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Eshaanopn

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Aug 17th, 2023
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  1. local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
  2.  
  3. local Window = OrionLib:MakeWindow({Name = "Doors hub by eshaanopn", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
  4.  
  5. local Tab = Window:MakeTab({
  6. Name = "Doors hub",
  7. Icon = "rbxassetid://4483345998",
  8. PremiumOnly = false
  9. })
  10.  
  11. local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
  12.  
  13. local Window = OrionLib:MakeWindow({Name = "Doors hub by eshaanopn", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
  14.  
  15. local Tab = Window:MakeTab({
  16. Name = "The main tab",
  17. Icon = "rbxassetid://4483345998",
  18. PremiumOnly = false
  19. })
  20.  
  21. local Section = Tab:AddSection({
  22. Name = "Hope u enjoy"
  23. })
  24.  
  25. OrionLib:MakeNotification({
  26. Name = "Credits to eshaanopn",
  27. Content = "And infernus for some extra things",
  28. Image = "rbxassetid://4483345998",
  29. Time = 5
  30. })
  31.  
  32. Tab:AddButton({
  33. Name = "Spawn A-90 in doors",
  34. Callback = function() require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.A90)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),
  35. workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
  36. print("Spawned A-90")
  37. end
  38. })
  39.  
  40. Tab:AddButton({
  41. Name = "Bobhub not by me",
  42. Callback = function()
  43. loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/BlackKing-obf/main/Doors%20Blackking%20And%20BobHub"))()
  44. print("button pressed")
  45. end
  46. })
  47.  
  48. Tab:AddButton({
  49. Name = "Crucfix on anything script by PenguinManiack",
  50. Callback = function()
  51. _G.Uses = 1000
  52. _G.Range = 20
  53. loadstring(game:HttpGet('https://raw.githubusercontent.com/CloneNikita/CrucifixStuff/main/CrucifixOnReal.lua'))()
  54. print("button pressed")
  55. end
  56. })
  57.  
  58. Tab:AddButton({
  59. Name = "Vitamins 5 times (execute in shop)" ,
  60. Callback = function()
  61. local item = "Vitamins" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
  62. local giveitems = 5 -- How many times buy selected item
  63.  
  64.  
  65. --// DONT TOUCH
  66. local args = {}
  67. local e = 1
  68. repeat
  69. table.insert(args, e, item)
  70. e += 1
  71. until e > giveitems
  72. game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
  73. print("button pressed")
  74. end
  75. })
  76.  
  77. Tab:AddButton({
  78. Name = "Lighter 5 times (execute in shop by me)",
  79. Callback = function()
  80. local item = "Lighter" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
  81. local giveitems = 5 -- How many times buy selected item
  82.  
  83.  
  84. --// DONT TOUCH
  85. local args = {}
  86. local e = 1
  87. repeat
  88. table.insert(args, e, item)
  89. e += 1
  90. until e > giveitems
  91. game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
  92. print("button pressed")
  93. end
  94. })
  95.  
  96. Tab:AddButton({
  97. Name = "Same but with flashlight",
  98. Callback = function()
  99. local item = "Flashlight" -- Name of item to multiple buy. Lighter, Flashlight, Lockpick, Vitamins
  100. local giveitems = 5 -- How many times buy selected item
  101.  
  102.  
  103. --// DONT TOUCH
  104. local args = {}
  105. local e = 1
  106. repeat
  107. table.insert(args, e, item)
  108. e += 1
  109. until e > giveitems
  110. game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(args)})
  111. print("button pressed")
  112. end
  113. })
  114.  
  115. local Tab = Window:MakeTab({
  116. Name = "Entity spawner",
  117. Icon = "rbxassetid://4483345998",
  118. PremiumOnly = false
  119. })
  120.  
  121. Tab:AddButton({
  122. Name = "Spawn Roblox",
  123. Callback = function()
  124. local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
  125.  
  126.  
  127. -- Create entity
  128. local entityTable = Spawner.createEntity({
  129. CustomName = "Template Entity", -- Custom name of your entity
  130. Model = "rbxassetid://5215347", -- Can be GitHub file or rbxassetid
  131. Speed = 100, -- Percentage, 100 = default Rush speed
  132. DelayTime = 2, -- Time before starting cycles (seconds)
  133. HeightOffset = 0,
  134. CanKill = true,
  135. KillRange = 50,
  136. BackwardsMovement = false,
  137. BreakLights = true,
  138. FlickerLights = {
  139. true, -- Enabled/Disabled
  140. 1, -- Time (seconds)
  141. },
  142. Cycles = {
  143. Min = 1,
  144. Max = 4,
  145. WaitTime = 2,
  146. },
  147. CamShake = {
  148. true, -- Enabled/Disabled
  149. {3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know)
  150. 100, -- Shake start distance (from Entity to you)
  151. },
  152. Jumpscare = {
  153. true, -- Enabled/Disabled
  154. {
  155. Image1 = "rbxassetid://10483855823", -- Image1 url
  156. Image2 = "rbxassetid://10483999903", -- Image2 url
  157. Shake = true,
  158. Sound1 = {
  159. 10483790459, -- SoundId
  160. { Volume = 0.5 }, -- Sound properties
  161. },
  162. Sound2 = {
  163. 10483837590, -- SoundId
  164. { Volume = 0.5 }, -- Sound properties
  165. },
  166. Flashing = {
  167. true, -- Enabled/Disabled
  168. Color3.fromRGB(255, 255, 255), -- Color
  169. },
  170. Tease = {
  171. true, -- Enabled/Disabled
  172. Min = 1,
  173. Max = 3,
  174. },
  175. },
  176. },
  177. CustomDialog = {"Bru", "_You died to rush who rebounds", "good luck", "on surviving."}, -- Custom death message
  178. })
  179.  
  180.  
  181. -----[[ Debug -=- Advanced ]]-----
  182. entityTable.Debug.OnEntitySpawned = function()
  183. print("Entity has spawned:", entityTable)
  184. end
  185.  
  186. entityTable.Debug.OnEntityDespawned = function()
  187. print("Entity has despawned:", entityTable)
  188. end
  189.  
  190. entityTable.Debug.OnEntityStartMoving = function()
  191. print("Entity has started moving:", entityTable)
  192. end
  193.  
  194. entityTable.Debug.OnEntityFinishedRebound = function()
  195. print("Entity has finished rebound:", entityTable)
  196. end
  197.  
  198. entityTable.Debug.OnEntityEnteredRoom = function(room)
  199. print("Entity:", entityTable, "has entered room:", room)
  200. end
  201.  
  202. entityTable.Debug.OnLookAtEntity = function()
  203. print("Player has looked at entity:", entityTable)
  204. end
  205.  
  206. entityTable.Debug.OnDeath = function()
  207. warn("Player has died.")
  208. end
  209. ------------------------------------
  210.  
  211.  
  212. -- Run the created entity
  213. Spawner.runEntity(entityTable)
  214. print("button pressed")
  215. end
  216. })
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