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Zero 4 Chips

Feb 5th, 2021
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  1. HEAD CHIPS
  2. A-Charge - Automatically charge attacks.
  3.  
  4. A-Recover1 - Heal while standing still at a rate of 1 unit per 3.5 seconds.
  5.  
  6. A-Recover2 - Heal while standing still at a rate of 1 unit per 3 seconds.
  7.  
  8. A-Recover3 - Heal while standing still at a rate of 1 unit per 2.5 seconds.
  9.  
  10. Q-Charge1 - Charge speed to full decreases to 2 seconds.
  11.  
  12. Q-Charge2 - Charge speed to full decreases to 1.5 seconds.
  13.  
  14. Q-Charge3 - Charge speed to full decreases to 1 second.
  15.  
  16. A-Filling - Refill Zero Knuckle ammo when down to one shot or less than ten seconds of remaining use time.
  17.  
  18. Weapon Plus - Increases Zero Knuckle weapon capacity by one.
  19.  
  20. Junk Head - Has no effect normally. When equipped with the other 2 Junk chips, gives Zero a new form - see the main thread.
  21.  
  22.  
  23. BODY CHIPS
  24. Absorber - No recoil when hit.
  25.  
  26. Rolling - Perform a Rolling Slash.
  27.  
  28. Erase - Stop energy shots with the Z-Saber.
  29.  
  30. Strong - Reduces instant kill effects to 10 units of damage.
  31.  
  32. Stronger - Reduces instant kill effects to 8 units of damage.
  33.  
  34. Strongest - Reduces instant kill effects to 6 units of damage.
  35.  
  36. Reflect - Reflect energy shots with the Z-Saber.
  37.  
  38. Extend - Invincibility from damage is longer.
  39.  
  40. Elf - Increases Croire's max. level by 1.
  41.  
  42. Junk Body - Has no effect normally. When equipped with the other 2 Junk chips, gives Zero a new form - see the main thread.
  43.  
  44.  
  45. FOOT CHIPS
  46. Quick - Move faster. (Does not stack with the Croire's Lv. 1 animal ability)
  47.  
  48. Double Jump - Jump again in the air.
  49.  
  50. Splash Jump - Jump on water.
  51.  
  52. Spike Type I - Do not slip on ice.
  53.  
  54. Spike Type W - Unaffected by magnets and wind when standing on the ground.
  55.  
  56. Frog - Slower wall slide. (Does not stack with Croire's Lv. 2 animal ability)
  57.  
  58. Junk Foot - Has no effect normally. When equipped with the other 2 Junk chips, gives Zero a new form - see the main thread.
  59.  
  60.  
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