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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local r4kgui = Instance.new("ScreenGui")
- local maingui = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Day = Instance.new("TextButton")
- local Night = Instance.new("TextButton")
- local Title = Instance.new("TextLabel")
- --Properties:
- r4kgui.Name = "r4kgui"
- r4kgui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- r4kgui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- maingui.Name = "maingui"
- maingui.Parent = r4kgui
- maingui.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- maingui.BorderSizePixel = 0
- maingui.Position = UDim2.new(0.723163843, 0, 0.732937694, 0)
- maingui.Size = UDim2.new(0, 296, 0, 121)
- maingui.Active = true
- maingui.Draggable = true
- Close.Name = "Close"
- Close.Parent = maingui
- Close.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.399181783, 0, 0.78001076, 0)
- Close.Size = UDim2.new(0, 64, 0, 26)
- Close.Font = Enum.Font.Cartoon
- Close.Text = "Close"
- Close.TextColor3 = Color3.fromRGB(255, 0, 0)
- Close.TextSize = 20.000
- Close.MouseButton1Down:connect(function()
- maingui.Visible = false
- end)
- Day.Name = "Day"
- Day.Parent = maingui
- Day.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Day.BorderSizePixel = 0
- Day.Position = UDim2.new(0.0452761874, 0, 0.510238647, 0)
- Day.Size = UDim2.new(0, 90, 0, 37)
- Day.Font = Enum.Font.Cartoon
- Day.Text = "Day"
- Day.TextColor3 = Color3.fromRGB(255, 255, 255)
- Day.TextSize = 19.000
- Day.MouseButton1Down:connect(function()
- getgenv().mode = "Autumn" -- Choose from Summer and Autumn (Summer looks bad ngl)
- local a = game.Lighting
- a.Ambient = Color3.fromRGB(33, 33, 33)
- a.Brightness = 6.67
- a.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
- a.ColorShift_Top = Color3.fromRGB(255, 247, 237)
- a.EnvironmentDiffuseScale = 0.105
- a.EnvironmentSpecularScale = 0.522
- a.GlobalShadows = true
- a.OutdoorAmbient = Color3.fromRGB(51, 54, 67)
- a.ShadowSoftness = 0.04
- a.GeographicLatitude = -15.525
- a.ExposureCompensation = 0.75
- local b = Instance.new("BloomEffect", a)
- b.Enabled = true
- b.Intensity = 0.04
- b.Size = 1900
- b.Threshold = 0.915
- local c = Instance.new("ColorCorrectionEffect", a)
- c.Brightness = 0.176
- c.Contrast = 0.39
- c.Enabled = true
- c.Saturation = 0.2
- c.TintColor = Color3.fromRGB(217, 145, 57)
- if getgenv().mode == "Summer" then
- c.TintColor = Color3.fromRGB(255, 220, 148)
- elseif getgenv().mode == "Autumn" then
- c.TintColor = Color3.fromRGB(217, 145, 57)
- else
- warn("No mode selected!")
- print("Please select a mode")
- b:Destroy()
- c:Destroy()
- end
- local d = Instance.new("DepthOfFieldEffect", a)
- d.Enabled = true
- d.FarIntensity = 0.077
- d.FocusDistance = 21.54
- d.InFocusRadius = 20.77
- d.NearIntensity = 0.277
- local e = Instance.new("ColorCorrectionEffect", a)
- e.Brightness = 0
- e.Contrast = -0.07
- e.Saturation = 0
- e.Enabled = true
- e.TintColor = Color3.fromRGB(255, 247, 239)
- local e2 = Instance.new("ColorCorrectionEffect", a)
- e2.Brightness = 0.2
- e2.Contrast = 0.45
- e2.Saturation = -0.1
- e2.Enabled = true
- e2.TintColor = Color3.fromRGB(255, 255, 255)
- local s = Instance.new("SunRaysEffect", a)
- s.Enabled = true
- s.Intensity = 0.01
- s.Spread = 0.146
- print("RTX Graphics loaded \n created by Rawget#0001")
- wait(0.1)
- maingui:Destroy()
- end)
- Night.Name = "Night"
- Night.Parent = maingui
- Night.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
- Night.BorderSizePixel = 0
- Night.Position = UDim2.new(0.675582767, 0, 0.510238647, 0)
- Night.Size = UDim2.new(0, 90, 0, 37)
- Night.Font = Enum.Font.Cartoon
- Night.Text = "Night (Beta)"
- Night.TextColor3 = Color3.fromRGB(255, 255, 255)
- Night.TextSize = 17.000
- Night.MouseButton1Down:connect(function()
- getgenv().mode = "Winter1" -- Choose from Summer and Autumn (Summer looks bad ngl)
- local a = game.Lighting
- a.Ambient = Color3.fromRGB(70, 70, 70)
- a.Brightness = 4.32
- a.ColorShift_Bottom = Color3.fromRGB(220, 220, 220)
- a.ColorShift_Top = Color3.fromRGB(255, 247, 237)
- a.EnvironmentDiffuseScale = 0.105
- a.EnvironmentSpecularScale = 0.522
- a.GlobalShadows = true
- a.OutdoorAmbient = Color3.fromRGB(10, 10, 10)
- a.ShadowSoftness = 0.16
- a.GeographicLatitude = -15.525
- a.ExposureCompensation = 0.75
- local b = Instance.new("BloomEffect", a)
- b.Enabled = true
- b.Intensity = 0.07
- b.Size = 2000
- b.Threshold = 0.915
- local c = Instance.new("ColorCorrectionEffect", a)
- c.Brightness = 0.353
- c.Contrast = 0.43
- c.Enabled = true
- c.Saturation = 0.4
- c.TintColor = Color3.fromRGB(65, 105, 225)
- if getgenv().mode == "Winter1" then
- c.TintColor = Color3.fromRGB(173, 216, 230)
- elseif getgenv().mode == "Winter2" then
- c.TintColor = Color3.fromRGB(33, 0, 255)
- else
- warn("No mode selected!")
- print("Please select a mode")
- b:Destroy()
- c:Destroy()
- end
- local d = Instance.new("DepthOfFieldEffect", a)
- d.Enabled = true
- d.FarIntensity = 0.077
- d.FocusDistance = 21.54
- d.InFocusRadius = 20.77
- d.NearIntensity = 0.277
- local e = Instance.new("ColorCorrectionEffect", a)
- e.Brightness = 0
- e.Contrast = 0.07
- e.Saturation = 0
- e.Enabled = true
- e.TintColor = Color3.fromRGB(5, 79, 119)
- local e2 = Instance.new("ColorCorrectionEffect", a)
- e2.Brightness = 0.2
- e2.Contrast = 0.45
- e2.Saturation = -0.1
- e2.Enabled = true
- e2.TintColor = Color3.fromRGB(5, 79, 119)
- local s = Instance.new("SunRaysEffect", a)
- s.Enabled = true
- s.Intensity = 0.07
- s.Spread = 0.146
- print("RTX Graphics loaded \n created by Rawget#0001")
- wait(0.1)
- maingui:Destroy()
- wait(0.3)
- game.Lighting.TimeOfDay = "24:00:00:"
- end)
- Title.Name = "Title"
- Title.Parent = maingui
- Title.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(-0.000412399706, 0, -0.00556680979, 0)
- Title.Size = UDim2.new(0, 296, 0, 46)
- Title.Font = Enum.Font.Cartoon
- Title.Text = "Rtx Gui V1.0"
- Title.TextColor3 = Color3.fromRGB(255, 255, 255)
- Title.TextSize = 50.000
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