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Nov 20th, 2017
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  1. _jobthing = (_this select 1);
  2.  
  3. _jobthing addaction ["become a pilot", {
  4. (_this select 1) setVariable ["ACE_GForceCoef", 0.5];
  5.  
  6. (_this select 1) setVariable ["ACE_isEngineer", 2, false];
  7. (_this select 1) setviewdistance 5000;
  8. (_this select 1) hint "you are now a technician";
  9. }, nil, 5, true, false, "(player getVariable ['ACE_GForceCoef', 1]) > 0.8", true, 5,];
  10.  
  11. _jobthing addaction ["become a technician", {
  12. (_this select 1) setVariable ["ACE_isEngineer", 2, true];
  13. (_this select 1) setVariable ["ACE_GForceCoef", 1];
  14.  
  15. (_this select 1) setviewdistance 2000;
  16. (_this select 1) hint "you are now a technician";
  17. }, nil, 5, true, false, "(player getVariable ["ACE_isEngineer", 2, true]) != 1", true, 5,];
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