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- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 1.244 seconds
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 3.097222 ms
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.053383 ms
- 2016-08-13T20:34:55 0.008 INF Awake
- 2016-08-13T20:34:55 0.200 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
- 2016-08-13T20:34:55 0.201 INF System information:
- 2016-08-13T20:34:55 0.201 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-08-13T20:34:55 0.203 INF CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz (cores: 4)
- 2016-08-13T20:34:55 0.203 INF RAM: 8076 MB
- 2016-08-13T20:34:55 0.203 INF GPU: Null Device (128 MB)
- 2016-08-13T20:34:55 0.207 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2016-08-13T20:34:55 0.219 INF Last played version: Alpha 9.1
- 2016-08-13T20:34:55 0.220 INF Local UTC offset: -4 hours
- 2016-08-13T20:34:55 0.221 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2016-08-13__20-34-49.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2016-08-13T20:34:55 0.242 INF Parsing server configfile: C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
- 2016-08-13T20:34:55 0.294 INF Parsing server configfile successfully completed
- 2016-08-13T20:34:55 0.295 INF Starting dedicated server level=Random Gen game name=Sham
- 2016-08-13T20:34:55 0.295 INF Maximum allowed players: 8
- 2016-08-13T20:34:55 0.295 INF Game mode: GameModeSurvivalMP
- 2016-08-13T20:34:55 0.634 INF Texture quality is set to 3
- 2016-08-13T20:34:56 0.837 INF NET: InitCallbacks
- 2016-08-13T20:34:56 0.840 INF [MODS] No mods folder found
- 2016-08-13T20:34:56 0.884 INF Permissions file 'serveradmin.xml' not found, creating.
- UMA Overlay loading took 6394 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2016-08-13T20:35:27 32.292 INF WorldStaticData.Init() needed 19.829s
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-08-13T20:35:27 32.558 INF Started Telnet on 8081
- 2016-08-13T20:35:27 32.559 INF Awake done
- 2016-08-13T20:35:28 33.157 INF Atlas reset took 126 ms
- 2016-08-13T20:35:28 33.158 INF Atlas load took 596 ms
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 3053 unused Assets to reduce memory usage. Loaded Objects now: 165654.
- Total: 138.607986 ms (FindLiveObjects: 9.266388 ms CreateObjectMapping: 24.652662 ms MarkObjects: 101.249641 ms DeleteObjects: 3.438016 ms)
- 2016-08-13T20:35:28 33.528 INF NET: Starting server protocols
- 2016-08-13T20:35:28 33.591 INF NET: Unity NW server started
- 2016-08-13T20:35:28 33.592 INF [Steamworks.NET] NET: Server started
- 2016-08-13T20:35:28 33.593 INF StartGame
- 2016-08-13T20:35:28 33.703 INF Atlas reset took 108 ms
- 2016-08-13T20:35:28 33.746 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 115
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 6
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 12
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 45
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList = IP:173.179.171.211;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:173.179.171.211 25000;`IP:192.168.1.142;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:192.168.1.142 25000;`IP:127.0.0.1;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:127.0.0.1 25000;`IP:;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName: 25000;`
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 3
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = Sham
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.7
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 110
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.3426667
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.6
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0
- GamePref.OptionsMusicVolumeLevel = 0.1426667
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.4973606
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 9
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerName = Shamanalah
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\John\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = BEG 427
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = BEG427
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-08-13T20:35:28 33.786 INF StartAsServer
- 2016-08-13T20:35:28 33.790 INF createWorld: Random Gen, Sham, GameModeSurvivalMP
- 2016-08-13T20:35:29 33.900 INF Started thread CM
- 2016-08-13T20:35:29 33.900 INF Started thread thread_Regenerating
- 2016-08-13T20:35:29 33.902 INF World.Load: Random Gen
- 2016-08-13T20:35:29 34.022 INF Started thread thread_Pathfinder
- 2016-08-13T20:35:29 34.040 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-08-13T20:35:29 34.048 INF Started thread thread_GenerateChunks
- 2016-08-13T20:35:29 34.066 INF Loading and parsing of generator took 18ms
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2016-08-13T20:35:29 34.257 INF createWorld() done
- 2016-08-13T20:35:29 34.258 INF Loading players.xml
- 2016-08-13T20:35:29 34.262 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 45, default = 60
- 2016-08-13T20:35:29 34.263 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 115, default = 100
- 2016-08-13T20:35:29 34.263 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 110, default = 100
- 2016-08-13T20:35:29 34.527 INF [EAC] Starting EAC server
- 2016-08-13T20:35:29 34.711 INF [EAC] Log: [SetLogCallback] Procedure: 000000000E534F40 LogLevel: Debug
- 2016-08-13T20:35:29 34.712 INF [EAC] Log: [SetEACServer] Name: client
- 2016-08-13T20:35:29 34.712 INF StartGame done
- 2016-08-13T20:35:30 35.194 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-08-13T20:35:30 35.305 INF Load key config check
- 2016-08-13T20:35:30 35.306 INF Reset key config
- 2016-08-13T20:35:30 35.307 INF Save key config
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 3dc48 -> priority: 1
- 2016-08-13T20:35:34 39.015 INF [Steamworks.NET] GameServer.Init successful
- 2016-08-13T20:35:35 40.602 INF [Steamworks.NET] GameServer.LogOn successful
- Default audio device was changed, but the audio system failed to initialize it (No errors.). Attempting to reset sound system.
- (Filename: Line: 38)
- Default audio device was changed, but the audio system failed to initialize it (No errors.). Attempting to reset sound system.
- (Filename: Line: 38)
- A client which was not in the connected player list disconnected. ???
- (Filename: Line: 1907)
- A client which was not in the connected player list disconnected. ???
- (Filename: Line: 1907)
- 2016-08-13T21:21:42 2807.231 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2016-08-13T21:21:43 2807.935 INF PlayerLogin: Shamanalah/Alpha 14.7
- 2016-08-13T21:21:43 2807.935 INF Token length: 1368
- 2016-08-13T21:21:43 2807.941 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2016-08-13T21:21:43 2808.007 INF [Steamworks.NET] Authenticating player: Shamanalah SteamId: 76561198045953079 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2016-08-13T21:21:43 2808.056 INF [EAC] Registering user: id=76561198045953079, owner=76561198045953079
- 2016-08-13T21:21:43 2808.057 INF Allowing player with id 76561198045953079
- 2016-08-13T21:21:43 2808.077 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198045953079 ReqKick: False Message: EAC Authenticated
- 2016-08-13T21:21:43 2808.639 INF [Steamworks.NET] Authentication callback. ID: 76561198045953079, owner: 76561198045953079, result: k_EAuthSessionResponseOK
- 2016-08-13T21:21:44 2809.417 INF RequestToEnterGame: 76561198045953079/Shamanalah
- 2016-08-13T21:21:44 2809.419 INF PPS RequestToEnterGame sending player list with 0 player(s)
- 2016-08-13T21:21:45 2810.012 INF [EAC] Log: Back-end connection established.
- 2016-08-13T21:22:06 2831.090 WRN [EAC] Log: [Cerberus] Connection attempt to the back-end failed! Reconnecting in 60 seconds..
- 2016-08-13T21:22:06 2831.275 INF [EAC] Log: User without EAC connection: 76561198045953079. User status: Disconnected.
- 2016-08-13T21:22:06 2831.296 INF [EAC] UserStatusHandler callback. Status: UserDisconnected GUID: 76561198045953079 ReqKick: True Message: EAC Disconnected
- 2016-08-13T21:22:06 2831.296 INF [EAC] Kick player Shamanalah, status UserDisconnected
- 2016-08-13T21:22:06 2831.297 INF Kicking player: Kicked by EAC. Please check if you started the game with AntiCheat protection software enabled
- 2016-08-13T21:22:07 2831.811 INF Player disconnected: EntityID=-1, PlayerID='76561198045953079', OwnerID='76561198045953079', PlayerName='Shamanalah'
- 2016-08-13T21:22:07 2831.811 INF [EAC] FreeUser (Shamanalah)
- 2016-08-13T21:22:07 2831.812 INF [EAC] Log: [UnregisterUser] GUID: 76561198045953079
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