LightMistic

iTz_Guzzo_zZ.

Mar 12th, 2014
148
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.72 KB | None | 0 0
  1. quest levelup_empire begin
  2.     state start begin
  3.         when kill with npc.is_pc() begin
  4.             local ARRAY_QF = {"REGNO ROSSO", "REGNO GIALLO", "REGNO BLU"}
  5.             local NUMBER_KILLS = 10 -- Numero player da killare per il next level
  6.             local GET_EMP = npc.get_empire()
  7.             local BASIC_P = pc.getqf (ARRAY_QF[GET_EMP])
  8.    
  9.             if pc.getqf ( "CONTROL" ) == 1 then
  10.                 pc.setqf ( "CONTROL", 0 )
  11.                 return
  12.             end
  13.            
  14.             pc.setqf (ARRAY_QF[GET_EMP], BASIC_P + 1)
  15.             pc.setqf ("CONTROL", 1 )
  16.             syschat ( "Hai killato "..BASIC_P.." player del regno "..ARRAY_QF[GET_EMP].."")
  17.  
  18.             if BASIC_P == NUMBER_KILLS then
  19.                 local EXP_LEVEL = pc.get_next_exp()
  20.                 pc.setqf ( ARRAY_QF[GET_EMP], 0 )
  21.                 pc.give_exp2 (EXP_LEVEL)
  22.             end
  23.         end
  24.     end
  25. end
Advertisement
Add Comment
Please, Sign In to add comment