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- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Doors hub by eshaanopn", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "Doors hub",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Doors hub by eshaanopn", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "The main tab",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- local Section = Tab:AddSection({
- Name = "Hope u enjoy"
- })
- OrionLib:MakeNotification({
- Name = "Credits to eshaanopn",
- Content = "And infernus for some extra things",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
- Tab:AddButton({
- Name = "Spawn A-90 in doors",
- Callback = function() require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.A90)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
- workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
- print("Spawned A-90")
- end
- })
- Tab:AddButton({
- Name = "Bobhub not by me",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/BlackKing-obf/main/Doors%20Blackking%20And%20BobHub"))()
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Crucfix on anything script by PenguinManiack",
- Callback = function()
- _G.Uses = 1000
- _G.Range = 20
- loadstring(game:HttpGet('https://raw.githubusercontent.com/CloneNikita/CrucifixStuff/main/CrucifixOnReal.lua'))()
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Vitamins 5 times (execute in shop)" ,
- Callback = function()
- local item = "Vitamins" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
- local giveitems = 5 -- How many times buy selected item
- --// DONT TOUCH
- local args = {}
- local e = 1
- repeat
- table.insert(args, e, item)
- e += 1
- until e > giveitems
- game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Lighter 5 times (execute in shop by me)",
- Callback = function()
- local item = "Lighter" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
- local giveitems = 5 -- How many times buy selected item
- --// DONT TOUCH
- local args = {}
- local e = 1
- repeat
- table.insert(args, e, item)
- e += 1
- until e > giveitems
- game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Same but with flashlight",
- Callback = function()
- local item = "Flashlight" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
- local giveitems = 5 -- How many times buy selected item
- --// DONT TOUCH
- local args = {}
- local e = 1
- repeat
- table.insert(args, e, item)
- e += 1
- until e > giveitems
- game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "Entity spawner",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "Spawn Roblox",
- Callback = function()
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local entityTable = Spawner.createEntity({
- CustomName = "Template Entity", -- Custom name of your entity
- Model = "rbxassetid://5215347", -- Can be GitHub file or rbxassetid
- Speed = 100, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 50,
- BackwardsMovement = false,
- BreakLights = true,
- FlickerLights = {
- true, -- Enabled/Disabled
- 1, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 4,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
- 100, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://10483855823", -- Image1 url
- Image2 = "rbxassetid://10483999903", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- true, -- Enabled/Disabled
- Min = 1,
- Max = 3,
- },
- },
- },
- CustomDialog = {"Bru", "_You died to rush who rebounds", "good luck", "on surviving."}, -- Custom death message
- })
- -----[[ Debug -=- Advanced ]]-----
- entityTable.Debug.OnEntitySpawned = function()
- print("Entity has spawned:", entityTable)
- end
- entityTable.Debug.OnEntityDespawned = function()
- print("Entity has despawned:", entityTable)
- end
- entityTable.Debug.OnEntityStartMoving = function()
- print("Entity has started moving:", entityTable)
- end
- entityTable.Debug.OnEntityFinishedRebound = function()
- print("Entity has finished rebound:", entityTable)
- end
- entityTable.Debug.OnEntityEnteredRoom = function(room)
- print("Entity:", entityTable, "has entered room:", room)
- end
- entityTable.Debug.OnLookAtEntity = function()
- print("Player has looked at entity:", entityTable)
- end
- entityTable.Debug.OnDeath = function()
- warn("Player has died.")
- end
- ------------------------------------
- -- Run the created entity
- Spawner.runEntity(entityTable)
- print("button pressed")
- end
- })
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