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- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Đức TẠO CODE AuT", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- getgenv().Settings = {
- Farmitem = false,
- JumpPower = false,
- abc = false,
- ezqua = false,
- ezok= false,
- AutoClick = false,
- ClickR = false,
- ClickF = false,
- ClickJ = false,
- clickE = false,
- clickQ = false,
- ClickGGG = false,
- FarmDIOQUEST = false,
- block = false,
- farmquaiez = false;
- };
- local HttpService = game:GetService("HttpService");
- local SaveFileName = "OrionTest\\abc.txt";
- local function SaveSettings()
- local JSON
- local HttpService = game:service('HttpService')
- JSON = HttpService:JSONEncode(getgenv().Settings)
- writefile(SaveFileName,JSON)
- end
- local function LoadSettings()
- local HttpService = game:service('HttpService')
- if isfile(SaveFileName) then
- getgenv().Settings = HttpService:JSONDecode(readfile(SaveFileName))
- end
- end
- LoadSettings()
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- local abcd = {}
- for bodoi,test in pairs(game:GetService("Workspace").ItemSpawns:GetChildren()) do
- table.insert(abcd,test.Name)
- end
- local testoke = {}
- for boas,easyok in pairs(game:GetService("Workspace").NPCS:GetChildren()) do
- table.insert(testoke,tostring(easyok))
- end
- local abcde = {}
- for _,bodoiqua in pairs(game.Players:GetPlayers()) do
- if bodoiqua.Name ~= game.Players.LocalPlayer.Name then
- table.insert(abcde,bodoiqua.Name)
- end
- end
- local Tab = Window:MakeTab({
- Name = "Auto Farm",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Section = Tab:AddSection({
- Name = "Farm Npc"
- })
- Tab:AddDropdown({
- Name = "Dropdown",
- Default = "1",
- Options = abcd,
- Callback = function(tavc)
- while getgenv().Settings.Farmitem == true and tavc == "Shards" do
- wait()
- for i,v in pairs(game:GetService("Workspace").ItemSpawns.Shards:GetChildren()) do
- if v.Name == "SpawnLocation" and v:FindFirstChild("Meteor") then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.Meteor.ProximityAttachment.Interaction)
- end)
- end
- end
- end
- while getgenv().Settings.Farmitem == true and tavc == "Chests" do
- wait(0)
- for i,v in pairs(game:GetService("Workspace").ItemSpawns.Chests:GetChildren()) do
- if v.Name == "SpawnLocation" and v:FindFirstChild("Chest") then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.Chest.RootPart.ProximityAttachment.Interaction)
- end)
- end
- end
- end
- while getgenv().Settings.Farmitem== true and tavc == "Meteors" do
- wait(0)
- for i,v in pairs(game:GetService("Workspace").ItemSpawns.Meteors:GetChildren()) do
- if v.Name == "SpawnLocation" and v:FindFirstChild("Meteor") then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.Meteor.ProximityAttachment.Interaction)
- end)
- end
- end
- end
- while getgenv().Settings.Farmitem == true and tavc == "Sand Debris" do
- wait(0)
- for i,v in pairs(game:GetService("Workspace").ItemSpawns["Sand Debris"]:GetChildren()) do
- if v.Name == "SpawnLocation" and v:FindFirstChild("SandDebris") then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.SandDebris.ProximityAttachment.Interaction)
- end)
- end
- end
- end
- while getgenv().Settings.Farmitem == true and tavc == "StandardItems" do
- wait()
- for i, v in next, game:GetService("Workspace").ItemSpawns["StandardItems"]:GetDescendants() do
- if v:IsA("MeshPart") or v:IsA("Part") and v.Parent.Name == "SpawnLocation" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.ProximityAttachment.Interaction)
- end
- end
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto Enable",
- Default = getgenv().Settings.Farmitem,
- Callback = function(abc)
- SaveSettings()
- wait(1)
- getgenv().Settings.Farmitem = abc
- end
- })
- Tab:AddDropdown({
- Name = "Auto Farm",
- Default = "1",
- Options = {"Thug"},
- Callback = function(farmquai)
- if getgenv().Settings.farmquaiez == true and farmquai == "Thug" then
- local abc,oktestw = math.huge
- game:GetService("RunService"):BindToRenderStep("Famquaiokez",0,function()
- for i,v in pairs(game:GetService("Workspace").Living:GetChildren()) do
- if string.find(v.Name,"Th") and v:FindFirstChild("HumanoidRootPart") then
- local magv = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).magnitude
- if abc > magv then
- magv = oktestw
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,5)
- end)
- end
- return oktestw
- end
- end
- end)
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto Enable Farm",
- Default = getgenv().Settings.farmquaiez,
- Callback = function(farmquaiok)
- SaveSettings()
- getgenv().Settings.farmquaiez = farmquaiok
- if getgenv().Settings.farmquaiez == false then
- game:GetService("RunService"):UnbindFromRenderStep("Famquaiokez")
- end
- end
- })
- local Section = Tab:AddSection({
- Name = "Farm Quest"
- })
- Tab:AddToggle({
- Name = "Take Dame",
- Default = getgenv().Settings.ezqua,
- Callback = function(asas)
- SaveSettings()
- wait(1)
- getgenv().Settings.ezqua = asas
- if getgenv().Settings.ezqua== true then
- game:GetService("RunService"):BindToRenderStep("Take Dame",0,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Akira_DEV Dummy" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,-5)
- end
- end
- end)
- elseif getgenv().Settings.ezqua == false then
- game:GetService("RunService"):UnbindFromRenderStep("Take Dame")
- end
- end
- })
- Tab:AddToggle({
- Name = "Block Dame",
- Default = getgenv().Settings.block,
- Callback = function(blockd)
- SaveSettings()
- wait(1)
- getgenv().Settings.block= blockd
- if getgenv().Settings.block== true then
- game:GetService("RunService"):BindToRenderStep("Blockdame",0,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Akira_DEV Dummy" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,-5)
- game:GetService('VirtualInputManager'):SendKeyEvent(true, "X", false, game)
- end
- end
- end)
- elseif getgenv().Settings.block == false then
- game:GetService("RunService"):UnbindFromRenderStep("Blockdame")
- end
- end
- })
- Tab:AddToggle({
- Name = "Deal Dame",
- Default = getgenv().Settings.ezok,
- Callback = function(Dealdame)
- SaveSettings()
- wait(1)
- getgenv().Settings.ezok= Dealdame
- if getgenv().Settings.ezok == true then
- game:GetService("RunService"):BindToRenderStep("Dealdame",0,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Dummy" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,5)
- end
- end
- end)
- elseif getgenv().Settings.ezok == false then
- game:GetService("RunService"):UnbindFromRenderStep("Dealdame")
- end
- end
- })
- local Section = Tab:AddSection({
- Name = "Auto Skill"
- })
- Tab:AddToggle({
- Name = "Auto CLick",
- Default = getgenv().Settings.AutoClick,
- Callback = function(AutoClickk)
- SaveSettings()
- wait(1)
- getgenv().Settings.AutoClick= AutoClickk
- if getgenv().Settings.AutoClick == true then
- game:GetService("RunService"):BindToRenderStep("AutoClickkk",0,function()
- local A_1 = "LMB"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.AutoClick == false then
- game:GetService("RunService"):UnbindFromRenderStep("AutoClickkk")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto CLick R",
- Default = getgenv().Settings.ClickR,
- Callback = function(ClickRR)
- SaveSettings()
- wait(1)
- getgenv().Settings.ClickR= ClickRR
- if getgenv().Settings.ClickR == true then
- game:GetService("RunService"):BindToRenderStep("ClickRR",0,function()
- local A_1 = "R"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.ClickR == false then
- game:GetService("RunService"):UnbindFromRenderStep("ClickRR")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto CLick F",
- Default = getgenv().Settings.ClickF,
- Callback = function(ClickFF)
- SaveSettings()
- wait(1)
- getgenv().Settings.ClickF= ClickFF
- if getgenv().Settings.ClickF == true then
- game:GetService("RunService"):BindToRenderStep("ClickFF",0,function()
- local A_1 = "F"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.ClickF== false then
- game:GetService("RunService"):UnbindFromRenderStep("ClickFF")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto CLick J",
- Default = getgenv().Settings.ClickJ,
- Callback = function(ClickJJ)
- SaveSettings()
- wait(1)
- getgenv().Settings.ClickJ= ClickJJ
- if getgenv().Settings.ClickJ == true then
- game:GetService("RunService"):BindToRenderStep("ClickJJ",0,function()
- local A_1 = "J"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.ClickJ== false then
- game:GetService("RunService"):UnbindFromRenderStep("ClickJJ")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto CLick G",
- Default = getgenv().Settings.ClickGGG,
- Callback = function(clickGG)
- SaveSettings()
- wait(1)
- getgenv().Settings.ClickGGG= clickGG
- if getgenv().Settings.ClickGGG == true then
- game:GetService("RunService"):BindToRenderStep("clickRR",0,function()
- local A_1 = "G"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.ClickGGG == false then
- game:GetService("RunService"):UnbindFromRenderStep("clickRR")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto CLick E",
- Default = getgenv().Settings.clickE,
- Callback = function(clickEE)
- SaveSettings()
- wait(1)
- getgenv().Settings.clickE= clickEE
- if getgenv().Settings.clickE == true then
- game:GetService("RunService"):BindToRenderStep("clickEE",0,function()
- local A_1 = "E"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- elseif getgenv().Settings.clickE== false then
- game:GetService("RunService"):UnbindFromRenderStep("clickEE")
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto Stand",
- Default = getgenv().Settings.clickQ,
- Callback = function(clickQQ)
- SaveSettings()
- wait(1)
- getgenv().Settings.clickQ= clickQQ
- if getgenv().Settings.clickQ == true then
- game:GetService("RunService"):BindToRenderStep("clickQQ",0,function()
- if game.Players.LocalPlayer.Character.Stand["Stand Torso"].Transparency == 1 then
- local A_1 = "Q"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end
- end)
- elseif getgenv().Settings.clickQ == false then
- game:GetService("RunService"):UnbindFromRenderStep("clickQQ")
- end
- end
- })
- local Tab = Window:MakeTab({
- Name = "Farm Quest",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddToggle({
- Name = "ShadowDio",
- Default = false,
- Callback = function(FarmQuestDIO)
- SaveSettings()
- wait(1)
- getgenv().Settings.FarmDIOQUEST = FarmQuestDIO
- if getgenv().Settings.FarmDIOQUEST == true then
- while getgenv().FarmDIOQUEST do
- wait(2)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Time Stop"].Value == 0 then
- game:GetService("RunService"):BindToRenderStep("FarmTimesstop",0,function()
- local A_1 = "F"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end)
- end
- wait(1)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Time Stop"].Value == 15 then
- game:GetService("RunService"):UnbindFromRenderStep("FarmTimesstop")
- end
- wait(1)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Time Stop"].Value == 15 then
- game:GetService("RunService"):BindToRenderStep("FarmBlood",6,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Dummy" and v:FindFirstChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,3)
- wait(2)
- local A_1 = "Y"
- local Event = game:GetService("ReplicatedStorage").Remotes.InputFunc
- Event:InvokeServer(A_1)
- end
- end
- end)
- end
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Drain Blood"].Value == 350 then
- game:GetService("RunService"):UnbindFromRenderStep("FarmBlood")
- end
- wait(1)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Drain Blood"].Value == 350 then
- game:GetService("RunService"):BindToRenderStep("Selfdie",0,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Akira_DEV Dummy" and v:FindFirstChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,-5)
- end
- end
- end)
- end
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Take DMG"].Value == 15000 then
- game:GetService("RunService"):UnbindFromRenderStep("Selfdie")
- end
- wait(1)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Take DMG"].Value == 15000 then
- game:GetService("RunService"):BindToRenderStep("Deal Dameee",0,function()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == "Dummy" and v:FindFirstChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,5)
- end
- end
- end)
- end
- wait(1)
- if game:GetService("Players").LocalPlayer.QuestLines["Shadow's Demands"]["Shadow Dio Quest"]["Deal DMG"] == 15000 then
- game:GetService("RunService"):UnbindFromRenderStep("Deal Dameee")
- end
- end
- end
- if getgenv().Settings.FarmDIOQUEST == false then
- getgenv().Settings.FarmDIOQUEST = false
- game:GetService("RunService"):UnbindFromRenderStep("FarmTimesstop")
- wait(1)
- game:GetService("RunService"):UnbindFromRenderStep("FarmBlood")
- wait(1)
- game:GetService("RunService"):UnbindFromRenderStep("Selfdie")
- wait(1)
- game:GetService("RunService"):UnbindFromRenderStep("Deal Dameee")
- end
- end
- })
- local Tab = Window:MakeTab({
- Name = "Hoop server",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Tab = Window:MakeTab({
- Name = "Local Player",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddDropdown({
- Name = "Teleport Npcs",
- Default = "1",
- Options = testoke,
- Callback = function(TpNpc)
- for i,v in pairs(game.workspace.NPCS:GetChildren()) do
- if v.Name == TpNpc then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,0)
- end
- end
- end
- })
- Tab:AddDropdown({
- Name = "Choose Player",
- Default = "1",
- Options = abcde,
- Callback = function(ValueNameok)
- while getgenv().farmplayer == true do
- wait()
- for i,v in pairs(game.workspace.Living:GetChildren()) do
- if v.Name == ValueNameok then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,5)
- end
- end
- end
- Dropdown:Refresh(ValueNameok,true)
- end
- })
- Tab:AddToggle({
- Name = "Auto Enable Farm Player",
- Default = false,
- Callback = function(abccde)
- getgenv().farmplayer = abccde
- end
- })
- Tab:AddButton({
- Name = "Invisible",
- Callback = function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
- end
- })
- Tab:AddButton({
- Name = "god mode",
- Callback = function()
- game:GetService("Players").LocalPlayer.Character.Values.Block:Destroy()
- end
- })
- --[[
- Name = <string> - The name of the button.
- Callback = <function> - The function of the button.
- ]]
- local Tab = Window:MakeTab({
- Name = "Setting",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddToggle({
- Name = "Auto Save",
- Default = getgenv().Settings.abc,
- Callback = function(settingez)
- getgenv().Settings.abc = settingez
- if getgenv().Settings.abc == true then
- while getgenv().Settings.abc do
- wait()
- SaveSettings()
- end
- end
- end
- })
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