Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ## ANY%
- * Finish the game as fast as possible.
- * Skipping missions is permitted.
- ## TIMING
- * We use both Real Time Attack and Time Without Loads.
- * Timing starts either when pressing the button to start a new game, or when pressing resume game with a save at the tutorial.
- * For tutorial save: if playing on console, you must set your timer to 39.34. If playing on PC, the autosplitter should set it automatically.
- * Timing ends when the icons reappear on the minimap after the final mission.
- * Submitting a time without loads preferred, but not required.
- * All runs submitting IGT must display their game time on the timer.
- * **Do not** manually remove loads from the run.
- * IGT is not applicable for console submissions
- ### RULES
- * Pausing to skip the introductory camera pan, done by using a pre-run setup, is banned.
- * Do not change the game framerate lock or single core priority on/off during the run.
- * You may not use skips that rely on hardware to deload game areas.
- * You must provide permanent video of your run.
- ## MODIFICATION WHITELIST
- * https://www.speedrun.com/shar/thread/e9geo
- **All other modifications are banned.**
- * Use of in-game cheats is banned.
- We use both RTA (Real Time Attack) and time without loads (for PC runs). [Read the guide here](https://www.speedrun.com/shar/guide/5qdtw) on how to also time without loads in LiveSplit.
- **Timing without loads is not required for submissions.**
- **Should you submit a run on console, leave "time without loads" blank.**
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement