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matekaOSF2

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Jan 8th, 2020
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  1. local PosOne = game.Workspace.Pyramid.Tele.Core1.Position
  2. wait(1)
  3. game.Workspace.Pyramid.Tele.Core1.CFrame=CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z)
  4. wait(3)
  5. game.Workspace.Pyramid.Tele.Core1.CFrame=CFrame.new(PosOne)
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