A History of The Order
ASimpleLegionnaire May 20th, 2018 (edited) 731 Never
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- A Brief History of The Order
- "Pre-Crisis Era"
- The Order is little more than a religious institution, it's Paladins are reserved for defence of important religious figures and the fighting of Monsters through the lands; the Inquisition still has a job of rooting out heretics at this stage, and the end result is usually a rather brutal one. The "Living Saints" or Heroes are adventurous sorts, and drift from place to place righting wrongs big and small - there are exceptionally few at this stage however, no more than around 5. The Order holds no actual power over anybody.
- "The Fall of the First Kingdom"
- Whilst investigating rumours of Demons in the North, a powerful Saint falls attempting to defend it from a demonic incursion - in doing so, she becomes the first Fallen Hero. Before this happens however, she sends a message back to the Order, warning them that the Kingdom's mistreatment of it's citizens led them to choose the Demonic path and allow Corruption in. There's something of a "Forgive them, for they know now what they do" feel to the whole thing. This forms the foundation of what would become the Brotherhood of Man ideal - it will be a while before such a thing is implemented, but it is VERY important to remember that this occurs here and now.
- >The Start of the Crisis - "The Bloody Order"
- With this, the war has officially begun. The Order begins an offensive on anything non-human (note: If you include demi-humans, consider them "human" for the purposes of this text), including those that don't fight back. They're blinded by a thirst for vengeance, and a rallying cry of the First Kingdom's fall goes out across the lands, leading people to lend themselves to this crusade. The Inquisition hunts sympathisers for anything less than fanatics.
- "First Contact Era"
- With the initial desire for revenge sated, thoughts turn to how to properly combat Demons and the, at the time, assumed entire Monster population they had. Notably, this is starting to wane just a little - Misceus, while by no means friendly, is still very much functioning and not full of Demons - the seeds of not all Monsters being corrupted are being planted.
- Whilst some are beginning to adopt the preachings of the Fallen Hero and her Brotherhood of Man, these people are seen as being distracted from "The Real Issue" - fighting Demons.
- Paladins armour up, the people raise weapons, Inquisitors hunt now for Demons and Monsters, and the first offensives against Demons take place.
- Humanity loses. They're not equipped to deal with the new form of Corruption, and ground is lost in droves. It's at this time the Order starts demanding tithe from various realms, and becomes a united military for whom levies are sent, as their knowledge of fighting Demons and Monsters far exceeds the knowledge of regular militaries.
- "The Broken Order Era"
- With the experiences in the field, the Order can notice that Monsters too fight back against Demons. Further examination of this new method of Corruption by the Inquisition reveals that, indeed, regular Monsters lack the level of Corruption and Corrupt behaviour 'demons' experience. This is the first time the term 'demons' is used to refer to corrupted Monsters and actual true Demons as a group.
- With this, the Order orders that Monsters are to be spared unless they attack. Some see this as going soft, others as defying the gods, and others still as an unnecessary risk or are simply xenophobic enough to desire the death or exile of all Monsters from the continent.
- This schism causes several Paladins to leave from the Order in disgust, declaring that they'll save the world with the blood of Men and Monsters - they become the Red Order.
- Armed with this new knowledge, the Order begins to issue military policy.
- "Tolerance Era"
- With the new Monster's forms, the realisation they're not corrupted and even willing to fight Corruption, the Order begins to accept Monsters into it's ranks. It asks those under it to do the same, but with the only carrot or stick being "The Order says so and is close to god", it's not hard to imagine several rulers not doing so, neither do many citizens - but Paladins not now wearing Red do indeed follow. The Inquisition has started to compile knowledge on Corruption as best it can and teach it's members, but knowledge generally is repressed through Order territory.
- Having lasted a very long time and requiring more Paladins, the Order begins to take tithe to afford such things.
- It's worth noting that Monsters are not allowed to own property and are not given the same protections as humans; still, they're not killed on sight and are allowed in cities and, albeit exceptionally rarely, to join the Order if they're sufficiently devoted.
- "Reformation Era"
- Realising that they're still losing ground faster than they're losing fights even armed with new tactics and equipment, like gender-divided and mixed unites being used for certain demons and the advent of the "Plague Suit" to handle pheromones and airborne issues, the Order looks to it's issues internally. The message of the Fallen Hero is ringing true, and the Order starts to implement it's Brotherhood of Man, caring for even the lowest in society. Notably, with several Paladins having fought alongside Monsters and seen the conditions they live in, they begin to fight for this to be extended to Monsters as well, especially veterans - both those born Monsters and those turned into them.
- Over the course of decades, this proves to significantly stem the flow of lossed settlements, and the Order declares all people are to implement this as the will of God - not all follow, and tensions rise over how much power the Order is exerting in the name of victory.
- "Consildation Era"
- A border city isolated from much of the Order proper has had it's Inquisition, over the course of several years, teach it's populace what Corruption is and how to spot it's effects due to a shortage of manpower - in short, instead of drafting everyone into a militia to fight, they drafted everyone into the militia of the Inquisition, as most threats came not bearing tooth and claw, but bearing a smile and promises. This proves highly effective, as the greater awareness allows them to withstand over a year of infiltration attempts that would have felled others.
- Whilst the Order suffers from a little pullback against it, it has been over a lifetime - calls are made for these tactics to be adopted and possibly start turning the tide of loss humanity has experienced up until this point.
- Breakthroughs are also made at this time about resistance to corruption and it's effects more generally - the first case of certain incenses and prayer being able to walk back Corruption is recorded. Over the course of the next several years however, this also leads to humanity discovering Scars, and unconfirmed rumors spread of some desperate sects of the Inquisition deliberately exposing people to corruption over and over again to achieve desirable Scars.
- Whilst kickback amongst the older generation exists, all have lived through times of great change - Demons and Monsters having new forms, the new tactics and technologies needing to be developed, and the Order's growing military might, now eclipsing entirely that of some realms. This new method, public education, is gradually adopted by the Order - as an expensive endeavour, it is demanded that for the sake of their own survival, every ruler implement this themselves, at risk of complete excommunication and a lack of Order support. Whilst once that gesture was more symbolic, now it was a death sentence. None the less, some rulers maintain their independence and leave the Order.
- "Unification Era"
- With this, those unwilling to bow to the Order's wishes are the only ones left within it's rule. Within a decade, the independent rulers have all been subsumed by Demons or are puppet states believing they'll be left alone in exchange for service or regular trade of it's citizens for "protection".
- The Inquisition slowly begins to take it's much more modern form - part community support and police officers, part Demon hunters, mostly book-keepers as they attempt to cope with the massive task of implementing everything the Order needs implemented in it's war on Corruption, for it's Brotherhood of Man.
- Meanwhile, the fight for Monster rights has finally taken a turn - most people, by this stage, don't remember a time when Monsters weren't their neighbours, their Paladins, their allies against Demons. Monsters are granted property rights, and full independence, in a historic event pushed almost unanimously by all Living Saints. Whilst it will take the populace sometime to catch up fully - and in some corners of the Order, they perhaps never will - it is signed into law that no Monster is to be treated as a second class citizen.
- Some rulers disagree, and now the Order puts it's foot down. They threaten deposement, that god not only revokes their right to the Order's benefits but to rule entirely - and by this point, the Order has already effectively subsumed the military efforts of most everything in it's boarders, and it's push for education has meant an entire generation has grown up with their ideals, their social policies. The rulers of old are little more than rubber stamps to the Order's will.
- "Paragon Era"
- With this all in place - the reversal of low levels of Corruption a common practice, the populace aware of Corruption and taught common knowledge about it, Monsters living and fighting side-by-side with humans, and the methods of fighting Monsters in all ways having been refined, humanity has the chance to turn the tide.
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