Vynneve

Any% Japanese Route (BTS Parlor)

May 9th, 2020
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  1. It's recommended that you enable debug mode by pressing X, B, R, B, Y, L on the title screen
  2.  
  3. Note: Leave the memory card out to skip the autosave at the start of the game. There are no autosaves after this so you can put it in any time after the curtain pulls.
  4.  
  5. [section=Prologue]
  6. **Lord Crump**
  7. ● Mario: Jump x2
  8. ● Superguard
  9. ● Mario: Jump x2
  10. Level = 1.09
  11.  
  12. Note: It's always faster to fail the action command for the 2nd jump.
  13.  
  14. Goombella joins your party
  15.  
  16. **Don’t break the contact lens**
  17.  
  18. **Toad Bros. Bazaar**
  19. ● Buy 3 Fire Flowers
  20. ● Buy 1 Fright Mask
  21.  
  22. Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
  23.  
  24. Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
  25. Meet Frankly
  26. Say "No" to the action command tutorial (choose the top option, then mash B for second option)
  27.  
  28. **Goomba Trio**
  29. ● Fright Mask
  30. Level = 1.10
  31.  
  32. Get the **Pretty Lucky** from invisible block (directly south of Puni hole)
  33. Get the Black Key and Plane Curse (choose second option)
  34.  
  35. Use HRG to get to the Petal Meadows pipe early
  36.  
  37. [section=Petal Meadows]
  38. Go to Petalburg
  39.  
  40. Grab **Close Call**
  41. Talk to Mayor Kroop
  42. E-mail on the way to the gate (Don't check it yet, it is faster to do so later)
  43.  
  44. Get the **POW block** in box
  45.  
  46. **Bald Clefts**
  47. ● Mario: POW Block
  48. Level = 1.20
  49.  
  50. Get the **POW Block** from bush
  51.  
  52. **Bristles**
  53. ● Mario: POW Block
  54. Level = 1.34
  55.  
  56. Get the **Fire Flower** from Block
  57. Super Fun Quirk Quiz 65 (1, 3, 4, 2, 3)
  58. Get the Moon Stone
  59.  
  60. **Fuzzy Battle**
  61. ● Mario: Fire Flower
  62. Level = 1.50
  63.  
  64. Get the Sun Stone
  65.  
  66. **Fuzzy Battle**
  67. ● Mario: Fire Flower
  68. Level = 1.66
  69.  
  70. **Gold Fuzzy Battle**
  71. ● Mario: Jump x2
  72. ● Goombella: Full Headbonk
  73. ● (Fuzzy horde appears)
  74. ● Guard Fuzzy horde
  75. ● Superguard Gold Fuzzy
  76. ● Mario: Jump x2 on Gold Fuzzy
  77. Level = 1.88
  78.  
  79. Get the **Multibounce** from block
  80.  
  81. Go Back to Petal Meadows
  82. Koops joins your party
  83. Get the **Fire Flower** from block
  84.  
  85. Take the pipe and use Koops to get **Happy Heart**
  86. Go to Hooktail Castle
  87.  
  88. [section=Hooktail Castle]
  89. Fly directly to **HP Plus** fall in the water to get back
  90. Get the **Power Bounce** in the first hall from block
  91. Koops’ Dad's letter (mash B to select the bottom option)
  92.  
  93. **Red Bones Battle**
  94. ● Mario: Fire Flower
  95. ● Koops: Fire Flower
  96. ● Level = 2.21 // FP = 10
  97.  
  98. Use “Lock Jump” and “Flip Skip” in the Yellow/Purple Block Puzzle
  99. Get the **Star Piece** while doing Flip Skip
  100. Go all the way to the right and get Black Key from chest
  101. Get the Paper Curse (choose the second option)
  102. Get the **Attack FX R**
  103.  
  104. **As you unspin from bars (pause menu will cut this animation short)**
  105. ● Equip Attack FX R
  106. ● Equip Power Bounce
  107. ● Check the E-mail
  108.  
  109. Backtrack to Red Bones room and get Castle Key
  110. Go back to Save Block/Big Green block room and ride the block up to unlock the door
  111. In Upper Hallway, hit first “!” block
  112. Use Koops to hit 2nd “!” block
  113.  
  114. Note: You can jump to the window without hitting the second block. It saves 8 seconds. However, if you mess up and fall below, you waste about 30 seconds.
  115.  
  116. In big green block room, grab the **Life Shroom** on the way up with Koops
  117.  
  118. Ms. Mowz Cutscene
  119. Get the Castle Key
  120.  
  121. Run away from the Dull Bones
  122.  
  123. Go through the locked door
  124. Get the last Castle Key and go through big locked door
  125.  
  126. **Boss: Hooktail**
  127. ● Mario: Power Bounce x9
  128. ● Koops: Shell Toss
  129. ● Guard Hooktail Fire
  130. ● Mario: Power Bounce x8
  131. ● Koops: Shell Toss
  132. ● Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
  133. ● Mario: Power Bounce x8
  134. ● Koops: Shell Toss
  135. Level = 2.52
  136.  
  137. [section=Pre-Chapter 7]
  138. **Peach Segment**
  139. ● Enter the shower area and leave immediately to open the door (you don’t have to take a shower)
  140. ● Visit TEC
  141.  
  142. **Bowser Segment**
  143. ● Walk to the end of the hall
  144.  
  145. (Peach E-mail before bridge in Petal Meadows)
  146.  
  147. Go up to east Rogueport
  148.  
  149. Howz of Badges
  150. ● Sell all badges except Power Bounce
  151.  
  152. Obtain Jump Storage with Zess T. to do UHE
  153.  
  154. Toad Bros. Bazaar
  155. ● Order Contact lens
  156. ● Buy 7 Fright Masks (receive Mushroom)
  157.  
  158. Buy the **Boo’s Sheet** from Charlieton if it’s there
  159.  
  160. Go to harbour and give Lumpy 300 coins
  161.  
  162. Optimal time to do UHE is now, using middle platform
  163.  
  164. Go back down eastside
  165. Obtain **Star Piece** break the block, take the spring to The Thousand Year Door
  166.  
  167. Stand on the pedestal and talk to Frankly
  168. Use Spin Delay to get **Double Dip**
  169. Fight Gus (3rd option)
  170.  
  171. **Gus**
  172. ● Mario: Jump
  173. ● Koops: Swap to Goombella
  174. Don't guard
  175. ● Mario: Jump
  176. ● Goombella: Swap to Koops
  177. Don't guard
  178. Run (if Gus doesn't target Mario, you can keep going until 1HP)
  179.  
  180. Go down east sewers, and Save&quit to copy file over
  181. Use Mushroom in paper mode
  182. Open the entrance to Boggly Woods
  183.  
  184. Break the big blocks to get to westside sewers
  185. Perform Teleporter Room Early
  186.  
  187. [section=X-Naut Fortress]
  188. Go two rooms to the right
  189.  
  190. Read the Red Note
  191. Go right to Grodus’ office and get the Card Key
  192.  
  193. Go all the way to the left to get the Card Key
  194.  
  195. Go in the elevator and go to Sublevel 1
  196.  
  197. Go right and enter the access code (014029)
  198. Super Fun Quirk Quiz 66 (3, 4, 2, 3, 1)
  199. Get the Elevator Key
  200.  
  201. Take the elevator back to Sublevel 2
  202.  
  203. Take teleporter back to sewers
  204.  
  205. Head back over to the east side the same way you came
  206.  
  207. Enter the Great Tree
  208. JHS
  209. Get the Super Boots
  210.  
  211. Get the **Thunder Rage** on the way out (toss Mushroom if needed)
  212. Open and go through blue pipe to chapter 6
  213.  
  214. Go up two screens to hit the save block.
  215. Use the previous save file to get jump storage (gameover after by going backup the pipe, and falling in the water)
  216. Enter the sanctum, and super jump to open the pipe
  217. Obtain garnet star
  218.  
  219. Recommended: Sort items so Fright Masks are on top
  220.  
  221. BTS
  222.  
  223. [section=Glitzville]
  224. Go to Glitzville
  225. Take the Blimp back to Rogueport
  226. Go back to Glitzville
  227.  
  228. Get the **Star Piece** next to the door
  229. Move backwards against the Minor League door to be able to open it
  230.  
  231. Note: If you get “Use at least 1 special move” you should almost always fail an Earth Tremor, as it is the fastest thing to do.
  232.  
  233. Note 2: Jumping while waiting for the Guards delays him from entering the room. Try to avoid doing any actions during this time aside from equipping badges/changing partners.
  234.  
  235. 4 Text Boxes to each condition
  236.  
  237. Leveling assumes that you kill the Piranha. Can obtain [1,5] extra star points.
  238.  
  239. **#19 Goomba Bros (5 Goombas)**
  240. ● Koops: Power Shell
  241. Level = 2.67
  242.  
  243. **#18 KP Koopas (2 KP Koopas, 1 KP Paratroopa)**
  244. ● Koops: Fright Mask, Mario: Jump (if 1 Koopa doesn’t run)
  245. Level = 2.68
  246.  
  247. **#17 Pokey Triplets (3 Pokeys)**
  248. ● Fright Mask
  249. Level = 2.69
  250.  
  251. **#16 Dead Bones (3 Dull Bones)**
  252. ● Koops: Power Shell
  253. Level = 2.78
  254.  
  255. **#15 Spike Storm (2 Spinies and 1 Lakitu)**
  256. ● Fright Mask
  257. Level = 2.79
  258.  
  259. **#14 Mind Bogglers (1 Pale Piranha, 1 Dark Puff, 1 Pider)**
  260. ● Mario: Full Hammer
  261. ● Partner: Fright Mask
  262. Level = 2.83
  263.  
  264. Note: If you are desperate to reduce star points, Punk Rocks is your best bet. 40% chance to run each.
  265.  
  266. **#13 Punk Rocks (3 Hyper Bald Clefts)**
  267. ● Mario: Thunder Rage
  268. Level = 2.98
  269.  
  270. Note: If you are desperate to *increase* star points, Bomb Squad is your best bet. Attack 1 or more to light the fuse (so they give star points), then Fright Mask.
  271.  
  272. **#12 Bomb Squad**
  273. ● Fright Mask
  274. Level = 2.99
  275.  
  276. **#11 Hand-It-Overs (2 Red Bandits => 5 star points each, 2 Green Bandits => 6 star points each)**
  277. ● Fright Mask
  278. Level = 3.00 (3.05 max) // BP = 6
  279.  
  280. Take note of inventory count (**including** Boo's Sheet and Life Shroom, even if you don't have it, or lost Life Shroom)
  281.  
  282. **#10 Armored Harriers**
  283. ● Run Away
  284.  
  285. Yoshi hatches and joins your party
  286.  
  287. Go to the shop before leaving Glitzville
  288.  
  289. **Souvenir Shop**
  290. ● Store items (if inventory count was > 5)
  291. ● Buy 3 Power Punch
  292.  
  293. If inventory count was [3,4,5]:
  294. ● Buy [4,3,2] Point Swaps
  295.  
  296. If inventory was count = 2:
  297. ● Buy 5 Point Swaps
  298. ● Store 1 Point Swap
  299.  
  300. If inventory count was = 1:
  301. ● Buy 5 Point Swaps
  302.  
  303. Leave Glitzville
  304. Grab the **Star Piece** behind the pipe
  305.  
  306. [section=Pianta Parlor]
  307. Check Charlieton if you don't have the Boo's Sheet
  308. Pay Gus 10 coins and take on Frankie's trouble (4th from the bottom)
  309. Reset Charlieton via the pipe if needed
  310. Go get 999 coins from Lumpy
  311.  
  312. Buy the Contact Lens and give it to Zess T. (**Ice Storm** obtained if inventory count was 1 or 2)
  313.  
  314. Grab the **Star Piece** behind the wall near the Westside loading zone
  315. Take to Frankie in westside
  316. Reset Charlieton via the north load if needed
  317.  
  318. Obtain Wedding Ring
  319. Reset Charlieton via the pipe if needed
  320. Give it to Frankie for Gold Card
  321.  
  322. If you STILL don't have the Boo's Sheet, farm for it now
  323.  
  324. Go to the parlor and buy 204 tokens for 6 Power Rushes
  325.  
  326. Recommended (especially if you lost the Life Shroom): There’s a potential crash when entering the boss arena for chapter 7. Enter Westside Goods (buy a **Life Shroom** if you don't have one) and leave to prevent this.
  327.  
  328. Go down to sewers
  329. During paper mode equip 3 Power Rushes
  330.  
  331. [section=Magnus von Grapple 2.0]
  332. Go right and use the Elevator Key to go to Sublevel 3 (the second elevator)
  333. Go left to the third electric tile room and get the Card Key
  334.  
  335. Get the **HP Drain** while getting jump storage, toss a point swap (or Fright Mask)
  336.  
  337. Go right and use the 3 Card Keys
  338.  
  339. Super Jump CBS
  340.  
  341. Navigate the room and hit the stairs switch (Swap to Koops in the background)
  342. Get the Card Key
  343.  
  344. Use Card Key to enter the final room
  345.  
  346. Note: Remember HP Drain can be used to manipulate HP. For example, if Mario is low health, simply use HP Drain with Mario instead of partner.
  347.  
  348. (Magnus's attacks do 6 damage Unguarded)
  349.  
  350. **Magnus Von Grapple 2.0**
  351. ● Mario: Power Punch on Mario
  352. ● Koops: HP Drain
  353. Guard
  354. ● Mario: Power Bounce x6
  355. ● Koops: Swap to Yoshi
  356. ● Mario: Power Bounce x6
  357. Level = 3.40
  358.  
  359.  
  360. **Bowser Segment**
  361. ● Go into Poshley Sanctum
  362.  
  363. Intermission
  364. Go to Sublevel 4 and talk to TEC
  365. Head to Sublevel 2 and go two rooms to the left
  366. Take the teleporter back to Rogueport Sewers
  367.  
  368. Obtain Jump Storage with the e-mail (or Star Piece), Super Jump to the right load zone
  369.  
  370. Buy **Item Hog**
  371.  
  372. Open The Thousand-Year Door
  373.  
  374. [section=Palace of Shadow]
  375.  
  376. Run past the Swoopulas on first staircase
  377. Get the **Shooting Star** from the yellow block
  378.  
  379. Go through the Spike Room
  380. Get the **Boo's Sheet** in the Fire Bar room, toss a Point Swap (or Fright Mask)
  381. First Strike the Phantom Ember with Koops and use the invincibility frames to get past the last Fire Bars
  382.  
  383. **Dark Bones**
  384. ● Mario: Supernova
  385. ● Yoshi: Shooting Star
  386. Level = 4.40 // BP = 9
  387.  
  388. Get the Palace Key
  389. Run between the Bombshell Bills
  390.  
  391. Guard a First Strike to get into danger with the second set of Bombshell Bills
  392.  
  393. Get the **Ultra Shroom**
  394. Endless Room
  395. Down - Down - Up - Up - Down - Up - Down
  396. Go right to the room before Gloomtail
  397.  
  398. Unequip Power Bounce
  399. Equip 3 Power Rushes and Item Hog
  400. Perform Palace Skip
  401.  
  402. **Ember**
  403. Failed Hammer
  404. Level = 4.53
  405.  
  406. Hit the red “!” switch and use Yoshi to get to the Palace Key
  407. Hover with Yoshi to get the **Life Shroom** (toss an extra item, you only need two point swaps)
  408. If you don’t have the Ice Storm, get the **Shooting Star**
  409.  
  410. Fall down, use the spring to get back up to the Plane Panel
  411.  
  412. Fly across the room and unlock the door
  413. Enter the throne room
  414.  
  415. [section=Grodus, Bowser, and Shadow Queen]
  416. **Before Grodus:**
  417. Unequip Item Hog
  418. Equip Power Bounce
  419.  
  420. **Boss: Grodus**
  421. ● Yoshi: Ice Storm or Shooting Star
  422. ● Mario: Power Bounce x5
  423. Level = 4.94
  424.  
  425. **Boss: Bowser / Kammy Koopa**
  426. ● Mario: Power Bounce x4 on Kammy
  427. ● Yoshi: Ultra Shroom on Mario
  428. Fire puts you back in danger
  429. ● Yoshi: Power Punch on Mario
  430. ● Mario: Power Bounce x7
  431. Superguard bite to kill if 6 cap
  432. ● Mario: Failed Jump (if needed)
  433. Level = 5.48 // BP =12
  434.  
  435. Equip Double Dip
  436. Use the heart block to replenish everything
  437.  
  438. **Final Boss: Shadow Queen**
  439. ● Mario: Power Bounce x1
  440. ● Yoshi: Failed Gulp
  441.  
  442. If Shadow Queen targets Mario:
  443. ● Mario: Power Bounce x3
  444.  
  445. If Shadow Queen targets Yoshi:
  446. ● Yoshi: Point Swap on Mario
  447. ● Mario: Power Bounce x3
  448.  
  449. **Phase 2 starts**
  450. ● Mario: Failed Jump
  451. ● Partner: Boo's Sheet on Mario
  452. ● Mario: Failed Jump
  453. ● Partner: Swap to Partner with 10HP or Defend
  454. ● Mario: Failed Jump
  455. ● Partner: Swap to Partner with 10HP or Defend
  456.  
  457. Crystal Stars Cutscene
  458.  
  459. **Shadow Queen**
  460. ● Koops: Power Shell (or Gulp if needed)
  461. ● Mario: Double Dip Point Swap + Boo’s Sheet on Mario
  462. ● Koops: Power Punch
  463. ● Mario: Power Bounce x6+
  464. ● Mario: Power Bounce x6+
  465. Does 150 damage
  466.  
  467. If Shadow Queen is not dead:
  468. Charge attack uses Life Shroom
  469. If she used HP Drain once:
  470. ● Mario: Power Bounce x6
  471.  
  472. If she used HP Drain twice:
  473. ● Mario: Supernova
  474.  
  475. Aftermath
  476. Timing ends on the circular fade to black before credits start (first fully black frame)
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