)
  1707.                     for i = 1, 360, 360/t do
  1708.                         local c = Instance.new("Part", game.Workspace)
  1709.                         c.FormFactor = 3
  1710.                         c.TopSurface = 0
  1711.                         c.BottomSurface = 0
  1712.                         c.Size = s
  1713.                         c.Anchored = true
  1714.                         c.CanCollide = wt
  1715.                         c.Material=workspace.Base.Material
  1716.                         c.Transparency = trans
  1717.                         c.BrickColor = workspace.Base.BrickColor
  1718.                         c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  1719.                         c.Locked=true
  1720.                         game.Debris:AddItem(c,15)
  1721.                     end
  1722.                 end
  1723.  
  1724.                 Part = function(x,y,z,color,tr,cc,an,parent)
  1725.                     local p = Instance.new('Part',parent or Weapon)
  1726.                     p.formFactor = 'Custom'
  1727.                     p.Size = Vector3.new(x,y,z)
  1728.                     p.BrickColor = BrickColor.new(color)
  1729.                     p.CanCollide = cc
  1730.                     p.Transparency = tr
  1731.                     p.Anchored = an
  1732.                     p.TopSurface,p.BottomSurface = 0,0
  1733.                     p.Locked=true
  1734.                     p:BreakJoints()
  1735.                 return p end
  1736.  
  1737.             Mesh = function(par,num,x,y,z)
  1738.             local msh = _
  1739.             if num == 1 then msh = Instance.new("CylinderMesh",par)
  1740.             elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1741.             elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1742.             elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1743.             elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1744.             end msh.Scale = Vector3.new(x,y,z)
  1745.             return msh end
  1746.  
  1747.             function explosion(col1,col2,cfr,sz,rng,dmg)
  1748.                 local a= Part(1,1,1,col1,.5,false,true,workspace)
  1749.                 local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1750.                 local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1751.                 v1,v2,v3=sz.x,sz.y,sz.z
  1752.                 local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1753.                 local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1754.                 local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1755.                 a.CFrame=cfr
  1756.                 a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1757.                 a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1758.  
  1759.                 Spawn(function()
  1760.                     while wait() do
  1761.                         if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1762.                             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1763.                             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1764.                             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1765.                             a.Transparency=a.Transparency+0.05
  1766.                             a2.Transparency=a2.Transparency+0.05
  1767.                             a3.Transparency=a3.Transparency+0.05
  1768.                         end
  1769.                     end)
  1770.                 end
  1771.  
  1772.                 Crater(X,20)
  1773.                 ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  1774.                 z = Instance.new("Sound",X)
  1775.                 z.SoundId = "rbxassetid://231917744"
  1776.                 z.Pitch = .5
  1777.                 z.Volume = 10
  1778.                 z1 = Instance.new("Sound",X)
  1779.                 z1.SoundId = "rbxassetid://231917744"
  1780.                 z1.Pitch = .5
  1781.                 z1.Volume = 10
  1782.                 z2 = Instance.new("Sound",X)
  1783.                 z2.SoundId = "rbxassetid://231917744"
  1784.                 z2.Pitch = .5
  1785.                 z2.Volume = 10
  1786.                 z3 = Instance.new("Sound",X)
  1787.                 z3.SoundId = "rbxassetid://245537790"
  1788.                 z3.Pitch = .7
  1789.                 z3.Volume = 1
  1790.                 z4 = Instance.new("Sound",X)
  1791.                 z4.SoundId = "rbxassetid://245537790"
  1792.                 z4.Pitch = .7
  1793.                 z4.Volume = 1
  1794.                 wait(0.1)
  1795.                 z:Play()
  1796.                 z1:Play()
  1797.                 z2:Play()
  1798.                 z3:Play()
  1799.                 z4:Play()
  1800.  
  1801.                 local part=Instance.new('Part',rarm)
  1802.                 part.Anchored=true
  1803.                 part.CanCollide=false
  1804.                 part.Locked = true
  1805.                 part.FormFactor='Custom'
  1806.                 part.Size=Vector3.new(1,1,1)
  1807.                 part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1808.                 part.Transparency=0
  1809.                 part.BrickColor=BrickColor.new('Navy blue')
  1810.                 local mesh=Instance.new('SpecialMesh',part)
  1811.                 mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1812.                 mesh.Scale=Vector3.new(2,2,2)
  1813.                 local part2=part:clone()
  1814.                 part2.Parent = rarm
  1815.                 part2.BrickColor=BrickColor.new("Navy blue")
  1816.                 local part5=part:clone()
  1817.                 part5.Parent = rarm
  1818.                 part5.BrickColor=BrickColor.new("Navy blue")
  1819.                 local part6=part:clone()
  1820.                 part6.Parent = rarm
  1821.                 part6.BrickColor=BrickColor.new("Black")
  1822.                 local mesh2=mesh:clone()
  1823.                 mesh2.Parent=part2
  1824.                 mesh2.Scale=Vector3.new(3, 3, 3)
  1825.                 local mesh5=mesh:clone()
  1826.                 mesh5.Parent=part5
  1827.                 mesh5.Scale=Vector3.new(3, 3, 3)
  1828.                 local mesh6=mesh:clone()
  1829.                 mesh6.Parent=part6
  1830.                 mesh6.Scale=Vector3.new(3, 3, 3)
  1831.                 local blast = Instance.new("Part", rarm)
  1832.                 blast.BrickColor = BrickColor.new("Navy blue")
  1833.                 blast.Anchored = true
  1834.                 blast.CanCollide = false
  1835.                 blast.Locked = true
  1836.                 blast.Size = Vector3.new(1, 1, 1)
  1837.                 blast.TopSurface = "Smooth"
  1838.                 blast.BottomSurface = "Smooth"
  1839.                 blast.Transparency = 0
  1840.                 blast.CFrame = HandCF
  1841.                 local bm = Instance.new("SpecialMesh", blast)
  1842.                 bm.Scale = Vector3.new(5,1,5)
  1843.                 bm.MeshId = "rbxassetid://156292343"
  1844.                 local blast2 = Instance.new("Part", rarm)
  1845.                 blast2.BrickColor = BrickColor.new("Navy blue")
  1846.                 blast2.Anchored = true
  1847.                 blast2.CanCollide = false
  1848.                 blast2.Locked = true
  1849.                 blast2.Size = Vector3.new(1, 1, 1)
  1850.                 blast2.TopSurface = "Smooth"
  1851.                 blast2.BottomSurface = "Smooth"
  1852.                 blast2.Transparency = 0
  1853.                 blast2.CFrame = HandCF
  1854.                 local bm2 = Instance.new("SpecialMesh", blast2)
  1855.                 bm2.Scale = Vector3.new(3,1,3)
  1856.                 bm2.MeshId = "rbxassetid://156292343"
  1857.                 local blast3 = Instance.new("Part", rarm)
  1858.                 blast3.BrickColor = BrickColor.new("Navy blue")
  1859.                 blast3.Anchored = true
  1860.                 blast3.CanCollide = false
  1861.                 blast3.Locked = true
  1862.                 blast3.Size = Vector3.new(1, 1, 1)
  1863.                 blast3.TopSurface = "Smooth"
  1864.                 blast3.BottomSurface = "Smooth"
  1865.                 blast3.Transparency = 0
  1866.                 blast3.CFrame = HandCF
  1867.                 local bm3 = Instance.new("SpecialMesh", blast3)
  1868.                 bm3.Scale = Vector3.new(3,1,3)
  1869.                 bm3.MeshId = "rbxassetid://3270017"
  1870.                 for i = 1,120 do rs:wait()
  1871.                     X.Transparency = X.Transparency + (1/120)
  1872.                     part.Transparency = part.Transparency + (1/120)
  1873.                     part2.Transparency = part2.Transparency + (1/120)
  1874.                     part3.Transparency = part3.Transparency + (1/120)
  1875.                     part4.Transparency = part4.Transparency + (1/120)
  1876.                     part5.Transparency = part5.Transparency + (1/120)
  1877.                     part6.Transparency = part6.Transparency + (1/120)
  1878.                     part7.Transparency = part7.Transparency + (1/120)
  1879.                     blast.Transparency = blast.Transparency + (1/120)
  1880.                     blast2.Transparency = blast2.Transparency + (1/120)
  1881.                     blast3.Transparency = blast3.Transparency + (1/120)
  1882.                     X.Size = X.Size + Vector3.new(.8,.8,.8)
  1883.                     --part3.Size = part3.Size + Vector3.new(3,3,3)
  1884.                     mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1885.                     mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1886.                     mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1887.                     mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1888.                     mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1889.                     mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1890.                     mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1891.                     bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1892.                     bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1893.                     bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1894.                     X.CFrame = cf
  1895.                     part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1896.                     part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1897.                     part3.CFrame=X.CFrame
  1898.                     part4.CFrame=X.CFrame
  1899.                     part7.CFrame=X.CFrame
  1900.                     part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1901.                     part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1902.                     blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1903.                     blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1904.                     blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1905.                     rs:wait()
  1906.                     end
  1907.                     X:Destroy()
  1908.                     part:Destroy()
  1909.                     part2:Destroy()
  1910.                     part3:Destroy()
  1911.                     part4:Destroy()
  1912.                     part5:Destroy()
  1913.                     part6:Destroy()
  1914.                     blast:Destroy()
  1915.                     blast2:Destroy()
  1916.                     blast3:Destroy()
  1917.                     z:Destroy()
  1918.                     z1:Destroy()
  1919.                     z2:Destroy()
  1920.                     z3:Destroy()
  1921.                     z4:Destroy()
  1922.                 end
  1923.             end)
  1924.             for i = 1, 20 do
  1925.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1926.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1927.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1928.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1929.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1930.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1931.                 if Debounces.on == false then break end
  1932.                 rs:wait()
  1933.             end
  1934.             if Debounces.CanAttack == false then
  1935.                 Debounces.CanAttack = true
  1936.                 Debounces.NoIdl = false
  1937.                 Debounces.on = false
  1938.             end
  1939.         end
  1940.     end
  1941. end)
  1942. ----------------------------------------------------
  1943. mouse.KeyDown:connect(function(key)
  1944.     if key == "e" then
  1945.         if Debounces.CanAttack == true then
  1946.         Debounces.CanAttack = false
  1947.         Debounces.on = true
  1948.         Debounces.NoIdl = true
  1949. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1950. z = Instance.new("Sound", rarm)
  1951. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1952. z.Volume = .6
  1953. z.Pitch = pt[math.random(1,#pt)]
  1954. z.Looped = false
  1955. z:Play()
  1956. Debounces.RPunch = true
  1957. Debounces.LPunch = true
  1958. Debounces.ks = true
  1959. Debounces.ks2 = true
  1960. for i = 1, 3 do
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1967. if Debounces.on == false then break end
  1968. wait()
  1969. end
  1970. z2 = Instance.new("Sound", larm)
  1971. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1972. z2.Volume = .6
  1973. z2.Pitch = pt[math.random(1,#pt)]
  1974. z2.Looped = false
  1975. z2:Play()
  1976. for i = 1, 3 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1983. if Debounces.on == false then break end
  1984. wait()
  1985. end
  1986. z3 = Instance.new("Sound", rarm)
  1987. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1988. z3.Volume = 0.6
  1989. z3.Pitch = pt[math.random(1,#pt)]
  1990. z3.Looped = false
  1991. z3:Play()
  1992. for i = 1, 3 do
  1993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1999. if Debounces.on == false then break end
  2000. wait()
  2001. end
  2002. z4 = Instance.new("Sound", larm)
  2003. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2004. z4.Volume = .6
  2005. z4.Pitch = pt[math.random(1,#pt)]
  2006. z4.Looped = false
  2007. z4:Play()
  2008. for i = 1, 3 do
  2009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2015. if Debounces.on == false then break end
  2016. wait()
  2017. end
  2018. z5 = Instance.new("Sound", rarm)
  2019. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2020. z5.Volume = .6
  2021. z5.Pitch = pt[math.random(1,#pt)]
  2022. z5.Looped = false
  2023. z5:Play()
  2024. for i = 1, 3 do
  2025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2031. if Debounces.on == false then break end
  2032. wait()
  2033. end
  2034. z6 = Instance.new("Sound", larm)
  2035. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2036. z6.Volume = .6
  2037. z6.Pitch = pt[math.random(1,#pt)]
  2038. z6.Looped = false
  2039. z6:Play()
  2040. for i = 1, 3 do
  2041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2047. if Debounces.on == false then break end
  2048. wait()
  2049. end
  2050. z7 = Instance.new("Sound", rarm)
  2051. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2052. z7.Volume = .6
  2053. z7.Pitch = pt[math.random(1,#pt)]
  2054. z7.Looped = false
  2055. z7:Play()
  2056. for i = 1, 3 do
  2057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2063. if Debounces.on == false then break end
  2064. wait()
  2065. end
  2066. z8 = Instance.new("Sound", larm)
  2067. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2068. z8.Volume = .6
  2069. z8.Pitch = pt[math.random(1,#pt)]
  2070. z8.Looped = false
  2071. z8:Play()
  2072. for i = 1, 3 do
  2073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2079. if Debounces.on == false then break end
  2080. wait()
  2081. end
  2082. z9 = Instance.new("Sound", rarm)
  2083. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2084. z9.Volume = 0.6
  2085. z9.Pitch = pt[math.random(1,#pt)]
  2086. z9.Looped = false
  2087. z9:Play()
  2088. for i = 1, 3 do
  2089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2095. if Debounces.on == false then break end
  2096. wait()
  2097. end
  2098. z10 = Instance.new("Sound", larm)
  2099. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2100. z10.Volume = .6
  2101. z10.Pitch = pt[math.random(1,#pt)]
  2102. z10.Looped = false
  2103. z10:Play()
  2104. for i = 1, 3 do
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2111. if Debounces.on == false then break end
  2112. wait()
  2113. end
  2114. z11 = Instance.new("Sound", rarm)
  2115. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2116. z11.Volume = .6
  2117. z11.Pitch = pt[math.random(1,#pt)]
  2118. z11.Looped = false
  2119. z11:Play()
  2120. for i = 1, 3 do
  2121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2127. if Debounces.on == false then break end
  2128. wait()
  2129. end
  2130. z12 = Instance.new("Sound", larm)
  2131. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2132. z12.Volume = .6
  2133. z12.Pitch = pt[math.random(1,#pt)]
  2134. z12.Looped = false
  2135. z12:Play()
  2136. for i = 1, 3 do
  2137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2143. if Debounces.on == false then break end
  2144. wait()
  2145. end
  2146. z13 = Instance.new("Sound", rarm)
  2147. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2148. z13.Volume = 0.6
  2149. z13.Pitch = pt[math.random(1,#pt)]
  2150. z13.Looped = false
  2151. z13:Play()
  2152. for i = 1, 3 do
  2153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2159. if Debounces.on == false then break end
  2160. wait()
  2161. end
  2162. z14 = Instance.new("Sound", larm)
  2163. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2164. z14.Volume = .6
  2165. z14.Pitch = pt[math.random(1,#pt)]
  2166. z14.Looped = false
  2167. z14:Play()
  2168. for i = 1, 3 do
  2169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2175. if Debounces.on == false then break end
  2176. wait()
  2177. end
  2178. z15 = Instance.new("Sound", rarm)
  2179. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2180. z15.Volume = .6
  2181. z15.Pitch = pt[math.random(1,#pt)]
  2182. z15.Looped = false
  2183. z15:Play()
  2184. for i = 1, 3 do
  2185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2191. if Debounces.on == false then break end
  2192. wait()
  2193. end
  2194. z16 = Instance.new("Sound", larm)
  2195. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2196. z16.Volume = .6
  2197. z16.Pitch = pt[math.random(1,#pt)]
  2198. z16.Looped = false
  2199. z16:Play()
  2200. for i = 1, 3 do
  2201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2207. if Debounces.on == false then break end
  2208. wait()
  2209. end
  2210. z17 = Instance.new("Sound", rarm)
  2211. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2212. z17.Volume = .6
  2213. z17.Pitch = pt[math.random(1,#pt)]
  2214. z17.Looped = false
  2215. z17:Play()
  2216. for i = 1, 3 do
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2223. if Debounces.on == false then break end
  2224. wait()
  2225. end
  2226. z18 = Instance.new("Sound", larm)
  2227. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2228. z18.Volume = .6
  2229. z18.Pitch = pt[math.random(1,#pt)]
  2230. z18.Looped = false
  2231. z18:Play()
  2232. for i = 1, 3 do
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2239. if Debounces.on == false then break end
  2240. wait()
  2241. end
  2242. z19 = Instance.new("Sound", rarm)
  2243. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2244. z19.Volume = 0.6
  2245. z19.Pitch = pt[math.random(1,#pt)]
  2246. z19.Looped = false
  2247. z19:Play()
  2248. for i = 1, 3 do
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2255. if Debounces.on == false then break end
  2256. wait()
  2257. end
  2258. z20 = Instance.new("Sound", larm)
  2259. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2260. z20.Volume = .6
  2261. z20.Pitch = pt[math.random(1,#pt)]
  2262. z20.Looped = false
  2263. z20:Play()
  2264. for i = 1, 3 do
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2271. if Debounces.on == false then break end
  2272. wait()
  2273. end
  2274. z:Destroy()
  2275. z2:Destroy()
  2276. z3:Destroy()
  2277. z4:Destroy()
  2278. z5:Destroy()
  2279. z6:Destroy()
  2280. z7:Destroy()
  2281. z8:Destroy()
  2282. z9:Destroy()
  2283. z10:Destroy()
  2284. z11:Destroy()
  2285. z12:Destroy()
  2286. z13:Destroy()
  2287. z14:Destroy()
  2288. z15:Destroy()
  2289. z16:Destroy()
  2290. z17:Destroy()
  2291. z18:Destroy()
  2292. z19:Destroy()
  2293. z20:Destroy()
  2294. Debounces.LPunch = false
  2295. Debounces.RPunch = false
  2296. Debounces.ks = false
  2297. Debounces.ks2 = false
  2298. if Debounces.CanAttack == false then
  2299. Debounces.CanAttack = true
  2300. Debounces.on = false
  2301. Debounces.NoIdl = false
  2302. end
  2303. end
  2304. end
  2305. end)
  2306. -------------------------------
  2307. mouse.KeyDown:connect(function(key)
  2308.     if key == "t" then
  2309.         if Debounces.CanAttack == true then
  2310.             Debounces.CanAttack = false
  2311.             Debounces.NoIdl = true
  2312.             Debounces.on = true
  2313.             Debounces.ks = true
  2314.     kik = rleg.Touched:connect(function(ht)
  2315.         hit = ht.Parent
  2316.             if ht and hit:IsA("Model") then
  2317.                     if hit:FindFirstChild("Humanoid") then
  2318.                         if hit.Name ~= p.Name then
  2319.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2320.                                     Debounces.Slashed = true]]--
  2321.                                     if Debounces.ks==true then
  2322.                                     z = Instance.new("Sound",hed)
  2323.                                     z.SoundId = "rbxassetid://169380525"
  2324.                                     z.Volume = 1
  2325.                                     z:Play()
  2326.                                     Debounces.ks=false
  2327.                                     end
  2328.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2329.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2330.                             --Debounces.Slashed = false
  2331.                         --end
  2332.                     end
  2333.                 end
  2334.             elseif ht and hit:IsA("Hat") then
  2335.                 if hit.Parent.Name ~= p.Name then
  2336.                     if hit.Parent:FindFirstChild("Humanoid") then
  2337.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2338.                                     Debounces.Slashed = true]]--
  2339.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2340.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2341.                             --Debounces.Slashed = false
  2342.                         --end
  2343.                     end
  2344.                 end
  2345.             end
  2346.         end)
  2347.             for i = 1,20 do
  2348.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2349.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2350.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2351.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2352.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2353.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2354.                 if Debounces.on == false then break end
  2355.                 rs:wait()
  2356.             end
  2357.             kik:disconnect()
  2358.             if Debounces.CanAttack == false then
  2359.                 Debounces.CanAttack = true
  2360.                 Debounces.NoIdl = false
  2361.                 Debounces.on = false
  2362.             end
  2363.         end
  2364.     end
  2365. end)
  2366. ----------------------------------------------------
  2367. mouse.KeyDown:connect(function(key)
  2368.     if key == "y" then
  2369.         if Debounces.CanAttack == true then
  2370.             Debounces.CanAttack = false
  2371.             Debounces.on = true
  2372.             Debounces.NoIdl = true
  2373.                 for i = 1, 15 do
  2374.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2375.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2376.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2377.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2378.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2379.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2380.                     if Debounces.on == false then break end
  2381.                     rs:wait(2.7)
  2382.                 end
  2383.                 x = Instance.new("Sound",char)
  2384.                 x.SoundId = "rbxassetid://345052019"
  2385.                 x.Pitch = 0.8
  2386.                 x.Volume = 1
  2387.                 x:Play()
  2388.                 wait(1.5)
  2389.                 Debounces.on = false
  2390.                 Debounces.Here = false
  2391.                 shot = shot + 1
  2392. local rng = Instance.new("Part", larm)
  2393. rng.Anchored = true
  2394. rng.BrickColor = BrickColor.new("Navy blue")
  2395. rng.CanCollide = false
  2396. rng.FormFactor = 3
  2397. rng.Name = "Ring"
  2398. rng.Size = Vector3.new(1, 1, 1)
  2399. rng.Transparency = 0.35
  2400. rng.TopSurface = 0
  2401. rng.BottomSurface = 0
  2402. rng2 = rng:clone()
  2403. rng3 = rng2:clone()
  2404. rng4 = rng2:clone()
  2405. local rngm = Instance.new("SpecialMesh", rng)
  2406. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2407. rngm.Scale = Vector3.new(10, 10, 1)
  2408. rngm2 = rngm:clone()
  2409. rngm2.Scale = Vector3.new(6, 6, 4)
  2410. rngm3=rngm2:clone()
  2411. rngm3.Parent = rng3
  2412. rngm3.Scale = Vector3.new(9, 9, 2)
  2413. rngm4 = rngm2:clone()
  2414. rngm4.Parent = rng4
  2415. rngm4.Scale = Vector3.new(7, 7, 2)
  2416. local bem = Instance.new("Part", larm)
  2417. bem.Anchored = true
  2418. bem.BrickColor = BrickColor.new("Navy blue")
  2419. bem.CanCollide = false
  2420. bem.FormFactor = 3
  2421. bem.Name = "Beam" .. shot
  2422. bem.Size = Vector3.new(1, 1, 1)
  2423. bem.Transparency = 0.35
  2424. bem.TopSurface = 0
  2425. bem.BottomSurface = 0
  2426. local bemm = Instance.new("SpecialMesh", bem)
  2427. bemm.MeshType = 4
  2428. bemm.Scale = Vector3.new(1, 10, 10)
  2429. local out = Instance.new("Part", larm)
  2430. out.Anchored = true
  2431. out.BrickColor = BrickColor.new("Navy blue")
  2432. out.CanCollide = false
  2433. out.FormFactor = 3
  2434. out.Name = "Out"
  2435. out.Size = Vector3.new(4, 4, 4)
  2436. out.Transparency = 0.35
  2437. out.TopSurface = 0
  2438. out.BottomSurface = 0
  2439. local outm = Instance.new("SpecialMesh", out)
  2440. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2441. outm.Scale = Vector3.new(10, 10, 10)
  2442. local bnd = Instance.new("Part", larm)
  2443. bnd.Anchored = true
  2444. bnd.BrickColor = BrickColor.new("Navy blue")
  2445. bnd.CanCollide = false
  2446. bnd.FormFactor = 3
  2447. bnd.Name = "Bend"
  2448. bnd.Size = Vector3.new(1, 1, 1)
  2449. bnd.Transparency = 1
  2450. bnd.TopSurface = 0
  2451. bnd.BottomSurface = 0
  2452. local bndm = Instance.new("SpecialMesh", bnd)
  2453. bndm.MeshType = 3
  2454. bndm.Scale = Vector3.new(8, 8, 8)
  2455. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2456. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2457. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2458. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2459. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2460. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2461. Debounces.Shewt = true
  2462. coroutine.wrap(function()
  2463. for i = 1, 20, 0.2 do
  2464. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2465. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2466. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2467. rng.Transparency = i/30
  2468. rng3.Transparency = 1/34
  2469. rng4.Transparency = i/36
  2470. wait()
  2471. end
  2472. wait()
  2473. rng:Destroy()
  2474. end)()
  2475. if Debounces.Shewt == true then
  2476. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2477. hit = ht.Parent
  2478. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2479. if HasntTouched(hit.Name) == true and deb == false then
  2480. deb = true
  2481. coroutine.wrap(function()
  2482. hit:FindFirstChild("Humanoid").PlatformStand = true
  2483. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2484. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2485. end)()
  2486. table.insert(Touche, hit.Name)
  2487. deb = false
  2488. end
  2489. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2490. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2491. deb = true
  2492. coroutine.wrap(function()
  2493. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2494. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2495. wait(1)
  2496. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2497. end)()
  2498. table.insert(Touche, hit.Parent.Name)
  2499. deb = false
  2500. for i, v in pairs(Touche) do
  2501. print(v)
  2502. end
  2503. end
  2504. end
  2505. end)
  2506. end
  2507. for i = 0, 260, 8 do
  2508. bem.Size = Vector3.new(i, 10, 10)
  2509. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2510. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2511. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2512. bnd.Size = Vector3.new(1,1,1)
  2513. bndm.Scale = Vector3.new(8,8,8)
  2514. if i % 10 == 0 then
  2515. local newRng = rng2:Clone()
  2516. newRng.Parent = larm
  2517. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2518. local newRngm = rngm2:clone()
  2519. newRngm.Parent=newRng
  2520. coroutine.wrap(function()
  2521. for i = 1, 10, 0.2 do
  2522. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2523. newRng.Transparency = i/10
  2524. wait()
  2525. end
  2526. wait()
  2527. newRng:Destroy()
  2528. end)()
  2529. end
  2530. wait()
  2531. end
  2532. wait()
  2533. Debounces.Shewt = false
  2534. bem:Destroy()
  2535. out:Destroy()
  2536. bnd:Destroy()
  2537. Debounces.Ready = false
  2538. for i, v in pairs(Touche) do
  2539. table.remove(Touche, i)
  2540. end
  2541. wait()
  2542. table.insert(Touche, char.Name)
  2543. Debounces.NoIdl = false
  2544. if Debounces.CanAttack == false then
  2545. Debounces.CanAttack = true
  2546. end
  2547. end
  2548. end
  2549. end)
  2550. ----------------------------------------------------
  2551. Charging = false
  2552. mouse.KeyDown:connect(function(key)
  2553.     if key == "r" then
  2554.         if Charging == false then
  2555.             Charging = true
  2556.             if Debounces.CanAttack == true then
  2557.                 Debounces.CanAttack = false
  2558.                 Debounces.NoIdl = true
  2559.                 Debounces.on = true
  2560.                 for i = 1,20 do
  2561.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2562.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2563.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2564.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2565.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2566.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2567.                     if Debounces.on == false then break end
  2568.                     rs:wait()
  2569.                 end
  2570.                 --[[for i = 1,20 do
  2571.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2572.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2573.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2574.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2575.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2576.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2577.                     if Debounces.on == false then break end
  2578.                     rs:wait()
  2579.                 end]]--
  2580. pt=Instance.new('Part',torso)
  2581. pt.Anchored=true
  2582. pt.CanCollide=false
  2583. pt.Locked = true
  2584. pt.FormFactor='Custom'
  2585. pt.Size=Vector3.new(1,1,1)
  2586. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2587. pt.Transparency=.6
  2588. pt.BrickColor=BrickColor.new('Navy blue')
  2589. msh=Instance.new('SpecialMesh',pt)
  2590. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2591. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2592. pt2=pt:clone()
  2593. pt2.Parent = torso
  2594. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2595. pt2.BrickColor=BrickColor.new("Navy blue")
  2596. msh2=msh:clone()
  2597. msh2.Parent=pt2
  2598. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2599.  
  2600. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2601.  
  2602. bl = Instance.new("Part", char)
  2603. bl.Locked = true
  2604. bl.Name = "Shell"
  2605. bl.BrickColor = BrickColor.new("Navy blue")
  2606. bl.Anchored = true
  2607. bl.CanCollide = false
  2608. bl.Transparency = 0
  2609. bl.Reflectance = 0
  2610. bl.BottomSurface = 0
  2611. bl.TopSurface = 0
  2612. bl.Shape = 0
  2613. blm = Instance.new("SpecialMesh",bl)
  2614. blm.MeshType = "Sphere"
  2615. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2616. blm.MeshId = "rbxassetid://9982590"
  2617.  
  2618.     coroutine.resume(coroutine.create(function()
  2619.         for i=1, math.huge, 4 do
  2620.             if Charging == true then
  2621.                 rs:wait()
  2622.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2623.                 blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2624.                 bl.Transparency = bl.Transparency + 0.1
  2625.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2626.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2627.                 msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2628.                 msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2629.                 elseif Charging == false then break
  2630.             end
  2631.         end
  2632.     end))
  2633.  
  2634. repeat
  2635.     local p = Instance.new('Part',torso)
  2636.     p.formFactor = 'Custom'
  2637.     p.Size = Vector3.new(1,1,1)
  2638.     p.BrickColor = BrickColor.new('Navy blue')
  2639.     p.CanCollide = false
  2640.     p.Transparency = 0
  2641.     p.Anchored = true
  2642.     p.Locked=true
  2643.     p.Material = workspace.Base.Material
  2644.     s = math.random(1,40)/10
  2645.     local m = Instance.new("BlockMesh",p)
  2646.     m.Scale = Vector3.new(s,s,s)
  2647.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2648.     --[[coroutine.wrap(function()
  2649.         wait(2)
  2650.         while Charging == true do
  2651.         wait(2)
  2652.         GroundWave1()
  2653.         wait(2)
  2654.         end
  2655.     end)()]]--
  2656.     Spawn(function()
  2657.         while rs:wait() do
  2658.             if Charging == true then
  2659.                 rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2660.                 larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2661.                 hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2662.                 torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2663.                 lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2664.                 rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2665.             elseif Charging == false then break
  2666.             end
  2667.         end
  2668.     end)
  2669.     Spawn(function()
  2670.         while rs:wait() do
  2671.             if p.Transparency >= 1 then p:Destroy() break end
  2672.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2673.             p.Transparency = p.Transparency+0.01
  2674.         end
  2675.     end)
  2676.     wait(.3)
  2677. until Charging == false
  2678.             end
  2679.         end
  2680.     end
  2681. end)
  2682. ----------------------------------------------------
  2683. mouse.KeyUp:connect(function(key)
  2684.     if key == "r" then
  2685.         if Charging == true then
  2686.             Charging = false
  2687.                 pt:Destroy()
  2688.                 pt2:Destroy()
  2689.                 bl:Destroy()
  2690.             if Debounces.CanAttack == false then
  2691.                 Debounces.CanAttack = true
  2692.                 Debounces.NoIdl = false
  2693.                 Debounces.on = false
  2694.             end
  2695.         end
  2696.     end
  2697. end)
  2698. ----------------------------------------------------
  2699. mouse.KeyDown:connect(function(key)
  2700.     if key == "g" then
  2701.         if Debounces.CanAttack == true then
  2702.             Debounces.CanAttack = false
  2703.             Debounces.NoIdl = true
  2704.             Debounces.on = true
  2705.                 local shell = Instance.new("Part",torso)
  2706.                 shell.BrickColor = BrickColor.new("Navy blue")
  2707.                 shell.Anchored = true
  2708.                 shell.CanCollide = false
  2709.                 shell.Locked = true
  2710.                 shell.TopSurface = "SmoothNoOutlines"
  2711.                 shell.BottomSurface = "SmoothNoOutlines"
  2712.                 shell.Size = Vector3.new(1,1,1)
  2713.                 shellm = Instance.new("SpecialMesh",shell)
  2714.                 shellm.MeshType = "Sphere"
  2715.                 shellm.Scale = Vector3.new(1,1,1)
  2716.                 local shell2 = Instance.new("Part",torso)
  2717.                 shell2.BrickColor = BrickColor.new("Navy blue")
  2718.                 shell2.Anchored = true
  2719.                 shell2.CanCollide = false
  2720.                 shell2.Locked = true
  2721.                 shell2.TopSurface = "SmoothNoOutlines"
  2722.                 shell2.BottomSurface = "SmoothNoOutlines"
  2723.                 shell2.Size = Vector3.new(1,1,1)
  2724.                 shellm2 = Instance.new("SpecialMesh",shell2)
  2725.                 shellm2.MeshType = "Sphere"
  2726.                 shellm2.Scale = Vector3.new(1,1,1)
  2727.  
  2728. function FindNearestTorso(Position,Distance,SinglePlayer)
  2729.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2730.         local List = {}
  2731.         for i,v in pairs(workspace:GetChildren())do
  2732.             if v:IsA("Model")then
  2733.                 if v:findFirstChild("Torso")then
  2734.                     if v ~= char then
  2735.                         if(v.Torso.Position -Position).magnitude <= Distance then
  2736.                             table.insert(List,v)
  2737.                         end
  2738.                     end
  2739.                 end
  2740.             end
  2741.         end
  2742.     return List
  2743. end
  2744.  
  2745. Shell = function()
  2746. local X = Instance.new("Part",char)
  2747. local O = Instance.new("ObjectValue",X)
  2748.         O.Name = "creator"
  2749.         X.Locked = true
  2750.         X.Name = "Shell"
  2751.         X.Anchored = false
  2752.         X.CanCollide = false
  2753.         X.Transparency = 0
  2754.         X.Reflectance = 0
  2755.         X.BottomSurface = 0
  2756.         X.TopSurface = 0
  2757.         X.Shape = 0
  2758.         local V = Instance.new("ObjectValue",X)
  2759.         V.Value = char
  2760.         V.Name = "creator"
  2761.         X.BrickColor = BrickColor.new("Navy blue")
  2762.         X.Size = Vector3.new(1,1,1)
  2763.         --X.Material = "Neon"
  2764.         local Z = Instance.new("SpecialMesh",X)
  2765.         Z.MeshType = "Sphere"
  2766.         Z.Scale = Vector3.new(1,1,1)
  2767.         X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2768.         local bv = Instance.new("BodyVelocity",X)
  2769.         bv.maxForce = Vector3.new(99999,99999,99999)
  2770.         X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2771.         bv.velocity = root.CFrame.lookVector*65
  2772. Explode = X.Touched:connect(function(hit)
  2773.         if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2774.         local cf = X.CFrame
  2775.         bv:Destroy()
  2776.         X.Anchored = true
  2777.         Z:Remove()
  2778.         Explode:disconnect()
  2779.         X.Size = Vector3.new(3,3,3)
  2780.         X.Touched:connect(function(hit) end)
  2781.         X.CanCollide = false
  2782.         for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2783.             if v:FindFirstChild('Humanoid') then
  2784.                 v.Humanoid:TakeDamage(math.huge)
  2785.             end
  2786.         end
  2787.             for i = 1, (40) do rs:wait()
  2788.                 X.Transparency = X.Transparency + (1/40)
  2789.                 X.Size = X.Size + Vector3.new(1,1,1)
  2790.                 X.CFrame = cf
  2791.             end
  2792.         X:Destroy()
  2793.         end
  2794.     end)
  2795. end
  2796.                 Shell()
  2797.                 for i = 1, 10 do
  2798.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2799.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2800.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2801.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2802.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2803.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2804.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2805.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2806.                     if Debounces.on == false then break end
  2807.                     rs:wait()
  2808.                 end
  2809.                 Shell()
  2810.                 shell.Transparency = 1
  2811.                 for i = 1, 10 do
  2812.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2813.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2814.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2815.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2816.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2817.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2818.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2819.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2820.                     if Debounces.on == false then break end
  2821.                     rs:wait()
  2822.                 end
  2823.                 Shell()
  2824.                 shell.Transparency = 0
  2825.                 shell2.Transparency = 1
  2826.                 for i = 1, 10 do
  2827.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2828.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2829.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2830.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2831.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2832.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2833.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2834.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2835.                     if Debounces.on == false then break end
  2836.                     rs:wait()
  2837.                 end
  2838.                 Shell()
  2839.                 shell2.Transparency = 0
  2840.                 shell.Transparency = 1
  2841.                 for i = 1, 10 do
  2842.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2843.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2844.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2845.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2846.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2847.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2848.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2849.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2850.                     if Debounces.on == false then break end
  2851.                     rs:wait()
  2852.                 end
  2853.                 Shell()
  2854.                 shell.Transparency = 0
  2855.                 shell2.Transparency = 1
  2856.                 for i = 1, 10 do
  2857.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2858.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2859.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2860.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2861.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2862.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2863.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2864.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2865.                     if Debounces.on == false then break end
  2866.                     rs:wait()
  2867.                 end
  2868.                 Shell()
  2869.                 shell2.Transparency = 0
  2870.                 shell.Transparency = 1
  2871.                 for i = 1, 10 do
  2872.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2873.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2874.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2875.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2876.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2877.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2878.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2879.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2880.                     if Debounces.on == false then break end
  2881.                     rs:wait()
  2882.                 end
  2883.                 Shell()
  2884.                 shell.Transparency = 0
  2885.                 shell2.Transparency = 1
  2886.                 for i = 1, 10 do
  2887.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2888.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2889.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2890.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2891.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2892.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2893.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2894.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2895.                     if Debounces.on == false then break end
  2896.                     rs:wait()
  2897.                 end
  2898.                 Shell()
  2899.                 shell2.Transparency = 0
  2900.                 shell.Transparency = 1
  2901.                 for i = 1, 10 do
  2902.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2903.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2904.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2905.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2906.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2907.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2908.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2909.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2910.                     if Debounces.on == false then break end
  2911.                     rs:wait()
  2912.                 end
  2913.                 Shell()
  2914.                 shell.Transparency = 0
  2915.                 shell2.Transparency = 1
  2916.                 for i = 1, 10 do
  2917.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2918.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2919.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2920.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2921.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2922.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2923.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2924.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2925.                     if Debounces.on == false then break end
  2926.                     rs:wait()
  2927.                 end
  2928.                 Shell()
  2929.                 shell2.Transparency = 0
  2930.                 shell.Transparency = 1
  2931.                 for i = 1, 10 do
  2932.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2933.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2934.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2935.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2936.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2937.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2938.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2939.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2940.                     if Debounces.on == false then break end
  2941.                     rs:wait()
  2942.                 end
  2943.                 Shell()
  2944.                 shell.Transparency = 0
  2945.                 shell2.Transparency = 1
  2946.                 for i = 1, 10 do
  2947.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2948.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2949.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2950.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2951.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2952.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2953.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2954.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2955.                     if Debounces.on == false then break end
  2956.                     rs:wait()
  2957.                 end
  2958.                 Shell()
  2959.                 shell2.Transparency = 0
  2960.                 shell.Transparency = 1
  2961.                 for i = 1, 10 do
  2962.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2963.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2964.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2965.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2966.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2967.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2968.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2969.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2970.                     if Debounces.on == false then break end
  2971.                     rs:wait()
  2972.                 end
  2973.                 Shell()
  2974.                 shell.Transparency = 0
  2975.                 shell2.Transparency = 1
  2976.                 for i = 1, 10 do
  2977.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2978.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2979.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2980.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2981.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2982.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2983.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2984.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2985.                     if Debounces.on == false then break end
  2986.                     rs:wait()
  2987.                 end
  2988.                 shell.Transparency = 1
  2989.             if Debounces.CanAttack == false then
  2990.                 Debounces.CanAttack = true
  2991.                 Debounces.NoIdl = false
  2992.                 Debounces.on = false
  2993.             end
  2994.         end
  2995.     end
  2996. end)
  2997. ----------------------------------------------------
  2998. Search = false
  2999. mouse.KeyDown:connect(function(key)
  3000.     if key == "n" then
  3001.         if Search == false then
  3002.             Search = true
  3003.             for i,v in pairs(game.Players:getPlayers()) do
  3004.                 if v.Name~=char.Name then
  3005.                     for j,k in pairs(v.Character:GetChildren()) do
  3006.                         if k:IsA("BasePart") and k.Transparency >= 1 then
  3007.                             bawx=Instance.new("SelectionBox",cam)
  3008.                             bawx.Color = BrickColor.new("Bright red")
  3009.                             bawx.Transparency = .5
  3010.                             bawx.Adornee = k
  3011.                         end
  3012.                     end
  3013.                 end
  3014.             end
  3015.         elseif Search == true then
  3016.             Search = false
  3017.             for i, v in pairs(cam:GetChildren()) do
  3018.                 if v:IsA("SelectionBox") then
  3019.                     v:Destroy()
  3020.                 end
  3021.             end
  3022.         end
  3023.     end
  3024. end)
  3025. ----------------------------------------------------
  3026. Grab = false
  3027. mouse.KeyDown:connect(function(key)
  3028.     if key == "z" then
  3029.         Debounces.on = true
  3030.         Debounces.NoIdl = true
  3031.         Debounces.ks = true
  3032.         if Grab == false then
  3033.         gp = nil
  3034.         for i = 1, 20 do
  3035.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3036.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3037.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3038.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3039.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3040.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3041.             if Debounces.on == false then break end
  3042.             rs:wait()
  3043.         end
  3044.         con1=larm.Touched:connect(function(hit) -- this is grab
  3045.             ht = hit.Parent
  3046.             hum1=ht:FindFirstChild('Humanoid')
  3047.             if hum1 ~= nil then
  3048.                 if Debounces.ks==true then
  3049.                 z = Instance.new("Sound",hed)
  3050.                 z.SoundId = "rbxassetid://169380525"
  3051.                 z.Volume = 1
  3052.                 z:Play()
  3053.                 Debounces.ks=false
  3054.                 end
  3055.                 hum1.PlatformStand=true
  3056.                 gp = ht
  3057.                 Grab = true
  3058.                 asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3059.                 asd.Parent = larm
  3060.                 asd.Name = "asd"
  3061.                 asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3062.             --[[elseif hum1 == nil then
  3063.                 con1:disconnect()
  3064.                 wait() return]]--
  3065.             end
  3066.         end)
  3067.         for i = 1, 20 do
  3068.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3069.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3070.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3071.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3072.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3073.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3074.             if Debounces.on == false then break end
  3075.             rs:wait()
  3076.         end
  3077.     if hum1 == nil then
  3078.     Debounces.on = false
  3079.     Debounces.NoIdl = false
  3080.     end
  3081.     con1:disconnect()
  3082.     elseif Grab == true then
  3083.         Grab = false
  3084.         Punch()
  3085.         z = Instance.new("Sound",hed)
  3086.         z.SoundId = "rbxassetid://169380525"
  3087.         z.Pitch = ptz[math.random(1,#ptz)]
  3088.         z.Volume = 1
  3089.         z:Play()
  3090.         for i = 1, 10 do
  3091.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3092.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3093.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3094.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3095.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3096.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3097.             if Debounces.on == false then break end
  3098.             rs:wait()
  3099.         end
  3100.         Punch()
  3101.         z = Instance.new("Sound",hed)
  3102.         z.SoundId = "rbxassetid://169380525"
  3103.         z.Pitch = ptz[math.random(1,#ptz)]
  3104.         z.Volume = 1
  3105.         z:Play()
  3106.         for i = 1, 10 do
  3107.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3108.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3109.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3110.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3111.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3112.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3113.             if Debounces.on == false then break end
  3114.             rs:wait()
  3115.         end
  3116.         Punch()
  3117.         z = Instance.new("Sound",hed)
  3118.         z.SoundId = "rbxassetid://169380525"
  3119.         z.Pitch = ptz[math.random(1,#ptz)]
  3120.         z.Volume = 1
  3121.         z:Play()
  3122.         for i = 1, 10 do
  3123.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3124.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3125.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3126.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3127.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3128.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3129.             if Debounces.on == false then break end
  3130.             rs:wait()
  3131.         end
  3132.         Punch()
  3133.         z = Instance.new("Sound",hed)
  3134.         z.SoundId = "rbxassetid://169380525"
  3135.         z.Pitch = ptz[math.random(1,#ptz)]
  3136.         z.Volume = 1
  3137.         z:Play()
  3138.         for i = 1, 10 do
  3139.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3140.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3141.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3142.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3143.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3144.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3145.             if Debounces.on == false then break end
  3146.             rs:wait()
  3147.         end
  3148.         Punch()
  3149.         z = Instance.new("Sound",hed)
  3150.         z.SoundId = "rbxassetid://169380525"
  3151.         z.Pitch = ptz[math.random(1,#ptz)]
  3152.         z.Volume = 1
  3153.         z:Play()
  3154.         for i = 1, 10 do
  3155.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3156.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3157.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3158.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3159.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3160.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3161.             if Debounces.on == false then break end
  3162.             rs:wait()
  3163.         end
  3164.         Punch()
  3165.         z = Instance.new("Sound",hed)
  3166.         z.SoundId = "rbxassetid://169380525"
  3167.         z.Pitch = ptz[math.random(1,#ptz)]
  3168.         z.Volume = 1
  3169.         z:Play()
  3170.         for i = 1, 10 do
  3171.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3172.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3173.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3174.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3175.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3176.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3177.             if Debounces.on == false then break end
  3178.             rs:wait()
  3179.         end
  3180.         Punch()
  3181.         z = Instance.new("Sound",hed)
  3182.         z.SoundId = "rbxassetid://169380525"
  3183.         z.Pitch = ptz[math.random(1,#ptz)]
  3184.         z.Volume = 1
  3185.         z:Play()
  3186.         for i = 1, 10 do
  3187.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3188.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3189.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3190.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3191.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3192.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3193.             if Debounces.on == false then break end
  3194.             rs:wait()
  3195.         end
  3196.         Punch()
  3197.         z = Instance.new("Sound",hed)
  3198.         z.SoundId = "rbxassetid://169380525"
  3199.         z.Pitch = ptz[math.random(1,#ptz)]
  3200.         z.Volume = 1
  3201.         z:Play()
  3202.         for i = 1, 10 do
  3203.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3204.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3205.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3206.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3207.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3208.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3209.             if Debounces.on == false then break end
  3210.             rs:wait()
  3211.         end
  3212.         Punch()
  3213.         z = Instance.new("Sound",hed)
  3214.         z.SoundId = "rbxassetid://169380525"
  3215.         z.Pitch = ptz[math.random(1,#ptz)]
  3216.         z.Volume = 1
  3217.         z:Play()
  3218.         for i = 1, 10 do
  3219.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3220.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3221.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3222.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3223.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3224.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3225.             if Debounces.on == false then break end
  3226.             rs:wait()
  3227.         end
  3228.         Punch()
  3229.         z = Instance.new("Sound",hed)
  3230.         z.SoundId = "rbxassetid://169380525"
  3231.         z.Pitch = ptz[math.random(1,#ptz)]
  3232.         z.Volume = 1
  3233.         z:Play()
  3234.         for i = 1, 10 do
  3235.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3236.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3237.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3238.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3239.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3240.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3241.             if Debounces.on == false then break end
  3242.             rs:wait()
  3243.         end
  3244.         Punch()
  3245.         z = Instance.new("Sound",hed)
  3246.         z.SoundId = "rbxassetid://169380525"
  3247.         z.Pitch = ptz[math.random(1,#ptz)]
  3248.         z.Volume = 1
  3249.         z:Play()
  3250.         for i = 1, 10 do
  3251.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3252.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3253.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3254.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3255.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3256.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3257.             if Debounces.on == false then break end
  3258.             rs:wait()
  3259.         end
  3260.         Punch()
  3261.         z = Instance.new("Sound",hed)
  3262.         z.SoundId = "rbxassetid://169380525"
  3263.         z.Pitch = ptz[math.random(1,#ptz)]
  3264.         z.Volume = 1
  3265.         z:Play()
  3266.         for i = 1, 10 do
  3267.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3268.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3269.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3270.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3271.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3272.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3273.             if Debounces.on == false then break end
  3274.             rs:wait()
  3275.         end
  3276.         con1:disconnect()
  3277.         Debounces.on = false
  3278.         Debounces.NoIdl = false
  3279.         if gp ~= nil then
  3280.             gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3281.                 for i,v in pairs(larm:GetChildren()) do
  3282.                     if v.Name == "asd" and v:IsA("Weld") then
  3283.                 v:Remove()
  3284.             end
  3285.         end
  3286.         --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3287.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3288.         bv.P = 125000
  3289.         bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3290.         hum1=nil
  3291.         ht=nil
  3292.         Debounces.on = false
  3293.         Debounces.NoIdl = false
  3294.         elseif ht == nil then wait()
  3295.         Grab = false
  3296.         Debounces.on = false
  3297.         Debounces.NoIdl = false
  3298.             end
  3299.         end
  3300.     end
  3301. end)
  3302. ----------------------------------------------------
  3303. mouse.KeyDown:connect(function(key)
  3304.     if string.byte(key) == 52 then
  3305.         char.Humanoid.WalkSpeed = 60
  3306.     end
  3307. end)
  3308. mouse.KeyUp:connect(function(key)
  3309.     if string.byte(key) == 52 then
  3310.         char.Humanoid.WalkSpeed = 8
  3311.     end
  3312. end)
  3313. -------------------------------
  3314. local animpose = "Idle"
  3315. local lastanimpose = "Idle"
  3316. local sine = 0
  3317. local change = 1
  3318. local val = 0
  3319. local ffing = false
  3320. -------------------------------
  3321. game:GetService("RunService").RenderStepped:connect(function()
  3322. --[[if char.Humanoid.Jump == true then
  3323. jump = true
  3324. else
  3325. jump = false
  3326. end]]
  3327. char.Humanoid.FreeFalling:connect(function(f)
  3328. if f then
  3329. ffing = true
  3330. else
  3331. ffing = false
  3332. end
  3333. end)
  3334. sine = sine + change
  3335. if jumpn == true then
  3336. animpose = "Jumping"
  3337. elseif ffing == true then
  3338. animpose = "Freefalling"
  3339. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3340. animpose = "Idle"
  3341. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3342. animpose = "Walking"
  3343. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3344. animpose = "Running"
  3345. end
  3346. if animpose ~= lastanimpose then
  3347. sine = 0
  3348. if Debounces.NoIdl == false then
  3349. if animpose == "Idle" then
  3350. for i = 1, 2 do
  3351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3357. end
  3358. elseif animpose == "Walking" then
  3359. for i = 1, 2 do
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3366. end
  3367. elseif animpose == "Running" then
  3368. for i = 1, 2 do
  3369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3375. wait()
  3376. end
  3377. end
  3378. else
  3379. end
  3380. end
  3381. lastanimpose = animpose
  3382. if Debounces.NoIdl == false then
  3383. if animpose == "Idle" then
  3384. change = 0.5
  3385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3391. elseif animpose == "Walking" then
  3392. change = 1
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3399. elseif animpose == "Running" then
  3400. change = 1
  3401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles  (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(-  80),  math.rad(0), 0), 0.15)
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad  (0), math.rad(50),  math.rad(-40)), 0.15)
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),   math.rad(-50),  math.rad(40)), 0.15)
  3405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(- 10)), .15)
  3406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(10)),  .15)
  3407. elseif stanceToggle == "Floating" then
  3408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3410. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3414. end
  3415. end
  3416. end)
  3417. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3418. local a = Instance.new("ForceField")
  3419. a.Parent = workspace.mackenzieparkerrules
  3420. wait(0)
  3421. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3422. -----------------------------------------------------------------------------
  3423.  
  3424. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3425.     --[[Part0 = Vector3 (Start pos)
  3426.         Part1 = Vector3 (End pos)
  3427.         Times = number (Amount of lightning parts)
  3428.         Offset = number (Offset)
  3429.         Color = color (brickcolor value)
  3430.         Thickness = number (thickness)
  3431.         Trans = number (transparency)
  3432.     ]]--
  3433.     local magz = (Part0 - Part1).magnitude
  3434.     local curpos = Part0
  3435.     local trz = {-Offset,Offset}
  3436.     for i=1,Times do
  3437.         local li = Instance.new("Part", torso)
  3438.         li.Name = "Lightning"
  3439.         li.TopSurface =0
  3440.         li.Material = "Neon"
  3441.         li.BottomSurface = 0
  3442.         li.Anchored = true
  3443.         li.Locked = true
  3444.         li.Transparency = Trans or 0.4
  3445.         li.BrickColor = BrickColor.new(Color)
  3446.         li.formFactor = "Custom"
  3447.         li.CanCollide = false
  3448.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3449.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3450.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3451.         if Times == i then
  3452.         local magz2 = (curpos - Part1).magnitude
  3453.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  3454.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3455.         else
  3456.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3457.         end
  3458.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3459.         game.Debris:AddItem(li,.1)
  3460.     end
  3461. end
  3462.  
  3463. BodyParts = {} -- Parts to emit lightning effects from
  3464. for _, v in pairs(char:GetChildren()) do
  3465.     if v:IsA("Part") then
  3466.         table.insert(BodyParts, v)
  3467.     end
  3468. end
  3469.  
  3470. Bounding = {} -- Calculate the bounding boxes
  3471. for _, v in pairs(BodyParts) do
  3472.     local temp = {X=nil, Y=nil, Z=nil}
  3473.     temp.X = v.Size.X/2 * 15
  3474.     temp.Y = v.Size.Y/2 * 15
  3475.     temp.Z = v.Size.Z/2 * 15
  3476.     Bounding[v.Name] = temp
  3477.     --table.insert(Bounding, v.Name, temp)
  3478. end
  3479.  
  3480. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3481.     local Body1 = BodyParts[math.random(#BodyParts)]
  3482.     local Body2 = BodyParts[math.random(#BodyParts)]
  3483.     local Pos1 = Vector3.new(
  3484.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3485.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3486.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3487. )
  3488.     local Pos2 = Vector3.new(
  3489.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3490.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3491.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3492. )
  3493.     local SPos1 = Body1.Position + Pos1
  3494.     local SPos2 = Body2.Position + Pos2
  3495.     Lightning(SPos1, SPos2, 4, 3, "Navy blue", .3, .56)
  3496. end
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