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Jan 23rd, 2020
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  1. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  2. local Plrs = S.Players
  3. local Plr = game.Players.LocalPlayer
  4. local Char = Plr.Character
  5. local Hum = Char:FindFirstChildOfClass'Humanoid'
  6. local RArm = Char["Right Arm"]
  7. local LArm = Char["Left Arm"]
  8. local RLeg = Char["Right Leg"]
  9. local LLeg = Char["Left Leg"]
  10. local Root = Char:FindFirstChild'HumanoidRootPart'
  11. local Torso = Char.Torso
  12. local Head = Char.Head
  13. local NeutralAnims = true
  14. local Attack = false
  15. local BloodPuddles = {}
  16. local Effects = {}
  17. local Debounces = {Debounces={}}
  18. local Mouse = Plr:GetMouse()
  19. local Hit = {}
  20. local Sine = 0
  21. local Change = 1
  22. local PulseTime = 0
  23. local DustTime = 0
  24.  
  25. local Rooted = false
  26. --// Debounce System \\--
  27.  
  28. function Debounces:New(name,cooldown)
  29. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  30. setmetatable(aaaaa,{__index = Debounces})
  31. Debounces.Debounces[name] = aaaaa
  32. return aaaaa
  33. end
  34.  
  35. function Debounces:Use(overrideUsable)
  36. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  37. if(self.Usable or overrideUsable)then
  38. self.Usable = false
  39. self.CoolingDown = true
  40. local LastUse = time()
  41. self.LastUse = LastUse
  42. delay(self.Cooldown or 2,function()
  43. if(self.LastUse == LastUse)then
  44. self.CoolingDown = false
  45. self.Usable = true
  46. end
  47. end)
  48. end
  49. end
  50.  
  51. function Debounces:Get(name)
  52. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  53. for i,v in next, Debounces.Debounces do
  54. if(i == name)then
  55. return v;
  56. end
  57. end
  58. end
  59.  
  60. function Debounces:GetProgressPercentage()
  61. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  62. if(self.CoolingDown and not self.Usable)then
  63. return math.max(
  64. math.floor(
  65. (
  66. (time()-self.LastUse)/self.Cooldown or 2
  67. )*100
  68. )
  69. )
  70. else
  71. return 100
  72. end
  73. end
  74.  
  75. --// Shortcut Variables \\--
  76. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  77. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  78. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  79. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  80. local R3 = {N=Region3.new}
  81. local De = S.Debris
  82. local WS = workspace
  83. local Lght = S.Lighting
  84. local RepS = S.ReplicatedStorage
  85. local IN = Instance.new
  86. --// Instance Creation Functions \\--
  87.  
  88. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  89. local Sound = IN("Sound")
  90. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  91. Sound.Pitch = pitch or 1
  92. Sound.Volume = volume or 1
  93. Sound.Looped = looped or false
  94. if(autoPlay)then
  95. coroutine.wrap(function()
  96. repeat wait() until Sound.IsLoaded
  97. Sound.Playing = autoPlay or false
  98. end)()
  99. end
  100. if(not looped and effect)then
  101. Sound.Stopped:connect(function()
  102. Sound.Volume = 0
  103. Sound:destroy()
  104. end)
  105. elseif(effect)then
  106. warn("Sound can't be looped and a sound effect!")
  107. end
  108. Sound.Parent =parent or Torso
  109. return Sound
  110. end
  111. function Part(parent,color,material,size,cframe,anchored,cancollide)
  112. local part = IN("Part")
  113. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  114. part.Material = material or Enum.Material.SmoothPlastic
  115. part.TopSurface,part.BottomSurface=10,10
  116. part.Size = size or V3.N(1,1,1)
  117. part.CFrame = cframe or CF.N(0,0,0)
  118. part.Anchored = anchored or true
  119. part.CanCollide = cancollide or false
  120. part.Parent = parent or Char
  121. return part
  122. end
  123. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  124. local class = "SpecialMesh"
  125. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  126.  
  127. local part = IN(class)
  128. if(class == "SpecialMesh")then
  129. part.MeshId = meshid or ""
  130. part.TextureId = textid or ""
  131. part.MeshType = meshtype or Enum.MeshType.Sphere
  132. end
  133. part.Scale = scale or V3.N(1,1,1)
  134. part.Offset = offset or V3.N(0,0,0)
  135.  
  136. part.Parent = parent
  137. return part
  138. end
  139.  
  140. NewInstance = function(instance,parent,properties)
  141. local inst = Instance.new(instance,parent)
  142. if(properties)then
  143. for i,v in next, properties do
  144. pcall(function() inst[i] = v end)
  145. end
  146. end
  147. return inst;
  148. end
  149.  
  150.  
  151.  
  152. --// Extended ROBLOX tables \\--
  153. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  154. --// Customization \\--
  155.  
  156. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  157. local Remove_Hats = true
  158. local Remove_Clothing = true
  159. local PlayerSize = 1
  160. local DamageColor = BrickColor.new'New Yeller'
  161. local MusicID = 835120625
  162. local Trans = RArm.Transparency = 1
  163. local Transs = LArm.Transparency = 1
  164. local Transss = RLeg.Transparency = 1
  165. local Transsss = LLeg.Transparency = 1
  166. local Transssss = Head.Transparency = 1
  167. local Ack = Instance.new("SpecialMesh")
  168. Ack.MeshId = 'rbxasseit://4125549274'
  169. Ack.TextureId = 'rbxasseit://4625484724'
  170. Ack.Scale = Vector3.new(3,3,3)
  171. Ack.Parent = Torso
  172. Ack.Name = Felipee
  173.  
  174. --// Weapon and GUI creation, and Character Customization \\--
  175.  
  176. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  177. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  178. Instance.ClearChildrenOfClass(Char,"Decal",true)
  179. local Effects = IN("Folder",Char)
  180. Effects.Name = "Effects"
  181.  
  182. local Halo = IN("Model",Char)
  183. Halo.Name = "Halo"
  184.  
  185. local Wings = IN("Model",Char)
  186. Wings.Name = "Wings"
  187.  
  188. Hum.DisplayDistanceType = 'None'
  189.  
  190. local naeeym2 = IN("BillboardGui",Char)
  191. naeeym2.AlwaysOnTop = true
  192. naeeym2.Size = UDim2.new(5,35,2,15)
  193. naeeym2.StudsOffset = V3.N(0,2.5,0)
  194. naeeym2.Adornee = Char.Head
  195. naeeym2.Name = "Name"
  196. naeeym2.PlayerToHideFrom = Player
  197. local tecks2 = IN("TextLabel",naeeym2)
  198. tecks2.BackgroundTransparency = 1
  199. tecks2.TextScaled = true
  200. tecks2.BorderSizePixel = 0
  201. tecks2.Text = "The Holy Felipe From Above"
  202. tecks2.Font = Enum.Font.Bodoni
  203. tecks2.TextSize = 30
  204. tecks2.TextStrokeTransparency = 0
  205. tecks2.TextColor3 = C3.N(0,0,0)
  206. tecks2.TextStrokeColor3 = C3.N(1,1,0)
  207. tecks2.Size = UDim2.new(1,0,0.5,0)
  208. tecks2.Parent = naeeym2
  209.  
  210. pcall(function()
  211. Char.LeftWing:destroy()
  212. Char.ReaperShadowHead:destroy()
  213. end)
  214.  
  215. for _,v in next, Char:children() do
  216. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  217. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
  218. if(v ~= Head)then IN("BlockMesh",v) end
  219. end
  220. end
  221.  
  222. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  223. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  224.  
  225. for i = 1, 360,5 do
  226. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  227. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  228. end
  229.  
  230. if(PlayerSize ~= 1)then
  231. for _,v in next, Char:GetDescendats() do
  232. if(v:IsA'BasePart')then
  233. v.Size = v.Size * PlayerSize
  234. end
  235. end
  236. end
  237.  
  238. local Music = Sound(Char,MusicID,1,3,true,false,true)
  239. Music.Name = 'Music'
  240.  
  241. -- Wing Creation
  242. local FeatherWelds = {{},{}}
  243. local inc = 1
  244. for aa = 1, 4 do
  245. local lastFeather;
  246. FeatherWelds[1][aa] = {}
  247. for i = 1, 4+inc do
  248. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  249. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  250. if(lastFeather)then
  251. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  252. else
  253. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  254. end
  255. lastFeather = feather
  256. end
  257. inc = inc + 1
  258. end
  259.  
  260. local inc = 1
  261. for aa = 1, 4 do
  262. local lastFeather;
  263. FeatherWelds[2][aa] = {}
  264. for i = 1, 4+inc do
  265. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(1,1,1)})
  266. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  267. if(lastFeather)then
  268. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  269. else
  270. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  271. end
  272. lastFeather = feather
  273. end
  274. inc = inc + 1
  275. end
  276.  
  277. --// Stop animations \\--
  278. for _,v in next, Hum:GetPlayingAnimationTracks() do
  279. v:Stop();
  280. end
  281.  
  282. pcall(game.Destroy,Char:FindFirstChild'Animate')
  283. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  284.  
  285. --// Joints \\--
  286.  
  287. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  288. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  289. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  290. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  291. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  292. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  293. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  294. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  295.  
  296. local LSC0 = LS.C0
  297. local RSC0 = RS.C0
  298. local NKC0 = NK.C0
  299. local LHC0 = LH.C0
  300. local RHC0 = RH.C0
  301. local RJC0 = RJ.C0
  302.  
  303. --// Artificial HB \\--
  304.  
  305. local ArtificialHB = IN("BindableEvent", script)
  306. ArtificialHB.Name = "Heartbeat"
  307.  
  308. script:WaitForChild("Heartbeat")
  309.  
  310. local tf = 0
  311. local allowframeloss = false
  312. local tossremainder = false
  313. local lastframe = tick()
  314. local frame = 1/Frame_Speed
  315. ArtificialHB:Fire()
  316.  
  317. game:GetService("RunService").Heartbeat:connect(function(s, p)
  318. tf = tf + s
  319. if tf >= frame then
  320. if allowframeloss then
  321. script.Heartbeat:Fire()
  322. lastframe = tick()
  323. else
  324. for i = 1, math.floor(tf / frame) do
  325. ArtificialHB:Fire()
  326. end
  327. lastframe = tick()
  328. end
  329. if tossremainder then
  330. tf = 0
  331. else
  332. tf = tf - frame * math.floor(tf / frame)
  333. end
  334. end
  335. end)
  336.  
  337. function swait(num)
  338. if num == 0 or num == nil then
  339. ArtificialHB.Event:wait()
  340. else
  341. for i = 0, num do
  342. ArtificialHB.Event:wait()
  343. end
  344. end
  345. end
  346.  
  347.  
  348. --// Effect Function(s) \\--
  349.  
  350.  
  351. function Chat(text)
  352. --if(game.PlaceId ~= 843468296)then
  353. coroutine.wrap(function()
  354. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  355. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  356. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  357. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  358. for i = 1, #text do
  359. delay(i/25, function()
  360. SND.Pitch = M.RNG(9,11)/10
  361. SND.Volume = 3
  362. SND.Parent = Effects
  363. SND:Play()
  364. Txt.Text = text:sub(1,i)
  365. end)
  366. end
  367. delay((#text/25)+2, function()
  368. Txt.Text = ""
  369. for i = 1, #text do
  370. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  371. end
  372. end)
  373. delay((#text/25)+3, function()
  374. BBG:destroy()
  375. SND:destroy()
  376. end)
  377. end)()
  378. --else
  379. -- Chat2(text)
  380. --end
  381. end
  382.  
  383. function Chat2(text)
  384. coroutine.wrap(function()
  385. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  386. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  387. local offset = 0;
  388. local xsize = 0;
  389. for i = 1, #text do
  390. offset = offset - 16
  391. xsize = xsize + 32
  392. delay(i/25, function()
  393. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  394. offset = offset + 32
  395. while Txt and Txt.Parent do
  396. Txt.Rotation = M.RNG(-15,15)
  397. swait()
  398. end
  399. end)
  400. end
  401. BBG.Size = UDim2.new(0,xsize,0,40)
  402. delay((#text/25)+3, function()
  403. for _,v in next, BBG:children() do
  404. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  405. end
  406. end)
  407. delay((#text/25)+4, function()
  408. BBG:destroy()
  409. end)
  410. end)()
  411. end
  412.  
  413.  
  414. function Transparency(trans)
  415. for _,v in next, Char:children() do
  416. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  417. v.Transparency = trans
  418. local sbox = v:findFirstChild'SelectionBox'
  419. if(sbox)then sbox.Transparency=trans end
  420. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  421. v.Handle.Transparency=trans
  422. end
  423. end
  424. for _,v in next, Wings:children() do
  425. if(v:IsA'BasePart' and v ~= WingHandle)then
  426. v.Transparency = trans
  427. local sbox = v:findFirstChild'SelectionBox'
  428. if(sbox)then sbox.Transparency=trans end
  429. end
  430. end
  431. for _,v in next, Halo:children() do
  432. if(v:IsA'BasePart' and v ~= HaloHandle)then
  433. v.Transparency = trans
  434. local sbox = v:findFirstChild'SelectionBox'
  435. if(sbox)then sbox.Transparency=trans end
  436. end
  437. end
  438. end
  439.  
  440. local FXTable = {}
  441.  
  442. function Bezier(startpos, pos2, pos3, endpos, t)
  443. local A = startpos:lerp(pos2, t)
  444. local B = pos2:lerp(pos3, t)
  445. local C = pos3:lerp(endpos, t)
  446. local lerp1 = A:lerp(B, t)
  447. local lerp2 = B:lerp(C, t)
  448. local cubic = lerp1:lerp(lerp2, t)
  449. return cubic
  450. end
  451.  
  452. function Tween(obj,props,time,easing,direction,repeats,backwards)
  453. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  454. local tween = S.TweenService:Create(obj, info, props)
  455.  
  456. tween:Play()
  457. end
  458.  
  459. coroutine.resume(coroutine.create(function()
  460. while true do
  461. for i = 1, #FXTable do
  462. local data = FXTable[i]
  463. if(data)then
  464. local Frame = data.Frame
  465. local FX = data.Effect or 'ResizeAndFade'
  466. local Parent = data.Parent or Effects
  467. local Color = data.Color or C3.N(0,0,0)
  468. local Size = data.Size or V3.N(1,1,1)
  469. local MoveDir = data.MoveDirection or nil
  470. local MeshData = data.Mesh or nil
  471. local SndData = data.Sound or nil
  472. local Frames = data.Frames or 45
  473. local CFra = data.CFrame or Torso.CFrame
  474. local Settings = data.FXSettings or {}
  475. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  476. local grow = data.Grow
  477.  
  478. local MoveSpeed = nil;
  479. if(MoveDir)then
  480. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  481. end
  482. if(FX ~= 'Arc')then
  483. Frame = Frame + 1
  484. if(FX == "Fade")then
  485. Prt.Transparency = (Frame/Frames)
  486. elseif(FX == "Resize")then
  487. if(not Settings.EndSize)then
  488. Settings.EndSize = V3.N(0,0,0)
  489. end
  490. if(Settings.EndIsIncrement)then
  491. if(Msh)then
  492. Msh.Scale = Msh.Scale + Settings.EndSize
  493. else
  494. Prt.Size = Prt.Size + Settings.EndSize
  495. end
  496. else
  497. if(Msh)then
  498. Msh.Scale = Msh.Scale - grow/Frames
  499. else
  500. Prt.Size = Prt.Size - grow/Frames
  501. end
  502. end
  503. elseif(FX == "ResizeAndFade")then
  504. if(not Settings.EndSize)then
  505. Settings.EndSize = V3.N(0,0,0)
  506. end
  507. if(Settings.EndIsIncrement)then
  508. if(Msh)then
  509. Msh.Scale = Msh.Scale + Settings.EndSize
  510. else
  511. Prt.Size = Prt.Size + Settings.EndSize
  512. end
  513. else
  514. if(Msh)then
  515. Msh.Scale = Msh.Scale - grow/Frames
  516. else
  517. Prt.Size = Prt.Size - grow/Frames
  518. end
  519. end
  520. Prt.Transparency = (Frame/Frames)
  521. end
  522. if(Settings.RandomizeCFrame)then
  523. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  524. end
  525. if(MoveDir and MoveSpeed)then
  526. local Orientation = Prt.Orientation
  527. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  528. Prt.Orientation = Orientation
  529. end
  530. if(Prt.Transparency >= 1 or Frame >= Frames)then
  531. Prt:destroy()
  532. table.remove(FXTable,i)
  533. else
  534. data.Frame = Frame
  535. end
  536. else
  537. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  538. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  539. if(start and endP)then
  540. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  541. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  542. Frame = Frame + Settings.Speed or 0.01
  543. if(Settings.Home)then
  544. endP = Settings.Home.CFrame
  545. end
  546. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  547. if(Prt.Transparency >= 1 or Frame >= Frames)then
  548. if(Settings.RemoveOnGoal)then
  549. Prt:destroy()
  550. end
  551. end
  552. else
  553.  
  554. end
  555. end
  556. end
  557. end
  558. swait()
  559. end
  560. end))
  561.  
  562. function Effect(data)
  563. local FX = data.Effect or 'ResizeAndFade'
  564. local Parent = data.Parent or Effects
  565. local Color = data.Color or C3.N(0,0,0)
  566. local Size = data.Size or V3.N(1,1,1)
  567. local MoveDir = data.MoveDirection or nil
  568. local MeshData = data.Mesh or nil
  569. local SndData = data.Sound or nil
  570. local Frames = data.Frames or 45
  571. local Manual = data.Manual or nil
  572. local Material = data.Material or nil
  573. local CFra = data.CFrame or Torso.CFrame
  574. local Settings = data.FXSettings or {}
  575. local Shape = data.Shape or Enum.PartType.Block
  576. local Snd,Prt,Msh;
  577. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  578. Prt = Manual
  579. else
  580. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  581. Prt.Shape = Shape
  582. end
  583. if(typeof(MeshData) == 'table')then
  584. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  585. elseif(typeof(MeshData) == 'Instance')then
  586. Msh = MeshData:Clone()
  587. Msh.Parent = Prt
  588. elseif(Shape == Enum.PartType.Block)then
  589. Msh = Mesh(Prt,Enum.MeshType.Brick)
  590. end
  591. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  592. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  593. end
  594. if(Snd)then
  595. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  596. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  597. end
  598. data.Part = Prt
  599. data.Mesh = Msh
  600. data.Sound = Snd
  601. data.Frame = 0
  602. data.Size = (Msh and Msh.Scale or Size)
  603. Size = (Msh and Msh.Scale or Size)
  604. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  605. table.insert(FXTable,data)
  606. return Prt,Msh,Snd
  607. end
  608.  
  609. function Zap(data)
  610. local sCF,eCF = data.StartCFrame,data.EndCFrame
  611. assert(sCF,"You need a start CFrame!")
  612. assert(eCF,"You need an end CFrame!")
  613. local parts = data.PartCount or 15
  614. local zapRot = data.ZapRotation or {-5,5}
  615. local startThick = data.StartSize or 3;
  616. local endThick = data.EndSize or startThick/2;
  617. local color = data.Color or BrickColor.new'Electric blue'
  618. local delay = data.Delay or 35
  619. local delayInc = data.DelayInc or 0
  620. local lastLightning;
  621. local MagZ = (sCF.p - eCF.p).magnitude
  622. local thick = startThick
  623. local inc = (startThick/parts)-(endThick/parts)
  624.  
  625. for i = 1, parts do
  626. local pos = sCF.p
  627. if(lastLightning)then
  628. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  629. end
  630. delay = delay + delayInc
  631. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  632. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  633. if(parts == i)then
  634. local MagZ = (pos-eCF.p).magnitude
  635. zapPart.Size = V3.N(endThick,endThick,MagZ)
  636. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  637. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  638. else
  639. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  640. end
  641.  
  642. lastLightning = zapPart
  643. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  644.  
  645. thick=thick-inc
  646.  
  647. end
  648. end
  649.  
  650.  
  651. function SoulSteal(whom)
  652. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  653. if(torso and torso:IsA'BasePart')then
  654. local Model = Instance.new("Model",Effects)
  655. Model.Name = whom.Name.."'s Soul"
  656. whom:BreakJoints()
  657. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  658. Soul.Name = 'Head'
  659. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  660. Effect{
  661. Effect="Arc",
  662. Manual = Soul,
  663. FXSettings={
  664. Start=torso.CFrame,
  665. Home = Torso,
  666. RemoveOnGoal = true,
  667. }
  668. }
  669. local lastPoint = Soul.CFrame.p
  670.  
  671. for i = 0, 1, 0.01 do
  672. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  673. local mag = (lastPoint - Soul.Position).magnitude
  674. Effect{
  675. Effect = "Fade",
  676. CFrame = point * CF.N(0, mag/2, 0),
  677. Size = V3.N(.5,mag+.5,.5),
  678. Color = Soul.BrickColor
  679. }
  680. lastPoint = Soul.CFrame.p
  681. swait()
  682. end
  683. for i = 1, 5 do
  684. Effect{
  685. Effect="Fade",
  686. Color = BrickColor.new'Really red',
  687. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  688. }
  689. end
  690. end
  691. end
  692.  
  693. --// Other Functions \\ --
  694.  
  695. function getRegion(point,range,ignore)
  696. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  697. end
  698.  
  699. function CastRay(startPos,endPos,range,ignoreList)
  700. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  701. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  702. return part,pos,norm,(pos and (startPos-pos).magnitude)
  703. end
  704.  
  705.  
  706. function WingFlutter(Alpha)
  707. Alpha = Alpha or .1
  708. for x = 1, 4 do
  709. if(FeatherWelds[1][x][1])then
  710. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  711. end
  712. for i = 2, #FeatherWelds[1][x] do
  713. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  714. end
  715. end
  716. for x = 1, 4 do
  717. if(FeatherWelds[2][x][1])then
  718. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  719. end
  720. for i = 2, #FeatherWelds[2][x] do
  721. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  722. end
  723. end
  724. end
  725.  
  726. function clerp(startCF,endCF,alpha)
  727. return startCF:lerp(endCF, alpha)
  728. end
  729.  
  730. function GetTorso(char)
  731. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  732. end
  733.  
  734. function ShowDamage(Pos, Text, Time, Color)
  735. local Rate = (1 / 30)
  736. local Pos = (Pos or Vector3.new(0, 0, 0))
  737. local Text = (Text or "")
  738. local Time = (Time or 2)
  739. local Color = (Color or Color3.new(1, 0, 1))
  740. local EffectPart = NewInstance("Part",Effects,{
  741. Material=Enum.Material.SmoothPlastic,
  742. Reflectance = 0,
  743. Transparency = 1,
  744. BrickColor = BrickColor.new(Color),
  745. Name = "Effect",
  746. Size = Vector3.new(0,0,0),
  747. Anchored = true
  748. })
  749. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  750. Size = UDim2.new(1.25, 0, 1.25, 0),
  751. Adornee = EffectPart,
  752. })
  753. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  754. BackgroundTransparency = 1,
  755. Size = UDim2.new(1, 0, 1, 0),
  756. Text = Text,
  757. Font = "Arial",
  758. TextColor3 = Color,
  759. TextStrokeColor3 = Color3.new(0,0,0),
  760. TextStrokeTransparency=0,
  761. TextScaled = true,
  762. })
  763. game.Debris:AddItem(EffectPart, (Time))
  764. EffectPart.Parent = game:GetService("Workspace")
  765. delay(0, function()
  766. local Frames = (Time / Rate)
  767. for Frame = 1, Frames do
  768. wait(Rate)
  769. local Percent = (Frame / Frames)
  770. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  771. TextLabel.TextTransparency = Percent
  772. TextLabel.TextStrokeTransparency = Percent
  773. end
  774. if EffectPart and EffectPart.Parent then
  775. EffectPart:Destroy()
  776. end
  777. end)
  778. end
  779.  
  780.  
  781. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  782. if(who)then
  783. local hum = who:FindFirstChildOfClass'Humanoid'
  784. local Damage = M.RNG(minDam,maxDam)
  785. local canHit = true
  786. if(hum)then
  787. for _, p in pairs(Hit) do
  788. if p[1] == hum then
  789. if(time() - p[2] < 0.1) then
  790. canHit = false
  791. else
  792. Hit[_] = nil
  793. end
  794. end
  795. end
  796. if(canHit)then
  797. table.insert(Hit,{hum,time()})
  798. if(hum.Health >= math.huge)then
  799. who:BreakJoints()
  800. if(who:FindFirstChild'Head' and hum.Health > 0)then
  801. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  802. end
  803. else
  804. local player = S.Players:GetPlayerFromCharacter(who)
  805. if(Type == "Fire")then
  806. --idk..
  807. else
  808. local c = Instance.new("ObjectValue",hum)
  809. c.Name = "creator"
  810. c.Value = Plr
  811. game:service'Debris':AddItem(c,0.35)
  812. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  813. if(who:FindFirstChild'Head' and hum.Health > 0)then
  814. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  815. end
  816. hum.Health = hum.Health - Damage*(critMult or 2)
  817. else
  818. if(who:FindFirstChild'Head' and hum.Health > 0)then
  819. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  820. end
  821. hum.Health = hum.Health - Damage
  822. end
  823. if(Type == 'Knockback' and GetTorso(who))then
  824. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  825. local body = NewInstance('BodyVelocity',GetTorso(who),{
  826. P = 500,
  827. maxForce = V3.N(math.huge,0,math.huge),
  828. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  829. })
  830. game:service'Debris':AddItem(body,.5)
  831. elseif(Type == "Electric")then
  832. if(M.RNG(1,100) >= critChance)then
  833. if(who:FindFirstChild'Head' and hum.Health > 0)then
  834. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  835. end
  836. local asd = hum.WalkSpeed/2
  837. hum.WalkSpeed = asd
  838. local paralyzed = true
  839. coroutine.wrap(function()
  840. while paralyzed do
  841. swait(25)
  842. if(M.RNG(1,25) == 1)then
  843. if(who:FindFirstChild'Head' and hum.Health > 0)then
  844. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  845. end
  846. hum.PlatformStand = true
  847. end
  848. end
  849. end)()
  850. delay(4, function()
  851. paralyzed = false
  852. hum.WalkSpeed = hum.WalkSpeed + asd
  853. end)
  854. end
  855.  
  856. elseif(Type == 'Knockdown' and GetTorso(who))then
  857. local rek = GetTorso(who)
  858. hum.PlatformStand = true
  859. delay(1,function()
  860. hum.PlatformStand = false
  861. end)
  862. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  863. local bodvol = NewInstance("BodyVelocity",rek,{
  864. velocity = angle * Knock,
  865. P = 5000,
  866. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  867. })
  868. local rl = NewInstance("BodyAngularVelocity",rek,{
  869. P = 3000,
  870. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  871. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  872. })
  873. game:GetService("Debris"):AddItem(bodvol, .5)
  874. game:GetService("Debris"):AddItem(rl, .5)
  875. end
  876. end
  877. end
  878. end
  879. end
  880. end
  881. end
  882.  
  883. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  884. for _,v in next, getRegion(where,range,{Char}) do
  885. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  886. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  887. end
  888. end
  889. end
  890. function AOEHeal(where,range,amount)
  891. local healed = {}
  892. for _,v in next, getRegion(where,range,{Char}) do
  893. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  894. if(hum and not healed[hum])then
  895. hum.Health = hum.Health + amount
  896. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  897. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  898. end
  899. end
  900. end
  901. end
  902.  
  903.  
  904. --// Attack Functions \\--
  905.  
  906. function Smite()
  907. Zap{
  908. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  909. EndCFrame=CF.N(Mouse.Hit.p),
  910. ZapRotation = {-5,5},
  911. StartSize = 5,
  912. EndSize = 1,
  913. Delay=5,
  914. DelayInc=1,
  915. }
  916. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  917. end
  918.  
  919. function LightningStorm()
  920. Attack = true
  921. Rooted = true
  922. NeutralAnims = false
  923. Hum.AutoRotate = false
  924. repeat swait()
  925. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  926. local Alpha = .3
  927. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  928. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  929. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  930. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  931. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  932. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  933. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  934. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  935. WingFlutter()
  936. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  937. local where = Mouse.Hit.p
  938. for i = 0, 6, .1 do
  939. swait()
  940. local Alpha = .3
  941. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  942. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  943. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  944. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  945. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  946. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  947. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  948. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  949. WingFlutter()
  950. end
  951. for i = 0, 1.4, .1 do
  952. swait()
  953. local Alpha = .3
  954. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  955. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  956. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  957. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  958. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  959. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  960. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  961. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  962. WingFlutter()
  963. end
  964. for i = 0, .8, .1 do
  965. swait()
  966. local Alpha = .3
  967. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  968. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  969. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  970. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  971. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  972. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  973. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  974. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  975. WingFlutter()
  976. end
  977.  
  978. for i = 0, 6, .1 do
  979. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  980. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  981. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  982. Zap{
  983. StartCFrame=pos*CF.N(0,500,0),
  984. EndCFrame=CF.N(rayPos),
  985. ZapRotation = {-5,5},
  986. StartSize = 1,
  987. EndSize = .5,
  988. Delay=10,
  989. DelayInc=2,
  990. }
  991. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  992. swait()
  993. local Alpha = .3
  994. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  995. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  996. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  997. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  998. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  999. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  1000. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1001. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1002. WingFlutter()
  1003. end
  1004. Hum.AutoRotate = true
  1005. Attack = false
  1006. NeutralAnims = true
  1007. Rooted = false
  1008. end
  1009.  
  1010.  
  1011. function HolyFelipe()
  1012. Attack = true
  1013. Chat2("It's time for felipe to kill all the evil people in this world!")
  1014. swait(60)
  1015. Rooted = true
  1016. NeutralAnims = false
  1017. for i = 0, 6, 0.1 do
  1018. swait()
  1019. local Alpha = .05
  1020. Zap{
  1021. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1022. EndCFrame=CF.N(Root.CFrame.p),
  1023. ZapRotation = {-15,15},
  1024. Color=C3.N(1,1,0),
  1025. StartSize = 1,
  1026. EndSize = 1,
  1027. Delay=5,
  1028. DelayInc=1,
  1029. }
  1030. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1031. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1032. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1033. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1034. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1035. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1036. WingFlutter()
  1037. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1038. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1039. end
  1040. for i = 0, .8, 0.1 do
  1041. swait()
  1042. local Alpha = .3
  1043. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1044. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1045. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1046. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1047. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1048. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1049. end
  1050. delay(1, function()
  1051. NeutralAnims = true
  1052. Rooted = false
  1053. end)
  1054. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1055. Sound(Char,579687077,.5,2,false,true,true)
  1056. Sound(Char,239000203,.75,2,false,true,true)
  1057. for i = 1, 140 do
  1058. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1059. Effect{
  1060. Effect='ResizeAndFade',
  1061. Mesh={MeshType=Enum.MeshType.Sphere},
  1062. Color=C3.N(1,1,0),
  1063. Material=Enum.Material.Neon,
  1064. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1065. Frames=60,
  1066. FXSettings={
  1067. EndIsIncrement=true,
  1068. EndSize=V3.N(.6,.6,.6)
  1069. }
  1070. }
  1071. swait(1)
  1072. end
  1073. Attack = false
  1074. end
  1075.  
  1076. function Lazor()
  1077. Rooted = true
  1078. Attack = true
  1079. Hum.AutoRotate=false
  1080. NeutralAnims = false
  1081. Chat2("Begone, sinner.")
  1082. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1083. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1084. for i = 0, 6, .1 do
  1085. Effect{
  1086. Effect='Fade',
  1087. Color=BrickColor.new'New Yeller',
  1088. Size=V3.N((i/2),(i/2),(i/2)),
  1089. Material=Enum.Material.Neon,
  1090. Mesh={MeshType=Enum.MeshType.Sphere},
  1091. Frames=15,
  1092. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1093. Sound=false
  1094. }
  1095. swait()
  1096. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1097. local Alpha = .1
  1098. Change = .5
  1099. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1100. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1101. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1102. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1103. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1104. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1105. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1106. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1107. WingFlutter()
  1108. end
  1109. snd:Play()
  1110. for i = 0, 24, .1 do
  1111. swait()
  1112. Effect{
  1113. Effect='Fade',
  1114. Color=BrickColor.new'New Yeller',
  1115. Size=V3.N(3,3,3),
  1116. Material=Enum.Material.Neon,
  1117. Mesh={MeshType=Enum.MeshType.Sphere},
  1118. Frames=15,
  1119. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1120. }
  1121. if(Mouse.Target)then
  1122. Zap{
  1123. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1124. EndCFrame=Mouse.Hit,
  1125. ZapRotation = {-5,5},
  1126. PartCount=10,
  1127. StartSize = .5,
  1128. EndSize = .5,
  1129. Color = C3.N(1,1,0),
  1130. DelayInc=0,
  1131. Delay =5,
  1132. }
  1133. end
  1134. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1135. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1136. local Alpha = .1
  1137. Change = .5
  1138. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1139. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1140. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1141. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1142. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1143. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1144. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1145. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1146. WingFlutter()
  1147. end
  1148. coroutine.wrap(function()
  1149. for i = 1, 0,-.05 do
  1150. snd.Volume = i
  1151. swait()
  1152. end
  1153. snd:destroy()
  1154. end)()
  1155. Rooted = false
  1156. Attack = false
  1157. Hum.AutoRotate=true
  1158. NeutralAnims = true
  1159. end
  1160.  
  1161. function Teleport()
  1162. Rooted = true
  1163. Attack = true
  1164. Hum.AutoRotate=false
  1165. NeutralAnims = false
  1166. repeat swait()
  1167. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1168. local Alpha = .1
  1169. Change = .5
  1170. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1171. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1172. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1173. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1174. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1175. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1176. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1177. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1178. WingFlutter()
  1179. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1180. local p = Mouse.Hit.p
  1181.  
  1182. --
  1183. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1184. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
  1185. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
  1186. local asd = CF.N(p,Root.Position)
  1187. local circle2=circle:Clone()
  1188. circle2.Parent = Effects
  1189. circle2.CFrame = asd*CF.N(0,4,0)
  1190. Root.Anchored = true
  1191. for i = 0, 3, .1 do
  1192. swait()
  1193. local Alpha = .1
  1194. Change = .5
  1195. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1196. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1197. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1198. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1199. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1200. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1201. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1202. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1203. WingFlutter()
  1204. circle.Size = circle.Size + V3.N(.2,.2,0)
  1205. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1206. circle.Front.Transparency=1-(i/3)
  1207. circle.Back.Transparency=1-(i/3)
  1208. circle2.Front.Transparency=1-(i/3)
  1209. circle2.Back.Transparency=1-(i/3)
  1210.  
  1211. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1212. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1213. end
  1214. Root.Anchored = true
  1215. for i = 1, 3,.1 do
  1216. Root.Anchored = true
  1217. swait()
  1218. local Alpha = .1
  1219. Change = .5
  1220. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1221. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1222. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1223. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1224. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1225. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1226. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1227. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1228. WingFlutter()
  1229. end
  1230. for i = 0, 2, .1 do
  1231. swait()
  1232. local Alpha = .1
  1233. Change = .5
  1234. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1235. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1236. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1237. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1238. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1239. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1240. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1241. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1242. WingFlutter()
  1243. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1244. Transparency(i/2)
  1245. end
  1246. Zap{
  1247. StartCFrame=Root.CFrame,
  1248. EndCFrame=asd*CF.N(0,4,0),
  1249. ZapRotation = {-5,5},
  1250. PartCount=10,
  1251. StartSize = 4,
  1252. EndSize = .5,
  1253. Color = C3.N(1,1,0),
  1254. DelayInc=5,
  1255. Delay = 15,
  1256. }
  1257. Root.CFrame = asd*CF.N(0,4,0)
  1258. Root.Anchored = true
  1259.  
  1260. for i = 0, 2, .1 do
  1261. Root.Anchored = true
  1262. swait()
  1263. local Alpha = .1
  1264. Change = .5
  1265. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1266. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1267. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1268. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1269. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1270. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1271. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1272. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1273. WingFlutter()
  1274. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1275. Transparency(1-(i/2))
  1276. end
  1277.  
  1278.  
  1279. Transparency(0)
  1280. coroutine.wrap(function()
  1281. for i = 0, 3, .1 do
  1282. swait()
  1283. local Alpha = .1
  1284. Change = .5
  1285. circle.Size = circle.Size - V3.N(.2,.2,0)
  1286. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1287. circle.Front.Transparency=(i/3)
  1288. circle.Back.Transparency=(i/3)
  1289. circle2.Front.Transparency=(i/3)
  1290. circle2.Back.Transparency=(i/3)
  1291.  
  1292. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1293. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1294. end
  1295. end)()
  1296. Hum.AutoRotate = true
  1297. Root.Anchored = false
  1298. Rooted = false
  1299. Attack = false
  1300. NeutralAnims = true
  1301. end
  1302.  
  1303. function HolyLaugh()
  1304. Rooted = true
  1305. Attack = true
  1306. Root.Anchored = true
  1307. wait(0.1)
  1308. local Ackk = Torso.Felipee
  1309. Ackk.TextureId = 'rbxasseit://4625486017'
  1310. Local DUN = Instance.new("Sound")
  1311. DUN.SoundId = 'rbxassetid://4453179926'
  1312. DUN.PlaybackSpeed = 0.9
  1313. DUN.Volume = 8
  1314. DUN.Looped = false
  1315. DUN.Parent = game.Workspace
  1316. DUN.Name = epicl
  1317. DUN:Play()
  1318. if DUN.Playing = false then
  1319. local Ackkk = Torso.Felipee
  1320. Ackkk.TextureId = 'rbxasseit://4625484724'
  1321. Root.Anchored = false
  1322. Rooted = false
  1323. Attack = false
  1324. NeutralAnims = true
  1325. end
  1326.  
  1327. Mouse.KeyDown:connect(function(k)
  1328. if(Attack)then return end
  1329. if(k == 'q')then Teleport() end
  1330. if(k == 'z')then Lazor() end
  1331. if(k == 'x')then Smite() end
  1332. if(k == 'v')then HolyBomb() end
  1333. if(k == 'c')then LightningStorm() end
  1334. if(k == 't')then HolyLaugh() end
  1335. end)
  1336.  
  1337.  
  1338. --// Wrap it all up \\--
  1339. while true do
  1340. swait()
  1341. Sine = Sine + Change
  1342.  
  1343. if(not Music or not Music.Parent)then
  1344. local a = Music.TimePosition
  1345. Music = Sound(Char,MusicID,1,3,true,false,true)
  1346. Music.Name = 'Music'
  1347. Music.TimePosition = a
  1348. end
  1349. Music.Playing = true
  1350. Torso.Color = C3.N(0,0,0)
  1351. RArm.Color = C3.N(0,0,0)
  1352. LArm.Color = C3.N(0,0,0)
  1353. RLeg.Color = C3.N(0,0,0)
  1354. LLeg.Color = C3.N(0,0,0)
  1355. Head.Color = C3.N(0,0,0)
  1356. Music.Volume = 5
  1357. Music.Pitch = 1
  1358. Music.Playing = true
  1359. Hum.HipHeight = 2
  1360. Sine = Sine + Change
  1361. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1362. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1363. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1364. if(time()-PulseTime > .05)then
  1365. PulseTime = time()
  1366. if(hitfloor)then
  1367. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1368. Effect{
  1369. Effect='ResizeAndFade',
  1370. Color=hitfloor.Color,
  1371. Material=hitfloor.Material,
  1372. Frames=60,
  1373. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1374. CFrame=CF.N(posfloor)*angles,
  1375. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1376. FXSettings = {
  1377. EndSize=V3.N(.0005,.0005,.0005),
  1378. EndIsIncrement=true
  1379. }
  1380. }
  1381. end
  1382. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1383. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1384.  
  1385. if(hitfloor2)then
  1386. pos = CF.N(posfloor2)
  1387. Effect{
  1388. Effect='ResizeAndFade',
  1389. Color=BrickColor.new'New Yeller',
  1390. Size=V3.N(2,2,2),
  1391. Material=Enum.Material.Neon,
  1392. Mesh={MeshType=Enum.MeshType.Sphere},
  1393. Frames=45,
  1394. CFrame=pos,
  1395. FXSettings = {
  1396. EndSize = V3.N(-.01,.25,-.01),
  1397. EndIsIncrement = true
  1398. }
  1399. }
  1400. else
  1401. Effect{
  1402. Effect='ResizeAndFade',
  1403. Color=BrickColor.new'New Yeller',
  1404. Size=V3.N(2,2,2),
  1405. Material=Enum.Material.Neon,
  1406. Mesh={MeshType=Enum.MeshType.Sphere},
  1407. Frames=45,
  1408. CFrame=pos,
  1409. FXSettings = {
  1410. EndSize = V3.N(-.01,.25,-.01),
  1411. EndIsIncrement = true
  1412. }
  1413. }
  1414. end
  1415. end
  1416. Hum.Name = math.random()*100000
  1417. Hum.MaxHealth = 1e100
  1418. Hum.Health = 1e100
  1419. if(M.RNG(1,50) == 1)then
  1420. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1421. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1422.  
  1423. if(hitfloor2)then
  1424. pos = CF.N(posfloor2)
  1425. end
  1426. Zap{
  1427. StartCFrame=Torso.CFrame,
  1428. EndCFrame=pos,
  1429. ZapRotation = {-2,2},
  1430. PartCount=5,
  1431. StartSize = .5,
  1432. EndSize = 0,
  1433. Color = C3.N(1,1,0),
  1434. DelayInc=5,
  1435. Delay = 15,
  1436. Sound=false
  1437. }
  1438. end
  1439. if(Rooted == false)then
  1440. Hum.WalkSpeed = 32
  1441. Hum.JumpPower = 75
  1442. else
  1443. Hum.WalkSpeed = 0
  1444. Hum.JumpPower = 0
  1445. end
  1446. if(not Effects or not Effects.Parent)then
  1447. Effects = IN("Model",Char)
  1448. Effects.Name = "Effects"
  1449. end
  1450. if(NeutralAnims)then
  1451. if(State == 'Idle')then
  1452. local Alpha = .1
  1453. Change = .5
  1454. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1455. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1456. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1457. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1458. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1459. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1460. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1461. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1462. WingFlutter()
  1463.  
  1464. elseif(State == 'Walk')then
  1465. local Alpha = .1
  1466. Change = .5
  1467. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1468. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1469. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1470. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1471. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1472. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1473. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1474. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1475. WingFlutter()
  1476. elseif(State == 'Paralyzed')then
  1477. -- paralyzed
  1478. elseif(State == 'Sit')then
  1479. -- sit
  1480. end
  1481. end
  1482. end
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