Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- std::vector<Vertex_t> vertices;
- vertices.push_back(Vertex_t(Vector2D(flXPosition, flYPosition)));
- vertices.push_back(Vertex_t(Vector2D(flXPosition + g_Options.visuals_outofpovarrow_size, flYPosition)));
- auto dX = (flXPosition + g_Options.visuals_outofpovarrow_size) - flXPosition;
- auto dY = flYPosition - flYPosition;
- vertices.push_back(Vertex_t(Vector2D((cos(60) * dX - sin(60) * dY) + flXPosition, (sin(60) * dX + cos(60) * dY) + flYPosition)));
- Visuals::Polygon((int)3, vertices.data(), Color::Red);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement