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Urik_Kane

mainmenu.res (RMM, thru buttons)

Jan 24th, 2014
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  1. "resource/UI/MainMenu.res"
  2. // Urik: 16x10 16x9 & non-wide ready
  3. // This mod should support tripple-monitor 48:9 & 48:10 modes, but not fully tested.
  4. // This does still technically contain Rayman's Mutation Mod flyouts/menumodes here because it doesn't hurt to have em
  5. {
  6. "MainMenu"
  7. {
  8. "ControlName" "Frame"
  9. "fieldName" "MainMenu"
  10. "xpos" "0" //was 0
  11. "ypos" "0"
  12. "wide" "f0" //was "f0"
  13. "tall" "f0"
  14. "autoResize" "0"
  15. "pinCorner" "0"
  16. "visible" "1"
  17. "enabled" "1"
  18. "tabPosition" "0"
  19. "PaintBackgroundType" "0"
  20. }
  21.  
  22. "BtnGameModes"
  23. {
  24. "ControlName" "GameModes"
  25. "fieldName" "BtnGameModes"
  26. "tabPosition" "1"
  27. "navUp" "PnlQuickJoinGroups"
  28. "navDown" "BtnSearchGames"
  29. "xpos" "c-456" [$WIN32WIDE]
  30. "xpos" "-50" [!$WIN32WIDE]
  31. "ypos" "28" //was 10
  32.  
  33. // needed to push the game modes carousel behind the other main menu buttons
  34. // that overlap into the carousel rect (which needs be oversized due to flyouts)
  35. // and would not get mouse hittests
  36. "zpos" -10
  37.  
  38. "borderimage" "vgui/menu_mode_border"
  39. "leftarrow" "vgui/arrow_left"
  40. "rightarrow" "vgui/arrow_right"
  41. "arrowwidth" 21
  42. "arrowheight" 21
  43. "arrowoffsety" -3 //was -3
  44. "rightarrowoffsetx" 7
  45. // main pic, vertically centered
  46. "picoffsetx" 100 //was 100
  47. //"picoffsety" 10 //was 100
  48. "picwidth" 128 //was 153
  49. "picheight" 128 //was 153
  50. // menu text, underneath pic
  51. "menutitlex" 100
  52. "menutitley" 5 //was 5 // was 16
  53. // the pc clips text, these need to be wider for the hint, but then use wideatopen to foreshorten the flyout
  54. "menutitlewide" 500
  55. "wideatopen" 167 [$ENGLISH || $RUSSIAN || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE]
  56. "wideatopen" 246 [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE]
  57. // "wideatopen" 267 [$POLISH]
  58. "menutitletall" 80
  59. // small pics, vertically centered, to the right of the main pic
  60. "subpics" 8 [$WIN32WIDE || $OSXWIDE] //was 5
  61. "subpics" 7 [!($WIN32WIDE || $OSXWIDE)] //was 3
  62. "subpicgap" 4 //was "6" // between pics
  63. "subpicoffsetx" 46 //was "50" urik: value chosen that way so that in 4:3 aspect 5 sub-pics fit on screen
  64. "subpicoffsety" -15 //was -10
  65. "subpicwidth" 72 //was 86
  66. "subpicheight" 72 //was 86
  67. "subpicnamefont" "DefaultVerySmall"
  68. "hidelabels" "0" // Urik: as can be seen from saved commented duplicate of this line, it was disabling gamemode thumbnail labels for any language except english.
  69. // "hidelabels" "1" [!$ENGLISH]
  70.  
  71. "mode"
  72. {
  73. "id" "BtnCoOp"
  74. "name" "#L4D360UI_ModeCaps_COOP"
  75. "image" "vgui/menu_mode_campaign"
  76. "command" "FlmCampaignFlyout"
  77. "menutitle" "#L4D360UI_MainMenu_CoOp"
  78. "menuhint" "#L4D360UI_MainMenu_CoOp_Tip"
  79. }
  80. "mode"
  81. {
  82. "id" "BtnPlayChallenge"
  83. "name" "#L4D360UI_ModeCaps_CHALLENGE"
  84. "image" "vgui/menu_mode_mutation"
  85. "command" "PlayChallenge"
  86. "menutitle" "#L4D360UI_MainMenu_PlayChallenge"
  87. "menuhint" " "
  88. "challengemode" "1"
  89. }
  90. "mode"
  91. {
  92. "id" "BtnCusMutations"
  93. "name" "CUS MUTATIONS"
  94. "image" "vgui/menu_mode_biohazard"
  95. "command" "FlmCusMutationsFlyout"
  96. "menutitle" "CUSTOM MUTATIONS"
  97. "menuhint" "Select a Mutation category from the list."
  98. }
  99. "mode"
  100. {
  101. "id" "BtnZSL"
  102. "name" " ZSL"
  103. "image" "vgui/menu_mode_ZSL"
  104. "command" "FlmZSLFlyout"
  105. "menutitle" "HEAD2HEAD - COMPETITIVE CAMPAIGN"
  106. "menuhint" "Enter the Zombie Sports League and defeat your friends!"
  107. }
  108. "mode"
  109. {
  110. "id" "BtnPlayRealism"
  111. "name" "#L4D360UI_ModeCaps_REALISM"
  112. "image" "vgui/menu_mode_realism"
  113. "command" "FlmRealismFlyout"
  114. "menutitle" "#L4D360UI_MainMenu_Realism"
  115. "menuhint" "#L4D360UI_MainMenu_Realism_Tip"
  116.  
  117. }
  118. "mode"
  119. {
  120. "id" "BtnVersus"
  121. "name" "#L4D360UI_ModeCaps_VERSUS"
  122. "image" "vgui/menu_mode_versus"
  123. "command" "VersusSoftLock"
  124. "menutitle" "#L4D360UI_MainMenu_Versus"
  125. "menuhint" "#L4D360UI_MainMenu_Versus_Tip"
  126.  
  127. }
  128. "mode"
  129. {
  130. "id" "BtnRealismVersus"
  131. "name" "#L4D360UI_ModeCaps_mutation12_short"
  132. "image" "vgui/menu_mode_realismversus"
  133. "command" "FlmRealismVersusFlyout"
  134. "menutitle" "#L4D360UI_ModeCaps_mutation12"
  135. "menuhint" "#L4D360UI_MainMenu_PlayChallenge_Tip_mutation12"
  136.  
  137. }
  138. "mode"
  139. {
  140. "id" "BtnSurvival"
  141. "name" "#L4D360UI_ModeCaps_SURVIVAL"
  142. "image" "vgui/menu_mode_survival"
  143. "command" "SurvivalCheck"
  144. "menutitle" "#L4D360UI_MainMenu_Survival"
  145. "menuhint" "#L4D360UI_MainMenu_Survival_Tip"
  146.  
  147. }
  148. "mode"
  149. {
  150. "id" "BtnScavenge"
  151. "name" "#L4D360UI_ModeCaps_SCAVENGE"
  152. "image" "vgui/menu_mode_scavenge"
  153. "command" "ScavengeCheck"
  154. "menutitle" "#L4D360UI_MainMenu_Scavenge"
  155. "menuhint" "#L4D360UI_MainMenu_Scavenge_Tip"
  156.  
  157. }
  158.  
  159. "mode"
  160. {
  161. "id" "BtnPlaySolo"
  162. "name" "#L4D360UI_ModeCaps_offline_SP"
  163. "image" "vgui/menu_mode_singleplayer"
  164. "command" "SoloPlay"
  165. "menutitle" "#L4D360UI_MainMenu_PlaySolo"
  166. "menuhint" "#L4D360UI_MainMenu_PlaySolo_Tip"
  167. }
  168. "mode" [$X360SPLITSCREEN]
  169. {
  170. "id" "BtnPlaySolo"
  171. "name" "#L4D360UI_ModeCaps_offline_SS"
  172. "image" "vgui/menu_mode_offline_coop"
  173. "command" "SoloPlay"
  174. "menutitle" "#L4D360UI_MainMenu_PlaySplitscreen"
  175. "menuhint" "#L4D360UI_MainMenu_OfflineCoOp_Tip"
  176. }
  177. }
  178.  
  179. "BtnChangeGamers"
  180. {
  181. "ControlName" "L4D360HybridButton"
  182. "fieldName" "BtnChangeGamers"
  183. "xpos" "c-356" [$WIN32WIDE]
  184. "xpos" "50" [!$WIN32WIDE]
  185. "ypos" "255"
  186. "wide" "180"
  187. "tall" "20"
  188. "autoResize" "1"
  189. "pinCorner" "0"
  190. "visible" "0"
  191. "enabled" "0"
  192. "tabPosition" "0"
  193. "navUp" "BtnGameModes"
  194. "navDown" "BtnSearchGames"
  195. "labelText" "#L4D360UI_MainMenu_SignIn"
  196. "tooltiptext" "#L4D360UI_MainMenu_ChangeGamers_Tip"
  197. "style" "MainMenuButton"
  198. "command" "ChangeGamers"
  199. "ActivationType" "1"
  200. }
  201.  
  202. // Custom Flyouts Buttons Start
  203. // Rayman start
  204. "BtnCustomMutations"
  205. {
  206. "ControlName" "L4D360HybridButton"
  207. "FieldName" "BtnCustomMutations"
  208. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  209. "ypos" "160"//flyouts ypos
  210. "visible" "0"
  211. "enabled" "1"
  212. "labeltext" ""
  213. "tooltiptext" ""
  214. "style" "MainMenuButton"
  215. "command" "FlmCustomMutationsFlyout"
  216. }
  217. "BtnSVSMutations"
  218. {
  219. "ControlName" "L4D360HybridButton"
  220. "FieldName" "BtnSVSMutations"
  221. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  222. "ypos" "160"//flyouts ypos
  223. "visible" "0"
  224. "enabled" "1"
  225. "labeltext" ""
  226. "tooltiptext" ""
  227. "style" "MainMenuButton"
  228. "command" "FlmSVSMutationsFlyout"
  229. }
  230. "BtnCustomMutations1"
  231. {
  232. "ControlName" "L4D360HybridButton"
  233. "FieldName" "BtnCustomMutations1"
  234. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  235. "ypos" "160"//flyouts ypos
  236. "visible" "0"
  237. "enabled" "1"
  238. "labeltext" ""
  239. "tooltiptext" ""
  240. "style" "MainMenuButton"
  241. "command" "FlmCustomMutations1Flyout"
  242. }
  243. "BtnCustomMutations2"
  244. {
  245. "ControlName" "L4D360HybridButton"
  246. "FieldName" "BtnCustomMutations2"
  247. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  248. "ypos" "160"//flyouts ypos
  249. "visible" "0"
  250. "enabled" "1"
  251. "labeltext" ""
  252. "tooltiptext" ""
  253. "style" "MainMenuButton"
  254. "command" "FlmCustomMutations2Flyout"
  255. }
  256. "BtnCustomMutations3"
  257. {
  258. "ControlName" "L4D360HybridButton"
  259. "FieldName" "BtnCustomMutations3"
  260. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  261. "ypos" "160"//flyouts ypos
  262. "visible" "0"
  263. "enabled" "1"
  264. "labeltext" ""
  265. "tooltiptext" ""
  266. "style" "MainMenuButton"
  267. "command" "FlmCustomMutations3Flyout"
  268. }
  269. "BtnUncommonMutations"
  270. {
  271. "ControlName" "L4D360HybridButton"
  272. "FieldName" "BtnUncommonMutations"
  273. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  274. "ypos" "160"//flyouts ypos
  275. "visible" "0"
  276. "enabled" "1"
  277. "labeltext" ""
  278. "tooltiptext" ""
  279. "style" "MainMenuButton"
  280. "command" "FlmUncommonMutationsFlyout"
  281. }
  282. "BtnAntiSpecialSquadMutations"
  283. {
  284. "ControlName" "L4D360HybridButton"
  285. "FieldName" "BtnAntiSpecialSquadMutations"
  286. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  287. "ypos" "160"//flyouts ypos
  288. "visible" "0"
  289. "enabled" "1"
  290. "labeltext" ""
  291. "tooltiptext" ""
  292. "style" "MainMenuButton"
  293. "command" "FlmAntiSpecialSquadMutationsFlyout"
  294. }
  295. "BtnDeathClockMutations"
  296. {
  297. "ControlName" "L4D360HybridButton"
  298. "FieldName" "BtnDeathClockMutations"
  299. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  300. "ypos" "160"//flyouts ypos
  301. "visible" "0"
  302. "enabled" "1"
  303. "labeltext" ""
  304. "tooltiptext" ""
  305. "style" "MainMenuButton"
  306. "command" "FlmDeathClockMutationsFlyout"
  307. }
  308. "BtnGunGameMutations"
  309. {
  310. "ControlName" "L4D360HybridButton"
  311. "FieldName" "BtnGunGameMutations"
  312. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  313. "ypos" "160"//flyouts ypos
  314. "visible" "0"
  315. "enabled" "1"
  316. "labeltext" ""
  317. "tooltiptext" ""
  318. "style" "MainMenuButton"
  319. "command" "FlmGunGameMutationsFlyout"
  320. }
  321. "BtnVersusTrainingMutations"
  322. {
  323. "ControlName" "L4D360HybridButton"
  324. "FieldName" "BtnVersusTrainingMutations"
  325. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  326. "ypos" "160"//flyouts ypos
  327. "visible" "0"
  328. "enabled" "1"
  329. "labeltext" ""
  330. "tooltiptext" ""
  331. "style" "MainMenuButton"
  332. "command" "FlmVersusTrainingMutationsFlyout"
  333. }
  334. "BtnVersusMutations"
  335. {
  336. "ControlName" "L4D360HybridButton"
  337. "FieldName" "BtnVersusMutations"
  338. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  339. "ypos" "160"//flyouts ypos
  340. "visible" "0"
  341. "enabled" "1"
  342. "labeltext" ""
  343. "tooltiptext" ""
  344. "style" "MainMenuButton"
  345. "command" "FlmVersusMutationsFlyout"
  346. }
  347. "BtnSurvivalMutations"
  348. {
  349. "ControlName" "L4D360HybridButton"
  350. "FieldName" "BtnSurvivalMutations"
  351. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  352. "ypos" "160"//flyouts ypos
  353. "visible" "0"
  354. "enabled" "1"
  355. "labeltext" ""
  356. "tooltiptext" ""
  357. "style" "MainMenuButton"
  358. "command" "FlmSurvivalMutationsFlyout"
  359. }
  360. "BtnScavengeMutations"
  361. {
  362. "ControlName" "L4D360HybridButton"
  363. "FieldName" "BtnScavengeMutations"
  364. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  365. "ypos" "160"//flyouts ypos
  366. "visible" "0"
  367. "enabled" "1"
  368. "labeltext" ""
  369. "tooltiptext" ""
  370. "style" "MainMenuButton"
  371. "command" "FlmScavengeMutationsFlyout"
  372. }
  373. "BtnClassicMutations"
  374. {
  375. "ControlName" "L4D360HybridButton"
  376. "FieldName" "BtnClassicMutations"
  377. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  378. "ypos" "160"//flyouts ypos
  379. "visible" "0"
  380. "enabled" "1"
  381. "labeltext" ""
  382. "tooltiptext" ""
  383. "style" "MainMenuButton"
  384. "command" "FlmClassicMutationsFlyout"
  385. }
  386. "BtnRealismMutations"
  387. {
  388. "ControlName" "L4D360HybridButton"
  389. "FieldName" "BtnRealismMutations"
  390. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  391. "ypos" "160"//flyouts ypos
  392. "visible" "0"
  393. "enabled" "1"
  394. "labeltext" ""
  395. "tooltiptext" ""
  396. "style" "MainMenuButton"
  397. "command" "FlmRealismMutationsFlyout"
  398. }
  399. "BtnSoloMutations"
  400. {
  401. "ControlName" "L4D360HybridButton"
  402. "FieldName" "BtnSoloMutations"
  403. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  404. "ypos" "160"//flyouts ypos
  405. "visible" "0"
  406. "enabled" "1"
  407. "labeltext" ""
  408. "tooltiptext" ""
  409. "style" "MainMenuButton"
  410. "command" "FlmSoloMutationsFlyout"
  411. }
  412. "Btn2PMutations"
  413. {
  414. "ControlName" "L4D360HybridButton"
  415. "FieldName" "Btn2PMutations"
  416. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  417. "ypos" "160"//flyouts ypos
  418. "visible" "0"
  419. "enabled" "1"
  420. "labeltext" ""
  421. "tooltiptext" ""
  422. "style" "MainMenuButton"
  423. "command" "Flm2PMutationsFlyout"
  424. }
  425. "BtnZSLWeekly"
  426. {
  427. "ControlName" "L4D360HybridButton"
  428. "FieldName" "BtnZSLWeekly"
  429. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  430. "ypos" "160"//flyouts ypos
  431. "visible" "0"
  432. "enabled" "1"
  433. "labeltext" ""
  434. "tooltiptext" ""
  435. "style" "MainMenuButton"
  436. "command" "FlmZSLWeeklyFlyout"
  437. }
  438. "BtnZSLSurvival"
  439. {
  440. "ControlName" "L4D360HybridButton"
  441. "FieldName" "BtnZSLSurvival"
  442. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  443. "ypos" "160"//flyouts ypos
  444. "visible" "0"
  445. "enabled" "1"
  446. "labeltext" ""
  447. "tooltiptext" ""
  448. "style" "MainMenuButton"
  449. "command" "FlmZSLSurvivalFlyout"
  450. }
  451. //Rayman End
  452. //Urik
  453. "BtnCreditsUrik"
  454. {
  455. "ControlName" "L4D360HybridButton"
  456. "FieldName" "BtnCreditsUrik"
  457. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  458. "ypos" "160"//flyouts ypos
  459. "visible" "0"
  460. "enabled" "1"
  461. "labeltext" ""
  462. "tooltiptext" ""
  463. "style" "MainMenuButton"
  464. "command" "FlmCreditsUrik"
  465. }
  466. "BtnReloadfont_FAQ"
  467. {
  468. "ControlName" "L4D360HybridButton"
  469. "FieldName" "BtnReloadfont_FAQ"
  470. "xpos" "209"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  471. "ypos" "160"//flyouts ypos
  472. "visible" "0"
  473. "enabled" "1"
  474. "labeltext" ""
  475. "tooltiptext" ""
  476. "style" "MainMenuButton"
  477. "command" "FlmReloadfont_FAQ"
  478. }
  479. // Custom Flyouts Buttons End
  480.  
  481. "IconSearchGames"
  482. {
  483. "ControlName" "ImagePanel"
  484. "fieldName" "IconSearchGames"
  485. "xpos" "c-380" [$WIN32WIDE]
  486. "xpos" "26" [!$WIN32WIDE]
  487. "ypos" "226"
  488. "wide" "16"
  489. "tall" "16"
  490. "scaleImage" "1"
  491. "pinCorner" "0"
  492. "visible" "1"
  493. "enabled" "1"
  494. "tabPosition" "0"
  495. "image" "icon_dice"
  496. "frame" "0"
  497. "scaleImage" "1"
  498. }
  499.  
  500. "BtnSearchGames"
  501. {
  502. "ControlName" "L4D360HybridButton"
  503. "fieldName" "BtnSearchGames"
  504. "xpos" "c-356" [$WIN32WIDE]
  505. "xpos" "50" [!$WIN32WIDE]
  506. "ypos" "225"
  507. "wide" "160" [$ENGLISH || $GERMAN]
  508. "wide" "170" [$TURKISH]
  509. "wide" "170" [!$ENGLISH && !$SPANISH && !$RUSSIAN && !$FRENCH && !$ITALIAN && !$TURKISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE]
  510. "wide" "170" [$HUNGARIAN]
  511. "wide" "170" [$ITALIAN || $SPANISH]
  512. "wide" "190" [$FRENCH]
  513. "wide" "140" [$RUSSIAN]
  514. "wide" "190" [$JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE]
  515. "tall" "20"
  516. "autoResize" "1"
  517. "pinCorner" "0"
  518. "visible" "1"
  519. "enabled" "1"
  520. "tabPosition" "0"
  521. "navUp" "BtnChangeGamers"
  522. "navDown" "BtnAddons"
  523. "labeltext" "#L4D360UI_LiveMatchChooser"
  524. "tooltiptext" ""
  525. "style" "MainMenuButton"
  526. "command" "FlmSearchGamesFlyout"
  527. "ActivationType" "1"
  528. "allcaps" "1" // Urik: to ensure caps'd letters
  529. }
  530.  
  531. "IconAddons_urik"
  532. {
  533. "ControlName" "ImagePanel"
  534. "fieldName" "IconAddons_urik"
  535. "xpos" "c-380" [$WIN32WIDE]
  536. "xpos" "26" [!$WIN32WIDE]
  537. "ypos" "247"
  538. "wide" "16"
  539. "tall" "16"
  540. "scaleImage" "1"
  541. "pinCorner" "0"
  542. "visible" "1"
  543. "enabled" "1"
  544. "tabPosition" "0"
  545. "image" "icon_addons"
  546. "frame" "0"
  547. }
  548.  
  549. "IconAddons"
  550. {
  551. "visible" "0"
  552. "enabled" "0"
  553. }
  554.  
  555. "BtnAddons"
  556. {
  557. "ControlName" "L4D360HybridButton"
  558. "fieldName" "BtnAddons"
  559. "xpos" "c-356" [$WIN32WIDE]
  560. "xpos" "50" [!$WIN32WIDE]
  561. "ypos" "245"
  562. "wide" "140" [$ENGLISH || $RUSSIAN || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  563. "wide" "230" [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN]
  564. "wide" "170" [$GERMAN]
  565. "tall" "20"
  566. "autoResize" "1"
  567. "pinCorner" "0"
  568. "visible" "1"
  569. "enabled" "1"
  570. "tabPosition" "0"
  571. "navUp" "BtnSearchGames"
  572. "navDown" "BtnStatsAndAchievements"
  573. "tooltiptext" "#L4D360UI_Extras_Addons_Tip"
  574. "labelText" "Дополнения" [$RUSSIAN]
  575. "labelText" "#L4D360UI_Extras_Addons" [!$RUSSIAN]
  576. "style" "MainMenuButton"
  577. "command" "Addons"
  578. "ActivationType" "1"
  579. "allcaps" "1" // Urik: to ensure caps'd letters
  580. }
  581. "IconStatsAndAchievements"
  582. {
  583. "ControlName" "ImagePanel"
  584. "fieldName" "IconStatsAndAchievements"
  585. "xpos" "c-380" [$WIN32WIDE]
  586. "xpos" "26" [!$WIN32WIDE]
  587. "ypos" "267"
  588. "wide" "16"
  589. "tall" "16"
  590. "scaleImage" "1"
  591. "pinCorner" "0"
  592. "visible" "1"
  593. "enabled" "1"
  594. "tabPosition" "0"
  595. "image" "icon_achievements"
  596. "frame" "0"
  597. "scaleImage" "1"
  598. }
  599.  
  600. "BtnStatsAndAchievements"
  601. {
  602. "ControlName" "L4D360HybridButton"
  603. "fieldName" "BtnStatsAndAchievements"
  604. "xpos" "c-356" [$WIN32WIDE]
  605. "xpos" "50" [!$WIN32WIDE]
  606. "ypos" "265"
  607. "wide" "176" [$ENGLISH || $RUSSIAN || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  608. "wide" "230" [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN]
  609. "wide" "170" [$GERMAN]
  610. "tall" "20"
  611. "autoResize" "1"
  612. "pinCorner" "0"
  613. "visible" "1"
  614. "enabled" "1"
  615. "tabPosition" "0"
  616. "navUp" "BtnAddons"
  617. "navDown" "BtnOptions"
  618. "labelText" "#L4D360UI_MainMenu_StatsAndAchievements"
  619. "tooltiptext" "#L4D360UI_MainMenu_PCStatsAndAchievements_Tip"
  620. "style" "MainMenuButton"
  621. "command" "StatsAndAchievements"
  622. "ActivationType" "1"
  623. }
  624. "IconOptions"
  625. {
  626. "ControlName" "ImagePanel"
  627. "fieldName" "IconOptions"
  628. "xpos" "c-380" [$WIN32WIDE]
  629. "xpos" "26" [!$WIN32WIDE]
  630. "ypos" "287"
  631. "wide" "16"
  632. "tall" "16"
  633. "scaleImage" "1"
  634. "pinCorner" "0"
  635. "visible" "1"
  636. "enabled" "1"
  637. "tabPosition" "0"
  638. "image" "icon_options"
  639. "frame" "0"
  640. "scaleImage" "1"
  641. }
  642. "BtnOptions"
  643. {
  644. "ControlName" "L4D360HybridButton"
  645. "fieldName" "BtnOptions"
  646. "xpos" "c-356" [$WIN32WIDE]
  647. "xpos" "50" [!$WIN32WIDE]
  648. "ypos" "285"
  649. "wide" "140" [$ENGLISH || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  650. "wide" "144" [$RUSSIAN]
  651. "wide" "170" [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN && !$FRENCH]
  652. "wide" "190" [$FRENCH]
  653. "wide" "170" [$GERMAN]
  654. "tall" "20"
  655. "autoResize" "1"
  656. "pinCorner" "0"
  657. "visible" "1"
  658. "enabled" "1"
  659. "tabPosition" "0"
  660. "navUp" "BtnStatsAndAchievements"
  661. "navDown" "BtnExtras"
  662. "labelText" "#L4D360UI_MainMenu_Options"
  663. "tooltiptext" "#L4D360UI_MainMenu_Options_Tip"
  664. "style" "MainMenuButton"
  665. "command" "FlmOptionsFlyout"
  666. "ActivationType" "1"
  667. }
  668.  
  669. "IconExtras"
  670. {
  671. "ControlName" "ImagePanel"
  672. "fieldName" "IconExtras"
  673. "xpos" "c-380" [$WIN32WIDE]
  674. "xpos" "26" [!$WIN32WIDE]
  675. "ypos" "307"
  676. "wide" "16"
  677. "tall" "16"
  678. "scaleImage" "1"
  679. "pinCorner" "0"
  680. "visible" "1"
  681. "enabled" "1"
  682. "tabPosition" "0"
  683. "image" "icon_extras"
  684. "frame" "0"
  685. "scaleImage" "1"
  686. }
  687.  
  688. "BtnExtras"
  689. {
  690. "ControlName" "L4D360HybridButton"
  691. "fieldName" "BtnExtras"
  692. "xpos" "c-356" [$WIN32WIDE]
  693. "xpos" "50" [!$WIN32WIDE]
  694. "ypos" "305"
  695. "wide" "140" [$ENGLISH || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  696. "wide" "144" [$RUSSIAN]
  697. "wide" "170" [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN && !$FRENCH]
  698. "wide" "190" [$FRENCH]
  699. "wide" "170" [$GERMAN]
  700. "tall" "20"
  701. "autoResize" "1"
  702. "pinCorner" "0"
  703. "visible" "1"
  704. "enabled" "1"
  705. "tabPosition" "0"
  706. "navUp" "BtnOptions"
  707. "navDown" "BtnBlogPost"
  708. "labelText" "#L4D360UI_MainMenu_Extras"
  709. "tooltiptext" "#L4D360UI_MainMenu_Extras_Tip"
  710. "style" "MainMenuButton"
  711. "command" "FlmExtrasFlyoutCheck"
  712. "ActivationType" "1"
  713. }
  714.  
  715. "IconBlogPost"
  716. {
  717. "ControlName" "ImagePanel"
  718. "fieldName" "IconBlogPost"
  719. "xpos" "c-380" [$WIN32WIDE]
  720. "xpos" "25" [!$WIN32WIDE]
  721. "ypos" "327"
  722. "wide" "16"
  723. "tall" "16"
  724. "scaleImage" "1"
  725. "pinCorner" "0"
  726. "visible" "1"
  727. "enabled" "1"
  728. "tabPosition" "0"
  729. "image" "icon_biohazard"
  730. "frame" "0"
  731. "scaleImage" "1"
  732. }
  733.  
  734. "BtnBlogPost"
  735. {
  736. "ControlName" "L4D360HybridButton"
  737. "fieldName" "BtnBlogPost"
  738. "xpos" "c-356" [$WIN32WIDE]
  739. "xpos" "50" [!$WIN32WIDE]
  740. "ypos" "325"
  741. "wide" "160" [$RUSSIAN]
  742. "wide" "140" [$ENGLISH || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  743. "wide" "230" [!$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN]
  744. "wide" "200" [$GERMAN]
  745. "tall" "20"
  746. "autoResize" "1"
  747. "pinCorner" "0"
  748. "visible" "0"
  749. "enabled" "1"
  750. "tabPosition" "0"
  751. "navUp" "BtnExtras"
  752. "navDown" "BtnQuit"
  753. "labelText" "#L4D360UI_MainMenu_BlogPost"
  754. "tooltiptext" ""
  755. "style" "MainMenuButton"
  756. "command" "ShowBlogPost"
  757. "ActivationType" "1"
  758. }
  759.  
  760. "IconQuit"
  761. {
  762. "ControlName" "ImagePanel"
  763. "fieldName" "IconQuit"
  764. "xpos" "c-380" [$WIN32WIDE]
  765. "xpos" "26" [!$WIN32WIDE]
  766. "ypos" "347"
  767. "wide" "16"
  768. "tall" "16"
  769. "scaleImage" "1"
  770. "pinCorner" "0"
  771. "visible" "1"
  772. "enabled" "1"
  773. "tabPosition" "0"
  774. "image" "exitL4D2"
  775. "frame" "0"
  776. "scaleImage" "1"
  777. }
  778. "BtnQuit"
  779. {
  780. "ControlName" "L4D360HybridButton"
  781. "fieldName" "BtnQuit"
  782. "xpos" "c-356" [$WIN32WIDE]
  783. "xpos" "50" [!$WIN32WIDE]
  784. "ypos" "345"
  785. "wide" "140" [$ENGLISH || $RUSSIAN || $JAPANESE || $KOREAN || $KOREANA || $SCHINESE || $TCHINESE || $ITALIAN]
  786. "wide" "230" [!$RUSSIAN && !$ENGLISH && !$JAPANESE && !$KOREAN && !$KOREANA && !$SCHINESE && !$TCHINESE && !$GERMAN && !$ITALIAN]
  787. "wide" "170" [$GERMAN]
  788. "tall" "20"
  789. "autoResize" "1"
  790. "pinCorner" "0"
  791. "visible" "1"
  792. "enabled" "1"
  793. "tabPosition" "0"
  794. "navUp" "BtnBlogPost"
  795. "navDown" "PnlQuickJoin"
  796. "labelText" "#L4D360UI_MainMenu_Quit"
  797. "tooltiptext" "#L4D360UI_MainMenu_Quit_Tip"
  798. "style" "MainMenuButton"
  799. "command" "QuitGame"
  800. "ActivationType" "1"
  801. }
  802.  
  803. // "IconReloadScheme"
  804. // {
  805. // "ControlName" "ImagePanel"
  806. // "fieldName" "IconReloadScheme"
  807. // "xpos" "c334" [$WIN32WIDE]
  808. // "xpos" "r50" [!$WIN32WIDE]
  809. // "ypos" "220"
  810. // "zpos" "-1"
  811. // "wide" "26"
  812. // "tall" "26"
  813. // "autoResize" "1"
  814. // "scaleimage" "1"
  815. // "pinCorner" "0"
  816. // "visible" "1"
  817. // "enabled" "1"
  818. // "tabPosition" "0"
  819. // "image" "button_reloadscheme_flash_slow"
  820. // }
  821.  
  822. // "BtnReloadScheme"
  823. // {
  824. // "ControlName" "Button"
  825. // "fieldName" "BtnReloadScheme"
  826. // "xpos" "c334" [$WIN32WIDE]
  827. // "xpos" "r50" [!$WIN32WIDE]
  828. // "ypos" "220"
  829. // "zpos" "3"
  830. // "wide" "26"
  831. // "tall" "26"
  832. // "Default" "0"
  833. // "selected" "0"
  834. // "autoResize" "1"
  835. // "pinCorner" "0"
  836. // "visible" "1"
  837. // "enabled" "1"
  838. // "labelText" ""
  839. // "tooltiptext" ""
  840. // "command" "#reloadfont"
  841. // "defaultBgColor_override" "0 0 0 230"
  842. // "armedBgColor_override" "0 0 0 0"
  843. // "depressedBgColor_override" "125 0 0 50"
  844. // "paintborder" "0"
  845. // "sound_armed" "ui/buttonrollover.wav"
  846. // "sound_depressed" ""
  847. // "sound_released" "ui/beepclear.wav"
  848. // }
  849.  
  850. "FlmCampaignFlyout"
  851. {
  852. "ControlName" "FlyoutMenu"
  853. "fieldName" "FlmCampaignFlyout"
  854. "visible" "0"
  855. "wide" "0"
  856. "tall" "0"
  857. "zpos" "3"
  858. "InitialFocus" "BtnQuickMatch"
  859. "ResourceFile" "resource/UI/L4D360UI/CampaignFlyout.res"
  860. }
  861.  
  862. "FlmRealismFlyout"
  863. {
  864. "ControlName" "FlyoutMenu"
  865. "fieldName" "FlmRealismFlyout"
  866. "visible" "0"
  867. "wide" "0"
  868. "tall" "0"
  869. "zpos" "3"
  870. "InitialFocus" "BtnQuickMatch"
  871. "ResourceFile" "resource/UI/L4D360UI/RealismFlyout.res"
  872. }
  873.  
  874. "FlmSurvivalFlyout"
  875. {
  876. "ControlName" "FlyoutMenu"
  877. "fieldName" "FlmSurvivalFlyout"
  878. "visible" "0"
  879. "wide" "0"
  880. "tall" "0"
  881. "zpos" "3"
  882. "InitialFocus" "BtnQuickMatch"
  883. "ResourceFile" "resource/UI/L4D360UI/SurvivalFlyout.res"
  884. }
  885.  
  886. "FlmScavengeFlyout"
  887. {
  888. "ControlName" "FlyoutMenu"
  889. "fieldName" "FlmScavengeFlyout"
  890. "visible" "0"
  891. "wide" "0"
  892. "tall" "0"
  893. "zpos" "3"
  894. "InitialFocus" "BtnQuickMatch"
  895. "ResourceFile" "resource/UI/L4D360UI/ScavengeFlyout.res"
  896. }
  897.  
  898. "FlmVersusFlyout"
  899. {
  900. "ControlName" "FlyoutMenu"
  901. "fieldName" "FlmVersusFlyout"
  902. "visible" "0"
  903. "wide" "0"
  904. "tall" "0"
  905. "zpos" "3"
  906. "InitialFocus" "BtnQuickMatch"
  907. "ResourceFile" "resource/UI/L4D360UI/VersusFlyout.res"
  908. }
  909.  
  910. "FlmRealismVersusFlyout"
  911. {
  912. "ControlName" "FlyoutMenu"
  913. "fieldName" "FlmRealismVersusFlyout"
  914. "visible" "0"
  915. "wide" "0"
  916. "tall" "0"
  917. "zpos" "3"
  918. "InitialFocus" "BtnQuickMatch"
  919. "ResourceFile" "resource/UI/L4D360UI/RealismVersusFlyout.res"
  920. }
  921.  
  922. "FlmMutationCategories"
  923. {
  924. "ControlName" "FlyoutMenu"
  925. "fieldName" "FlmMutationCategories"
  926. "visible" "0"
  927. "wide" "0"
  928. "tall" "0"
  929. "zpos" "3"
  930. "InitialFocus" "BtnMutationSolo"
  931. "ResourceFile" "resource/UI/L4D360UI/MutationCategoriesFlyout.res"
  932. }
  933.  
  934. "FlmMutationSolo"
  935. {
  936. "ControlName" "FlyoutMenu"
  937. "fieldName" "FlmMutationSolo"
  938. "visible" "0"
  939. "wide" "0"
  940. "tall" "0"
  941. "zpos" "3"
  942. "InitialFocus" "BtnMutation1"
  943. "ResourceFile" "resource/UI/L4D360UI/MutationSoloFlyout.res"
  944. }
  945.  
  946. "FlmMutationCoop"
  947. {
  948. "ControlName" "FlyoutMenu"
  949. "fieldName" "FlmMutationCoop"
  950. "visible" "0"
  951. "wide" "0"
  952. "tall" "0"
  953. "zpos" "3"
  954. "InitialFocus" "BtnMutation2"
  955. "ResourceFile" "resource/UI/L4D360UI/MutationCoopFlyout.res"
  956. }
  957.  
  958. "FlmMutationVersus"
  959. {
  960. "ControlName" "FlyoutMenu"
  961. "fieldName" "FlmMutationVersus"
  962. "visible" "0"
  963. "wide" "0"
  964. "tall" "0"
  965. "zpos" "3"
  966. "InitialFocus" "BtnMutation11"
  967. "ResourceFile" "resource/UI/L4D360UI/MutationVersusFlyout.res"
  968. }
  969.  
  970. "FlmChallengeFlyout1"
  971. {
  972. "ControlName" "FlyoutMenu"
  973. "fieldName" "FlmChallengeFlyout1"
  974. "visible" "0"
  975. "wide" "0"
  976. "tall" "0"
  977. "zpos" "3"
  978. "InitialFocus" "BtnStartGame"
  979. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge1.res"
  980. }
  981.  
  982. "FlmChallengeFlyout4"
  983. {
  984. "ControlName" "FlyoutMenu"
  985. "fieldName" "FlmChallengeFlyout4"
  986. "visible" "0"
  987. "wide" "0"
  988. "tall" "0"
  989. "zpos" "3"
  990. "InitialFocus" "BtnQuickMatch"
  991. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge4.res"
  992. }
  993.  
  994. "FlmChallengeFlyout8"
  995. {
  996. "ControlName" "FlyoutMenu"
  997. "fieldName" "FlmChallengeFlyout8"
  998. "visible" "0"
  999. "wide" "0"
  1000. "tall" "0"
  1001. "zpos" "3"
  1002. "InitialFocus" "BtnQuickMatch"
  1003. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge8.res"
  1004. }
  1005.  
  1006. //Rayman FLM start
  1007. "FlmCusMutationsFlyout"
  1008. {
  1009. "ControlName" "FlyoutMenu"
  1010. "fieldName" "FlmCusMutationsFlyout"
  1011. "visible" "0"
  1012. "wide" "0"
  1013. "tall" "0"
  1014. "zpos" "3"
  1015. "InitialFocus" "BtnMutationList1"
  1016. "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
  1017. }
  1018.  
  1019. "FlmCustomMutationsFlyout"
  1020. {
  1021. "ControlName" "FlyoutMenu"
  1022. "fieldName" "FlmCustomMutationsFlyout"
  1023. "visible" "0"
  1024. "wide" "0"
  1025. "tall" "0"
  1026. "zpos" "3"
  1027. "InitialFocus" "BtnPlayMutation1"
  1028. "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
  1029. }
  1030.  
  1031. "FlmSVSMutationsFlyout"
  1032. {
  1033. "ControlName" "FlyoutMenu"
  1034. "fieldName" "FlmSVSMutationsFlyout"
  1035. "visible" "0"
  1036. "wide" "0"
  1037. "tall" "0"
  1038. "zpos" "3"
  1039. "InitialFocus" "BtnPlayMutation1"
  1040. "ResourceFile" "resource/UI/L4D360UI/SVSMutationsFlyout.res"
  1041. }
  1042. "FlmCustomMutations1Flyout"
  1043. {
  1044. "ControlName" "FlyoutMenu"
  1045. "fieldName" "FlmCustomMutations1Flyout"
  1046. "visible" "0"
  1047. "wide" "0"
  1048. "tall" "0"
  1049. "zpos" "3"
  1050. "InitialFocus" "BtnPlayMutation1"
  1051. "ResourceFile" "resource/UI/L4D360UI/CustomMutations1Flyout.res"
  1052. }
  1053.  
  1054. "FlmCustomMutations2Flyout"
  1055. {
  1056. "ControlName" "FlyoutMenu"
  1057. "fieldName" "FlmCustomMutations2Flyout"
  1058. "visible" "0"
  1059. "wide" "0"
  1060. "tall" "0"
  1061. "zpos" "3"
  1062. "InitialFocus" "BtnPlayMutation1"
  1063. "ResourceFile" "resource/UI/L4D360UI/CustomMutations2Flyout.res"
  1064. }
  1065.  
  1066. "FlmCustomMutations3Flyout"
  1067. {
  1068. "ControlName" "FlyoutMenu"
  1069. "fieldName" "FlmCustomMutations3Flyout"
  1070. "visible" "0"
  1071. "wide" "0"
  1072. "tall" "0"
  1073. "zpos" "3"
  1074. "InitialFocus" "BtnPlayMutation1"
  1075. "ResourceFile" "resource/UI/L4D360UI/CustomMutations3Flyout.res"
  1076. }
  1077.  
  1078. "FlmUncommonMutationsFlyout"
  1079. {
  1080. "ControlName" "FlyoutMenu"
  1081. "fieldName" "FlmUncommonMutationsFlyout"
  1082. "visible" "0"
  1083. "wide" "0"
  1084. "tall" "0"
  1085. "zpos" "3"
  1086. "InitialFocus" "BtnPlayMutation1"
  1087. "ResourceFile" "resource/UI/L4D360UI/UncommonMutationsFlyout.res"
  1088. }
  1089.  
  1090. "FlmAntiSpecialSquadMutationsFlyout"
  1091. {
  1092. "ControlName" "FlyoutMenu"
  1093. "fieldName" "FlmAntiSpecialSquadMutationsFlyout"
  1094. "visible" "0"
  1095. "wide" "0"
  1096. "tall" "0"
  1097. "zpos" "3"
  1098. "InitialFocus" "BtnPlayMutation1"
  1099. "ResourceFile" "resource/UI/L4D360UI/AntiSpecialSquadMutationsFlyout.res"
  1100. }
  1101.  
  1102. "FlmDeathClockMutationsFlyout"
  1103. {
  1104. "ControlName" "FlyoutMenu"
  1105. "fieldName" "FlmDeathClockMutationsFlyout"
  1106. "visible" "0"
  1107. "wide" "0"
  1108. "tall" "0"
  1109. "zpos" "3"
  1110. "InitialFocus" "BtnPlayMutation1"
  1111. "ResourceFile" "resource/UI/L4D360UI/DeathClockMutationsFlyout.res"
  1112. }
  1113.  
  1114. "FlmGunGameMutationsFlyout"
  1115. {
  1116. "ControlName" "FlyoutMenu"
  1117. "fieldName" "FlmGunGameMutationsFlyout"
  1118. "visible" "0"
  1119. "wide" "0"
  1120. "tall" "0"
  1121. "zpos" "3"
  1122. "InitialFocus" "BtnPlayMutation1"
  1123. "ResourceFile" "resource/UI/L4D360UI/GunGameMutationsFlyout.res"
  1124. }
  1125.  
  1126. "FlmSurvivalMutationsFlyout"
  1127. {
  1128. "ControlName" "FlyoutMenu"
  1129. "fieldName" "FlmSurvivalMutationsFlyout"
  1130. "visible" "0"
  1131. "wide" "0"
  1132. "tall" "0"
  1133. "zpos" "3"
  1134. "InitialFocus" "BtnPlayMutation1"
  1135. "ResourceFile" "resource/UI/L4D360UI/SurvivalMutationsFlyout.res"
  1136. }
  1137.  
  1138. "FlmScavengeMutationsFlyout"
  1139. {
  1140. "ControlName" "FlyoutMenu"
  1141. "fieldName" "FlmScavengeMutationsFlyout"
  1142. "visible" "0"
  1143. "wide" "0"
  1144. "tall" "0"
  1145. "zpos" "3"
  1146. "InitialFocus" "BtnPlayMutation1"
  1147. "ResourceFile" "resource/UI/L4D360UI/ScavengeMutationsFlyout.res"
  1148. }
  1149.  
  1150. "FlmVersusTrainingMutationsFlyout"
  1151. {
  1152. "ControlName" "FlyoutMenu"
  1153. "fieldName" "FlmVersusTrainingMutationsFlyout"
  1154. "visible" "0"
  1155. "wide" "0"
  1156. "tall" "0"
  1157. "zpos" "3"
  1158. "InitialFocus" "BtnPlayMutation1"
  1159. "ResourceFile" "resource/UI/L4D360UI/VersusTrainingMutationsFlyout.res"
  1160. }
  1161.  
  1162. "FlmVersusMutationsFlyout"
  1163. {
  1164. "ControlName" "FlyoutMenu"
  1165. "fieldName" "FlmVersusMutationsFlyout"
  1166. "visible" "0"
  1167. "wide" "0"
  1168. "tall" "0"
  1169. "zpos" "3"
  1170. "InitialFocus" "BtnPlayMutation1"
  1171. "ResourceFile" "resource/UI/L4D360UI/VersusMutationsFlyout.res"
  1172. }
  1173.  
  1174. "FlmClassicMutationsFlyout"
  1175. {
  1176. "ControlName" "FlyoutMenu"
  1177. "fieldName" "FlmClassicMutationsFlyout"
  1178. "visible" "0"
  1179. "wide" "0"
  1180. "tall" "0"
  1181. "zpos" "3"
  1182. "InitialFocus" "BtnPlayMutation1"
  1183. "ResourceFile" "resource/UI/L4D360UI/ClassicMutationsFlyout.res"
  1184. }
  1185.  
  1186. "FlmRealismMutationsFlyout"
  1187. {
  1188. "ControlName" "FlyoutMenu"
  1189. "fieldName" "FlmRealismMutationsFlyout"
  1190. "visible" "0"
  1191. "wide" "0"
  1192. "tall" "0"
  1193. "zpos" "3"
  1194. "InitialFocus" "BtnPlayMutation1"
  1195. "ResourceFile" "resource/UI/L4D360UI/RealismMutationsFlyout.res"
  1196. }
  1197.  
  1198. "FlmSoloMutationsFlyout"
  1199. {
  1200. "ControlName" "FlyoutMenu"
  1201. "fieldName" "FlmSoloMutationsFlyout"
  1202. "visible" "0"
  1203. "wide" "0"
  1204. "tall" "0"
  1205. "zpos" "3"
  1206. "InitialFocus" "BtnPlaySoloMutation1"
  1207. "ResourceFile" "resource/UI/L4D360UI/SoloMutationsFlyout.res"
  1208. }
  1209.  
  1210. "Flm2PMutationsFlyout"
  1211. {
  1212. "ControlName" "FlyoutMenu"
  1213. "fieldName" "Flm2PMutationsFlyout"
  1214. "visible" "0"
  1215. "wide" "0"
  1216. "tall" "0"
  1217. "zpos" "3"
  1218. "InitialFocus" "BtnPlayMutation1"
  1219. "ResourceFile" "resource/UI/L4D360UI/2PMutationsFlyout.res"
  1220. }
  1221.  
  1222. "FlmZSLFlyout"
  1223. {
  1224. "ControlName" "FlyoutMenu"
  1225. "fieldName" "FlmZSLFlyout"
  1226. "visible" "0"
  1227. "wide" "0"
  1228. "tall" "0"
  1229. "zpos" "3"
  1230. "InitialFocus" "BtnMutationList1"
  1231. "ResourceFile" "resource/UI/L4D360UI/ZSLFlyout.res"
  1232. }
  1233.  
  1234. "FlmZSLWeeklyFlyout"
  1235. {
  1236. "ControlName" "FlyoutMenu"
  1237. "fieldName" "FlmZSLWeeklyFlyout"
  1238. "visible" "0"
  1239. "wide" "0"
  1240. "tall" "0"
  1241. "zpos" "3"
  1242. "InitialFocus" "BtnPlayMutation1"
  1243. "ResourceFile" "resource/UI/L4D360UI/ZSLWeeklyFlyout.res"
  1244. }
  1245.  
  1246. "FlmZSLSurvivalFlyout"
  1247. {
  1248. "ControlName" "FlyoutMenu"
  1249. "fieldName" "FlmZSLSurvivalFlyout"
  1250. "visible" "0"
  1251. "wide" "0"
  1252. "tall" "0"
  1253. "zpos" "3"
  1254. "InitialFocus" "BtnPlayMutation1"
  1255. "ResourceFile" "resource/UI/L4D360UI/ZSLSurvivalFlyout.res"
  1256. }
  1257.  
  1258. //Rayman FLM end
  1259. //Urik FLM
  1260. "FlmCreditsUrik"
  1261. {
  1262. "ControlName" "FlyoutMenu"
  1263. "fieldName" "FlmCreditsUrik"
  1264. "visible" "0"
  1265. "wide" "0"
  1266. "tall" "0"
  1267. "zpos" "3"
  1268. "InitialFocus" ""
  1269. "ResourceFile" "resource/UI/L4D360UI/CreditsUrik.res"
  1270. }
  1271. "FlmReloadFont_FAQ"
  1272. {
  1273. "ControlName" "FlyoutMenu"
  1274. "fieldName" "FlmReloadFont_FAQ"
  1275. "visible" "0"
  1276. "wide" "0"
  1277. "tall" "0"
  1278. "zpos" "3"
  1279. "InitialFocus" ""
  1280. "ResourceFile" "resource/UI/L4D360UI/reloadfont_FAQ.res"
  1281. }
  1282.  
  1283. "FlmSearchGamesFlyout"
  1284. {
  1285. "ControlName" "FlyoutMenu"
  1286. "fieldName" "FlmSearchGamesFlyout"
  1287. "visible" "0"
  1288. "wide" "0"
  1289. "tall" "0"
  1290. "zpos" "3"
  1291. "InitialFocus" "BtnGameBrowser"
  1292. "ResourceFile" "resource/UI/L4D360UI/SearchGamesFlyout.res"
  1293. }
  1294. //Urik end
  1295.  
  1296. "FlmOptionsFlyout"
  1297. {
  1298. "ControlName" "FlyoutMenu"
  1299. "fieldName" "FlmOptionsFlyout"
  1300. "visible" "0"
  1301. "wide" "0"
  1302. "tall" "0"
  1303. "zpos" "3"
  1304. "InitialFocus" "BtnVideo"
  1305. "ResourceFile" "resource/UI/L4D360UI/OptionsFlyout.res"
  1306. }
  1307.  
  1308. "FlmOptionsGuestFlyout"
  1309. {
  1310. "ControlName" "FlyoutMenu"
  1311. "fieldName" "FlmOptionsGuestFlyout"
  1312. "visible" "0"
  1313. "wide" "0"
  1314. "tall" "0"
  1315. "zpos" "3"
  1316. "InitialFocus" "BtnAudioVideo"
  1317. "ResourceFile" "resource/UI/L4D360UI/OptionsGuestFlyout.res"
  1318. }
  1319.  
  1320. "FlmExtrasFlyout_Simple"
  1321. {
  1322. "ControlName" "FlyoutMenu"
  1323. "fieldName" "FlmExtrasFlyout_Simple"
  1324. "visible" "0"
  1325. "wide" "0"
  1326. "tall" "0"
  1327. "zpos" "3"
  1328. "InitialFocus" "DemoUI"
  1329. "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyout.res"
  1330. }
  1331.  
  1332. "FlmExtrasFlyout_Live"
  1333. {
  1334. "ControlName" "FlyoutMenu"
  1335. "fieldName" "FlmExtrasFlyout_Live"
  1336. "visible" "0"
  1337. "wide" "0"
  1338. "tall" "0"
  1339. "zpos" "3"
  1340. "InitialFocus" "BtnCommunity"
  1341. "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyoutLive.res"
  1342. }
  1343.  
  1344. "PnlQuickJoin"
  1345. {
  1346. "ControlName" "QuickJoinPanel"
  1347. "fieldName" "PnlQuickJoin"
  1348. "ResourceFile" "resource/UI/L4D360UI/QuickJoin.res"
  1349. "visible" "0"
  1350. "wide" "240"
  1351. "tall" "300"
  1352. "xpos" "c-380" [$WIN32WIDE]
  1353. "xpos" "30" [!$WIN32WIDE]
  1354. "ypos" "r75"
  1355. "navUp" "BtnQuit"
  1356. "navDown" "PnlQuickJoinGroups"
  1357. }
  1358.  
  1359. "PnlQuickJoinGroups"
  1360. {
  1361. "ControlName" "QuickJoinGroupsPanel"
  1362. "fieldName" "PnlQuickJoinGroups"
  1363. "ResourceFile" "resource/UI/L4D360UI/QuickJoinGroups.res"
  1364. "visible" "0"
  1365. "wide" "500"
  1366. "tall" "300"
  1367. "xpos" "c90" [$WIN32WIDE]
  1368. "xpos" "c0" [!$WIN32WIDE]
  1369. "ypos" "r75"
  1370. "navUp" "PnlQuickJoin"
  1371. "navDown" "BtnGameModes"
  1372. }
  1373. }
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