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Miltrivd-1

DS1 All Bosses Bow Only Notes

Jun 27th, 2019
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  1. DS1 PTDE
  2. All Bosses
  3. Bow "Only"
  4. ------------
  5.  
  6. INFO
  7.  
  8. The point is to do damage only with the bow. Shortsword is used for blocking early and RTSR setup for Sif only. No damage is done with melee weapons and only non bow damage is from bombs used at the beginning (on Asylum and Ingward for speed and consistency) and for BoC tokhi bombs, apart from punches lel.
  9.  
  10. There's no homeward bone usage on the run. It's all darksign and bonfires.
  11.  
  12. For section references and RTSR setup or fights: https://www.youtube.com/watch?v=AZDz0elpFFs (for now until I get a decent PB :V)
  13.  
  14.  
  15. START
  16.  
  17. - Hunter Class
  18. - Black Firebombs
  19.  
  20.  
  21. ASYLUM
  22.  
  23. - 3 bombs on Asylum and continue normally
  24. - Shortsword for New Londo block roll and Sif RTSR setup (shield optional, only for New Londo)
  25. - Equip Shortbow (arrows can be equipped on fog gate)
  26. - Asylum (4 arrows can be shot from the balcony, 5 if you skip the first arrow drawing animation)
  27.  
  28.  
  29. FIRELINK - NEW LONDO - BASIN - PARISH
  30.  
  31. - Ingward (5 bombs normally, 4 on springward)
  32. - Composite Bow
  33. - Very Large Ember (recommended the backwards route with jump or healing resources can become an issue)
  34. - 2 Souls of Proud Knight (3000), one near the Darkwraith after the ember, another on the stairs right after)
  35. - Chunk (quitout on chest opening, pick up without quitout is unreliable)
  36. - RTSR
  37. - Use 2 souls on the elevator, try to frame dupe
  38. - GCS
  39. - Kill BKH if no frame dupe, ignore if dupe was successful
  40. - +5 Composite Bow, leftover all on Heavy Arrows
  41. - SGS
  42.  
  43.  
  44. SEN'S
  45.  
  46. - RTSR setup with jump on arrow trap after the boulder mechanism
  47. - Large Titanite Shard on roof
  48. - Iron Golem. 7 heavy arrows for stagger, 4 for drop
  49.  
  50.  
  51. ANOR LONDO
  52.  
  53. - Use Iron Golem Core on the elevator
  54. - Drop chandelier
  55. - Darkmoon Tomb bonfire
  56. - Level up 27 STR, 23 DEX
  57. - SK RTSR setup
  58. - O&S. Orstein First. Try to taunt an attack then move away and punish, will dodge a lot otherwise. Smough use a pillar and manual aim (locked on will often hit the pillar)
  59. - Lordvessel. Use the Princess bonfire to warp to Firelink (need the souls)
  60. - Level up: 10 ATT, 15 INT
  61.  
  62.  
  63. BURG - LOWER BURG - DEPTHS
  64.  
  65. - Merchant snipe with last 2 bombs
  66. - Rescue griggs
  67. - Capra (priority on first dog, move forward and taunt Capra's first attack, kill second dog. Capra has a headshot hitbox)
  68. - Large Ember
  69. - Domhnall Bottomless box, 999 wooden arrows, leftover on heavy arrows
  70. - Snipe channeler
  71. - Gaping. Focus on the head, run back after the slam and headshot again. Darksign (before soul gain triggers)
  72.  
  73.  
  74. FIRELINK - BURG
  75.  
  76. - Buy Fall Control, Catalyst
  77. - RTSR setup for Taurus can be done with a bomb while running (2 chances for that), then dropping onto BKS corridor and taking the BKS running attack (while not sprinting)
  78. - Taurus. Either snipe the 2 crossbow hollows if they are visible, if not fight Taurus on melee range waiting for taurus to attack first
  79.  
  80.  
  81. PARISH
  82.  
  83. - RTSR setup, parry a bolt from the hollow, then Berenike backstep smack
  84. - Send elevator down
  85. - Gargoyles. 4 arrows for first gargoyle, 2 for the second
  86. - Ring bell
  87.  
  88.  
  89. FIRELINK - QUELAAG'S DOMAIN
  90.  
  91. - Kick down Lautrec (ring not needed)
  92. - Old Blighttown Skip (no RTSR setup with the new one afaik)
  93. - Quelaag (human torso delayed stagger, wait until she moves, can't spam)
  94. - Ring bell
  95. - Mark Daughter of Chaos bonfire
  96. - Teleport to Firelink
  97.  
  98.  
  99. FIRELINK - PARISH - FIRELINK - ASYLUM
  100.  
  101. - Put Quelaag's Soul, Large Titanite Shards and Chunks on the Bottomless Box
  102. - Set Lordvessel
  103. - QS 999 Quelaag's Soul, sell 99, QS 99 Chunks, QS 999 Large Titanite Shards (the souls from 999 shards are needed)
  104. - Level up: 12 VIT, 14 ATT, 23 END, 66 STR, 69 DEX, 50 INT
  105. - Teleport PARISH
  106. - +14 Composite Bow, buy Crest, weapon smithbox, leftover on heavy arrows
  107. - Asylum RTSR with double fall
  108. - Get Doll
  109.  
  110.  
  111. DARKMOON TOMB - PAINTED WORLD
  112.  
  113. - Mark bonfire and +15 Composite Bow
  114. - RTSR with sprinting giant magic attack, RTSR not required for the fight
  115. - Gwyndolin. Headshot hitbox staggers, time next headshot for permastun, don't spam. When the head is coming back down but before reposition ends it can be staggered again
  116. - Great Magic Weapon
  117. - RTSR with hollow jump + 2 arrows from hollow archers before Priscilla
  118. - Priscilla. Enter the ring before shooting her if you want her dialogue to play
  119.  
  120.  
  121. DARKROOT
  122.  
  123. - Darkroot bonfire, attune Great Magic Weapon
  124. - Butterfly. Tumblebuff bow. No more souls ever required
  125.  
  126. - Hydra. Headshots one shot heads with RTSR, distance matters, get close or extra shots will be required
  127. - 2 shots on Crystal Golem
  128.  
  129. - RTSR with DCR and shortsword block with Consistent Knightess
  130. - Quitout on door (Sif AI bug means 2 extra shots on fight start, tumblebuff not necessary)
  131.  
  132.  
  133. DUKE'S
  134.  
  135. - Crystal Golem. Tumblebuff and kill the 3 ground floor hollows, then snipe the Golem from behind the left pillar
  136. - Duke skip and crystal cave drop
  137. - Seath
  138.  
  139.  
  140. OOLACILE
  141.  
  142. - Guardian with RTSR
  143. - Buy Hidden Body
  144. - Fist FC RWS
  145. - Buy Bombs (BoC), Lloyd Talisman
  146. - Artorias
  147. - Mark Township bonfire and attune Hidden Body
  148. - Trigger Kalameet
  149.  
  150. - FC elevator, Hidden Body, Lloyd Talisman, Hidden Body, run to Chasm
  151. - Manus. Enter fight the normal way to get an easy opening headshot. Keep manually going for the head
  152.  
  153. - Gough Kalameet fight trigger
  154. - Kalameet. Try to fight in melee range, damage drop off too strong at mid/long range. On telekinesis grab roll away and go for eye shot
  155.  
  156.  
  157. DEMON RUINS - LOST IZALITH
  158.  
  159. - Mark Demon Ruins bonfire
  160. - Standard RTSR, fight Ceaseless
  161. - Equip DCR before warp
  162.  
  163. - RTSR setup with maggots (DCR, 2 hits and 1 blocked)
  164. - FEC with fist
  165. - Firesage. Tumblebuff bow
  166.  
  167. - Keep RTSR (can plunge with fist or run down)
  168. - Centipede. Fight from the lava edge, can go for arm break, for a few free shots but gotta kill the worm after or it'll rush you
  169.  
  170. - BoC. Tokhi Bombs
  171.  
  172.  
  173. FIRELINK - CATACOMBS - TOG
  174.  
  175. - Mark Firelink bonbfire
  176. - FC Catacombs drop
  177. - Pinwheel
  178.  
  179. - Nito. Tumblebuff, Hidden Body, RTSR on drop. If 4 screams happen hidden body will run out. Heal and finish or reset the fight
  180.  
  181.  
  182. NEW LONDO
  183.  
  184. - 4 Kings. RTSR, Enter the fight through Seal skip side. Drop armor, Tumblebuff after drop while running away from 4K. Land 2-3 long range shots. Run away from second king spawn and repeat. If enough damage was done with long range shots you'll get 2 kings.
  185.  
  186.  
  187. KILN
  188.  
  189. - RTSR setup with first BKS running attack (while no sprinting)
  190. - Gwyn. Parry, backstep slightly over 2 steps and spam arrows for Dancing Gwyn. If you backstep less or more the arrows will not arrive in time (or too late) to keep the AI loop.
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