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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local new = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local Settings = Instance.new("TextLabel")
- local Frame_2 = Instance.new("Frame")
- local TextButton_6 = Instance.new("TextButton")
- local TextButton_7 = Instance.new("TextButton")
- --Properties:
- new.Name = "new"
- new.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- new.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel.Parent = new
- TextLabel.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextLabel.BorderColor3 = Color3.new(0.356863, 0.113725, 0.45098)
- TextLabel.BorderSizePixel = 2
- TextLabel.Position = UDim2.new(0.328605205, 0, 0.0835380852, 0)
- TextLabel.Size = UDim2.new(0, 435, 0, 30)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Extreme Executer V1.0"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- Frame.Parent = TextLabel
- Frame.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- Frame.BackgroundTransparency = 0.55000001192093
- Frame.BorderColor3 = Color3.new(0.356863, 0.113725, 0.45098)
- Frame.BorderSizePixel = 2
- Frame.Position = UDim2.new(0, 0, 1.10000002, 0)
- Frame.Size = UDim2.new(0, 435, 0, 263)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Size = UDim2.new(0, 435, 0, 263)
- ImageLabel.Image = "rbxassetid://2849428834"
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton.BackgroundTransparency = 0.40000000596046
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0.268965513, 0, 0.89733839, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 17)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Settings"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextSize = 14
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_2.BackgroundTransparency = 0.40000000596046
- TextButton_2.BorderSizePixel = 0
- TextButton_2.Position = UDim2.new(0.0643678159, 0, 0.0456273779, 0)
- TextButton_2.Size = UDim2.new(0, 377, 0, 39)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "Fly"
- TextButton_2.TextColor3 = Color3.new(1, 1, 1)
- TextButton_2.TextSize = 14
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_3.BackgroundTransparency = 0.40000000596046
- TextButton_3.BorderSizePixel = 0
- TextButton_3.Position = UDim2.new(0.0674710721, 0, 0.231939167, 0)
- TextButton_3.Size = UDim2.new(0, 377, 0, 39)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "No Clip"
- TextButton_3.TextColor3 = Color3.new(1, 1, 1)
- TextButton_3.TextSize = 14
- TextButton_4.Parent = Frame
- TextButton_4.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_4.BackgroundTransparency = 0.40000000596046
- TextButton_4.BorderSizePixel = 0
- TextButton_4.Position = UDim2.new(0.0674710721, 0, 0.422053248, 0)
- TextButton_4.Size = UDim2.new(0, 377, 0, 39)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "Give Guns"
- TextButton_4.TextColor3 = Color3.new(1, 1, 1)
- TextButton_4.TextSize = 14
- TextButton_5.Parent = Frame
- TextButton_5.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_5.BackgroundTransparency = 0.40000000596046
- TextButton_5.BorderSizePixel = 0
- TextButton_5.Position = UDim2.new(0.0674710721, 0, 0.608364999, 0)
- TextButton_5.Size = UDim2.new(0, 377, 0, 39)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "Kill Aura"
- TextButton_5.TextColor3 = Color3.new(1, 1, 1)
- TextButton_5.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = new
- Settings.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- Settings.BorderColor3 = Color3.new(0.356863, 0.113725, 0.45098)
- Settings.BorderSizePixel = 2
- Settings.Position = UDim2.new(0.00788020901, 0, 0.0835380852, 0)
- Settings.Size = UDim2.new(0, 146, 0, 30)
- Settings.Visible = false
- Settings.Font = Enum.Font.GothamBold
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(1, 1, 1)
- Settings.TextSize = 14
- Frame_2.Parent = Settings
- Frame_2.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- Frame_2.BackgroundTransparency = 0.55000001192093
- Frame_2.BorderColor3 = Color3.new(0.356863, 0.113725, 0.45098)
- Frame_2.BorderSizePixel = 2
- Frame_2.Position = UDim2.new(0, 0, 1.10000002, 0)
- Frame_2.Size = UDim2.new(0, 146, 0, 59)
- TextButton_6.Parent = Frame_2
- TextButton_6.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_6.BackgroundTransparency = 0.20000000298023
- TextButton_6.BorderSizePixel = 0
- TextButton_6.Position = UDim2.new(0.159376502, 0, 0.564023793, 0)
- TextButton_6.Size = UDim2.new(0, 98, 0, 17)
- TextButton_6.Font = Enum.Font.SourceSans
- TextButton_6.Text = "Close"
- TextButton_6.TextColor3 = Color3.new(1, 1, 1)
- TextButton_6.TextSize = 14
- TextButton_7.Parent = Frame_2
- TextButton_7.BackgroundColor3 = Color3.new(0.223529, 0.0588235, 0.290196)
- TextButton_7.BackgroundTransparency = 0.20000000298023
- TextButton_7.BorderSizePixel = 0
- TextButton_7.Position = UDim2.new(0.159376502, 0, 0.141023278, 0)
- TextButton_7.Size = UDim2.new(0, 98, 0, 17)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Remove GUI"
- TextButton_7.TextColor3 = Color3.new(1, 1, 1)
- TextButton_7.TextSize = 14
- -- Scripts:
- function SCRIPT_AYXW77_FAKESCRIPT() -- TextButton.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton
- script.Parent.MouseButton1Click:Connect(function()
- if script.Parent.Parent.Parent.Parent.Settings.Visible == true then
- script.Parent.Parent.Parent.Parent.Settings.Visible = false
- else
- script.Parent.Parent.Parent.Parent.Settings.Visible = true
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_AYXW77_FAKESCRIPT))
- function SCRIPT_FOXR68_FAKESCRIPT() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_2
- local button = script.Parent -- the GUI button
- local Flying = true
- local Fly = Instance.new("TextButton")
- button.MouseButton1Down:connect(function () -- Calling the event
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "l" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FOXR68_FAKESCRIPT))
- function SCRIPT_HRPN87_FAKESCRIPT() -- TextButton_3.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_3
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- while true do
- local noclip = true
- char = game.Players.LocalPlayer.Character
- while true do if noclip == true then for _,v in pairs(char:children())
- do pcall(function() if v.className == "Part" then
- v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false
- wait(.5)
- end
- end)
- end
- end
- game:service("RunService").Stepped:wait()
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HRPN87_FAKESCRIPT))
- function SCRIPT_WRVC66_FAKESCRIPT() -- TextButton_4.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_4
- local button = script.Parent
- button.MouseButton1Down:connect(function ()
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WRVC66_FAKESCRIPT))
- function SCRIPT_LBOU89_FAKESCRIPT() -- TextButton_5.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_5
- local button = script.Parent -- the GUI button
- button.MouseButton1Down:connect(function () -- Calling the event
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- killAura = true
- contextactionservice = game.ContextActionService
- function toggleKillAura(actionName, inputState, inputObject)
- print('Doing the action : ' .. actionName)
- if inputState == Enum.UserInputState.Begin then
- if killAura == true then
- killAura = false
- else
- killAura = true
- end
- end
- end
- contextactionservice:BindAction('ToggleKillAura', toggleKillAura, false, Enum.KeyCode.K)
- while wait() do
- if killAura == true then
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- meleeRemote:FireServer(plr)
- end
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_LBOU89_FAKESCRIPT))
- function SCRIPT_GTSV83_FAKESCRIPT() -- TextButton_5.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_5
- local button = script.Parent -- the GUI button
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- button.MouseButton1Down:connect(function () -- Calling the event
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= Player.Name then
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_GTSV83_FAKESCRIPT))
- function SCRIPT_JOOG87_FAKESCRIPT() -- TextLabel.Draggable
- local script = Instance.new('LocalScript')
- script.Parent = TextLabel
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_JOOG87_FAKESCRIPT))
- function SCRIPT_FBPK78_FAKESCRIPT() -- TextButton_6.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_6
- script.Parent.MouseButton1Click:Connect(function()
- if script.Parent.Parent.Parent.Parent.Settings.Visible == true then
- script.Parent.Parent.Parent.Parent.Settings.Visible = false
- else
- script.Parent.Parent.Parent.Parent.Settings.Visible = true
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FBPK78_FAKESCRIPT))
- function SCRIPT_FFDR90_FAKESCRIPT() -- TextButton_7.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton_7
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.Parent.Parent:Destroy()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_FFDR90_FAKESCRIPT))
- function SCRIPT_NPZV66_FAKESCRIPT() -- Settings.Draggable
- local script = Instance.new('LocalScript')
- script.Parent = Settings
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_NPZV66_FAKESCRIPT))
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