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- (Traptrix Medusa) - (Evilswarm Mandragora) - (Earth-Attribute)
- This card is unaffected by the effects of 'Hole' cards.
- If this card is Summoned: you can Special Summon 1 'Traptrix' monster from your Deck except for "Traptrix Medusa".
- You can only activate this effect of "Traptrix Medusa" once per turn.
- If you would pay the cost of a Spell/Trap Card, you banish this card instead.
- (Traptrix Aphrodite) - (Rose Witch)
- This card is unaffected by the effects of 'Hole' cards.
- During the turn this card was Summoned, you can Normal Summon 1 'Traptrix' monster in addition to your Normal Summon/Set. (You can only
- gain this effect once per turn.)
- You can banish this card and 1 'Traptrix' monster or 1 'Hole' card from your Graveyard; draw 1 card.
- You can only activate this effect of "Traptrix Aphrodite" once per turn.
- (Traptrix Siren) - (Prickle Fairy)
- This card is unaffected by the effects of 'Hole' cards.
- If you control a 'Traptrix' monster, you can Special Summon this card from your Hand.
- If this card is Summoned: you can send 1 'Traptrix' monster and 1 'Hole' Card from your Deck to the Graveyard except for "Traptrix
- Siren".
- While this card is in your Graveyard, you can banish it to target up to 3 of your banished 'Traptrix' monsters and/or 'Hole' cards
- except for "Traptrix Siren"; shuffle them into the Deck and if you do, draw 1 card and increase your Life Points by 500 for each card
- returned.
- You can only activate each effect of "Traptrix Siren" once per turn.
- (Traptrix Cleopatra) - (Photon Alexandra Queen) - (Earth-Attribute)
- 2 Level 4 'Traptrix' monsters
- This card is unaffected by the effects of 'Hole' cards.
- While this card has XYZ materials, the first time a 'Traptrix' monster you control would be destroyed it is not.
- Once per turn, during either player's turn: you can detach 1 Xyz Material from this card; discard 1 'Traptrix' monster or 1 'Hole' card
- and if you do, banish 1 card your opponent controls.
- Once per turn: you can tribute 1 'Traptrix' monster you control; until the end of this turn, this monster's ATK becomes double its
- Original ATK.
- If this card is sent to the Graveyard: you can excavate the top 3 Cards of your Deck and if there are any 'Hole' Cards revealed you can
- set all of them to your Field and if there were any 'Traptrix' Monsters or 'Hole' Cards revealed this way, increase your Life Points by
- 500 for each, then shuffle the rest back into the Deck. Also, any 'Hole' Trap Cards set by this effect can be activated this turn.
- If this card is in your Graveyard: you can banish it to target 1 'Hole' Card in your Graveyard; add it to your Hand.
- (Genesis Hole) - (Normal Spell) - (Rose Bud)
- Add 1 'Traptrix' monster from your Deck to Hand.
- If a 'Traptrix' monster you control would be destroyed or is targeted by a card effect, you can banish this card from the Graveyard
- instead.
- (Inferno Trap Hole) - (Normal Trap) - (Meteor Flare)
- Activate only if you control a 'Traptrix' Monster: if your opponent activates a Monster Effect, negate that activation and
- banish it.
- If your opponent activates a Spell/Trap Card while this card is in your Graveyard: you can reveal 1 'Traptrix' monster or 'Hole' card,
- then banish this card; negate the activation and set that card. That card can not be activated for the rest of the turn.
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