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Oct 31st, 2019
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  1. ## ANY%
  2.  
  3. * Finish the game as fast as possible.
  4. * Skipping missions is permitted.
  5.  
  6. ## TIMING
  7.  
  8. * We use both Real Time Attack and Time Without Loads.
  9. * Timing starts either when pressing the button to start a new game, or when pressing resume game with a save at the tutorial.
  10. * For tutorial save: if playing on console, you must set your timer to 39.34. If playing on PC, the autosplitter should set it automatically.
  11. * Timing ends when the icons reappear on the minimap after the final mission.
  12. * Submitting a time without loads preferred, but not required.
  13. * All runs submitting IGT must display their game time on the timer.
  14. * **Do not** manually remove loads from the run.
  15. * IGT is not applicable for console submissions
  16.  
  17. ### RULES
  18.  
  19. * Pausing to skip the introductory camera pan, done by using a pre-run setup, is banned.
  20. * Do not change the game framerate lock or single core priority on/off during the run.
  21. * You may not use skips that rely on hardware to deload game areas.
  22. * You must provide permanent video of your run.
  23.  
  24. ## MODIFICATION WHITELIST
  25.  
  26. * https://www.speedrun.com/shar/thread/e9geo
  27.  
  28. **All other modifications are banned.**
  29.  
  30. * Use of in-game cheats is banned.
  31.  
  32. We use both RTA (Real Time Attack) and time without loads (for PC runs). [Read the guide here](https://www.speedrun.com/shar/guide/5qdtw) on how to also time without loads in LiveSplit.
  33.  
  34. **Timing without loads is not required for submissions.**
  35. **Should you submit a run on console, leave "time without loads" blank.**
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