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rewards

a guest Apr 20th, 2019 231 Never
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  1. menu_title: '&e&lRewards'
  2. open_command:
  3. - dailyrewars
  4. - daily
  5. - reward
  6. - rewards
  7. - treasures
  8. - treasure
  9. update_interval: 1
  10. size: 35
  11. items:
  12.   'Glasses-out':
  13.     material: 160
  14.     data: 1
  15.     slots:
  16.     - 0
  17.     - 1
  18.     - 2
  19.     - 3
  20.     - 4
  21.     - 5
  22.     - 6
  23.     - 7
  24.     - 8
  25.     - 9
  26.     - 17
  27.     - 18
  28.     - 26
  29.     - 27
  30.     - 28
  31.     - 29
  32.     - 33
  33.     - 34
  34.     - 35
  35.     display_name: ' '
  36.   'Glasses-in':  
  37.     material: 160
  38.     data: 0
  39.     slots:
  40.     - 16
  41.     - 10
  42.     - 19
  43.     - 20
  44.     - 21
  45.     - 22
  46.     - 23
  47.     - 24
  48.     - 25
  49.     - 30
  50.     - 32
  51.     display_name: ' '
  52.   'Ultra-1':
  53.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWEyOWJiOTY1ZDEwNjRjNTYyNGNhYWU3ZjdhZmI0ZDc4ODJhNzg0NThkZDNkNjk5OGM3NTEyZTAxMTE4NTM5ZCJ9fX0=
  54.     slot: 11
  55.     priority: 1
  56.     view_requirement:
  57.       requirements:
  58.         name:
  59.           type: string equals
  60.           input: '%javascript_cooldown_Ultra_604800%'
  61.           output: 0s
  62.         name2:
  63.           type: has permission
  64.           permission: reward.Ultra
  65.     display_name: '&a&lUltra &f| Reward'
  66.     lore:
  67.     - '&7Claim this reward which'
  68.     - '&7can contain different prizes.'
  69.     - ''
  70.     - '&f&lCONTENTS:'
  71.     - '&6&l* &ex1 | Money Pouch [Tier 1]'
  72.     - '&6&l* &ex1 &eBasic | Key'
  73.     - '&6&l* &e50,000 ⛁'
  74.     - '&6&l* &ex5 | Shards'
  75.     - '&6&l* &ex1 | Gems [Tier 1]'
  76.     - '&6&l* &ex30 | XP Levels'
  77.     - ''
  78.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  79.     - ''
  80.     - '&e&l* &aRight click to claim'
  81.     left_click_commands:
  82.     - '[console] papi parse %player_name% %javascript_cooldown_Ultra_start%'
  83.     - '[console] vouchers give %player_name% Ultra 1'
  84.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  85.     - '[refresh]'
  86.     right_click_commands:
  87.     - '[console] papi parse %player_name% %javascript_cooldown_Ultra_start%'
  88.     - '[console] vouchers give %player_name% Ultra 1'
  89.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  90.     - '[refresh]'
  91.   'Ultra-2':
  92.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  93.     priority: 2
  94.     update: true
  95.     slot: 11
  96.     view_requirement:
  97.       requirements:
  98.         name2:
  99.           type: has permission
  100.           permission: reward.Ultra
  101.     display_name: '&4&lUltra &c| Reward'
  102.     lore:
  103.     - '&7Claim this reward which'
  104.     - '&7can contain different prizes.'
  105.     - ''
  106.     - '&f&lCONTENTS:'
  107.     - '&6&l* &ex1 | Money Pouch [Tier 1]'
  108.     - '&6&l* &ex1 &eBasic | Key'
  109.     - '&6&l* &e50,000 ⛁'
  110.     - '&6&l* &ex5 | Shards'
  111.     - '&6&l* &ex1 | Gems [Tier 1]'
  112.     - '&6&l* &ex30 | XP Levels'
  113.     - ''
  114.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Ultra_604800%'
  115.     left_click_commands:
  116.     - '[sound] BLOCK_ANVIL_LAND'
  117.     - '[refresh]'
  118.     right_click_commands:
  119.     - '[sound] BLOCK_ANVIL_LAND'
  120.     - '[refresh]'
  121.   'Ultra-3':
  122.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==
  123.     slot: 11
  124.     priority: 3
  125.     display_name: '&a&lUltra &c| Reward'
  126.     lore:
  127.     - '&7Claim this reward which'
  128.     - '&7can contain different prizes.'
  129.     - ''
  130.     - '&f&lCONTENTS:'
  131.     - '&6&l* &ex1 | Money Pouch [Tier 1]'
  132.     - '&6&l* &ex1 &eBasic | Key'
  133.     - '&6&l* &e50,000 ⛁'
  134.     - '&6&l* &ex5 | Shards'
  135.     - '&6&l* &ex1 | Gems [Tier 1]'
  136.     - '&6&l* &ex30 | XP Levels'
  137.     - ''
  138.     - '&6&l* &7You don''t have enough rank: &c&l✘'
  139.     left_click_commands:
  140.     - '[sound] BLOCK_ANVIL_LAND'
  141.     - '[refresh]'
  142.     right_click_commands:
  143.     - '[sound] BLOCK_ANVIL_LAND'
  144.     - '[refresh]'
  145.   'Platinum-1':
  146.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjVkNDRmMDhiOTVlZGYwODk4MmM2OGYwZjZiMDU2ZmIzYjU3YTljYjAyMjY1YmJiMzkzZjc1ZmU1MDQ1N2ZjYiJ9fX0=
  147.     slot: 12
  148.     priority: 1
  149.     view_requirement:
  150.       requirements:
  151.         name:
  152.           type: string equals
  153.           input: '%javascript_cooldown_Platinum_604800%'
  154.           output: 0s
  155.         name2:
  156.           type: has permission
  157.           permission: reward.Platinum
  158.     display_name: '&3&lPlatinum &f| Reward'
  159.     lore:
  160.     - '&7Claim this reward which'
  161.     - '&7can contain different prizes.'
  162.     - ''
  163.     - '&f&lCONTENTS:'
  164.     - '&6&l* &ex1 | Money Pouch [Tier 2]'
  165.     - '&6&l* &ex2 &eBasic | Key'
  166.     - '&6&l* &e75,000 ⛁'
  167.     - '&6&l* &ex6 | Shards'
  168.     - '&6&l* &ex2 | Gems [Tier 1]'
  169.     - '&6&l* &ex1 | Gems [Tier 2]'
  170.     - '&6&l* &ex35 | XP Levels'
  171.     - ''
  172.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  173.     - ''
  174.     - '&e&l* &aRight click to claim'
  175.     left_click_commands:
  176.     - '[console] papi parse %player_name% %javascript_cooldown_Platinum_start%'
  177.     - '[console] vouchers give %player_name% Platinum 1'
  178.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  179.     - '[refresh]'
  180.     right_click_commands:
  181.     - '[console] papi parse %player_name% %javascript_cooldown_Platinum_start%'
  182.     - '[console] vouchers give %player_name% Platinum 1'
  183.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  184.     - '[refresh]'
  185.   'Platinum-2':
  186.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  187.     priority: 2
  188.     update: true
  189.     slot: 12
  190.     view_requirement:
  191.       requirements:
  192.         name2:
  193.           type: has permission
  194.           permission: reward.Platinum
  195.     display_name: '&4&lPlatinum &c| Reward'
  196.     lore:
  197.     - '&7Claim this reward which'
  198.     - '&7can contain different prizes.'
  199.     - ''
  200.     - '&f&lCONTENTS:'
  201.     - '&6&l* &ex1 | Money Pouch [Tier 2]'
  202.     - '&6&l* &ex2 &eBasic | Key'
  203.     - '&6&l* &e75,000 ⛁'
  204.     - '&6&l* &ex6 | Shards'
  205.     - '&6&l* &ex2 | Gems [Tier 1]'
  206.     - '&6&l* &ex1 | Gems [Tier 2]'
  207.     - '&6&l* &ex35 | XP Levels'
  208.     - ''
  209.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Platinum_604800%'
  210.     left_click_commands:
  211.     - '[sound] BLOCK_ANVIL_LAND'
  212.     - '[refresh]'
  213.     right_click_commands:
  214.     - '[sound] BLOCK_ANVIL_LAND'
  215.     - '[refresh]'
  216.   'Platinum-3':
  217.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==
  218.     slot: 12
  219.     priority: 3
  220.     display_name: '&3&lPlatinum &c| Reward'
  221.     lore:
  222.     - '&7Claim this reward which'
  223.     - '&7can contain different prizes.'
  224.     - ''
  225.     - '&f&lCONTENTS:'
  226.     - '&6&l* &ex1 | Money Pouch [Tier 2]'
  227.     - '&6&l* &ex2 &eBasic | Key'
  228.     - '&6&l* &e75,000 ⛁'
  229.     - '&6&l* &ex6 | Shards'
  230.     - '&6&l* &ex2 | Gems [Tier 1]'
  231.     - '&6&l* &ex1 | Gems [Tier 2]'
  232.     - '&6&l* &ex35 | XP Levels'
  233.     - ''
  234.     - '&6&l* &7You don''t have enough rank: &c&l✘'
  235.     left_click_commands:
  236.     - '[sound] BLOCK_ANVIL_LAND'
  237.     - '[refresh]'
  238.     right_click_commands:
  239.     - '[sound] BLOCK_ANVIL_LAND'
  240.     - '[refresh]'
  241.   'Champion-1':
  242.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGZjZmZlMTQ0NWU3NTA1NDQ2YmE0YzA3NTc1NDA3MTIyYTgzNTEyOGE5OTJhNzc2NDZjMDMyNDUxYjk0YjgxYiJ9fX0=
  243.     slot: 13
  244.     priority: 1
  245.     view_requirement:
  246.       requirements:
  247.         name:
  248.           type: string equals
  249.           input: '%javascript_cooldown_Champion_604800%'
  250.           output: 0s
  251.         name2:
  252.           type: has permission
  253.           permission: reward.Champion
  254.     display_name: '&e&lChampion &f| Reward'
  255.     lore:
  256.     - '&7Claim this reward which'
  257.     - '&7can contain different prizes.'
  258.     - ''
  259.     - '&f&lCONTENTS:'
  260.     - '&6&l* &ex1 | Money Pouch [Tier 3]'
  261.     - '&6&l* &ex2 &eBasic | Key'
  262.     - '&6&l* &ex1 &eAdvanced | Key'
  263.     - '&6&l* &e100,000 ⛁'
  264.     - '&6&l* &ex7 | Shards'
  265.     - '&6&l* &ex2 | Gems [Tier 1]'
  266.     - '&6&l* &ex2 | Gems [Tier 2]'
  267.     - '&6&l* &ex40 | XP Levels'
  268.     - ''
  269.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  270.     - ''
  271.     - '&e&l* &aRight click to claim'
  272.     left_click_commands:
  273.     - '[console] papi parse %player_name% %javascript_cooldown_Champion_start%'
  274.     - '[console] vouchers give %player_name% Champion 1'
  275.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  276.     - '[refresh]'
  277.     right_click_commands:
  278.     - '[console] papi parse %player_name% %javascript_cooldown_Champion_start%'
  279.     - '[console] vouchers give %player_name% Champion 1'
  280.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  281.     - '[refresh]'
  282.   'Champion-2':
  283.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  284.     priority: 2
  285.     update: true
  286.     slot: 13
  287.     view_requirement:
  288.       requirements:
  289.         name2:
  290.           type: has permission
  291.           permission: reward.Champion
  292.     display_name: '&4&lChampion &c| Reward'
  293.     lore:
  294.     - '&7Claim this reward which'
  295.     - '&7can contain different prizes.'
  296.     - ''
  297.     - '&f&lCONTENTS:'
  298.     - '&6&l* &ex1 | Money Pouch [Tier 3]'
  299.     - '&6&l* &ex2 &eBasic | Key'
  300.     - '&6&l* &ex1 &eAdvanced | Key'
  301.     - '&6&l* &e100,000 ⛁'
  302.     - '&6&l* &ex7 | Shards'
  303.     - '&6&l* &ex2 | Gems [Tier 1]'
  304.     - '&6&l* &ex2 | Gems [Tier 2]'
  305.     - '&6&l* &ex40 | XP Levels'
  306.     - ''
  307.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Champion_604800%'
  308.     left_click_commands:
  309.     - '[sound] BLOCK_ANVIL_LAND'
  310.     - '[refresh]'
  311.     right_click_commands:
  312.     - '[sound] BLOCK_ANVIL_LAND'
  313.     - '[refresh]'
  314.   'Champion-3':
  315.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==
  316.     slot: 13
  317.     priority: 3
  318.     display_name: '&e&lChampion &c| Reward'
  319.     lore:
  320.     - '&7Claim this reward which'
  321.     - '&7can contain different prizes.'
  322.     - ''
  323.     - '&f&lCONTENTS:'
  324.     - '&6&l* &ex1 | Money Pouch [Tier 3]'
  325.     - '&6&l* &ex2 &eBasic | Key'
  326.     - '&6&l* &ex1 &eAdvanced | Key'
  327.     - '&6&l* &e100,000 ⛁'
  328.     - '&6&l* &ex7 | Shards'
  329.     - '&6&l* &ex2 | Gems [Tier 1]'
  330.     - '&6&l* &ex2 | Gems [Tier 2]'
  331.     - '&6&l* &ex40 | XP Levels'
  332.     - ''
  333.     - '&6&l* &7You don''t have enough rank: &c&l✘'
  334.     left_click_commands:
  335.     - '[sound] BLOCK_ANVIL_LAND'
  336.     - '[refresh]'
  337.     right_click_commands:
  338.     - '[sound] BLOCK_ANVIL_LAND'
  339.     - '[refresh]'
  340.   'Legend-1':
  341.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTg5YjRjNWUxMTlhNjE3NzNkZDUyZDM2YjU3MmJjMGY5NTQ4ZDk4NGNlMDg0MTQxN2EzMDFhNjUzNTFhNzY4ZCJ9fX0=
  342.     slot: 14
  343.     priority: 1
  344.     view_requirement:
  345.       requirements:
  346.         name:
  347.           type: string equals
  348.           input: '%javascript_cooldown_Legend_604800%'
  349.           output: 0s
  350.         name2:
  351.           type: has permission
  352.           permission: reward.Legend
  353.     display_name: '&4&lLegend &f| Reward'
  354.     lore:
  355.     - '&7Claim this reward which'
  356.     - '&7can contain different prizes.'
  357.     - ''
  358.     - '&f&lCONTENTS:'
  359.     - '&6&l* &ex1 | Money Pouch [Tier 4]'
  360.     - '&6&l* &ex2 &eBasic | Key'
  361.     - '&6&l* &ex2 &eAdvanced | Key'
  362.     - '&6&l* &e125,000 ⛁'
  363.     - '&6&l* &ex8 | Shards'
  364.     - '&6&l* &ex3 | Gems [Tier 1]'
  365.     - '&6&l* &ex2 | Gems [Tier 2]'
  366.     - '&6&l* &ex45 | XP Levels'
  367.     - ''
  368.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  369.     - ''
  370.     - '&e&l* &aRight click to claim'
  371.     left_click_commands:
  372.     - '[console] papi parse %player_name% %javascript_cooldown_Legend_start%'
  373.     - '[console] vouchers give %player_name% Legend 1'
  374.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  375.     - '[refresh]'
  376.     right_click_commands:
  377.     - '[console] papi parse %player_name% %javascript_cooldown_Legend_start%'
  378.     - '[console] vouchers give %player_name% Legend 1'
  379.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  380.     - '[refresh]'
  381.   'Legend-2':
  382.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  383.     priority: 2
  384.     update: true
  385.     slot: 14
  386.     view_requirement:
  387.       requirements:
  388.         name2:
  389.           type: has permission
  390.           permission: reward.Legend
  391.     display_name: '&4&lLegend &c| Reward'
  392.     lore:
  393.     - '&7Claim this reward which'
  394.     - '&7can contain different prizes.'
  395.     - ''
  396.     - '&f&lCONTENTS:'
  397.     - '&6&l* &ex1 | Money Pouch [Tier 4]'
  398.     - '&6&l* &ex2 &eBasic | Key'
  399.     - '&6&l* &ex2 &eAdvanced | Key'
  400.     - '&6&l* &e125,000 ⛁'
  401.     - '&6&l* &ex8 | Shards'
  402.     - '&6&l* &ex3 | Gems [Tier 1]'
  403.     - '&6&l* &ex2 | Gems [Tier 2]'
  404.     - '&6&l* &ex45 | XP Levels'
  405.     - ''
  406.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Legend_604800%'
  407.     left_click_commands:
  408.     - '[sound] BLOCK_ANVIL_LAND'
  409.     - '[refresh]'
  410.     right_click_commands:
  411.     - '[sound] BLOCK_ANVIL_LAND'
  412.     - '[refresh]'
  413.   'Legend-3':
  414.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==
  415.     slot: 14
  416.     priority: 3
  417.     display_name: '&4&lLegend &c| Reward'
  418.     lore:
  419.     - '&7Claim this reward which'
  420.     - '&7can contain different prizes.'
  421.     - ''
  422.     - '&f&lCONTENTS:'
  423.     - '&6&l* &ex1 | Money Pouch [Tier 4]'
  424.     - '&6&l* &ex2 &eBasic | Key'
  425.     - '&6&l* &ex2 &eAdvanced | Key'
  426.     - '&6&l* &e125,000 ⛁'
  427.     - '&6&l* &ex8 | Shards'
  428.     - '&6&l* &ex3 | Gems [Tier 1]'
  429.     - '&6&l* &ex2 | Gems [Tier 2]'
  430.     - '&6&l* &ex45 | XP Levels'
  431.     - ''
  432.     - '&6&l* &7You don''t have enough rank: &c&l✘'
  433.     left_click_commands:
  434.     - '[sound] BLOCK_ANVIL_LAND'
  435.     - '[refresh]'
  436.     right_click_commands:
  437.     - '[sound] BLOCK_ANVIL_LAND'
  438.     - '[refresh]'
  439.   'Mystic-1':
  440.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTlkOGYwNGQ2NTAxYzJmYjgyZjgzOTk2NTgwYzY3ZDYwNWYzMWYyZTgzNDBkYTMyZmMxNTk2ODM3YzEyNDY0MSJ9fX0=
  441.     slot: 15
  442.     priority: 1
  443.     view_requirement:
  444.       requirements:
  445.         name:
  446.           type: string equals
  447.           input: '%javascript_cooldown_Mystic_604800%'
  448.           output: 0s
  449.         name2:
  450.           type: has permission
  451.           permission: reward.Mystic
  452.     display_name: '&d&lMystic &f| Reward'
  453.     lore:
  454.     - '&7Claim this reward which'
  455.     - '&7can contain different prizes.'
  456.     - ''
  457.     - '&f&lCONTENTS:'
  458.     - '&6&l* &ex1 | Voidchest'
  459.     - '&6&l* &ex1 | Money Pouch [Tier 5]'
  460.     - '&6&l* &ex2 &eBasic | Key'
  461.     - '&6&l* &ex2 &eAdvanced | Key'
  462.     - '&6&l* &ex1 &eLegendary | Key'
  463.     - '&6&l* &e150,000 ⛁'
  464.     - '&6&l* &ex10 | Shards'
  465.     - '&6&l* &ex3 | Gems [Tier 1]'
  466.     - '&6&l* &ex2 | Gems [Tier 2]'
  467.     - '&6&l* &ex1 | Gems [Tier 3]'
  468.     - '&6&l* &ex50 | XP Levels'
  469.     - ''
  470.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  471.     - ''
  472.     - '&e&l* &aRight click to claim'
  473.     left_click_commands:
  474.     - '[console] papi parse %player_name% %javascript_cooldown_Mystic_start%'
  475.     - '[console] vouchers give %player_name% Mystic'
  476.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  477.     - '[refresh]'
  478.     right_click_commands:
  479.     - '[console] papi parse %player_name% %javascript_cooldown_Mystic_start%'
  480.     - '[console] vouchers give %player_name% Mystic'
  481.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  482.     - '[refresh]'
  483.   'Mystic-2':
  484.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  485.     priority: 2
  486.     update: true
  487.     slot: 15
  488.     view_requirement:
  489.       requirements:
  490.         name2:
  491.           type: has permission
  492.           permission: reward.Mystic
  493.     display_name: '&4&lMystic &c| Reward'
  494.     lore:
  495.     - '&7Claim this reward which'
  496.     - '&7can contain different prizes.'
  497.     - ''
  498.     - '&f&lCONTENTS:'
  499.     - '&6&l* &ex1 | Voidchest'
  500.     - '&6&l* &ex1 | Money Pouch [Tier 5]'
  501.     - '&6&l* &ex2 &eBasic | Key'
  502.     - '&6&l* &ex2 &eAdvanced | Key'
  503.     - '&6&l* &ex1 &eLegendary | Key'
  504.     - '&6&l* &e150,000 ⛁'
  505.     - '&6&l* &ex10 | Shards'
  506.     - '&6&l* &ex3 | Gems [Tier 1]'
  507.     - '&6&l* &ex2 | Gems [Tier 2]'
  508.     - '&6&l* &ex1 | Gems [Tier 3]'
  509.     - '&6&l* &ex50 | XP Levels'
  510.     - ''
  511.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Mystic_604800%'
  512.     left_click_commands:
  513.     - '[sound] BLOCK_ANVIL_LAND'
  514.     - '[refresh]'
  515.     right_click_commands:
  516.     - '[sound] BLOCK_ANVIL_LAND'
  517.     - '[refresh]'
  518.   'Mystic-3':
  519.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==
  520.     slot: 15
  521.     priority: 3
  522.     display_name: '&d&lMystic &c| Reward'
  523.     lore:
  524.     - '&7Claim this reward which'
  525.     - '&7can contain different prizes.'
  526.     - ''
  527.     - '&f&lCONTENTS:'
  528.     - '&6&l* &ex1 | Voidchest'
  529.     - '&6&l* &ex1 | Money Pouch [Tier 5]'
  530.     - '&6&l* &ex2 &eBasic | Key'
  531.     - '&6&l* &ex2 &eAdvanced | Key'
  532.     - '&6&l* &ex1 &eLegendary | Key'
  533.     - '&6&l* &e150,000 ⛁'
  534.     - '&6&l* &ex10 | Shards'
  535.     - '&6&l* &ex3 | Gems [Tier 1]'
  536.     - '&6&l* &ex2 | Gems [Tier 2]'
  537.     - '&6&l* &ex1 | Gems [Tier 3]'
  538.     - '&6&l* &ex50 | XP Levels'
  539.     - ''
  540.     - '&6&l* &7You don''t have enough rank: &c&l✘'
  541.     left_click_commands:
  542.     - '[sound] BLOCK_ANVIL_LAND'
  543.     - '[refresh]'
  544.     right_click_commands:
  545.     - '[sound] BLOCK_ANVIL_LAND'
  546.     - '[refresh]'
  547.   'Member-1':
  548.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2RiY2E0YjY5ZWFmOGRjYjdhYzM3MjgyMjhkZThhNjQ0NDA3ODcwMTMzNDJkZGFhYmMxYjAwZWViOGVlYzFlMiJ9fX0=
  549.     slot: 31
  550.     priority: 1
  551.     view_requirement:
  552.       requirements:
  553.         name:
  554.           type: string equals
  555.           input: '%javascript_cooldown_Member_86400%'
  556.           output: 0s
  557.     display_name: '&e&lDaily &f| Reward'
  558.     lore:
  559.     - '&7Claim this reward which'
  560.     - '&7can contain different prizes.'
  561.     - ''
  562.     - '&f&lCONTENTS:'
  563.     - '&6&l* &ex1 | Money Pouch [Tier 1]'
  564.     - '&6&l* &ex1 Vote | Key'
  565.     - '&6&l* &e10,000 ⛁'
  566.     - '&6&l* &ex1 | Shard'
  567.     - '&6&l* &ex1 | Gems [Tier 1]'
  568.     - '&6&l* &ex10 | XP Levels'
  569.     - ''
  570.     - '&6&l* &7Status: &a&lAVAILABLE ✔'
  571.     - ''
  572.     - '&e&l* &aRight click to claim'
  573.     left_click_commands:
  574.     - '[console] papi parse %player_name% %javascript_cooldown_Member_start%'
  575.     - '[console] vouchers give %player_name% Member'
  576.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  577.     - '[refresh]'
  578.     right_click_commands:
  579.     - '[console] papi parse %player_name% %javascript_cooldown_Member_start%'
  580.     - '[console] vouchers give %player_name% Member'
  581.     - '[sound] ENTITY_EXPERIENCE_ORB_PICKUP'
  582.     - '[refresh]'
  583.   'Member-2':
  584.     material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTk4OTQ2YmNkM2IwYTE2ZmJmZjM1ZDE2MTRmYmJiZmYzYzE5NzI2NjNjNTUzMjE1NGZlYTFjYTJhNGMxOWIxZSJ9fX0=
  585.     priority: 2
  586.     update: true
  587.     slot: 31
  588.     display_name: '&e&lDaily &f| Reward'
  589.     lore:
  590.     - '&7Claim this daily reward which'
  591.     - '&7can contain different prizes.'
  592.     - ''
  593.     - '&f&lCONTENTS:'
  594.     - '&6&l* &ex1 | Money Pouch [Tier 1]'
  595.     - '&6&l* &ex1 Vote | Key'
  596.     - '&6&l* &e10,000 ⛁'
  597.     - '&6&l* &ex1 | Shard'
  598.     - '&6&l* &ex1 | Gems [Tier 1]'
  599.     - '&6&l* &ex10 | XP Levels'
  600.     - ''
  601.     - '&6&l* &7Available in: &c&l%javascript_cooldown_Member_86400%'
  602.     left_click_commands:
  603.     - '[sound] BLOCK_ANVIL_LAND'
  604.     - '[refresh]'
  605.     right_click_commands:
  606.     - '[sound] BLOCK_ANVIL_LAND'
  607.     - '[refresh]'
RAW Paste Data
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