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  1. Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  44. - Completed reload, in 1.244 seconds
  45. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  47. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  48. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  50. UnloadTime: 3.097222 ms
  51. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  52.  
  53. (Filename: Line: 1655)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56. UnloadTime: 3.053383 ms
  57. 2016-08-13T20:34:55 0.008 INF Awake
  58. 2016-08-13T20:34:55 0.200 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
  59. 2016-08-13T20:34:55 0.201 INF System information:
  60. 2016-08-13T20:34:55 0.201 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  61. 2016-08-13T20:34:55 0.203 INF CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz (cores: 4)
  62. 2016-08-13T20:34:55 0.203 INF RAM: 8076 MB
  63. 2016-08-13T20:34:55 0.203 INF GPU: Null Device (128 MB)
  64. 2016-08-13T20:34:55 0.207 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  65. 2016-08-13T20:34:55 0.219 INF Last played version: Alpha 9.1
  66. 2016-08-13T20:34:55 0.220 INF Local UTC offset: -4 hours
  67. 2016-08-13T20:34:55 0.221 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2016-08-13__20-34-49.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  68. 2016-08-13T20:34:55 0.242 INF Parsing server configfile: C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
  69. 2016-08-13T20:34:55 0.294 INF Parsing server configfile successfully completed
  70. 2016-08-13T20:34:55 0.295 INF Starting dedicated server level=Random Gen game name=Sham
  71. 2016-08-13T20:34:55 0.295 INF Maximum allowed players: 8
  72. 2016-08-13T20:34:55 0.295 INF Game mode: GameModeSurvivalMP
  73. 2016-08-13T20:34:55 0.634 INF Texture quality is set to 3
  74. 2016-08-13T20:34:56 0.837 INF NET: InitCallbacks
  75. 2016-08-13T20:34:56 0.840 INF [MODS] No mods folder found
  76. 2016-08-13T20:34:56 0.884 INF Permissions file 'serveradmin.xml' not found, creating.
  77. UMA Overlay loading took 6394 ms
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  80.  
  81. UMA Slot loading took 2 ms
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  84.  
  85. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  86. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  87. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  88. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  89. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  90. 2016-08-13T20:35:27 32.292 INF WorldStaticData.Init() needed 19.829s
  91. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  92. 2016-08-13T20:35:27 32.558 INF Started Telnet on 8081
  93. 2016-08-13T20:35:27 32.559 INF Awake done
  94. 2016-08-13T20:35:28 33.157 INF Atlas reset took 126 ms
  95. 2016-08-13T20:35:28 33.158 INF Atlas load took 596 ms
  96. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  97. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  98. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  99. Fallback handler could not load library C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  100.  
  101. Unloading 3053 unused Assets to reduce memory usage. Loaded Objects now: 165654.
  102. Total: 138.607986 ms (FindLiveObjects: 9.266388 ms CreateObjectMapping: 24.652662 ms MarkObjects: 101.249641 ms DeleteObjects: 3.438016 ms)
  103.  
  104. 2016-08-13T20:35:28 33.528 INF NET: Starting server protocols
  105. 2016-08-13T20:35:28 33.591 INF NET: Unity NW server started
  106. 2016-08-13T20:35:28 33.592 INF [Steamworks.NET] NET: Server started
  107. 2016-08-13T20:35:28 33.593 INF StartGame
  108. 2016-08-13T20:35:28 33.703 INF Atlas reset took 108 ms
  109. 2016-08-13T20:35:28 33.746 INF Persistent GamePrefs saved
  110. GamePref.AdminFileName = serveradmin.xml
  111. GamePref.AirDropFrequency = 72
  112. GamePref.AirDropMarker = False
  113. GamePref.AutopilotMode = 0
  114. GamePref.BlockDurabilityModifier = 115
  115. GamePref.BuildCreate = False
  116. GamePref.ConnectToServerIP = 127.0.0.1
  117. GamePref.ConnectToServerPort = 26900
  118. GamePref.ControlPanelEnabled = False
  119. GamePref.ControlPanelPort = 8080
  120. GamePref.CraftTimer =
  121. GamePref.CreateLevelDim = 6
  122. GamePref.CreateLevelName = My Level
  123. GamePref.CreativeMenuEnabled = False
  124. GamePref.DayCount = 3
  125. GamePref.DayLightLength = 12
  126. GamePref.DayNightLength = 50
  127. GamePref.DebugMenuEnabled = False
  128. GamePref.DebugMenuShowTasks = False
  129. GamePref.DebugStopEnemiesMoving = False
  130. GamePref.DropOnDeath = 0
  131. GamePref.DropOnQuit = 0
  132. GamePref.DynamicSpawner =
  133. GamePref.EACEnabled = True
  134. GamePref.EnemyDifficulty = 0
  135. GamePref.EnemySenseMemory = 45
  136. GamePref.EnemySpawnMode = 3
  137. GamePref.FavoriteServersList = IP:173.179.171.211;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:173.179.171.211 25000;`IP:192.168.1.142;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:192.168.1.142 25000;`IP:127.0.0.1;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName:127.0.0.1 25000;`IP:;IsFavorite:True;Port:25000;GameHost:Manual Entry;GameName: 25000;`
  138. GamePref.FragLimit = 20
  139. GamePref.FriendlyFire = True
  140. GamePref.GameDifficulty = 3
  141. GamePref.GameMode = GameModeSurvivalMP
  142. GamePref.GameName = Sham
  143. GamePref.GameNameClient = My Game
  144. GamePref.GameVersion = Alpha 14.7
  145. GamePref.GameWorld = Random Gen
  146. GamePref.JoiningOptions = True
  147. GamePref.LandClaimDeadZone = 30
  148. GamePref.LandClaimDecayMode = 0
  149. GamePref.LandClaimExpiryTime = 3
  150. GamePref.LandClaimOfflineDurabilityModifier = 4
  151. GamePref.LandClaimOnlineDurabilityModifier = 4
  152. GamePref.LandClaimSize = 7
  153. GamePref.LastGameResetRevision = 0
  154. GamePref.LootAbundance = 110
  155. GamePref.LootRespawnDays = 30
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 60
  160. GamePref.NoGraphicsMode = True
  161. GamePref.OptionsAA = 1
  162. GamePref.OptionsAllowController = False
  163. GamePref.OptionsAmbientVolumeLevel = 0.3426667
  164. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  165. GamePref.OptionsBloom = False
  166. GamePref.OptionsDeferredLighting = True
  167. GamePref.OptionsDOF = False
  168. GamePref.OptionsFieldOfView = 60
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGamma = 0.375
  171. GamePref.OptionsGraphicsQuality = 1
  172. GamePref.OptionsGrassDistance = 1
  173. GamePref.OptionsHudOpacity = 1
  174. GamePref.OptionsHudSize = 2
  175. GamePref.OptionsImageEffects = False
  176. GamePref.OptionsInvertMouse = False
  177. GamePref.OptionsLODDistance = 0.6
  178. GamePref.OptionsMicVolumeLevel = 0.75
  179. GamePref.OptionsMotionBlur = 0
  180. GamePref.OptionsMouseSensitivity = 0
  181. GamePref.OptionsMusicVolumeLevel = 0.1426667
  182. GamePref.OptionsObjectBlur = False
  183. GamePref.OptionsOverallAudioVolumeLevel = 0.4973606
  184. GamePref.OptionsPlayerModel = playerMale
  185. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  186. GamePref.OptionsReflectedShadows = False
  187. GamePref.OptionsReflectionQuality = 0
  188. GamePref.OptionsResolution = 0
  189. GamePref.OptionsShadowDistance = 2
  190. GamePref.OptionsShowCompass = True
  191. GamePref.OptionsShowCrosshair = True
  192. GamePref.OptionsSSAO = False
  193. GamePref.OptionsStabSpawnBlocksOnGround = True
  194. GamePref.OptionsSunShafts = False
  195. GamePref.OptionsTempCelsius = False
  196. GamePref.OptionsTextureQuality = 2
  197. GamePref.OptionsTreeQuality = 1
  198. GamePref.OptionsViewDistance = 9
  199. GamePref.OptionsVoiceChatEnabled = False
  200. GamePref.OptionsVoiceVolumeLevel = 0.75
  201. GamePref.OptionsVsync = 1
  202. GamePref.OptionsWaterQuality = 0
  203. GamePref.PersistentPlayerProfiles = True
  204. GamePref.PlayerAutologin = False
  205. GamePref.PlayerId =
  206. GamePref.PlayerName = Shamanalah
  207. GamePref.PlayerSafeZoneHours = 5
  208. GamePref.PlayerSafeZoneLevel = 5
  209. GamePref.PlayerToken =
  210. GamePref.RebuildMap = False
  211. GamePref.SaveGameFolder = C:\Users\John\AppData\Roaming/7DaysToDie/Saves
  212. GamePref.SelectionContextMode = 0
  213. GamePref.SelectionOperationMode = 0
  214. GamePref.ServerDescription = BEG 427
  215. GamePref.ServerDisabledNetworkProtocols =
  216. GamePref.ServerIP =
  217. GamePref.ServerIsPublic = False
  218. GamePref.ServerMaxPlayerCount = 8
  219. GamePref.ServerName = BEG427
  220. GamePref.ServerPort = 26900
  221. GamePref.ServerWebsiteURL =
  222. GamePref.ShowFriendPlayerOnMap = True
  223. GamePref.TelnetEnabled = True
  224. GamePref.TelnetPort = 8081
  225. GamePref.ZombiePlayers = True
  226. GamePref.ZombiesRun = 1
  227. GameStat.AirDropFrequency = 0
  228. GameStat.AirDropMarker = False
  229. GameStat.AnimalCount = 0
  230. GameStat.BlockDurabilityModifier = 1
  231. GameStat.CraftTimer =
  232. GameStat.CurrentRoundIx = 0
  233. GameStat.DayLightLength = 16
  234. GameStat.DayLimitActive = False
  235. GameStat.DayLimitThisRound = 0
  236. GameStat.Difficulty = 2
  237. GameStat.DropOnDeath = 1
  238. GameStat.DropOnQuit = 0
  239. GameStat.EnemyCount = 0
  240. GameStat.EnemyDifficulty = Normal
  241. GameStat.EnemySenseMemory = 60
  242. GameStat.EnemySpawnMode = 3
  243. GameStat.FragLimitActive = False
  244. GameStat.FragLimitThisRound = 0
  245. GameStat.GameDifficulty = 2
  246. GameStat.GameModeId = 0
  247. GameStat.GameState = 0
  248. GameStat.GlobalMessageToShow =
  249. GameStat.IsCreativeMenuEnabled = False
  250. GameStat.IsFlyingEnabled = False
  251. GameStat.IsFriendlyFire = True
  252. GameStat.IsPlayerCollisionEnabled = True
  253. GameStat.IsPlayerDamageEnabled = True
  254. GameStat.IsResetMapOnRestart = False
  255. GameStat.IsSaveSupplyCrates = True
  256. GameStat.IsSpawnEnemies = True
  257. GameStat.IsSpawnNearOtherPlayer = False
  258. GameStat.IsTeleportEnabled = False
  259. GameStat.IsVersionCheckDone = False
  260. GameStat.LandClaimDeadZone = 30
  261. GameStat.LandClaimDecayMode = 0
  262. GameStat.LandClaimExpiryTime = 3
  263. GameStat.LandClaimOfflineDurabilityModifier = 32
  264. GameStat.LandClaimOnlineDurabilityModifier = 32
  265. GameStat.LandClaimSize = 7
  266. GameStat.LoadScene =
  267. GameStat.LootTimer =
  268. GameStat.ScoreDiedMultiplier = -5
  269. GameStat.ScorePlayerKillMultiplier = 1
  270. GameStat.ScoreZombieKillMultiplier = 1
  271. GameStat.ShowAllPlayersOnMap = False
  272. GameStat.ShowFriendPlayerOnMap = True
  273. GameStat.ShowSpawnWindow = False
  274. GameStat.ShowWindow =
  275. GameStat.ShowZombieCounter = False
  276. GameStat.TimeLimitActive = False
  277. GameStat.TimeLimitThisRound = 0
  278. GameStat.TimeOfDayIncPerSec = 20
  279. GameStat.ZombieHordeMeter = False
  280. 2016-08-13T20:35:28 33.786 INF StartAsServer
  281. 2016-08-13T20:35:28 33.790 INF createWorld: Random Gen, Sham, GameModeSurvivalMP
  282. 2016-08-13T20:35:29 33.900 INF Started thread CM
  283. 2016-08-13T20:35:29 33.900 INF Started thread thread_Regenerating
  284. 2016-08-13T20:35:29 33.902 INF World.Load: Random Gen
  285. 2016-08-13T20:35:29 34.022 INF Started thread thread_Pathfinder
  286. 2016-08-13T20:35:29 34.040 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  287. 2016-08-13T20:35:29 34.048 INF Started thread thread_GenerateChunks
  288. 2016-08-13T20:35:29 34.066 INF Loading and parsing of generator took 18ms
  289. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  290. 2016-08-13T20:35:29 34.257 INF createWorld() done
  291. 2016-08-13T20:35:29 34.258 INF Loading players.xml
  292. 2016-08-13T20:35:29 34.262 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 45, default = 60
  293. 2016-08-13T20:35:29 34.263 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 115, default = 100
  294. 2016-08-13T20:35:29 34.263 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 110, default = 100
  295. 2016-08-13T20:35:29 34.527 INF [EAC] Starting EAC server
  296. 2016-08-13T20:35:29 34.711 INF [EAC] Log: [SetLogCallback] Procedure: 000000000E534F40 LogLevel: Debug
  297. 2016-08-13T20:35:29 34.712 INF [EAC] Log: [SetEACServer] Name: client
  298. 2016-08-13T20:35:29 34.712 INF StartGame done
  299. 2016-08-13T20:35:30 35.194 INF ************************Weather Packages Created FROM BIOMES :D ************************
  300. 2016-08-13T20:35:30 35.305 INF Load key config check
  301. 2016-08-13T20:35:30 35.306 INF Reset key config
  302. 2016-08-13T20:35:30 35.307 INF Save key config
  303. Setting up 1 worker threads for Enlighten.
  304. Thread -> id: 3dc48 -> priority: 1
  305. 2016-08-13T20:35:34 39.015 INF [Steamworks.NET] GameServer.Init successful
  306. 2016-08-13T20:35:35 40.602 INF [Steamworks.NET] GameServer.LogOn successful
  307. Default audio device was changed, but the audio system failed to initialize it (No errors.). Attempting to reset sound system.
  308.  
  309. (Filename: Line: 38)
  310.  
  311. Default audio device was changed, but the audio system failed to initialize it (No errors.). Attempting to reset sound system.
  312.  
  313. (Filename: Line: 38)
  314.  
  315. A client which was not in the connected player list disconnected. ???
  316.  
  317. (Filename: Line: 1907)
  318.  
  319. A client which was not in the connected player list disconnected. ???
  320.  
  321. (Filename: Line: 1907)
  322.  
  323. 2016-08-13T21:21:42 2807.231 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  324. 2016-08-13T21:21:43 2807.935 INF PlayerLogin: Shamanalah/Alpha 14.7
  325. 2016-08-13T21:21:43 2807.935 INF Token length: 1368
  326. 2016-08-13T21:21:43 2807.941 INF [Steamworks.NET] Auth.AuthenticateUser()
  327. 2016-08-13T21:21:43 2808.007 INF [Steamworks.NET] Authenticating player: Shamanalah SteamId: 76561198045953079 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  328. 2016-08-13T21:21:43 2808.056 INF [EAC] Registering user: id=76561198045953079, owner=76561198045953079
  329. 2016-08-13T21:21:43 2808.057 INF Allowing player with id 76561198045953079
  330. 2016-08-13T21:21:43 2808.077 INF [EAC] UserStatusHandler callback. Status: UserAuthenticated GUID: 76561198045953079 ReqKick: False Message: EAC Authenticated
  331. 2016-08-13T21:21:43 2808.639 INF [Steamworks.NET] Authentication callback. ID: 76561198045953079, owner: 76561198045953079, result: k_EAuthSessionResponseOK
  332. 2016-08-13T21:21:44 2809.417 INF RequestToEnterGame: 76561198045953079/Shamanalah
  333. 2016-08-13T21:21:44 2809.419 INF PPS RequestToEnterGame sending player list with 0 player(s)
  334. 2016-08-13T21:21:45 2810.012 INF [EAC] Log: Back-end connection established.
  335. 2016-08-13T21:22:06 2831.090 WRN [EAC] Log: [Cerberus] Connection attempt to the back-end failed! Reconnecting in 60 seconds..
  336. 2016-08-13T21:22:06 2831.275 INF [EAC] Log: User without EAC connection: 76561198045953079. User status: Disconnected.
  337. 2016-08-13T21:22:06 2831.296 INF [EAC] UserStatusHandler callback. Status: UserDisconnected GUID: 76561198045953079 ReqKick: True Message: EAC Disconnected
  338. 2016-08-13T21:22:06 2831.296 INF [EAC] Kick player Shamanalah, status UserDisconnected
  339. 2016-08-13T21:22:06 2831.297 INF Kicking player: Kicked by EAC. Please check if you started the game with AntiCheat protection software enabled
  340. 2016-08-13T21:22:07 2831.811 INF Player disconnected: EntityID=-1, PlayerID='76561198045953079', OwnerID='76561198045953079', PlayerName='Shamanalah'
  341. 2016-08-13T21:22:07 2831.811 INF [EAC] FreeUser (Shamanalah)
  342. 2016-08-13T21:22:07 2831.812 INF [EAC] Log: [UnregisterUser] GUID: 76561198045953079
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