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- local PosOne = game.Workspace.Pyramid.Tele.Core1.Position
- wait(1)
- game.Workspace.Pyramid.Tele.Core1.CFrame=CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z)
- wait(3)
- game.Workspace.Pyramid.Tele.Core1.CFrame=CFrame.new(PosOne)
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