degesak

something idk

Dec 11th, 2018
393
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do warn[[FE By Mokiros]]local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. Brickcolor = "New Yeller"
  7.  
  8. r = 0
  9. g = 0
  10. b = 0
  11.  
  12. Ply = owner
  13. Char = Ply.Character
  14. Tor = Char.Torso
  15. He = Char.Head
  16. Ne = Tor.Neck
  17. Hu = Char.Humanoid
  18. LA = Char["Left Arm"]
  19. LL = Char["Left Leg"]
  20. RA = Char["Right Arm"]
  21. RL = Char["Right Leg"]
  22. LS = Tor["Left Shoulder"]
  23. RS = Tor["Right Shoulder"]
  24. LH = Tor["Left Hip"]
  25. RH = Tor["Right Hip"]
  26. Combo = 1
  27. Effects = { }
  28.  
  29. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  30. RP = Char.HumanoidRootPart
  31. RJ = RP.RootJoint
  32. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  33. LHCF = CFrame.Angles(0, math.rad(-90), 0)
  34. RHCF = CFrame.Angles(0, math.rad(90), 0)
  35. attack = false
  36. equipped = false
  37. local Anim = "Idle"
  38. cam = workspace.CurrentCamera
  39. local RbxUtility = LoadLibrary("RbxUtility")
  40. local Create = RbxUtility.Create
  41. local m = Create("Model"){
  42. Parent = Char,
  43. Name = "WeaponModel",
  44. }
  45.  
  46. RS.Parent = nil
  47. LS.Parent = nil
  48.  
  49. RW = Create("Weld"){
  50. Name = "Right Shoulder",
  51. Part0 = Tor ,
  52. C0 = CFrame.new(1.5, 0.5, 0),
  53. C1 = CFrame.new(0, 0.5, 0),
  54. Part1 = RA ,
  55. Parent = Tor ,
  56. }
  57.  
  58. LW = Create("Weld"){
  59. Name = "Left Shoulder",
  60. Part0 = Tor ,
  61. C0 = CFrame.new(-1.5, 0.5, 0),
  62. C1 = CFrame.new(0, 0.5, 0) ,
  63. Part1 = LA ,
  64. Parent = Tor ,
  65. }
  66.  
  67.  
  68.  
  69. mouse = Ply:GetMouse()
  70. if Brickcolor == "" then
  71. choiceofcolor = BrickColor.new(Color3.fromRGB(r,g,b))
  72. else
  73. choiceofcolor = BrickColor.new(Brickcolor)
  74. end
  75.  
  76.  
  77. tclr = choiceofcolor.Name
  78. tlcr3 = choiceofcolor.Color
  79. function swait(num)
  80. if num == 0 or num == nil then
  81. game:service'RunService'.Heartbeat:wait()
  82. else
  83. for i = 0, num do
  84. game:service'RunService'.Heartbeat:wait()
  85. end
  86. end
  87. end
  88.  
  89. kan = Instance.new("Sound",char)
  90. kan.Volume = 5
  91. kan.PlaybackSpeed = 1
  92. kan.Pitch = 1
  93. kan.SoundId = "rbxassetid://353645187"
  94. kan.Name = "kreepery"
  95. kan.Looped = true
  96. kan:Play()
  97.  
  98. function RemoveOutlines(part)
  99. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  100. end
  101.  
  102. function CreatePart(FF, Par, Mat, Ref, Tra, BC, Nam, Siz)
  103. local Part = Create("Part"){
  104. formFactor = FF,
  105. Parent = Par,
  106. Reflectance = Ref,
  107. Transparency = Tra,
  108. CanCollide = false,
  109. Locked = true,
  110. BrickColor = BrickColor.new(tostring(BC)),
  111. Name = Nam,
  112. Size = Siz,
  113. Position = Tor.Position,
  114. Material = Mat,
  115. }
  116. RemoveOutlines(Part)
  117. return Part
  118. end
  119.  
  120. function CreateMesh(Ms, Par, MType, MId, OS, Sca)
  121. local Msh = Create(Ms){
  122. Parent = Par,
  123. Offset = OS,
  124. Scale = Sca,
  125. }
  126. if Ms == "SpecialMesh" then
  127. Msh.MeshType = MType
  128. Msh.MeshId = MId
  129. end
  130. return Msh
  131. end
  132.  
  133. function CreateWeld(Par, PartA, PartB, CA, CB)
  134. local Weld = Create("Weld"){
  135. Parent = Par,
  136. Part0 = PartA,
  137. Part1 = PartB,
  138. C0 = CA,
  139. C1 = CB,
  140. }
  141. return Weld
  142. end
  143.  
  144. local function CFrameFromTopBack(at, top, back)
  145. local right = top:Cross(back)
  146. return CFrame.new(at.x, at.y, at.z,
  147. right.x, top.x, back.x,
  148. right.y, top.y, back.y,
  149. right.z, top.z, back.z)
  150. end
  151.  
  152. function Triangle(a, b, c)
  153. local edg1 = (c - a):Dot((b - a).unit)
  154. local edg2 = (a - b):Dot((c - b).unit)
  155. local edg3 = (b - c):Dot((a - c).unit)
  156. if edg1 <= (b - a).magnitude and edg1 >= 0 then
  157. a, b, c = a, b, c
  158. elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
  159. a, b, c = b, c, a
  160. elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
  161. a, b, c = c, a, b
  162. else
  163. assert(false, "unreachable")
  164. end
  165.  
  166. local len1 = (c - a):Dot((b - a).unit)
  167. local len2 = (b - a).magnitude - len1
  168. local width = (a + (b - a).unit * len1 - c).magnitude
  169.  
  170. local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
  171.  
  172. local list = {}
  173.  
  174. local Color = BrickColor.new(tclr)
  175.  
  176. if len1 > 0.01 then
  177. local w1 = Create('WedgePart', m){
  178. Material = "SmoothPlastic",
  179. FormFactor = 'Custom',
  180. BrickColor = Color,
  181. Transparency = 0,
  182. Reflectance = 0,
  183. Material = "Neon",
  184. CanCollide = false,
  185. Anchored = true,
  186. Parent = workspace,
  187. Transparency = 0.3,
  188. }
  189. game:GetService("Debris"):AddItem(w1, 5)
  190. RemoveOutlines(w1)
  191. local sz = Vector3.new(0.2, width, len1)
  192. w1.Size = sz
  193. local sp = Create("SpecialMesh"){
  194. Parent = w1,
  195. MeshType = "Wedge",
  196. Scale = Vector3.new(0, 1, 1) * sz / w1.Size,
  197. }
  198. w1:BreakJoints()
  199. table.insert(Effects, {
  200. w1,
  201. "Elec",
  202. .05,
  203. 0.03,
  204. 0.03,
  205. 0.03,
  206. sp
  207. })
  208. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  209. table.insert(list, w1)
  210. end
  211. if len2 > 0.01 then
  212. local w2 = Create('WedgePart', m){
  213. Material = "SmoothPlastic",
  214. FormFactor = 'Custom',
  215. BrickColor = Color,
  216. Transparency = 0,
  217. Reflectance = 0,
  218. Material = "Neon",
  219. CanCollide = false,
  220. Anchored = true,
  221. Parent = workspace,
  222. Transparency = 0.3,
  223. }
  224. game:GetService("Debris"):AddItem(w2, 5)
  225. RemoveOutlines(w2)
  226. local sz = Vector3.new(0.2, width, len2)
  227. w2.Size = sz
  228. local sp = Create("SpecialMesh"){
  229. Parent = w2,
  230. MeshType = "Wedge",
  231. Scale = Vector3.new(0, 1, 1) * sz / w2.Size,
  232. }
  233. w2:BreakJoints()
  234. table.insert(Effects, {
  235. w2,
  236. "Elec",
  237. .05,
  238. 0.03,
  239. 0.03,
  240. 0.03,
  241. sp
  242. })
  243. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  244. table.insert(list, w2)
  245. end
  246. return unpack(list)
  247. end
  248.  
  249. function CreateSound(id, par, vol, pit)
  250. coroutine.resume(coroutine.create(function()
  251. local sou = Create("Sound"){
  252. Parent = par or workspace,
  253. Volume = vol,
  254. Pitch = pit or 1,
  255. SoundId = id,
  256. }
  257. wait()
  258. sou:play()
  259. wait(6)
  260. sou:remove()
  261. end))
  262. end
  263.  
  264. function clerp(a,b,t)
  265. return a:lerp(b,t)
  266. end
  267.  
  268. function rayCast(Pos, Dir, Max, Ignore)
  269. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  270. end
  271.  
  272. function Damage(hit, damage, cooldown, Color1, Color3, HSound, HPitch)
  273. for i, v in pairs(hit:GetChildren()) do
  274. if v:IsA("Humanoid") and hit.Name ~= Char.Name then
  275. local find = v:FindFirstChild("Hitz")
  276. if not find then
  277. if v.Parent:findFirstChild("Head") then
  278. local BillG = Create("BillboardGui"){
  279. Parent = v.Parent.Head,
  280. Size = UDim2.new(1, 0, 1, 0),
  281. Adornee = v.Parent.Head,
  282. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  283. }
  284. local TL = Create("TextLabel"){
  285. Parent = BillG,
  286. Size = UDim2.new(3, 3, 3, 3),
  287. BackgroundTransparency = 1,
  288. Text = tostring(damage).."-",
  289. TextColor3 = tclr.Color,
  290. TextStrokeColor3 = tclr3,
  291. TextStrokeTransparency = 0,
  292. TextXAlignment = Enum.TextXAlignment.Center,
  293. TextYAlignment = Enum.TextYAlignment.Center,
  294. FontSize = Enum.FontSize.Size18,
  295. Font = "ArialBold",
  296. }
  297. coroutine.resume(coroutine.create(function()
  298. wait(1)
  299. for i = 0, 1, .1 do
  300. wait(.1)
  301. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  302. end
  303. BillG:Destroy()
  304. end))
  305. end
  306. v.Health = v.Health - damage
  307. local bool = Create("BoolValue"){
  308. Parent = v,
  309. Name = 'Hitz',
  310. }
  311. if HSound ~= nil and HPitch ~= nil then
  312. CreateSound(HSound, Hitbox, .7, HPitch)
  313. end
  314. game:GetService("Debris"):AddItem(bool, cooldown)
  315. end
  316. end
  317. end
  318. end
  319.  
  320. function MagnitudeDamage(Part, magni, mindam, maxdam)
  321. for _, c in pairs(workspace:children()) do
  322. local hum = c:findFirstChild("Humanoid")
  323. if hum ~= nil then
  324. local head = c:findFirstChild("Torso")
  325. if head ~= nil then
  326. local targ = head.Position - Part.Position
  327. local mag = targ.magnitude
  328. if mag <= magni and c.Name ~= Ply.Name then
  329. Damage(head.Parent, math.random(mindam,maxdam), 0, BrickColor.new("Really black"), Color, "rbxassetid://199149186", 1)
  330. end
  331. end
  332. end
  333. end
  334. end
  335.  
  336. Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(0.320322663, 1.67788064, 0.320322633))
  337. Handleweld=CreateWeld(m,Char["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.999474049, 0.0714797974, -0.0598907471, 2.08635171e-007, 0.999999642, 5.06639481e-007, 9.82107395e-007, 5.06639424e-007, -0.999999762, -1, 2.08635541e-007, -9.82107167e-007))
  338. CreateMesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  339. FakeHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Institutional white","FakeHandle",Vector3.new(0.320322663, 0.76267302, 0.320322633))
  340. FakeHandleweld=CreateWeld(m,Handle,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -0.0640640259, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1))
  341. CreateMesh("CylinderMesh",FakeHandle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  342. Hitbox=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Institutional white","Hitbox",Vector3.new(1.22027707, 5.03364182, 0.311295122))
  343. Hitboxweld=CreateWeld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -4.26976395, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324))
  344. CreateMesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034))
  345. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  346. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, 1.21924973, 0.152131081, -3.86040366e-010, 8.94308414e-008, -0.999993324, -4.47037678e-008, -0.999999344, -8.94422101e-008, -0.999992967, 1.63915843e-007, 3.86170623e-010))
  347. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138))
  348. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
  349. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23667526, -0.423137665, -9.15527344e-005, 0.258321792, -0.966057897, 1.15320972e-007, 0.966051817, 0.258323461, -4.03209441e-007, 3.59733548e-007, 2.15578552e-007, 0.999993324))
  350. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1))
  351. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122))
  352. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 3.73589706, 0.533314228, 3.5017747e-006, -1.93722258e-007, -0.999993324, -4.47038246e-008, -0.999999344, 1.93708388e-007, -0.999992967, 1.6391931e-007, -3.50177561e-006))
  353. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998))
  354. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842))
  355. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, -1.67745972, 0.532254219, -4.17616519e-007, -2.07146968e-006, 0.999993324, -9.98377686e-007, 0.999999285, 2.07146832e-006, -0.999992907, -1.14738555e-006, -4.17618963e-007))
  356. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1))
  357. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  358. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, 1.44800949, 0.609675884, 3.87875232e-010, 1.04333651e-007, -0.999993324, -4.47037678e-008, -0.999999344, -1.04344906e-007, -0.999992967, 1.63915843e-007, -3.87581994e-010))
  359. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959))
  360. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
  361. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 5.09102417e-013, 8.94365257e-008, -0.999993324, -1.3411011e-007, 0.999999285, 8.94478944e-008))
  362. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
  363. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122))
  364. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.10015106, 0.152092457, 3.50177106e-006, 3.57717454e-007, 0.999993324, -2.98022712e-007, 0.999999225, -3.57702561e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006))
  365. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138))
  366. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122))
  367. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000198364258, -6.02388, 0.0757293701, 3.48687126e-006, 4.02472551e-007, 0.999993324, -2.98022712e-007, 0.999999225, -4.02457204e-007, -0.999993086, -2.98023508e-007, 3.4868724e-006))
  368. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998))
  369. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842))
  370. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.1764183, 0.228407383, 3.50177061e-006, 2.53364874e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53350777e-007, -0.999993086, -2.98023508e-007, 3.50177265e-006))
  371. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1))
  372. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138535, 0.311295122, 0.457603782))
  373. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.457419395, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.69571972e-013, 2.23559823e-007, -0.999993324, -1.34110138e-007, 0.999999285, 2.23570339e-007))
  374. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1))
  375. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
  376. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.456438541, -1.37244415, 3.05175781e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
  377. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784))
  378. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357))
  379. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -6.25266266, 0.304620266, 3.50177197e-006, 2.53351118e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.53336339e-007, -0.999993086, -2.98023508e-007, 3.50177334e-006))
  380. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1))
  381. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
  382. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424539566, -1.38871384, -9.15527344e-005, 0.96578759, 0.259309262, -2.27494468e-008, -0.259307534, 0.965793788, -4.58008401e-007, -9.67946789e-008, 4.48255491e-007, 0.999993324))
  383. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1))
  384. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  385. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.24385071e-005, -1.14368057, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -8.92358685e-008, -3.87674892e-010, 8.92481467e-008, 0.999993324))
  386. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.9799999))
  387. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
  388. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.609939575, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
  389. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
  390. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
  391. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999999523, 2.27373675e-013, -1.56513745e-013, 2.27373675e-013, 0.999999523, -3.41060513e-013, -1.56513745e-013, -3.41060513e-013, 1))
  392. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
  393. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  394. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 1.21924973, 0.152831078, -9.86952599e-013, 2.08606821e-007, 0.999993324, 2.98022769e-007, -0.999999225, 2.08594088e-007, 0.999993086, 2.98020097e-007, 6.90400319e-013))
  395. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.980000138))
  396. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  397. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  398. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749))
  399. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
  400. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41072845, -0.00551557541, -9.15527344e-005, 7.7485987e-007, -0.999999344, 1.19366177e-007, 0.999993086, 9.08967877e-007, -3.72535112e-007, 3.72534714e-007, 1.19379479e-007, 0.999993324))
  401. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.171499997, 0.342999965, 1))
  402. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.610138357, 3.96589971, 0.311295122))
  403. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000420093536, -3.73590088, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95250463e-010, -1.34110024e-007, 0.999999464, -6.10795155e-007, -2.95284353e-010, 6.10810616e-007, 0.999993324))
  404. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.539000034))
  405. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
  406. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23654175, -0.423635483, -9.15527344e-005, 0.258325994, 0.966056764, -1.42299825e-007, -0.966050863, 0.258327663, -4.10633703e-007, -3.59935655e-007, 2.43561431e-007, 0.999993324))
  407. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0833000019, 0.48999998, 1))
  408. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.311295122, 0.320322663))
  409. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.425010681, -1.38858414, -9.15527344e-005, 0.965785801, -0.259315699, 2.35243647e-008, 0.25931409, 0.965792, -4.58000841e-007, 9.60470743e-008, 4.48448759e-007, 0.999993324))
  410. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.166600004, 0.979999959, 1))
  411. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,tclr,"Part",Vector3.new(0.311295122, 0.610138357, 0.311295122))
  412. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000183105469, -6.02386475, 0.0767188072, -3.41193322e-006, 4.62101866e-007, -0.999993324, 4.4703711e-008, 0.999999344, 4.62110393e-007, 0.999992967, -1.63912489e-007, -3.41193504e-006))
  413. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.588000059, 1, 0.48999998))
  414. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  415. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  416. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681))
  417. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Institutional white","Part",Vector3.new(0.311295122, 0.76267302, 0.311295122))
  418. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000137329102, -6.10015106, 0.152894497, -3.41193277e-006, 3.57729903e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.57739054e-007, 0.999992967, -1.63912489e-007, -3.41193413e-006))
  419. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.539000034, 1, 0.980000138))
  420. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 4.11843443, 0.311295122))
  421. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000294208527, -3.65963364, -0.000122070313, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110167e-007, 0.999999464, -1.49060497e-008, -2.9573563e-010, 1.49183279e-008, 0.999993324))
  422. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.48999998))
  423. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
  424. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28746033e-005, -0.914936066, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
  425. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
  426. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 3.81336522, 0.311295122))
  427. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00030374527, -3.81218719, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95932584e-010, -1.3411011e-007, 0.999999464, -2.3839732e-007, -2.96005193e-010, 2.38410735e-007, 0.999993324))
  428. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.58799994))
  429. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603961, 0.311295122))
  430. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-006, 0.000225067139, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -4.46653985e-008, -3.87680721e-010, 4.4677563e-008, 0.999993324))
  431. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
  432. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
  433. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, -0.304897308, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
  434. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
  435. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  436. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  437. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749))
  438. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  439. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  440. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142))
  441. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
  442. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.610328674, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
  443. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
  444. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  445. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  446. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.155585289, 0.0854192749))
  447. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 1.06774235, 0.610138357))
  448. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.25266266, 0.305475712, -3.53157384e-006, 2.53391647e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53401481e-007, 0.999992967, -1.63912375e-007, -3.53157475e-006))
  449. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 1))
  450. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.311295122))
  451. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000116825104, -1.67740631, -4.57763672e-005, 0.999993086, 2.0861313e-007, 2.95605734e-010, -1.34110195e-007, 0.999999464, 2.08220342e-007, -2.95693636e-010, -2.08209428e-007, 0.999993324))
  452. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.49000001, 0.9799999))
  453. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  454. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  455. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.277613044, 0.219649822, 0.0854192749))
  456. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  457. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182151794, -0.0913543701, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  458. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.600088, 0.0991474912, 0.151009142))
  459. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.610138357, 0.311295122, 0.457603782))
  460. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457349777, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, -1.96604235e-013, 1.57148329e-014, 1.93753465e-007, -0.999993324, -1.34110138e-007, 0.999999285, 1.93764151e-007))
  461. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 1))
  462. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
  463. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456629276, -1.37243652, 6.10351563e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
  464. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.459129214, 0.436248958, 2.17361784))
  465. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.5,tclr,"Part",Vector3.new(0.311295122, 3.96589971, 0.311295122))
  466. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, 3.73587799, 0.534302235, -3.53157475e-006, -2.53369365e-007, 0.999993324, 2.98022826e-007, -0.999999225, -2.5337863e-007, 0.999993086, 2.9801663e-007, 3.53157589e-006))
  467. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.144060016, 1, 0.48999998))
  468. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.915207684, 0.457603842))
  469. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -6.1764183, 0.229121208, -3.41193254e-006, 2.53392898e-007, -0.999993324, 4.47037678e-008, 0.999999344, 2.53402845e-007, 0.999992967, -1.63912489e-007, -3.4119339e-006))
  470. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.48999998, 1, 1))
  471. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  472. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000304698944, -1.82930374, -9.15527344e-005, 0.999993086, 2.0861313e-007, 2.95264674e-010, -1.34110081e-007, 0.999999464, -3.57568979e-007, -2.95355018e-010, 3.57583076e-007, 0.999993324))
  473. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 0.48999998, 0.58799994))
  474. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
  475. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23977661e-005, 0.305324554, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
  476. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
  477. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  478. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.15527344e-005, 1.44799423, 0.610420704, 3.41184159e-006, -7.45392299e-008, 0.999993324, 2.98022826e-007, -0.999999225, -7.4551906e-008, 0.999993086, 2.98023451e-007, -3.41184318e-006))
  479. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.979999959))
  480. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.37281144, 0.311295122, 0.311295122))
  481. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81209564, 0.00182342529, 0.091506958, 0.000406563195, 0.999999523, -2.06946106e-006, 0.999999642, -0.000406607898, -1.196214e-005, -1.1962974e-005, -2.06459526e-006, -1))
  482. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.12812914, 0.219649822, 0.175414681))
  483. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.915207684, 0.311295122, 0.311295122))
  484. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000138759613, -1.44802856, -0.000122070313, 0.999992847, 8.94037839e-008, 3.8724815e-010, -1.34110053e-007, 0.999999285, -1.93666892e-007, -3.87585686e-010, 1.9368008e-007, 0.999993324))
  485. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.979999959, 0.9799999))
  486. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.457603842))
  487. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -1.67734528, 0.532927036, -2.99408885e-006, 2.20594939e-006, -0.999993324, -6.10947552e-007, 0.999999166, 2.20594984e-006, 0.999993145, 6.85453131e-007, -2.99408862e-006))
  488. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 1))
  489. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Part",Vector3.new(0.320322663, 0.311295122, 0.320322633))
  490. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-007, 0.915397644, -9.15527344e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -2.97645784e-008, -3.87786858e-010, 2.97766292e-008, 0.999993324))
  491. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.48999998, 1))
  492. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
  493. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.45767498, 0.000122070313, -1.37178421, 0.999992847, 8.94037839e-008, 2.01299697e-013, 4.17176927e-013, 7.45334887e-008, -0.999993324, -1.3411011e-007, 0.999999285, 7.45446869e-008))
  494. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
  495. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  496. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.06746292, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.3411011e-007, 0.999999285, -1.48636445e-008, -3.87722465e-010, 1.48756953e-008, 0.999993324))
  497. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.9799999))
  498. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  499. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.57763672e-005, 1.21999741, 0.228783607, 3.44213481e-006, 2.68377903e-007, 0.999993324, -2.98022741e-007, 0.999999225, -2.68363578e-007, -0.999993086, -2.98023451e-007, 3.44213686e-006))
  500. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998))
  501. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.457603842, 0.311295122))
  502. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14848328e-005, 1.37253189, -4.57763672e-005, 0.999992847, 8.94037839e-008, 3.87475524e-010, -1.34110081e-007, 0.999999285, -7.44655608e-008, -3.8769582e-010, 7.44779527e-008, 0.999993324))
  503. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 1, 0.9799999))
  504. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  505. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.57763672e-005, 1.21999741, 0.228775501, -3.41191981e-006, 3.57804822e-007, -0.999993324, 4.4703711e-008, 0.999999344, 3.5781386e-007, 0.999992967, -1.63912489e-007, -3.41192117e-006))
  506. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.48999998, 0.48999998))
  507. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.610138357, 0.457603842, 0.311295122))
  508. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000115871429, 1.37241745, 4.57763672e-005, -0.999999464, -1.042674e-007, -4.16111179e-005, -1.04307645e-007, 0.999999464, -9.59837166e-007, 4.16110997e-005, -9.59829663e-007, -1))
  509. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.373709828, 0.364557743, 2.17361784))
  510. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  511. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44883347, 0.228752613, -1.04306352e-007, 2.98211376e-008, -0.999993324, 1.3411011e-007, -0.999999285, -2.98328473e-008, -0.999992847, -8.94038408e-008, 1.04306622e-007))
  512. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998))
  513. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.311295122, 0.320322663, 0.311295122))
  514. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00018453598, 7.62939453e-005, 1.37253189, 0.999992847, 8.94037839e-008, 2.58143116e-013, 4.50900385e-013, 3.726106e-007, -0.999993324, -1.34110195e-007, 0.999999285, 3.7262015e-007))
  515. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.980000138, 1, 0.9799999))
  516. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.311295122, 0.311295122, 0.311295122))
  517. Partweld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.44882584, 0.228737831, -6.13660078e-012, -8.94369236e-008, 0.999993324, 1.3411011e-007, -0.999999285, -8.94483492e-008, 0.999992847, 8.94037839e-008, 5.94248522e-012))
  518. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.979999959, 0.979999959, 0.48999998))
  519. ShotgunHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","ShotgunHandle",Vector3.new(0.274405897, 0.205804482, 0.411608905))
  520. ShotgunHandleweld=CreateWeld(m,Char["Left Arm"],ShotgunHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.935044765, -0.0157318115, 0.265125275, -2.65166643e-012, -0.999999523, -2.23517418e-007, 1, -2.65166556e-012, -6.50521303e-019, 5.41119453e-023, -2.23517389e-007, 0.999999642))
  521. Barrel=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.411608934, 0.200000003, 0.343007416))
  522. Barrelweld=CreateWeld(m,ShotgunHandle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54535675, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  523. CreateMesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
  524. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416))
  525. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373851776, -2.6417737, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  526. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
  527. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  528. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36594534, -0.857486725, -0.000274658203, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
  529. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
  530. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.205804482, 0.200000003, 0.343007416))
  531. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648262024, -2.64179325, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  532. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
  533. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416))
  534. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.377281189, -1.64534235, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  535. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  536. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.686014831, 0.343007416))
  537. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.651687622, -0.273382664, -0.000198364258, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  538. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  539. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
  540. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  541. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
  542. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411603868, 0.200000003, 0.411603898))
  543. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272898197, 0.205749512, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07548546e-015, 0.999999642))
  544. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.343003303, 1))
  545. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
  546. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  547. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
  548. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926))
  549. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.272881031, 0.207458496, 0.480178833, 0.999999642, 2.98028588e-008, -7.06910869e-005, -2.98028482e-008, 1, 2.10409446e-012, 7.06910869e-005, 1.07562829e-015, 0.999999642))
  550. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.360157818, 1))
  551. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
  552. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -1.06519508, -0.105438232, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  553. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
  554. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484))
  555. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342899323, -1.06519222, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  556. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  557. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 0.205804601, 0.200000003))
  558. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.754508972, -2.16281223, 0.100372314, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  559. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.68601501, 1, 0.686014891))
  560. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.346437484, 0.205804482))
  561. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.478748322, -0.00122070313, 0.102870941, 0.999999642, -1.08415606e-018, -7.06910869e-005, -8.67319759e-019, 1, -1.87299419e-016, 7.06910869e-005, 1.87391349e-016, 0.999999642))
  562. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.686014831, 1, 1))
  563. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.411608875, 0.205804482, 0.343007416))
  564. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, 0, 0.171504974, 0.999999285, -1.51788294e-018, 0, -1.51788294e-018, 1, -5.77734993e-020, 0, -5.77734993e-020, 0.999999285))
  565. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  566. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  567. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.65212965, -0.85749054, -0.0690460205, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
  568. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
  569. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.343007416, 2.05804467, 0.343007416))
  570. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.648254395, -1.64535713, -0.000228881836, -7.04824706e-005, -1.86838183e-016, -0.999999464, 0.999999464, 2.65166535e-012, -7.04824706e-005, 2.65166643e-012, -1, -5.41138134e-023))
  571. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  572. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.686014771, 0.480210334, 0.343007416))
  573. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27342844, -0.445884705, -0.000259399414, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
  574. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  575. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.651693344, -0.85749054, 0.0681915283, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
  576. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.343007356, 0.343007445, 0.343007445))
  577. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.891819119, 0.411608845, 0.343007416))
  578. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.113838196, -0.423885345, 0.000503540039, -0.865529597, -2.29509619e-012, 0.50085628, -0.50085628, -1.32810386e-012, -0.865529597, 2.65166643e-012, -1, -5.41119453e-023))
  579. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.783638, 0.200000003, 0.205804422))
  580. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50810814, -0.754581451, -0.000137329102, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41138134e-023))
  581. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.68601495, 1))
  582. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,tclr,"Part",Vector3.new(0.411608875, 0.200000003, 0.274405926))
  583. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273527622, -0.209014893, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26303582e-015, 0.999999344))
  584. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.37730819, 1))
  585. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.274405956, 0.891819477, 0.346437484))
  586. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.61399889, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  587. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484))
  588. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -2.16281366, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  589. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.411602557, 0.200000003, 0.411602587))
  590. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.273536205, -0.205581665, 0.480205536, 0.999999344, 2.98028588e-008, -0.000141352371, -2.98028411e-008, 1, 4.21351756e-012, 0.000141352371, 1.26288293e-015, 0.999999344))
  591. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.3430022, 1))
  592. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608934, 0.205804601, 0.346437484))
  593. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548706055, -1.06519127, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  594. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482))
  595. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229156494, -0.201507568, 0.480171204, -0.258818954, 0.965925455, -6.5301144e-008, -0.96592468, -0.258819073, -7.28488203e-009, -4.47033983e-008, 9.78950112e-008, 0.999998987))
  596. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
  597. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
  598. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295913696, 0.0476303101, 0.119953156, -0.183012679, 0.965925515, 0.18301259, -0.683011949, -0.258819044, 0.683012009, 0.707105875, 1.14738882e-007, 0.707106292))
  599. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
  600. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.30342817, 0.205804482, 0.343007416))
  601. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26771879, -0.171478271, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
  602. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
  603. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109359741, -0.655639648, 0.510620117, 0.183012411, 0.965925574, 0.183012441, -0.68301183, 0.258818775, -0.683012307, -0.707106233, 5.37700018e-008, 0.707106113))
  604. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753450096, 0.148796618))
  605. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
  606. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.297683716, 0.0471572876, 0.119953156, 0.183012515, 0.965925515, -0.183012411, -0.683012307, 0.258818865, 0.68301183, 0.707105637, 7.80294496e-009, 0.707106352))
  607. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
  608. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.411608964, 0.205804601, 0.346437484))
  609. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.342903137, -2.16281414, -0.000823974609, 4.02331182e-007, 1.12467571e-018, -0.999999106, 0.99999702, 2.65165884e-012, 2.08615674e-007, 2.65166079e-012, -0.999997854, -5.41118318e-023))
  610. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  611. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.343007386, 0.343007356, 0.343007416))
  612. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0353784561, -0.651687622, 0.00016784668, -0.999999344, -2.65166491e-012, 7.00652381e-005, -7.00652381e-005, -1.85731826e-016, -0.999999344, 2.65166643e-012, -1, -5.4111939e-023))
  613. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  614. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.274405956, 0.205804482, 0.343007416))
  615. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.478794575, -0.102890015, -0.000198364258, -0.999999642, -2.65166578e-012, 7.06910869e-005, -7.06910869e-005, -1.87391362e-016, -0.999999642, 2.65166643e-012, -1, -5.41119453e-023))
  616. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.82321763, 0.343007356, 0.343007416))
  617. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0818824768, -0.459415436, -7.62939453e-005, -0.865718424, -2.29559687e-012, 0.500530124, -0.500530124, -1.32723899e-012, -0.865718424, 2.65166643e-012, -1, -5.41119453e-023))
  618. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.200000003))
  619. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10760498, -0.655174255, 0.510620117, -0.18301256, 0.965925455, -0.183012798, -0.683011591, -0.258819133, -0.683012605, -0.707106292, -2.35276794e-008, 0.707105815))
  620. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
  621. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,tclr,"Part",Vector3.new(0.200000003, 1.02902222, 0.205804482))
  622. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.230926514, -0.201982498, 0.480171204, 0.258818656, 0.965925574, 8.02022342e-008, -0.965924799, 0.258818835, -5.28825353e-007, -4.47034608e-007, 4.54816842e-008, 0.999999046))
  623. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0517941117, 0.753587306, 0.148865223))
  624. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.09762359, 0.343007356, 0.343007416))
  625. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10375023, -0.155986786, 0.00102233887, -0.999999166, -2.65155259e-012, 0.000461965625, -0.000468551938, 5.56010587e-014, -0.999994993, 2.65157514e-012, -0.999996066, -4.26325438e-014))
  626. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.617413342, 1.09762371, 0.343007416))
  627. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.293060303, 1.10386992, 0.00102233887, -0.00047101063, 1.29604875e-014, -0.999999285, 0.999999285, 2.65161482e-012, -0.00047101063, 2.65160962e-012, -1, -1.42093589e-014))
  628. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  629. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.480210334, 0.823217809, 0.343007416))
  630. Partweld=CreateWeld(m,ShotgunHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.594764709, 0.147701263, 0.00117492676, -0.499999762, -1.32583267e-012, -0.866024554, 0.866024554, 2.29640851e-012, -0.499999762, 2.65166643e-012, -1, -6.73411617e-023))
  631. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  632. Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.205804482, 0.343007416))
  633. Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00016784668, 0.171470642, 2.0906744, -1.553847e-012, -1, -5.96497784e-008, 7.06910869e-005, -5.96498282e-008, 0.999999642, -0.999999642, -2.65166578e-012, 7.06910869e-005))
  634. CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  635. Wedge=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.343007326, 0.274405897, 1.09762394))
  636. Wedgeweld=CreateWeld(m,ShotgunHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102233887, -0.153308868, -1.10388994, 2.34347741e-012, -0.999999285, -5.96529546e-008, 5.28991086e-006, -5.96529972e-008, 0.99999851, -0.999999583, -2.65160051e-012, 4.23192796e-006))
  637. CreateMesh("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  638.  
  639. local PE1 = Create("ParticleEmitter"){
  640. Parent = Hitbox,
  641. Color = ColorSequence.new(tlcr3, Color3.new (0, 0, 0)),
  642. Transparency = NumberSequence.new(.5),
  643. Size = NumberSequence.new(0.3),
  644. Texture = "rbxassetid://263433152",
  645. Lifetime = NumberRange.new(1.8),
  646. Rate = 25,
  647. VelocitySpread = 180,
  648. Rotation = NumberRange.new(100),
  649. Speed = NumberRange.new(2),
  650. LightEmission = 0.5,
  651. LockedToPart = true
  652. }
  653.  
  654. local PE1 = Create("ParticleEmitter"){
  655. Parent = Barrel,
  656. Color = ColorSequence.new(BrickColor.new(tclr).Color),
  657. Transparency = NumberSequence.new(0),
  658. Size = NumberSequence.new(.5),
  659. Texture = "rbxassetid://257430870",
  660. Lifetime = NumberRange.new(.1),
  661. Rate = 100,
  662. VelocitySpread = 180,
  663. Rotation = NumberRange.new(0),
  664. Speed = NumberRange.new(0),
  665. LightEmission = .6,
  666. LockedToPart = true,
  667. Enabled = false
  668. }
  669.  
  670. local PE2 = PE1:Clone()
  671. PE2.Size = NumberSequence.new(.7)
  672. PE2.LightEmission = 1
  673. PE2.Texture = "rbxassetid://87729590"
  674.  
  675. local Lite = Create("PointLight"){
  676. Parent = Barrel,
  677. Color = BrickColor.new(tclr).Color,
  678. Shadows = true,
  679. Range = 10,
  680. Brightness = 0.5,
  681. Enabled = false
  682. }
  683.  
  684. function FirstAttack()
  685. attack = true
  686. for i = 0,1,0.2 do
  687. wait()
  688. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  689. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(30)), .3)
  690. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(170), math.rad(0), math.rad(20)), .3)
  691. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -.5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3)
  692. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
  693. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
  694. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-30)), .3)
  695. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  696. end
  697. CreateSound("rbxassetid://154965962",Hitbox,.5,1)
  698. local HitDeb = Hitbox.Touched:connect(function(hit)
  699. Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  700. end)
  701. for i = 0,1,0.1 do
  702. wait()
  703. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  704. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), .3)
  705. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.3, -.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-20)), .5)
  706. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-40)), .5)
  707. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5)
  708. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-40), math.rad(0)), .5)
  709. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(35)), .4)
  710. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  711. end
  712. attack = false
  713. HitDeb:disconnect()
  714. end
  715.  
  716. function SecondAttack()
  717. attack = true
  718. for i = 0,1,0.2 do
  719. wait()
  720. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(80)), .3)
  721. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-80)), .3)
  722. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(40)), .3)
  723. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-30)), .3)
  724. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3)
  725. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-80), math.rad(0)), .3)
  726. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  727. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  728. end
  729. CreateSound("rbxassetid://154965962",Hitbox,.5,1.1)
  730. local HitDeb = Hitbox.Touched:connect(function(hit)
  731. Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  732. end)
  733. for i = 0,1,0.1 do
  734. wait()
  735. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  736. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(50)), .3)
  737. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(130)), .5)
  738. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(-70)), .4)
  739. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
  740. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
  741. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  742. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  743. end
  744. attack = false
  745. HitDeb:disconnect()
  746. end
  747.  
  748. function ThirdAttack()
  749. attack = true
  750. for i = 0,1,0.2 do
  751. wait()
  752. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  753. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
  754. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3)
  755. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3)
  756. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  757. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  758. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  759. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  760. end
  761. CreateSound("rbxassetid://154965962",Hitbox,.5,1)
  762. local HitDeb = Hitbox.Touched:connect(function(hit)
  763. Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  764. end)
  765. for i = 0,1,0.1 do
  766. wait()
  767. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
  768. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
  769. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5)
  770. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
  771. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  772. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  773. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  774. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  775. end
  776. attack = false
  777. HitDeb:disconnect()
  778. end
  779.  
  780. function FourthAttack()
  781. attack = true
  782. for i = 0,1,0.2 do
  783. wait()
  784. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
  785. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
  786. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3)
  787. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
  788. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  789. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  790. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  791. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  792. end
  793. CreateSound("rbxassetid://154965962",Hitbox,.5,.9)
  794. local HitDeb = Hitbox.Touched:connect(function(hit)
  795. Damage(hit.Parent, math.random(30,50), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  796. end)
  797. for i = 0,1,0.1 do
  798. wait()
  799. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  800. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(80)), .3)
  801. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(50)), .5)
  802. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3)
  803. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  804. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  805. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  806. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  807. end
  808. attack = false
  809. HitDeb:disconnect()
  810. end
  811.  
  812. function ContAttack()
  813. attack = true
  814. local HitDeb = Hitbox.Touched:connect(function(hit)
  815. Damage(hit.Parent, math.random(10,30), 0.1, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  816. end)
  817. for i = 1,4 do
  818. for i = 0,1,0.3 do
  819. wait()
  820. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  821. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
  822. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), .3)
  823. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), .3)
  824. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  825. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  826. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  827. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  828. end
  829. CreateSound("rbxassetid://154965962",Hitbox,.5,1)
  830. for i = 0,1,0.2 do
  831. wait()
  832. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
  833. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
  834. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .5)
  835. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
  836. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  837. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  838. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  839. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  840. end
  841. for i = 0,1,0.3 do
  842. wait()
  843. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), .3)
  844. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), .3)
  845. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), .3)
  846. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), .3)
  847. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  848. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-60), math.rad(0)), .3)
  849. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  850. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  851. end
  852. CreateSound("rbxassetid://154965962",Hitbox,.5,.9)
  853. for i = 0,1,0.2 do
  854. wait()
  855. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  856. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), .3)
  857. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(70)), .5)
  858. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), .3)
  859. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  860. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .5) * LHCF * CFrame.Angles(math.rad(-3), math.rad(80), math.rad(0)), .3)
  861. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), .3)
  862. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  863. end
  864. end
  865. attack = false
  866. HitDeb:disconnect()
  867. end
  868.  
  869. function Spin()
  870. attack = true
  871. for i = 0,1,0.1 do
  872. wait()
  873. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(70)), .3)
  874. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(5), math.rad(-70)), .3)
  875. RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(120), math.rad(100)), .3)
  876. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  877. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3)
  878. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3)
  879. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  880. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  881. end
  882. local HitDeb = Hitbox.Touched:connect(function(hit)
  883. Damage(hit.Parent, math.random(20,30), 0, BrickColor.new("Really black"), BrickColor.new(tclr), "rbxassetid://154965973", 1)
  884. end)
  885. for i = 1,2 do
  886. CreateSound("rbxassetid://154965962",Hitbox,.5,.95)
  887. for i = 0,1,0.2 do
  888. wait()
  889. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), -6*i), .43)
  890. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  891. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(90)), .3)
  892. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3)
  893. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, .4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(-10)), .3)
  894. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, -.4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(-50), math.rad(10)), .3)
  895. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3)
  896. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  897. end
  898. end
  899. for i = 0,1,0.1 do
  900. wait()
  901. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3)
  902. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(70)), .3)
  903. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * CFrame.Angles(math.rad(0), math.rad(-120), math.rad(-100)), .3)
  904. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  905. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(5)), .3)
  906. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-5)), .3)
  907. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3)
  908. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  909. end
  910. for i = 1,2 do
  911. CreateSound("rbxassetid://154965962",Hitbox,.5,1)
  912. for i = 0,1,0.2 do
  913. wait()
  914. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6), math.rad(0), 6*i), .43)
  915. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-50)), .3)
  916. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  917. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), .3)
  918. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(-10)), .3)
  919. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(10)), .3)
  920. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), .3)
  921. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  922. end
  923. end
  924. attack = false
  925. HitDeb:disconnect()
  926. end
  927.  
  928. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  929. local prt = CreatePart(3, Char, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  930. prt.Anchored = true
  931. prt.CFrame = cframe
  932. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  933. game:GetService("Debris"):AddItem(prt, 2)
  934. Effects[#Effects + 1] = {
  935. prt,
  936. "Cylinder",
  937. delay,
  938. x3,
  939. y3,
  940. z3
  941. } --part, type, delay
  942. end
  943.  
  944. function Shoot(asd, spread1, spread2)
  945. local MainPos = asd.Position
  946. local MainPos2 = mouse.Hit.p
  947. local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
  948. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2 + spread)
  949. num = 30
  950. coroutine.resume(coroutine.create(function(Spreaded)
  951. repeat
  952. wait()
  953. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RP.Parent)
  954. local TheHit = mouse.Hit.p
  955. local mag = (MainPos - pos).magnitude
  956. CylinderEffect(BrickColor.new(tclr), CFrame.new((MainPos + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
  957. MainPos = MainPos + (MouseLook.lookVector * 10)
  958. num = num - 1
  959. if hit ~= nil then
  960. num = 0
  961. local ref = CreatePart(3, workspace, "Neon", 0, 1, BrickColor.new(tclr), "Reference", Vector3.new())
  962. ref.Anchored = true
  963. ref.CFrame = CFrame.new(pos)
  964. MagnitudeDamage(ref, 5, 5, 10)
  965. game:GetService("Debris"):AddItem(ref, 1)
  966. end
  967. until num <= 0
  968. end))
  969. end
  970.  
  971. gyro = Instance.new("BodyGyro")
  972. gyro.Parent = nil
  973. gyro.P = 1e7
  974. gyro.D = 1e3
  975. gyro.MaxTorque = Vector3.new(0,1e7,0)
  976.  
  977. local shoot = false
  978. local gun = false
  979. function Aim()
  980. attack = true
  981. gun = true
  982. gyro.Parent = RP
  983. for i = 0, 1, 0.2 do
  984. swait()
  985. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .5)
  986. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .5)
  987. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  988. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5)
  989. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  990. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  991. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  992. end
  993. local offset = nil
  994. while gun == true do
  995. wait()
  996. local gunpos = Vector3.new(mouse.Hit.p.x, He.Position.Y, mouse.Hit.p.z)
  997. offset = (Tor.Position.y - mouse.Hit.p.y) / 60
  998. local mag = (Tor.Position - mouse.Hit.p).magnitude / 80
  999. offset = offset / mag
  1000. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.fromEulerAnglesXYZ(0, 0, 1.57), .3)
  1001. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1002. end
  1003. if shoot == true then
  1004. PE1.Enabled,PE2.Enabled = true,true
  1005. Lite.Enabled = true
  1006. for i = 1,2 do
  1007. for i = 1,5 do
  1008. Shoot(Barrel, 1, 3)
  1009. end
  1010. CreateSound("rbxassetid://212032538", Barrel, .5, .8)
  1011. CreateSound("rbxassetid://168413145", Barrel, .7, 1)
  1012. Shoot(Barrel, 0, 0)
  1013. for i = 0, 1, 0.2 do
  1014. swait()
  1015. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  1016. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(85)), .3)
  1017. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(20)), 0.3)
  1018. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-50), math.rad(-90)), 0.5)
  1019. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1020. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1021. end
  1022. for i = 0, 1, 0.1 do
  1023. swait()
  1024. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  1025. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(85)), .3)
  1026. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1027. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.5)
  1028. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1029. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1030. end
  1031. end
  1032. Lite.Enabled = false
  1033. PE1.Enabled,PE2.Enabled = false,false
  1034. end
  1035. gyro.Parent = nil
  1036. shoot = false
  1037. attack = false
  1038. end
  1039.  
  1040. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1041. local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1042. prt.Anchored = true
  1043. prt.CFrame = cframe
  1044. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1045. game:GetService("Debris"):AddItem(prt, 5)
  1046. table.insert(Effects, {
  1047. prt,
  1048. "Cylinder",
  1049. delay,
  1050. x3,
  1051. y3,
  1052. z3,
  1053. msh
  1054. })
  1055. end
  1056.  
  1057. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1058. local prt = CreatePart("Custom", workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1059. prt.Anchored = true
  1060. prt.CFrame = cframe
  1061. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1062. game:GetService("Debris"):AddItem(prt, 5)
  1063. table.insert(Effects, {
  1064. prt,
  1065. "Block1",
  1066. delay,
  1067. x3,
  1068. y3,
  1069. z3,
  1070. msh
  1071. })
  1072. end
  1073.  
  1074.  
  1075. function GroundWave()
  1076. attack = true
  1077. --[[ for i = 1,2 do
  1078. CreateSound("rbxassetid://154965962",Hitbox,.5,.95)
  1079. for i = 0,1,0.2 do
  1080. wait()
  1081. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), .3)
  1082. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(60)), .3)
  1083. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(30)), .3)
  1084. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-80)), .3)
  1085. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.4) * RHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
  1086. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .4) * LHCF * CFrame.Angles(math.rad(-3), math.rad(50), math.rad(0)), .3)
  1087. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(50), math.rad(50), 6*i), .6)
  1088. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1089. end
  1090. end]]--
  1091. for i = 0,1,0.1 do
  1092. wait()
  1093. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(70)), .3)
  1094. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-70)), .3)
  1095. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(70)), .3)
  1096. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-50)), .3)
  1097. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1098. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1099. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(50)), .3)
  1100. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1101. end
  1102. Hu.WalkSpeed = 0
  1103. coroutine.resume(coroutine.create(function()
  1104. local CF = RP.CFrame
  1105. local numb = -5
  1106. local BaseCF = CF
  1107. for i = 1, 10 do
  1108. BaseCF = CF * CFrame.new(0, -2, numb)
  1109. local baseprt = CreatePart(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Part1", Vector3.new(1, 1, 1))
  1110. baseprt.Anchored = true
  1111. baseprt.CFrame = BaseCF
  1112. game:GetService("Debris"):AddItem(baseprt, .5)
  1113. local c = game.Workspace:GetChildren()
  1114. for i = 1, #c do
  1115. local hum = c[i]:findFirstChild("Humanoid")
  1116. if hum ~= nil and hum.Health ~= 0 then
  1117. local head = c[i]:findFirstChild("Head")
  1118. if head ~= nil then
  1119. local targ = head.Position - baseprt.Position
  1120. local mag = targ.magnitude
  1121. if mag <= 7 and c[i].Name ~= Ply.Name then
  1122. MagnitudeDamage(head, 20, 20, 30)
  1123. end
  1124. end
  1125. end
  1126. end
  1127. CreateSound("http://www.roblox.com/asset/?id=278596476",baseprt,.7,0.7)
  1128. CreateSound("http://www.roblox.com/asset/?id=199145264",baseprt,.6,1.3)
  1129. CreateSound("http://www.roblox.com/asset/?id=168413145",baseprt,.7,1.2)
  1130. BlockEffect(BrickColor.new("Really black"), BaseCF, 0.5, 0.5, 0.5, 2, 2, 2, 0.05)
  1131. WaveEffect(BrickColor.new(tclr), BaseCF, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.05)
  1132. numb = numb - 3
  1133. wait(0.15)
  1134. end
  1135. end))
  1136. for i = 0,1,0.02 do
  1137. wait()
  1138. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, -.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), .3)
  1139. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(-10), math.rad(-90)), .3)
  1140. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(10), math.rad(90)), .5)
  1141. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(5), math.rad(-30), math.rad(-60)), .3)
  1142. RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.3) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1143. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(50)), .3)
  1144. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(190)), .5)
  1145. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1146. end
  1147. attack = false
  1148. Hu.WalkSpeed = 16
  1149. end
  1150.  
  1151. mouse.Button1Down:connect(function()
  1152. if attack == false and Combo == 1 then
  1153. Combo = 2
  1154. FirstAttack()
  1155. elseif attack == false and Combo == 2 then
  1156. Combo = 3
  1157. SecondAttack()
  1158. elseif attack == false and Combo == 3 then
  1159. Combo = 4
  1160. ThirdAttack()
  1161. elseif attack == false and Combo == 4 then
  1162. Combo = 1
  1163. FourthAttack()
  1164. end
  1165. if gun == true then
  1166. shoot = true
  1167. gun = false
  1168. end
  1169. end)
  1170.  
  1171. mouse.KeyDown:connect(function(k)
  1172. k = k:lower()
  1173. if k == "q" and attack == false then
  1174. ContAttack()
  1175. elseif k == "e" and attack == false then
  1176. Spin()
  1177. elseif attack == false and k == 'f' then
  1178. Aim()
  1179. elseif attack == false and k == 'r' then
  1180. GroundWave()
  1181. end
  1182. end)
  1183.  
  1184. local sine = 0
  1185. local change = 1
  1186. local val = 0
  1187. local donum = 0
  1188.  
  1189. while true do
  1190. swait()
  1191. gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RP.CFrame.p).unit * 100)
  1192. sine = sine + change
  1193. local torvel = (RP.Velocity * Vector3.new(1, 0, 1)).magnitude
  1194. local velderp = RP.Velocity.y
  1195. hitfloor, posfloor = rayCast(RP.Position, (CFrame.new(RP.Position, RP.Position - Vector3.new(0, 1, 0))).lookVector, 4, Char)
  1196. if equipped == true or equipped == false then
  1197. if RP.Velocity.y > 1 and hitfloor == nil then
  1198. Anim = "Jump"
  1199. if attack == false then
  1200. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1201. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1202. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(20)), .3)
  1203. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), .3)
  1204. RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.5) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1205. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(30)), .3)
  1206. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  1207. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1208. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
  1209. end
  1210. elseif RP.Velocity.y < -1 and hitfloor == nil then
  1211. Anim = "Fall"
  1212. if attack == false then
  1213. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1214. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1215. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(150), math.rad(0), math.rad(10)), .3)
  1216. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-30)), .3)
  1217. RH.C0 = clerp(RH.C0, CFrame.new(1, -.7, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3)
  1218. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(10)), .3)
  1219. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  1220. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1221. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
  1222. end
  1223. elseif torvel < 1 and hitfloor ~= nil then
  1224. Anim = "Idle"
  1225. if attack == false then
  1226. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1227. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(5), math.rad(0), math.rad(30)), .3)
  1228. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(20)), .3)
  1229. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(-10)), .3)
  1230. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -.2) * RHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
  1231. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, .2) * LHCF * CFrame.Angles(math.rad(-3), math.rad(30), math.rad(0)), .3)
  1232. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(.7, .6, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(-80)), .3)
  1233. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(7)), .3)
  1234. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
  1235. end
  1236. elseif torvel > 2 and hitfloor ~= nil then
  1237. Anim = "Walk"
  1238. if attack == false then
  1239. RJ.C0 = clerp(RJ.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1240. Ne.C0 = clerp(Ne.C0, NeckCF * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1241. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(20)), .3)
  1242. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-10)), .3)
  1243. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3)
  1244. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(-4), math.rad(0), math.rad(0)), .3)
  1245. FakeHandleweld.C0 = clerp(FakeHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), .3)
  1246. ShotgunHandleweld.C0 = clerp(ShotgunHandleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1247. LW.C1 = clerp(LW.C1, CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .5)
  1248. end
  1249. end
  1250. end
  1251. if #Effects > 0 then
  1252. for e = 1, #Effects do
  1253. if Effects[e] ~= nil then
  1254. local Thing = Effects[e]
  1255. if Thing ~= nil then
  1256. local Part = Thing[1]
  1257. local Mode = Thing[2]
  1258. local Delay = Thing[3]
  1259. local IncX = Thing[4]
  1260. local IncY = Thing[5]
  1261. local IncZ = Thing[6]
  1262. if Thing[1].Transparency <= 1 then
  1263. if Thing[2] == "Block1" then
  1264. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1265. Mesh = Thing[1].Mesh
  1266. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1267. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1268. elseif Thing[2] == "Cylinder" then
  1269. Mesh = Thing[1].Mesh
  1270. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1271. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1272. elseif Thing[2] == "Blood" then
  1273. Mesh = Thing[7]
  1274. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1275. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1276. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1277. elseif Thing[2] == "Elec" then
  1278. Mesh = Thing[1].Mesh
  1279. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1280. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1281. elseif Thing[2] == "Disappear" then
  1282. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1283. end
  1284. else
  1285. Part.Parent = nil
  1286. table.remove(Effects, e)
  1287. end
  1288. end
  1289. end
  1290. end
  1291. end
  1292. end
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