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Star Citizen Alpha 3.12.0g PTU.6658339 Patch Notes

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Dec 9th, 2020
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  1. Star Citizen Alpha 3.12.0g PTU.6658339 Patch Notes
  3. Pinned
  4. Discussion
  5. Today at 22:10
  6. Star Citizen Patch 3.12.0g
  7. Alpha Patch 3.12.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.12.0-PTU.6658339.
  9. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  11. Database Reset: YES
  12. Long Term Persistence: Enabled
  13. Pledge Copy: Disabled
  14. Starting aUEC: 15,000,000
  16. The current build is under NDA
  18. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  20. USER.cfg settings: r_displaySessionInfo = 1
  22. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  24. Testing Focus
  25. Station Refining
  26. Reputation - T1
  27. Space Station Refinery Decks
  28. Planetary Visual Improvements
  29. Restricted Area rework
  30. Lagrange Point Spacescaping updates
  31. Elevator Panel Updates
  32. Multi Tool Tractor Beam (purchasable in locations like Area18 Cubby Blast but shows at "placeholder" for now on the terminal)
  33. Ship Entry Identification
  34. Mining UI Refactor
  35. Gemini A03 Sniper Rifle
  36. Behring FS-9 LMG
  37. Known Issues
  38. When the player is killed or suicides they become stuck on an infinite black screen
  39. Ships are not spawning on the landing pads at New Deal
  40. Map does not load correctly meaning players can fall through planet
  41. Visor Comm will become squished
  42. New Features
  43. Gameplay
  44. Added support for Tobii head/eye trackers ("Tobii 4C" and "Tobii Eye Tracker 5") and added options to set them up.
  45. Feature Updates
  46. Locations
  47. Removed Starfarer and added Greycat ROC to refinery deck rentals
  48. Gameplay
  49. Look ahead and target tracking changes
  50. We have made a few changes to how this is handled. We separated target tracking out to a "weak" version and a "strong" version. The weak version is now part of the normal look ahead process and does not produce a very strong movement to slightly help keep the target in view but also keep the HUD and other elements from being lost. The strong version is called "Padlock" now and will follow the target as much as possible. Removed binding to enable look ahead target tracking. Removed option to automatically enable look ahead target tracking. Added binding to enable padlock. Added option to automatically enable padlock (off by default).
  51. Rebalance pass on mineables, mining lasers, and mining consumables
  52. Balance changes to aspects of mining that increase the potential for finding valuable materials as well as make mining more profitable at lower ends while providing more high end multiplayer opportunities.
  53. Updated loading screen image
  54. Bug Fixes
  55. Fixed an issue causing multiple mission givers to not spawn in the PU
  56. Fixed an issue causing HAB doors to not have interaction if used shortly after login
  57. Refinery kiosk UI should no longer be cut off on the edges when in use
  58. Music should now correctly play in Lorville
  59. Flash hider attachment should now work when attached to the Behring FS-9 Ballistic LMG
  60. Technical
  61. Fixed 3 Client crashes
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