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- Config = {}
- ----- Utility
- Config.CoreName = "qb-core" -- You core
- Config.Target = "qb-target" -- You name of target
- Config.Cooldown = 45 -- 45 Minutes
- Config.CallCops = true -- Enable call cops?
- Config.Chance = 100 -- Chance to call cops
- Config.CopJob = 'police' -- Name of job police
- Config.CopsNeeded = 0 -- Cops needed to start
- Config.Mask = false -- If it's true, they can only start the assault in a mask.
- Config.Distance = 100 -- Distance to spawn peds
- Config.Fingerprint = true -- If true, there will be a chance to leave a fingerprint
- Config.ChanceFingerprint = 50 -- Random at 1~100 if < 80 then create fingerprint
- Config.TriggerFingerprint = "evidence:server:CreateFingerDrop" -- Trigger to create fingerprint
- Config.Item = "usb_hack" -- Item to start hack
- -- The script has an anti-exploit detection, basically the script detects the distance of the player from the sales place.
- -- This value 20 is, if the player is more than 20 , and sells items, and rewards, he will be banned on the server because he is using some cheat.
- Config.ExploitEnable = true
- Config.ExploitDistance = 20
- Config.Webhook = "mJewelryHeist" -- You need to go to qb-smallresources/server/logs.lua and create a new one with the name you put here.
- -- Here are the rewards, you can add more items,
- -- whatever you want and then below you can add as little and as much as possible to get out.
- Config.Rewards = {
- Drops = {
- 'goldchain',
- 'diamond_ring',
- 'rolex',
- },
- Amount = {
- Min = 1, -- Min amount
- Max = 10, -- Max amount
- }
- }
- ----- Locations
- Config.Locations = {
- SellItems = vector3(707.30, -967.64, 30.37), -- Location to sell items
- Hacking = vector3(-631.07, -230.61, 38.06), -- Location to hack system
- CameraHack = vector4(-629.99, -229.55, 38.06, 20.38), -- Location the câmera when hacking
- Enter = vector3(-621.34, -224.01, 38.06), -- Target to enter on warehouse
- Exit = vector3(1174.45, -3196.63, -39.01), -- Target to exit the warehouse
- Safe = vector3(1156.36, -3197.87, -39.01), -- Location of safe to steal
- }
- ----- Hacking (mhacking)
- Config.Hacking = {
- Time = math.random(12, 15), -- 12~15 Seconds
- Letters = math.random(6, 7), -- 6~7 Letters
- }
- ------------------
- ----- Safe
- -- Here is where you will decide the values that the safe will be able to give.
- Config.SafeMarkedbills = "markedbills" -- Name of your blackmoney
- Config.SafeBlackmoney = {
- MinValue = 2500,
- MaxValue = 5000,
- MinBags = 2,
- MaxBags = 5,
- }
- Config.MemoryGame = {
- CorrectBlocks = 3, -- Number of correct blocks the player needs to click
- IncorrectBlocks = 3, -- Number of incorrect blocks after which the game will fail
- TimetoShow = 5, -- Time in secs for which the right blocks will be shown
- TimetoLose = 5, -- Maximum time after timetoshow expires for player to select the right blocks
- }
- ------------------
- ----- Selling
- -- The sale will be made soon of all items, so these values are for each 1 item.
- Config.Selling = "blackmoney" -- "cash" | "bank" | "crypto" | "blackmoney"
- Config.Markedbills = "markedbills" -- Name of your blackmoney
- Config.Blackmoney = { -- If you use Config.Selling = "blackmoney"
- MinValue = 2500,
- MaxValue = 5000,
- MinBags = 2,
- MaxBags = 5,
- }
- ------------------
- ----- Selling
- -- Here is where you can set the values for each item
- Config.SellPrice = {
- ['goldchain'] = 500,
- ['diamond_ring'] = 1000,
- ['rolex'] = 1500
- }
- ------------------
- ----- Guards
- -- Here are the guard positions, you can add more guards by copying the code below.
- Config.Guards = {
- { Position = vector4(-630.61, -240.25, 37.14, 121.90), Weapon = 'WEAPON_APPISTOL' },
- { Position = vector4(-633.40, -235.65, 37.00, 132.19), Weapon = 'WEAPON_APPISTOL' },
- { Position = vector4(-623.42, -236.95, 37.06, 38.21), Weapon = 'WEAPON_APPISTOL' },
- { Position = vector4(-620.76, -224.64, 37.06, 216.75), Weapon = 'WEAPON_APPISTOL' },
- -- You add more guards
- }
- ------------------
- ----- Showcases
- -- Here are the locations where the player will break the showcase and obtain items.
- Config.Showcases = {
- {Position = vector3(-626.325, -239.051, 37.645), Stealable = true},
- {Position = vector3(-625.275, -238.288, 37.645), Stealable = true},
- {Position = vector3(-627.212, -234.895, 37.645), Stealable = true},
- {Position = vector3(-626.161, -234.131, 37.645), Stealable = true},
- {Position = vector3(-626.544, -233.604, 37.645), Stealable = true},
- {Position = vector3(-627.594, -234.368, 37.645), Stealable = true},
- {Position = vector3(-622.641, -232.554, 37.645), Stealable = true},
- {Position = vector3(-620.544, -232.871, 37.645), Stealable = true},
- {Position = vector3(-620.055, -230.771, 37.645), Stealable = true},
- {Position = vector3(-621.531, -228.950, 37.645), Stealable = true},
- {Position = vector3(-623.689, -228.541, 37.645), Stealable = true},
- {Position = vector3(-624.091, -230.843, 37.645), Stealable = true},
- {Position = vector3(-619.848, -234.913, 37.645), Stealable = true},
- {Position = vector3(-618.798, -234.150, 37.645), Stealable = true},
- {Position = vector3(-617.086, -230.162, 37.645), Stealable = true},
- {Position = vector3(-617.849, -229.112, 37.645), Stealable = true},
- {Position = vector3(-619.203, -239.051, 37.645), Stealable = true},
- {Position = vector3(-619.966, -226.198, 37.645), Stealable = true},
- {Position = vector3(-625.330, -227.369, 37.645), Stealable = true},
- {Position = vector3(-624.279, -226.606, 37.645), Stealable = true},
- }
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